Name Directed Adjustments

Changed names to Damen instead of Lorenc for issues.
This commit is contained in:
Damen 2019-04-07 20:49:40 -04:00
parent ca1965b9e9
commit 9fc85cc224
9 changed files with 18 additions and 18 deletions

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@ -58,7 +58,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
return cmd_help( playerid, "" ); return cmd_help( playerid, "" );
if ( listitem >= 64 ) if ( listitem >= 64 )
return SendError( playerid, "Unable to process request, contact Lorenc in regards to this." ); return SendError( playerid, "Unable to process request, contact Damen in regards to this." );
new new
digits[ 64 ]; digits[ 64 ];

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@ -639,7 +639,7 @@ thread OnPlayerGangLoaded( playerid )
else else
{ {
p_GangID[ playerid ] = -1; p_GangID[ playerid ] = -1;
SendServerMessage( playerid, "Had an issue loading your gang. Contact Lorenc (0x92F)." ); SendServerMessage( playerid, "Had an issue loading your gang. Contact Damen (0x92F)." );
printf("[GANG] [ERROR] Had an issue loading a gang row id %d", gang_sql_id ); printf("[GANG] [ERROR] Had an issue loading a gang row id %d", gang_sql_id );
} }
} }

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@ -630,10 +630,10 @@ thread OnHouseLoad( )
} }
printf( "[HOUSES]: %d houses have been loaded. (Tick: %dms)", rows, GetTickCount( ) - loadingTick ); printf( "[HOUSES]: %d houses have been loaded. (Tick: %dms)", rows, GetTickCount( ) - loadingTick );
// Make Lorenc the owner of unowned VIP houses // Make Damen the owner of unowned VIP houses
foreach ( new houseid : houses ) if ( g_houseData[ houseid ] [ E_COST ] < 10000 ) { foreach ( new houseid : houses ) if ( g_houseData[ houseid ] [ E_COST ] < 10000 ) {
if ( strmatch( g_houseData[ houseid ] [ E_OWNER ], "No-one" ) ) { if ( strmatch( g_houseData[ houseid ] [ E_OWNER ], "No-one" ) ) {
SetHouseOwner( houseid, 1, "Lorenc" ); SetHouseOwner( houseid, 1, "Damen" );
} }
} }
return 1; return 1;

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@ -353,7 +353,7 @@ thread OnAccountGuardDelete( playerid )
; ;
if ( id != p_accountSecurityData[ playerid ] [ E_ID ] ) if ( id != p_accountSecurityData[ playerid ] [ E_ID ] )
return SendError( playerid, "Something is wrong with your email. Talk to Lorenc." ), 1; return SendError( playerid, "Something is wrong with your email. Talk to Damen." ), 1;
if ( g_iTime - last_changed < 300 ) { if ( g_iTime - last_changed < 300 ) {
return SendError( playerid, "You can use this feature in %s.", secondstotime( 300 - ( g_iTime - last_changed ) ) ); return SendError( playerid, "You can use this feature in %s.", secondstotime( 300 - ( g_iTime - last_changed ) ) );

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@ -557,7 +557,7 @@ function OnPlayerHoldupStore( playerid, clerkid, step )
} }
if ( !( 0 <= amount < 10000 ) ) if ( !( 0 <= amount < 10000 ) )
return SendError( playerid, "A money exploit occurred. Contact Lorenc ASAP." ); return SendError( playerid, "A money exploit occurred. Contact Damen ASAP." );
GivePlayerCash( playerid, amount ); GivePlayerCash( playerid, amount );
GivePlayerExperience( playerid, E_ROBBERY, 0.2 ); // give 10% of what it normally does, since it does this for like 4-5 times GivePlayerExperience( playerid, E_ROBBERY, 0.2 ); // give 10% of what it normally does, since it does this for like 4-5 times

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@ -210,11 +210,11 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
// Redirect player // Redirect player
if ( selected_vip == VIP_DIAMOND ) if ( selected_vip == VIP_DIAMOND )
{ {
ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else if ( selected_vip == VIP_PLATINUM ) else if ( selected_vip == VIP_PLATINUM )
{ {
ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else else
{ {
@ -416,12 +416,12 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
if ( sscanf( inputtext, "u", pID ) ) if ( sscanf( inputtext, "u", pID ) )
{ {
SendError( playerid, "Please enter a player's ID or name." ); SendError( playerid, "Please enter a player's ID or name." );
ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else if ( !IsPlayerConnected( pID ) ) else if ( !IsPlayerConnected( pID ) )
{ {
SendError( playerid, "This player is not connected." ); SendError( playerid, "This player is not connected." );
ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_PLATBRONZE, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Platinum V.I.P, you have the option of gifting Bronze VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else else
{ {
@ -447,12 +447,12 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
if ( sscanf( inputtext, "u", pID ) ) if ( sscanf( inputtext, "u", pID ) )
{ {
SendError( playerid, "Please enter a player's ID or name." ); SendError( playerid, "Please enter a player's ID or name." );
ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else if ( !IsPlayerConnected( pID ) ) else if ( !IsPlayerConnected( pID ) )
{ {
SendError( playerid, "This player is not connected." ); SendError( playerid, "This player is not connected." );
ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Lorenc on the forum when you make a decision!", "Gift it!", "I'll Think!" ); ShowPlayerDialog( playerid, DIALOG_DONATED_DIAGOLD, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"As you've redeemed Diamond V.I.P, you have the option of gifting Gold VIP to someone.\n\nIf you would like to gift it to yourself, type your name/id or the person you're gifting it to.\n\n"COL_ORANGE"If you just don't know yet, cancel and PM Damen on the forum when you make a decision!", "Gift it!", "I'll Think!" );
} }
else else
{ {
@ -801,7 +801,7 @@ static stock ShowPlayerVipRedeemedDialog( playerid )
""COL_GREY" * What are the commands?"COL_WHITE" Use /vipcmds to view a detailed list of VIP commands.\n"\ ""COL_GREY" * What are the commands?"COL_WHITE" Use /vipcmds to view a detailed list of VIP commands.\n"\
""COL_GREY" * What did I receive?"COL_WHITE" Check through your V.I.P package contents via our site (forum -> announcements board).\n" ); ""COL_GREY" * What did I receive?"COL_WHITE" Check through your V.I.P package contents via our site (forum -> announcements board).\n" );
strcat( szLargeString, ""COL_GREY" * How to redeem my houses/vehicles?"COL_WHITE" You will be announced to the admins and noted down for assistance, so please wait!\n"\ strcat( szLargeString, ""COL_GREY" * How to redeem my houses/vehicles?"COL_WHITE" You will be announced to the admins and noted down for assistance, so please wait!\n"\
""COL_GREY" * I'm unsure, help?"COL_WHITE" If you have any questions, please /ask otherwise enquire Lorenc via the forums!\n\nThanks for choosing to spend your Irresistible Coins, enjoy what you've got! :P" ); ""COL_GREY" * I'm unsure, help?"COL_WHITE" If you have any questions, please /ask otherwise enquire Damen via the forums!\n\nThanks for choosing to spend your Irresistible Coins, enjoy what you've got! :P" );
ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_MSGBOX, ""COL_GOLD"SF-CNR Donation", szLargeString, "Got it!", "" ); ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_MSGBOX, ""COL_GOLD"SF-CNR Donation", szLargeString, "Got it!", "" );
} }

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@ -146,7 +146,7 @@ thread deleteplayernote( playerid, noteid )
if ( rows ) { if ( rows ) {
SaveToAdminLog( playerid, noteid, "removed note" ); SaveToAdminLog( playerid, noteid, "removed note" );
mysql_single_query( sprintf( "UPDATE `NOTES` SET `DELETED`=%d WHERE `ID`=%d", p_AccountID[ playerid ], noteid ) ); mysql_single_query( sprintf( "UPDATE `NOTES` SET `DELETED`=%d WHERE `ID`=%d", p_AccountID[ playerid ], noteid ) );
SendServerMessage( playerid, "You have removed note id %d. If there are any problems, contact Lorenc/Council.", noteid ); SendServerMessage( playerid, "You have removed note id %d. If there are any problems, contact Damen/Council.", noteid );
AddAdminLogLineFormatted( "%s(%d) has deleted note id %d", ReturnPlayerName( playerid ), playerid, noteid ); AddAdminLogLineFormatted( "%s(%d) has deleted note id %d", ReturnPlayerName( playerid ), playerid, noteid );
return 1; return 1;
} }

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@ -44,7 +44,7 @@ hook OnScriptInit( )
SetDynamicObjectMaterialText( ( g_TopDonorWall = CreateDynamicObject( 3074, -1574.3559, 885.1296, 14.0153, 0.0000, 0.0000, -0.0156 ) ), 0, "Nobody donated :(", 130, "Arial", 48, 0, -65536, 0, 1 ); SetDynamicObjectMaterialText( ( g_TopDonorWall = CreateDynamicObject( 3074, -1574.3559, 885.1296, 14.0153, 0.0000, 0.0000, -0.0156 ) ), 0, "Nobody donated :(", 130, "Arial", 48, 0, -65536, 0, 1 );
// Latest Donor TD // Latest Donor TD
g_TopDonorTD = TextDrawCreate(320.000000, 2.000000, "Top Donor Lorenc - $0.00, ~w~~h~~h~Latest Donor Lorenc - $0.00"); g_TopDonorTD = TextDrawCreate(320.000000, 2.000000, "Top Donor Damen - $0.00, ~w~~h~~h~Latest Donor Damen - $0.00");
TextDrawAlignment(g_TopDonorTD, 2); TextDrawAlignment(g_TopDonorTD, 2);
TextDrawBackgroundColor(g_TopDonorTD, 0); TextDrawBackgroundColor(g_TopDonorTD, 0);
TextDrawFont(g_TopDonorTD, 1); TextDrawFont(g_TopDonorTD, 1);
@ -87,7 +87,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
strcat( szLargeString, ""COL_WHITE"Thank you a lot for donating! :D In return for your dignity, you have received Irresistible Coins.\n\n"\ strcat( szLargeString, ""COL_WHITE"Thank you a lot for donating! :D In return for your dignity, you have received Irresistible Coins.\n\n"\
""COL_GREY" * What do I do with Irresistible Coins?"COL_WHITE" You can claim the V.I.P of your choice via "COL_GREY"/irresistiblecoins market"COL_WHITE".\n" ); ""COL_GREY" * What do I do with Irresistible Coins?"COL_WHITE" You can claim the V.I.P of your choice via "COL_GREY"/irresistiblecoins market"COL_WHITE".\n" );
strcat( szLargeString, ""COL_GREY" * How many do I have?"COL_WHITE" You can see how many Irresistible Coins you have via "COL_GREY"/irresistiblecoins"COL_WHITE".\n" \ strcat( szLargeString, ""COL_GREY" * How many do I have?"COL_WHITE" You can see how many Irresistible Coins you have via "COL_GREY"/irresistiblecoins"COL_WHITE".\n" \
""COL_GREY" * I'm unsure, help?"COL_WHITE" If you have any questions, please /ask otherwise enquire Lorenc via the forums!\n\nThank you once again for your contribution to our community! :P" ); ""COL_GREY" * I'm unsure, help?"COL_WHITE" If you have any questions, please /ask otherwise enquire Damen via the forums!\n\nThank you once again for your contribution to our community! :P" );
return ShowPlayerDialog( playerid, DIALOG_FINISHED_DONATING, DIALOG_STYLE_MSGBOX, ""COL_GOLD"SF-CNR Donation", szLargeString, "Got it!", "" ); return ShowPlayerDialog( playerid, DIALOG_FINISHED_DONATING, DIALOG_STYLE_MSGBOX, ""COL_GOLD"SF-CNR Donation", szLargeString, "Got it!", "" );
} }
else if ( dialogid == DIALOG_FINISHED_DONATING ) else if ( dialogid == DIALOG_FINISHED_DONATING )
@ -97,7 +97,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
else if ( dialogid == DIALOG_LATEST_DONOR ) else if ( dialogid == DIALOG_LATEST_DONOR )
{ {
if ( GetPVarType( playerid, "just_donated" ) != PLAYER_VARTYPE_FLOAT ) if ( GetPVarType( playerid, "just_donated" ) != PLAYER_VARTYPE_FLOAT )
return SendError( playerid, "Seems to be an issue where we couldn't find how much you donated. Report to Lorenc." ); return SendError( playerid, "Seems to be an issue where we couldn't find how much you donated. Report to Damen." );
new new
Float: fAmount = GetPVarFloat( playerid, "just_donated" ); Float: fAmount = GetPVarFloat( playerid, "just_donated" );

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@ -706,7 +706,7 @@ stock SendClientMessageToBlackjack( tableid, colour, format[ ], va_args<> )
stock InitializeBlackjackTextdraws( id ) stock InitializeBlackjackTextdraws( id )
{ {
g_blackjackTurnTD[ id ] = TextDrawCreate(330.000000, 204.000000, "Lorenc has 5 seconds"); g_blackjackTurnTD[ id ] = TextDrawCreate(330.000000, 204.000000, "Damen has 5 seconds");
TextDrawAlignment(g_blackjackTurnTD[ id ], 2); TextDrawAlignment(g_blackjackTurnTD[ id ], 2);
TextDrawBackgroundColor(g_blackjackTurnTD[ id ], 255); TextDrawBackgroundColor(g_blackjackTurnTD[ id ], 255);
TextDrawFont(g_blackjackTurnTD[ id ], 1); TextDrawFont(g_blackjackTurnTD[ id ], 1);