allow only gang leaders to mod gang vehicles
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6a0ab57505
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@ -378,9 +378,7 @@ hook OnEnterExitModShop( playerid, enterexit, interiorid )
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GetGangVehicleData( vehicleid, gangid, slotid );
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printf("%d %d", gangid, slotid );
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) )
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
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{
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new
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szMods[ MAX_CAR_MODS * 10 ];
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@ -433,7 +431,7 @@ hook OnVehiclePaintjob( playerid, vehicleid, paintjobid )
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GetGangVehicleData( vehicleid, gangid, slotid );
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) )
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
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{
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g_gangVehicleData[ gangid ] [ slotid ] [ E_PAINTJOB ] = paintjobid;
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mysql_single_query( sprintf( "UPDATE `GANG_VEHICLES` SET `PAINTJOB` = %d WHERE `ID` = %d", paintjobid, g_gangVehicleData[ gangid ] [ slotid ] [ E_SQL_ID ] ) );
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@ -451,7 +449,7 @@ hook OnVehicleRespray( playerid, vehicleid, color1, color2 )
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GetGangVehicleData( vehicleid, gangid, slotid );
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) )
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if ( IsValidGangID( gangid ) && IsValidGangVehicle( gangid, slotid ) && IsPlayerGangLeader( playerid, gangid ) )
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{
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g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 0 ] = color1;
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g_gangVehicleData[ gangid ] [ slotid ] [ E_COLOR ] [ 1 ] = color2;
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