allow only gang leaders to mod gang vehicles

This commit is contained in:
Lorenc Pekaj 2018-11-09 15:46:03 +11:00
parent 6a0ab57505
commit 9e70458953

View File

@ -378,9 +378,7 @@ hook OnEnterExitModShop( playerid, enterexit, interiorid )
GetGangVehicleData( vehicleid, gangid, slotid ); GetGangVehicleData( vehicleid, gangid, slotid );
printf("%d %d", gangid, slotid ); if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) )
{ {
new new
szMods[ MAX_CAR_MODS * 10 ]; szMods[ MAX_CAR_MODS * 10 ];
@ -433,7 +431,7 @@ hook OnVehiclePaintjob( playerid, vehicleid, paintjobid )
GetGangVehicleData( vehicleid, gangid, slotid ); GetGangVehicleData( vehicleid, gangid, slotid );
if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) ) if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
{ {
g_gangVehicleData[ gangid ] [ slotid ] [ E_PAINTJOB ] = paintjobid; g_gangVehicleData[ gangid ] [ slotid ] [ E_PAINTJOB ] = paintjobid;
mysql_single_query( sprintf( "UPDATE `GANG_VEHICLES` SET `PAINTJOB` = %d WHERE `ID` = %d", paintjobid, g_gangVehicleData[ gangid ] [ slotid ] [ E_SQL_ID ] ) ); mysql_single_query( sprintf( "UPDATE `GANG_VEHICLES` SET `PAINTJOB` = %d WHERE `ID` = %d", paintjobid, g_gangVehicleData[ gangid ] [ slotid ] [ E_SQL_ID ] ) );
@ -451,7 +449,7 @@ hook OnVehicleRespray( playerid, vehicleid, color1, color2 )
GetGangVehicleData( vehicleid, gangid, slotid ); GetGangVehicleData( vehicleid, gangid, slotid );
if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) ) if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
{ {
g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 0 ] = color1; g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 0 ] = color1;
g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 1 ] = color2; g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 1 ] = color2;