From a024ab3894441142d1c531d5ecf028ec25c52549 Mon Sep 17 00:00:00 2001 From: Lorenc Date: Mon, 19 Mar 2018 01:32:24 +1100 Subject: [PATCH] v11.10.20 --- .gitignore | 3 + gamemodes/sf-cnr.pwn | 172 +- .../irresistible/cnr/static/actors.inc | 10 +- .../features/visage/apartments.inc | 1611 +++++++++++- .../features/visage/blackjack.inc | 29 +- .../irresistible/features/visage/casino.inc | 613 +++++ .../irresistible/features/visage/poker.inc | 96 +- .../features/visage/poker.old.inc | 2327 ----------------- .../irresistible/features/visage/roulette.inc | 108 +- .../features/visage/static_casino.inc | 2004 -------------- pawno/include/irresistible/helpers.inc | 1 + pawno/include/irresistible/main.inc | 4 +- pawno/include/irresistible/security.inc | 29 +- pawno/include/irresistible/settings.inc | 11 +- 14 files changed, 2467 insertions(+), 4551 deletions(-) create mode 100644 pawno/include/irresistible/features/visage/casino.inc delete mode 100644 pawno/include/irresistible/features/visage/poker.old.inc delete mode 100644 pawno/include/irresistible/features/visage/static_casino.inc diff --git a/.gitignore b/.gitignore index d37016e..0fc7f3b 100644 --- a/.gitignore +++ b/.gitignore @@ -34,6 +34,9 @@ filterscripts/* # plugins plugins/* +!plugins/TPoker.cpp +!plugins/TPoker.so +!plugins/TPoker.dll # gamemodes gamemodes/* diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index f6bce09..c5fb6d9 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -120,7 +120,7 @@ native gpci ( playerid, serial[ ], len ); mysql_function_query(dbHandle,sprintf("UPDATE `GARAGES` SET OWNER=%d,PRICE=%d,INTERIOR=%d WHERE ID=%d",g_garageData[(%0)][E_OWNER_ID],g_garageData[(%0)][E_PRICE],g_garageData[(%0)][E_INTERIOR_ID],(%0)),true,"","") /* Beast Functions */ -new bool: False = false, szNormalString[ 144 ]; +new bool: False = false; #define SendClientMessageToAllFormatted(%1,%2,%3) \ do{format(szNormalString,sizeof(szNormalString),(%2),%3),SendClientMessageToAll((%1),szNormalString);}while(False) #define SendClientMessageToRCON(%1,%2,%3) \ @@ -141,7 +141,7 @@ new bool: False = false, szNormalString[ 144 ]; #define CreateBillboard(%0,%1,%2,%3,%4) SetDynamicObjectMaterialText(CreateDynamicObject(7246,%1,%2,%3,0,0,%4),0,(%0),120,"Arial",24,0,-1,-16777216,1) /* ** Configuration ** */ -#define FILE_BUILD "v11.5.12" +#define FILE_BUILD "v11.10.20" #define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)" #define SERVER_WEBSITE "www.irresistiblegaming.com" #define SERVER_IP "192.169.82.202:7777" @@ -1261,15 +1261,18 @@ new ; /* ** ATM System ** */ +#define MAX_ATMS 46 + enum E_ATM_DATA { - bool: E_CREATED, E_CHECKPOINT, Float: E_HEALTH, + E_CHECKPOINT, Float: E_HEALTH, E_TIMESTAMP, E_OBJECT, Text3D: E_LABEL, bool: E_DISABLED, - E_PICKUP, E_LOOT, E_TIMESTAMP + E_PICKUP, E_LOOT }; new - g_atmData [ 46 ] [ E_ATM_DATA ] + g_atmData [ MAX_ATMS ] [ E_ATM_DATA ], + Iterator: atms < MAX_ATMS > ; /* ** Invalid Mod Array ** */ @@ -4297,7 +4300,7 @@ public OnGameModeInit() SetDynamicObjectMaterial( CreateDynamicObject( 12814, -2337.6, -105.3, 34.28, 0.0, 0.0, 90.00, .streamdistance = 500.0, .priority = 100 ), 0, 19381, "all_walls", "desgreengrass" ); // Mining - SetDynamicObjectMaterial( CreateDynamicObject(9864, -2724.33, 1230.44, 30.70, 0.0, 0.0, 0.0, .streamdistance = 500.0, .priority = 100 ), 3, 4845, "griffobs_las", "dirt64b2" ); + SetDynamicObjectMaterial( CreateDynamicObject( 9864, -2724.33, 1230.44, 30.70, 0.0, 0.0, 0.0, .streamdistance = 500.0, .priority = 100 ), 3, 4845, "griffobs_las", "dirt64b2" ); // Open warehouse near driving school CreateDynamicObject( 19486, -2111.13, -27.23, 36.95, 0.00, 0.00, -90.00 ); @@ -5429,7 +5432,7 @@ public OnServerUpdate( ) ReplenishRobberyNpc( clerkid ); // Replenish Atms - for( new i = 0; i < sizeof( g_atmData ); i++ ) if ( g_atmData[ i ] [ E_CREATED ] && g_atmData[ i ] [ E_DISABLED ] && g_iTime > g_atmData[ i ] [ E_TIMESTAMP ] ) { + foreach ( new i : atms ) if ( g_atmData[ i ] [ E_DISABLED ] && g_iTime > g_atmData[ i ] [ E_TIMESTAMP ] ) { UpdateDynamic3DTextLabelText( g_atmData[ i ] [ E_LABEL ], COLOR_GOLD, "[ATM]\n"COL_GREY"100%" ); DestroyDynamicPickup( g_atmData[ i ] [ E_PICKUP ] ), g_atmData[ i ] [ E_PICKUP ] = -1; g_atmData[ i ] [ E_LOOT ] = 0, g_atmData[ i ] [ E_DISABLED ] = false, g_atmData[ i ] [ E_HEALTH ] = 100.0; @@ -6204,14 +6207,10 @@ thread OnPlayerBanCheck( playerid ) } return 1; }*/ - -public OnPlayerDisconnect( playerid, reason ) +public OnNpcDisconnect( npcid, reason ) { - static - string[ 64 ], color; - #if ENABLED_SECURE_TRUCK == true - if ( g_secureTruckDriver == playerid ) + if ( g_secureTruckDriver == npcid ) { restartSecurityGuardProcess( .inform_npc = false ); g_secureTruckDriver = INVALID_PLAYER_ID; @@ -6220,10 +6219,13 @@ public OnPlayerDisconnect( playerid, reason ) return 1; } #endif + return 1; +} - // Filter out bots - if ( ! ( 0 <= playerid < MAX_PLAYERS ) ) - return 1; +public OnPlayerDisconnect( playerid, reason ) +{ + static + string[ 64 ], color; // Reset player variables SavePlayerData( playerid, true ); @@ -6733,7 +6735,7 @@ public OnPlayerSpawn( playerid ) SetPlayerColorToTeam( playerid ); SetPlayerVirtualWorld( playerid, 0 ); - SetPlayerRandomSpawn( playerid ); + CallLocalFunction( "SetPlayerRandomSpawn", "d", playerid ); if ( p_VIPLevel[ playerid ] > 0 && p_VIPWep1{ playerid } != 0 ) GivePlayerWeapon( playerid, p_VIPWep1{ playerid }, 200 ); if ( p_VIPLevel[ playerid ] >= VIP_GOLD && p_VIPWep2{ playerid } != 0 ) GivePlayerWeapon( playerid, p_VIPWep2{ playerid }, 200 ); @@ -6971,7 +6973,7 @@ public OnPlayerShootDynamicObject( playerid, weaponid, objectid, Float:x, Float: new Float: Damage = GetWeaponDamageFromDistance( weaponid, GetPlayerDistanceFromPoint( playerid, x, y, z ) ); - for( new i = 0; i < sizeof( g_atmData ); i++ ) if ( g_atmData[ i ] [ E_CREATED ] ) { + foreach ( new i : atms ) { if ( g_atmData[ i ] [ E_OBJECT ] == objectid && !g_atmData[ i ] [ E_DISABLED ] ) { @@ -10910,7 +10912,7 @@ CMD:slapass( playerid, params[ ] ) CMD:sex( playerid, params[ ] ) { - CreateLoopingAnimation( playerid, "SNM", "SPANKING_ENDW", 4.0, 0, 0, 0, 0, 0 ); + CreateLoopingAnimation( playerid, "SNM", "SPANKING_IDLEW", 4.0, 0, 0, 0, 0, 0 ); return 1; } @@ -19080,7 +19082,7 @@ public OnPlayerEnterDynamicCP(playerid, checkpointid) if ( !IsPlayerInAnyVehicle( playerid ) ) { - for( new i; i < sizeof( g_atmData ); i ++ ) if ( g_atmData[ i ] [ E_CREATED ] && checkpointid == g_atmData[ i ] [ E_CHECKPOINT ] ) { + foreach ( new i : atms ) if ( checkpointid == g_atmData[ i ] [ E_CHECKPOINT ] ) { if ( g_atmData[ i ] [ E_DISABLED ] ) { return SendError( playerid, "This ATM has recently been robbed and cannot be accessed for now." ); } else { @@ -19088,7 +19090,8 @@ public OnPlayerEnterDynamicCP(playerid, checkpointid) } } } - if ( hasTickcountPassed( p_EntranceTickcount[ playerid ], 2500 ) ) + + if ( CanPlayerExitEntrance( playerid ) ) { if ( !IsPlayerInAnyVehicle( playerid ) ) { @@ -19101,7 +19104,7 @@ public OnPlayerEnterDynamicCP(playerid, checkpointid) SetPlayerInterior( playerid, g_entranceData[ i ] [ E_INTERIOR ] ); SetPlayerVirtualWorld( playerid, g_entranceData[ i ] [ E_WORLD ] ); SetPlayerPos( playerid, g_entranceData[ i ] [ E_LX ], g_entranceData[ i ] [ E_LY ], g_entranceData[ i ] [ E_LZ ] ); - p_EntranceTickcount[ playerid ] = GetTickCount( ); + UpdatePlayerEntranceExitTick( playerid ); if ( g_entranceData[ i ] [ E_CUSTOM ] ) { pauseToLoad( playerid ); @@ -19125,7 +19128,7 @@ public OnPlayerEnterDynamicCP(playerid, checkpointid) TogglePlayerControllable( playerid, 0 ); SetTimerEx( "ope_Unfreeze", 1250, false, "d", playerid ); SetPlayerVirtualWorld( playerid, 0 ); - p_EntranceTickcount[ playerid ] = GetTickCount( ); + UpdatePlayerEntranceExitTick( playerid ); SyncSpectation( playerid ); break; } @@ -19633,19 +19636,19 @@ public OnPlayerUseSlotMachine( playerid, slotid, first_combo, second_combo, thir switch( first_combo ) { // Single bar - case 1: iNetWin = 20000; + case 1: iNetWin = 30000; // Bells - case 2: iNetWin = 10000; + case 2: iNetWin = 20000; // Cherry - case 3: iNetWin = 5000; + case 3: iNetWin = 10000; // Grapes - case 4: iNetWin = 2000; + case 4: iNetWin = 5000; // 69 - case 5: iNetWin = 1000; + case 5: iNetWin = 2500; } } } @@ -19740,7 +19743,7 @@ public OnPlayerPickUpDynamicPickup( playerid, pickupid ) // Money bag from atms if ( p_Class[ playerid ] != CLASS_POLICE ) { - for( new i = 0; i < sizeof( g_atmData ); i++ ) if ( g_atmData[ i ] [ E_CREATED ] && g_atmData[ i ] [ E_DISABLED ] ) { + foreach ( new i : atms ) if ( g_atmData[ i ] [ E_DISABLED ] ) { if ( g_atmData[ i ] [ E_PICKUP ] == pickupid && pickupid != -1 ) { new szCity[ MAX_ZONE_NAME ], szLocation[ MAX_ZONE_NAME ], iLoot = g_atmData[ i ] [ E_LOOT ]; @@ -20962,7 +20965,7 @@ public OnPlayerUpdate( playerid ) #if ENABLED_SECURE_TRUCK == true if ( GetPlayerSurfingVehicleID( playerid ) == g_secureTruckVehicle || IsPlayerInVehicle( playerid, g_secureTruckVehicle ) ) { if ( IsSecurityDriverAFK( ) ) { - SetPlayerRandomSpawn( playerid ); + CallLocalFunction( "SetPlayerRandomSpawn", "d", playerid ); SendServerMessage( playerid, "You seemed to fly away with the security guard. You've been teleported to a spawn." ); } } @@ -27219,7 +27222,7 @@ stock SendGlobalMessage( colour, format[ ], va_args<> ) return 1; } -stock SetPlayerRandomSpawn( playerid ) +function SetPlayerRandomSpawn( playerid ) { if ( p_LeftPaintball{ playerid } == true ) { @@ -27325,7 +27328,7 @@ stock SetPlayerRandomSpawn( playerid ) } } } - return 1; + return Y_HOOKS_CONTINUE_RETURN_1; } stock initializeCheckpoints( ) @@ -28182,7 +28185,7 @@ stock IsPlayerFireman( playerid ) return false; } -stock CreateBribe( Float: fX, Float: fY, Float: fZ, iExistingID = -1 ) +stock CreateBribe( Float: fX, Float: fY, Float: fZ, iExistingID = ITER_NONE ) { new bID = iExistingID != ITER_NONE ? iExistingID : Iter_Free(BribeCount); @@ -28200,7 +28203,7 @@ stock CreateBribe( Float: fX, Float: fY, Float: fZ, iExistingID = -1 ) g_bribeData[ bID ] [ E_PICKUP ] [ 1 ] = CreateDynamicPickup( 19300, 14, fX, fY, fZ ); g_bribeData[ bID ] [ E_LABEL ] = CreateDynamic3DTextLabel( sprintf( "Bribe(%d)", bID ), COLOR_GOLD, fX, fY, fZ, 15.0 ); - if ( iExistingID == -1 ) + if ( iExistingID == ITER_NONE ) mysql_single_query( sprintf( "INSERT INTO `BRIBES` VALUES (%d,%f,%f,%f)", bID, fX, fY, fZ ) ); } return bID; @@ -30057,28 +30060,23 @@ stock VIPToString( viplvl ) stock CreateATM( Float: X, Float: Y, Float: Z, Float: rX, Float: offset = 180.0 ) { - new ID = -1; - for( new i; i < sizeof( g_atmData ); i ++ ) + new ID = Iter_Free( atms ); + + if ( ID != ITER_NONE ) { - if ( g_atmData[ i ] [ E_CREATED ] == false ) { - ID = i; - break; - } + rX = rX - offset; + + new + Float: nX = X + 1.0 * -floatsin( -rX, degrees ), + Float: nY = Y + 1.0 * -floatcos( -rX, degrees ) + ; + + Iter_Add( atms, ID ); + g_atmData[ ID ] [ E_HEALTH ] = 100.0; + g_atmData[ ID ] [ E_CHECKPOINT ] = CreateDynamicCP( nX, nY, Z, 1.0 , -1, -1, -1, 100.0 ); + g_atmData[ ID ] [ E_OBJECT ] = CreateDynamicObject( 19324, X, Y, Z, 0.0, 0.0, rX, -1, -1, -1, 100.0, .priority = 2 ); + g_atmData[ ID ] [ E_LABEL ] = CreateDynamic3DTextLabel( "[ATM]\n"COL_GREY"100%", COLOR_GOLD, nX, nY, Z, 20.0 ); } - if ( ID == -1 ) return ID; - - rX = rX - offset; - - new - Float: nX = X + 1.0 * -floatsin( -rX, degrees ), - Float: nY = Y + 1.0 * -floatcos( -rX, degrees ) - ; - - g_atmData[ ID ] [ E_HEALTH ] = 100.0; - g_atmData[ ID ] [ E_CREATED ] = true; - g_atmData[ ID ] [ E_CHECKPOINT ] = CreateDynamicCP( nX, nY, Z, 1.0 , -1, -1, -1, 100.0 ); - g_atmData[ ID ] [ E_OBJECT ] = CreateDynamicObject( 19324, X, Y, Z, 0.0, 0.0, rX, -1, -1, -1, 100.0 ); - g_atmData[ ID ] [ E_LABEL ] = CreateDynamic3DTextLabel( "[ATM]\n"COL_GREY"100%", COLOR_GOLD, nX, nY, Z, 20.0 ); return ID; } @@ -30427,7 +30425,8 @@ stock CreateLoopingAnimation( playerid, animlib[ ], animname[ ], Float:Speed, lo else if ( IsPlayerTied( playerid ) ) return SendError( playerid, "You cannot use this command since you're tied." ); else if ( IsPlayerKidnapped( playerid ) ) return SendError( playerid, "You cannot use this command since you're kidnapped." ); else if ( IsPlayerGettingBlowed( playerid ) )return SendError( playerid, "You cannot use this command since you're getting blowed." ); - else if ( IsPlayerBlowingCock( playerid ) ) return SendError( playerid, "You cannot use this command since you're giving oral sex." ); + else if ( IsPlayerBlowingCock( playerid ) ) return SendError( playerid, "You cannot use this command since you're giving oral sex." ); + else if ( IsPlayerPlayingPoker( playerid ) ) return SendError( playerid, "You cannot use this command since you're playing poker." ); else if ( IsPlayerInWater( playerid ) ) return SendError( playerid, "You cannot use this command since you're in water." ); else if ( IsPlayerMining( playerid ) ) return SendError( playerid, "You cannot use this command since you're mining." ); else if ( IsPlayerInEvent( playerid ) ) return SendError( playerid, "You cannot use this command since you're in an event." ); @@ -33127,7 +33126,7 @@ stock IsDeathmatchProtectedZone( playerid ) { return false; }*/ -stock CreateGarage( iAccountID, iPrice, iInterior, Float: fX, Float: fY, Float: fZ, Float: fAngle, iExistingID = -1 ) +stock CreateGarage( iAccountID, iPrice, iInterior, Float: fX, Float: fY, Float: fZ, Float: fAngle, iExistingID = ITER_NONE ) { new iGarage = iExistingID != ITER_NONE ? iExistingID : Iter_Free(garages); @@ -33150,8 +33149,8 @@ stock CreateGarage( iAccountID, iPrice, iInterior, Float: fX, Float: fY, Float: g_garageData[ iGarage ] [ E_CHECKPOINT ] = CreateDynamicCP( fX, fY, fZ, 3.0, -1, 0, -1, 100.0 ); g_garageData[ iGarage ] [ E_LABEL ] = CreateDynamic3DTextLabel( sprintf( "Garage(%d)\nOwner:"COL_WHITE" No-one\n"COL_GOLD"Price:"COL_WHITE" %s", iGarage, ConvertPrice( g_garageData[ iGarage ] [ E_PRICE ] ) ), COLOR_GOLD, fX, fY, fZ, 20.0 ); - if ( iExistingID != -1 && iAccountID ) UpdateGarageTitle( iGarage ); - else if ( iExistingID == -1 ) + if ( iExistingID != ITER_NONE && iAccountID ) UpdateGarageTitle( iGarage ); + else if ( iExistingID == ITER_NONE ) { format( szBigString, 162, "INSERT INTO `GARAGES`(`ID`,`OWNER`,`PRICE`,`INTERIOR`,`X`,`Y`,`Z`,`ANGLE`) VALUES (%d,%d,%d,%d,%f,%f,%f,%f)", iGarage, iAccountID, iPrice, iInterior, fX, fY, fZ, fAngle ); mysql_single_query( szBigString ); @@ -33503,7 +33502,8 @@ stock IsRandomDeathmatch( issuerid, damagedid ) } stock IsPlayerInCasino( playerid ) { - if ( GetPlayerInterior( playerid ) == VISAGE_INTERIOR && GetPlayerVirtualWorld( playerid ) == VISAGE_WORLD ) return 1; + if ( GetPlayerInterior( playerid ) == VISAGE_INTERIOR && GetPlayerVirtualWorld( playerid ) == VISAGE_WORLD ) return 1; // visage itself + if ( IsPlayerInRangeOfPoint( playerid, 100.0, 1993.0846, 1904.5693, 84.2848 ) && GetPlayerVirtualWorld( playerid ) != 0 ) return 1; // visage apartments return ( GetPlayerInterior( playerid ) == 10 && GetPlayerVirtualWorld( playerid ) == 23 ) || ( GetPlayerInterior( playerid ) == 1 && GetPlayerVirtualWorld( playerid ) == 82 ); } @@ -33804,11 +33804,11 @@ stock CreateBusinessActors( businessid ) for ( new i = 0; i < MAX_BIZ_ACTORS; i ++ ) if ( g_businessActorData[ biz_type ] [ i ] [ E_SKIN ] != -1 ) { - g_businessActors[ businessid ] [ i ] = CreateActor( g_businessActorData[ biz_type ] [ i ] [ E_SKIN ], g_businessActorData[ biz_type ] [ i ] [ E_X ], g_businessActorData[ biz_type ] [ i ] [ E_Y ], g_businessActorData[ biz_type ] [ i ] [ E_Z ], g_businessActorData[ biz_type ] [ i ] [ E_RZ ] ); - SetActorInvulnerable( g_businessActors[ businessid ] [ i ], true ); - SetActorVirtualWorld( g_businessActors[ businessid ] [ i ], g_businessData[ businessid ] [ E_WORLD ] ); - ApplyActorAnimation( g_businessActors[ businessid ] [ i ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_LIB ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); - ApplyActorAnimation( g_businessActors[ businessid ] [ i ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_LIB ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); + g_businessActors[ businessid ] [ i ] = CreateDynamicActor( g_businessActorData[ biz_type ] [ i ] [ E_SKIN ], g_businessActorData[ biz_type ] [ i ] [ E_X ], g_businessActorData[ biz_type ] [ i ] [ E_Y ], g_businessActorData[ biz_type ] [ i ] [ E_Z ], g_businessActorData[ biz_type ] [ i ] [ E_RZ ] ); + SetDynamicActorInvulnerable( g_businessActors[ businessid ] [ i ], true ); + SetDynamicActorVirtualWorld( g_businessActors[ businessid ] [ i ], g_businessData[ businessid ] [ E_WORLD ] ); + ApplyDynamicActorAnimation( g_businessActors[ businessid ] [ i ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_LIB ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); + ApplyDynamicActorAnimation( g_businessActors[ businessid ] [ i ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_LIB ], g_businessActorData[ biz_type ] [ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); } return 1; } @@ -34055,32 +34055,32 @@ stock RollSlotMachine( playerid, id ) if ( g_slotmachineData[ id ] [ E_ENTRY_FEE ] == 10000 ) { - // 1 in 200k odds - randomChance = random( 200001 ); + // 1 in 125k odds + randomChance = random( 125001 ); printf("random chance %d", randomChance ); // double brick - if ( randomChance == 131730 ) // rigged + if ( randomChance == 91235 ) rotation = 0.0; // single brick - else if ( 1 <= randomChance <= 3560 ) + else if ( 2 <= randomChance <= 2201 ) rotation = 40.0; // gold bells - else if ( 3561 <= randomChance <= 10680 ) + else if ( 2202 <= randomChance <= 6602 ) rotation = 60.0; // cherry - else if ( 10681 <= randomChance <= 24920 ) + else if ( 6603 <= randomChance <= 15403 ) rotation = 80.0; // grapes - else if ( 24921 <= randomChance <= 69520 ) + else if ( 15404 <= randomChance <= 37404 ) rotation = 100.0; // 69s - else if ( 60521 <= randomChance <= 131720 ) + else if ( 37405 <= randomChance <= 81405 ) rotation = 20.0; // loss otherwise @@ -34089,31 +34089,31 @@ stock RollSlotMachine( playerid, id ) } else { - // 1 in 400k odds - randomChance = random( 50001 ); + // 1 in 40k odds + randomChance = random( 40001 ); // double brick if ( randomChance == 27390 ) rotation = 0.0; // single brick - else if ( 1 <= randomChance <= 740 ) + else if ( 1 <= randomChance <= 973 ) rotation = 40.0; // gold bells - else if ( 741 <= randomChance <= 2220 ) + else if ( 974 <= randomChance <= 2434 ) rotation = 60.0; // cherry - else if ( 2221 <= randomChance <= 5180 ) + else if ( 2435 <= randomChance <= 5355 ) rotation = 80.0; // grapes - else if ( 5181 <= randomChance <= 12580 ) + else if ( 5356 <= randomChance <= 11196 ) rotation = 100.0; // 69s - else if ( 12581 <= randomChance <= 27380 ) + else if ( 11197 <= randomChance <= 22877 ) rotation = 20.0; // loss otherwise @@ -36426,7 +36426,7 @@ thread OnBusinessVehicleLoad( businessid ) return 1; } -CreateBusiness( iAccountID, szBusiness[ 32 ], iPrice, iType, Float: fX, Float: fY, Float: fZ, iSupply = 0, iProduct = 0, iProductionTimestamp = 0, iBank = 0, iExistingID = -1 ) +CreateBusiness( iAccountID, szBusiness[ 32 ], iPrice, iType, Float: fX, Float: fY, Float: fZ, iSupply = 0, iProduct = 0, iProductionTimestamp = 0, iBank = 0, iExistingID = ITER_NONE ) { new iBusiness = iExistingID != ITER_NONE ? iExistingID : Iter_Free(business); @@ -36481,8 +36481,8 @@ CreateBusiness( iAccountID, szBusiness[ 32 ], iPrice, iType, Float: fX, Float: f StopBusinessExportMission( iBusiness ); // insert or readjust name - if ( iExistingID != -1 && iAccountID != 0 ) UpdateBusinessTitle( iBusiness ); - else if ( iExistingID == -1 ) + if ( iExistingID != ITER_NONE && iAccountID != 0 ) UpdateBusinessTitle( iBusiness ); + else if ( iExistingID == ITER_NONE ) { format( szBigString, sizeof( szBigString ), "INSERT INTO `BUSINESSES`(`ID`, `OWNER_ID`, `NAME`, `COST`, `TYPE`, `X`, `Y`, `Z`) VALUES (%d,%d,'%s',%d,%d,%f,%f,%f)", iBusiness, iAccountID, szBusiness, iPrice, iType, fX, fY, fZ ); mysql_single_query( szBigString ); @@ -37082,3 +37082,11 @@ stock GetPlayerVIPLevel( playerid ) stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid }; + +stock UpdatePlayerEntranceExitTick( playerid, ms = 2500 ) { + p_EntranceTickcount[ playerid ] = GetTickCount( ) + ms; +} + +stock CanPlayerExitEntrance( playerid ) { + return GetTickCount( ) > p_EntranceTickcount[ playerid ]; +} diff --git a/pawno/include/irresistible/cnr/static/actors.inc b/pawno/include/irresistible/cnr/static/actors.inc index 63a704c..4e015c1 100644 --- a/pawno/include/irresistible/cnr/static/actors.inc +++ b/pawno/include/irresistible/cnr/static/actors.inc @@ -88,11 +88,11 @@ stock initializeActors( ) for( new i = 0; i < sizeof( g_actorData ); i++ ) { new - actorid = CreateActor( g_actorData[ i ] [ E_SKIN ], g_actorData[ i ] [ E_X ], g_actorData[ i ] [ E_Y ], g_actorData[ i ] [ E_Z ], g_actorData[ i ] [ E_RZ ] ); + actorid = CreateDynamicActor( g_actorData[ i ] [ E_SKIN ], g_actorData[ i ] [ E_X ], g_actorData[ i ] [ E_Y ], g_actorData[ i ] [ E_Z ], g_actorData[ i ] [ E_RZ ] ); - SetActorInvulnerable( actorid, true ); - SetActorVirtualWorld( actorid, g_actorData[ i ] [ E_WORLD ] ); - ApplyActorAnimation( actorid, g_actorData[ i ] [ E_ANIM_LIB ], g_actorData[ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); - ApplyActorAnimation( actorid, g_actorData[ i ] [ E_ANIM_LIB ], g_actorData[ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); + SetDynamicActorInvulnerable( actorid, true ); + SetDynamicActorVirtualWorld( actorid, g_actorData[ i ] [ E_WORLD ] ); + ApplyDynamicActorAnimation( actorid, g_actorData[ i ] [ E_ANIM_LIB ], g_actorData[ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); + ApplyDynamicActorAnimation( actorid, g_actorData[ i ] [ E_ANIM_LIB ], g_actorData[ i ] [ E_ANIM_NAME ], 4.1, 1, 1, 1, 1, 0 ); } } diff --git a/pawno/include/irresistible/features/visage/apartments.inc b/pawno/include/irresistible/features/visage/apartments.inc index fe6d4fc..3277b8f 100644 --- a/pawno/include/irresistible/features/visage/apartments.inc +++ b/pawno/include/irresistible/features/visage/apartments.inc @@ -10,7 +10,7 @@ /* ** Definitions ** */ #define MAX_VISAGE_APARTMENTS 13 -#define MAX_PASSCODE 4 +#define MAX_PASSCODE 5 // dialogs #define DIALOG_VISAGE_APTS 17317 @@ -19,26 +19,27 @@ #define DIALOG_VISAGE_APT_TRANSFER 17320 #define DIALOG_VISAGE_APT_TITLE 17321 #define DIALOG_VISAGE_APT_PASSCODE 17322 +#define DIALOG_VISAGE_SPAWN 17333 /* ** Constants ** */ -static const - Float: VISAGE_APARTMENT_ENTRANCE[ 3 ] = { 0.0, 0.0, 0.0 }, - Float: VISAGE_APARTMENT_EXIT[ 3 ] = { 0.0, 0.0, 0.0 } -; +static const Float: VISAGE_APARTMENT_ENTRANCE[ 3 ] = { 3113.1077, 2899.5190, 1056.9280 }; +static const Float: VISAGE_APARTMENT_EXIT[ 3 ] = { 1983.7786, 1909.4755, 84.3009 }; + +static const VISAGE_APARTMENT_INT = 0; +static const VISAGE_APARTMENT_WORLD[ 13 ] = { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 }; /* ** Variables ** */ enum E_APARTMENT_DATA { - E_OWNER_ID, E_TITLE[ 30 ], E_PASSCODE[ MAX_PASSCODE ], - bool: E_GAMBLING, E_EXIT_CP, E_OWNER_NAME[ MAX_PLAYER_NAME ], + E_SQL_ID, E_OWNER_ID, - E_WORLD, E_INTERIOR + E_WORLD, E_TITLE[ 30 ], E_PASSCODE[ MAX_PASSCODE ], + bool: E_GAMBLING, E_EXIT_CP, E_OWNER_NAME[ MAX_PLAYER_NAME ] }; new g_VisageApartmentData [ MAX_VISAGE_APARTMENTS ] [ E_APARTMENT_DATA ], Iterator: visageapartments < MAX_VISAGE_APARTMENTS >, - p_VisageApartmentSpawn [ MAX_PLAYERS ], g_entranceCheckpoint = -1 ; @@ -59,16 +60,21 @@ thread OnVisageApartmentLoad( ) if ( handle != ITER_NONE ) { // set variables + g_VisageApartmentData[ handle ] [ E_SQL_ID ] = cache_get_field_content_int( i, "ID", dbHandle ); g_VisageApartmentData[ handle ] [ E_OWNER_ID ] = cache_get_field_content_int( i, "OWNER_ID", dbHandle ); - g_VisageApartmentData[ handle ] [ E_INTERIOR ] = cache_get_field_content_int( i, "INTERIOR", dbHandle ); g_VisageApartmentData[ handle ] [ E_WORLD ] = cache_get_field_content_int( i, "WORLD", dbHandle ); cache_get_field_content( i, "TITLE", g_VisageApartmentData[ handle ] [ E_TITLE ], dbHandle, 30 ); cache_get_field_content( i, "OWNER", g_VisageApartmentData[ handle ] [ E_OWNER_NAME ], dbHandle, MAX_PLAYER_NAME ); - cache_get_field_content( i, "PASSCODE", g_VisageApartmentData[ handle ] [ E_PASSCODE ], dbHandle, 4 ); + cache_get_field_content( i, "PASSCODE", g_VisageApartmentData[ handle ] [ E_PASSCODE ], dbHandle, MAX_PASSCODE ); + + // erase a null password + if ( strmatch( g_VisageApartmentData[ handle ] [ E_PASSCODE ], "NULL" ) ) { + g_VisageApartmentData[ handle ] [ E_PASSCODE ] [ 0 ] = '\0'; + } // appearance - CreateDynamic3DTextLabel( "[EXIT]", COLOR_GOLD, VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ], 20.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, g_VisageApartmentData[ handle ] [ E_INTERIOR ], g_VisageApartmentData[ handle ] [ E_WORLD ] ); - g_VisageApartmentData[ handle ] [ E_EXIT_CP ] = CreateDynamicCP( VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ], 1.0, g_VisageApartmentData[ handle ] [ E_INTERIOR ], g_VisageApartmentData[ handle ] [ E_WORLD ], -1, 50.0 ); + CreateDynamic3DTextLabel( "[EXIT]", COLOR_GOLD, VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ], 20.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, -1, g_VisageApartmentData[ handle ] [ E_WORLD ] ); + g_VisageApartmentData[ handle ] [ E_EXIT_CP ] = CreateDynamicCP( VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ], 1.0, .worldid = g_VisageApartmentData[ handle ] [ E_WORLD ], .streamdistance = 50.0 ); // add to array Iter_Add( visageapartments, handle ); @@ -82,19 +88,38 @@ thread OnVisageApartmentLoad( ) /* ** Hooks ** */ hook OnGameModeInit( ) { + // initialize objects + InitializeCasinoApartments( ); + // query mysql_function_query( dbHandle, "SELECT u.`NAME` as `OWNER`, a.* FROM `VISAGE_APARTMENTS` a LEFT JOIN `USERS` u ON a.`OWNER_ID`=u.`ID`", true, "OnVisageApartmentLoad", "" ); // create checkpoints CreateDynamic3DTextLabel( "[PRIVATE APARTMENTS]", COLOR_GOLD, VISAGE_APARTMENT_ENTRANCE[ 0 ], VISAGE_APARTMENT_ENTRANCE[ 1 ], VISAGE_APARTMENT_ENTRANCE[ 2 ], 20.0 ); - g_entranceCheckpoint = CreateDynamicCP( VISAGE_APARTMENT_ENTRANCE[ 0 ], VISAGE_APARTMENT_ENTRANCE[ 1 ], VISAGE_APARTMENT_ENTRANCE[ 2 ], 2.0, 0, -1, -1, 100.0 ); + g_entranceCheckpoint = CreateDynamicCP( VISAGE_APARTMENT_ENTRANCE[ 0 ], VISAGE_APARTMENT_ENTRANCE[ 1 ], VISAGE_APARTMENT_ENTRANCE[ 2 ], 2.0, .streamdistance = 100.0 ); return 1; } hook OnPlayerEnterDynamicCP( playerid, checkpointid ) { - if ( checkpointid == g_entranceCheckpoint ) { - return ShowPlayerVisageApartments( playerid ), 1; + if ( CanPlayerExitEntrance( playerid ) ) { + // enter the apartment + if ( checkpointid == g_entranceCheckpoint ) { + return ShowPlayerVisageApartments( playerid ), 1; + } + + // exit the apartment + foreach ( new handle : visageapartments ) { + if ( checkpointid == g_VisageApartmentData[ handle ] [ E_EXIT_CP ] ) { + pauseToLoad( playerid ); + UpdatePlayerEntranceExitTick( playerid ); + DeletePVar( playerid, "in_visage_apartment" ); + SetPlayerInterior( playerid, VISAGE_INTERIOR ); + SetPlayerVirtualWorld( playerid, VISAGE_WORLD ); + SetPlayerPos( playerid, VISAGE_APARTMENT_ENTRANCE[ 0 ], VISAGE_APARTMENT_ENTRANCE[ 1 ], VISAGE_APARTMENT_ENTRANCE[ 2 ] ); + return 1; + } + } } return 1; } @@ -104,11 +129,11 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) if ( dialogid == DIALOG_VISAGE_APTS && response ) { new - x = -1; + x = 0; foreach ( new handle : visageapartments ) { - if ( x ++ == listitem ) + if ( x == listitem ) { new account_id = GetPlayerAccountID( playerid ); @@ -120,6 +145,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) SetPlayerToVisageApartment( playerid, handle ); } } + x ++; } return 1; } @@ -174,7 +200,24 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) if ( g_VisageApartmentData[ handle ] [ E_OWNER_ID ] != GetPlayerAccountID( playerid ) ) return SendError( playerid, "You are not the owner of this apartment." ); - // todo + new + ownerid; + + if ( sscanf( inputtext, "u", ownerid ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_TRANSFER, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter the player name or id of the user to transfer apartment ownership to:\n\n"COL_RED"Invalid Player ID.", "Transfer", "Back" ); + else if ( ! IsPlayerConnected( ownerid ) || IsPlayerNPC( ownerid ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_TRANSFER, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter the player name or id of the user to transfer apartment ownership to:\n\n"COL_RED"Invalid Player ID.", "Transfer", "Back" ); + else + { + // set owner + g_VisageApartmentData[ handle ] [ E_OWNER_ID ] = GetPlayerAccountID( ownerid ); + format( g_VisageApartmentData[ handle ] [ E_OWNER_NAME ], MAX_PLAYER_NAME, "%s", ReturnPlayerName( ownerid ) ); + + // save to database + mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "UPDATE `VISAGE_APARTMENTS` SET `OWNER_ID`=%d WHERE `ID`=%d", ownerid, g_VisageApartmentData[ handle ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + + // message + return SendServerMessage( playerid, "Your apartment ownership has been transferred to "COL_GREY"%s"COL_WHITE".", ReturnPlayerName( ownerid ) ); + } } else if ( dialogid == DIALOG_VISAGE_APT_TITLE ) { @@ -191,6 +234,23 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) return SendError( playerid, "You are not the owner of this apartment." ); // todo + new + title[ 30 ]; + + if ( sscanf( inputtext, "S[30]", title ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_TITLE, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter your new apartment title below:\n\n"COL_RED"Must be between 3 and 30 characters.", "Edit", "Back" ); + else if ( ! ( 3 <= strlen( title ) < sizeof ( title ) - 1 ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_TITLE, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter your new apartment title below:\n\n"COL_RED"Must be between 3 and 30 characters.", "Edit", "Back" ); + else + { + // format title + format( g_VisageApartmentData[ handle ] [ E_TITLE ], sizeof ( title ), "%s", title ); + + // save to database + mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "UPDATE `VISAGE_APARTMENTS` SET `TITLE` = '%e' WHERE `ID`=%d", title, g_VisageApartmentData[ handle ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + + // message + return SendServerMessage( playerid, "Your apartment title is now: "COL_GREY"%s"COL_WHITE".", title ); + } } else if ( dialogid == DIALOG_VISAGE_APT_PASSCODE ) { @@ -206,34 +266,68 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) if ( g_VisageApartmentData[ handle ] [ E_OWNER_ID ] != GetPlayerAccountID( playerid ) ) return SendError( playerid, "You are not the owner of this apartment." ); - // todo + if ( strlen( inputtext ) <= 0 ) + { + // reset passcode + g_VisageApartmentData[ handle ] [ E_PASSCODE ] = '\0'; + mysql_single_query( sprintf( "UPDATE `VISAGE_APARTMENTS` SET `PASSCODE`=NULL WHERE `ID`=%d", g_VisageApartmentData[ handle ] [ E_SQL_ID ] ) ); + return SendServerMessage( playerid, "Your apartment passcode has been reset.", g_VisageApartmentData[ handle ] [ E_PASSCODE ] ); + } + else + { + new + passcode; + + if ( sscanf( inputtext, "d", passcode ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_PASSCODE, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter your new apartment passcode below:\n\nEnter nothing to make it accessibly by everyone.\n\n"COL_RED"Passcode must be an integer between 0000 and 9999", "Edit", "Back" ); + else if ( ! ( 1000 <= passcode <= 9999 ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_PASSCODE, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartment", ""COL_WHITE"Enter your new apartment passcode below:\n\nEnter nothing to make it accessibly by everyone.\n\n"COL_RED"Passcode must be an integer between 0000 and 9999", "Edit", "Back" ); + else + { + // set owner + format( g_VisageApartmentData[ handle ] [ E_PASSCODE ], MAX_PASSCODE, "%d", passcode ); + + // save to database + mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "UPDATE `VISAGE_APARTMENTS` SET `PASSCODE`='%e' WHERE `ID`=%d", g_VisageApartmentData[ handle ] [ E_PASSCODE ], g_VisageApartmentData[ handle ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + + // message + return SendServerMessage( playerid, "Your apartment passcode has been set to "COL_GREY"%s"COL_WHITE".", g_VisageApartmentData[ handle ] [ E_PASSCODE ] ); + } + } + } + else if ( dialogid == DIALOG_VISAGE_SPAWN && response ) + { + if ( listitem == 0 ) { + DeletePVar( playerid, "visage_spawn" ); + SendServerMessage( playerid, "You have canceled your apartment spawning." ); + } else { + new + x = 1; + + foreach ( new handle : visageapartments ) if ( g_VisageApartmentData[ handle ] [ E_OWNER_ID ] == GetPlayerAccountID( playerid ) ) { + if ( x == listitem ) { + SetPVarInt( playerid, "visage_spawn", handle ); + SendServerMessage( playerid, "Apartment spawning has been set at "COL_GREY"%s"COL_WHITE".", g_VisageApartmentData[ handle ] [ E_TITLE ] ); + break; + } + x ++; + } + return 1; + } } return 1; } -/* ** Functions ** */ -stock ShowPlayerVisageApartments( playerid ) +hook SetPlayerRandomSpawn( playerid ) { - szLargeString = ""COL_WHITE"Owner\n"COL_WHITE"Title\n"; - foreach ( new handle : visageapartments ) { - format( szLargeString, sizeof ( szLargeString ), "%s"COL_GREY"%s\t%s\n", szLargeString, g_VisageApartmentData[ handle ] [ E_OWNER_NAME ], g_VisageApartmentData[ handle ] [ E_TITLE ] ); + if ( GetPVarType( playerid, "visage_spawn" ) != PLAYER_VARTYPE_NONE ) + { + new handle = GetPVarInt( playerid, "visage_spawn" ); + SetPlayerToVisageApartment( playerid, handle ); + return Y_HOOKS_BREAK_RETURN_1; } - ShowPlayerDialog( playerid, DIALOG_VISAGE_APTS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Visage Apartment", szLargeString, "Access", "Close" ); return 1; } -stock SetPlayerToVisageApartment( playerid, handle ) -{ - // set player position - SetPVarInt( playerid, "in_visage_apartment", handle ); - SetPlayerPos( playerid, VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ] ); - SetPlayerVirtualWorld( playerid, g_VisageApartmentData[ handle ] [ E_WORLD ] ); - SetPlayerInterior( playerid, g_VisageApartmentData[ handle ] [ E_INTERIOR ] ); - - // greeting - SendServerMessage( playerid, "You are now inside of the "COL_GREY"%s"COL_WHITE"'s apartment.", g_VisageApartmentData[ handle ] [ E_TITLE ] ); -} - /* ** Commands ** */ CMD:visage( playerid, params[ ] ) { @@ -251,11 +345,1431 @@ CMD:visage( playerid, params[ ] ) } else if ( strmatch( params, "spawn" ) ) { - // todo + new + apartments = 0; + + szBigString = ""COL_GREY"Set Back To Normal\n"; + foreach ( new handle : visageapartments ) if ( g_VisageApartmentData[ handle ] [ E_OWNER_ID ] == GetPlayerAccountID( playerid ) ) { + format( szBigString, sizeof( szBigString ), "%s%s\n", szBigString, g_VisageApartmentData[ handle ] [ E_TITLE ] ); + apartments ++; + } + if ( ! apartments ) return SendError( playerid, "You do not own a Visage apartment." ); + return ShowPlayerDialog( playerid, DIALOG_VISAGE_SPAWN, DIALOG_STYLE_LIST, "{FFFFFF}Set Spawn Location", szBigString, "Select", "Cancel" ); } + return SendUsage( playerid, "/visage [CONFIG/SPAWN]" ); +} + +/* ** Functions ** */ +stock ShowPlayerVisageApartments( playerid ) +{ + szLargeString = ""COL_WHITE"Owner\t"COL_WHITE"Title\n"; + foreach ( new handle : visageapartments ) { + format( szLargeString, sizeof ( szLargeString ), "%s"COL_GREY"%s\t%s\n", szLargeString, g_VisageApartmentData[ handle ] [ E_OWNER_NAME ], g_VisageApartmentData[ handle ] [ E_TITLE ] ); + } + ShowPlayerDialog( playerid, DIALOG_VISAGE_APTS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Visage Apartment", szLargeString, "Access", "Close" ); return 1; } +stock SetPlayerToVisageApartment( playerid, handle ) +{ + // pause to load + pauseToLoad( playerid ); + + // so they dont instantly exit + UpdatePlayerEntranceExitTick( playerid ); + + // set player position + SetPVarInt( playerid, "in_visage_apartment", handle ); + SetPlayerPos( playerid, VISAGE_APARTMENT_EXIT[ 0 ], VISAGE_APARTMENT_EXIT[ 1 ], VISAGE_APARTMENT_EXIT[ 2 ] ); + SetPlayerVirtualWorld( playerid, g_VisageApartmentData[ handle ] [ E_WORLD ] ); + SetPlayerInterior( playerid, VISAGE_APARTMENT_INT ); + + // greeting + SendServerMessage( playerid, "You are now inside of the "COL_GREY"%s"COL_WHITE".", g_VisageApartmentData[ handle ] [ E_TITLE ] ); +} + +// purpose: creates the player associated apartments +static stock InitializeCasinoApartments( ) +{ + // Visage Apartment + for ( new worldid = 0; worldid < sizeof( VISAGE_APARTMENT_WORLD ); worldid ++ ) { + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.661743, 1914.424804, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1994.449218, 1884.952758, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2004.888793, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.909790, 1913.835815, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1995.665649, 1915.413085, 84.282653, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1979.837280, 1895.915283, 84.282653, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.625000, 1901.715698, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.619384, 1903.713989, 83.722656, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.621337, 1901.721191, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.911743, 1909.958740, 88.692619, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.613647, 1903.726074, 78.544792, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.909790, 1905.994750, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 19273, 1983.361083, 1911.785644, 84.628677, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1983.600341, 1914.543701, 83.288696, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1981.448242, 1893.984619, 84.282653, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.454833, 1887.915161, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.446777, 1887.917114, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1981.458862, 1893.979125, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1981.468872, 1893.989135, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.621337, 1896.980468, 92.282592, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1986.308105, 1903.982910, 89.782653, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 2137, 1980.834960, 1895.928710, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2305, 1980.834960, 1894.977783, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1980.834960, 1896.908447, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2135, 1980.834960, 1897.899414, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2135, 1980.834960, 1898.888183, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1981.825927, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1982.806640, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2136, 1984.778564, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1984.776855, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1980.834960, 1899.878417, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2137, 1980.834960, 1900.869384, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1894.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1895.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1896.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1897.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1898.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); + CreateDynamicObject( 1739, 1986.796630, 1898.349609, 84.180664, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1739, 1986.796630, 1897.000000, 84.170654, 0.000000, 0.000000, 12.399991, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1739, 1986.796630, 1895.768798, 84.180664, 0.000000, 0.000000, -22.099998, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2139, 1984.762695, 1898.737792, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2139, 1984.762695, 1897.768066, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2139, 1984.762695, 1896.787353, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2139, 1984.762695, 1895.806640, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2139, 1984.762695, 1894.827148, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2140, 1982.893066, 1902.996582, 83.292724, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2140, 1981.561767, 1902.996582, 83.292724, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 1986.031005, 1898.284179, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 1986.031005, 1897.073974, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 1986.031005, 1895.782958, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11707, 1984.501708, 1897.107910, 84.120666, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 1992.918212, 1900.991699, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 1990.614746, 1903.052856, 84.790649, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1992.904296, 1900.227783, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 1992.904296, 1900.448242, 84.790649, 0.000000, 0.000000, 43.199996, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19820, 1992.892089, 1900.710937, 84.790649, 0.000000, 0.000000, 43.199996, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1992.904296, 1901.708496, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1992.904296, 1901.508300, 84.800659, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1989.802978, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1990.043212, 1903.019775, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19820, 1990.343505, 1903.059814, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 1990.864013, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1991.333251, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 1992.956298, 1901.189453, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1543, 1992.956298, 1900.969238, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 1990.605468, 1903.050048, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1543, 1991.135986, 1903.100097, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1808, 1988.953369, 1894.689208, 83.272491, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.451171, 1887.909912, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.661743, 1884.971435, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1998.248657, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1888.752929, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1910.636108, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1895.393188, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1903.994750, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2008.671508, 1899.891967, 85.841941, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.665649, 1896.968994, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.665649, 1921.847900, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1971.665649, 1896.968994, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1971.665649, 1921.847900, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19454, 2008.238403, 1899.906250, 84.982055, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 18029, "genintintsmallrest", "GB_restaursmll05", -69904 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1990.859985, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.218017, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1980.809814, 1884.961425, 79.601959, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 11727, 2008.314941, 1904.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1907.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1910.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1913.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1895.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1892.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1889.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1886.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1980.878051, 1904.002807, 83.722656, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 638, 1983.773315, 1905.277221, 83.990600, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18756, 1985.204223, 1909.457153, 85.249107, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18757, 1985.200561, 1909.448852, 85.244979, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1992.364257, 1902.420532, 82.782791, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.164916, 1902.420532, 82.776794, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.164916, 1897.489624, 82.772796, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1992.364257, 1897.498657, 82.784790, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.770019, 1915.411010, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1982.918823, 1915.986816, 83.034774, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1979.847045, 1907.206665, 83.034774, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.652221, 1902.449829, 83.026802, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654174, 1897.488403, 83.028800, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.774536, 1884.966796, 83.028800, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1970.775024, 1884.966796, 83.028800, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.734741, 1884.956787, 83.032798, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.676635, 1884.956787, 83.036796, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.664184, 1897.918579, 83.038803, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.664184, 1922.916625, 83.038803, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1979.838256, 1897.928344, 83.028800, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19454, 1994.047973, 1901.686523, 85.392059, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 18029, "genintintsmallrest", "GB_restaursmll05", -69904 ); + } + + // Ashley Apartment + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 1988.261962, 1914.888305, 86.762825, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "Ashley's Apartment", 120, "Comic Sans MS", 64, 1, -52429, 0, 1 ); + CreateDynamicObject( 948, 1983.599975, 1914.543945, 83.289001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 1992.917968, 1900.991943, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 1990.614990, 1903.052978, 84.791000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1992.904052, 1900.228027, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 1992.904052, 1900.447998, 84.791000, 0.000000, 0.000000, 43.200000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19820, 1992.891967, 1900.711059, 84.791000, 0.000000, 0.000000, 43.200000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1992.904052, 1901.708007, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1992.904052, 1901.508056, 84.801002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 1989.802978, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1990.042968, 1903.020019, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19820, 1990.343994, 1903.060058, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 1990.864013, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 1991.333007, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 1992.956054, 1901.188964, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1543, 1992.956054, 1900.968994, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 1990.604980, 1903.050048, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1543, 1991.135986, 1903.099975, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1895.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1892.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1889.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1886.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14891, 1984.292968, 1890.530029, 85.569000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14888, 1981.849975, 1887.232055, 84.111000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 16151, 2007.610961, 1890.974975, 83.640998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14890, 1980.894042, 1891.415039, 84.289001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2084, 1992.672973, 1888.204956, 83.278999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); + CreateDynamicObject( 2245, 1992.639038, 1888.000976, 84.458999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19317, 1992.203979, 1888.743041, 84.051002, -8.000000, 0.000000, -162.300003, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1828, 1988.062011, 1889.428955, 83.268997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1991.748046, 1904.704956, 83.291000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1994.847045, 1901.754028, 83.291000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); + CreateDynamicObject( 948, 1994.401000, 1904.489013, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1994.401000, 1899.498046, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1989.369995, 1904.489013, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2255, 1980.813964, 1891.467041, 85.119003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2256, 1991.715942, 1904.239990, 85.669998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2254, 1994.142944, 1901.635986, 85.710998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2726, 1981.689941, 1888.769042, 83.619003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1510, 1981.680053, 1888.769042, 83.929000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 16779, 1989.160034, 1889.270019, 87.238998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1702, 2000.827026, 1902.366943, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1702, 1999.467041, 1899.116943, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1702, 2004.438964, 1901.108032, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1702, 2002.817016, 1897.704956, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1433, 2001.786987, 1900.089965, 83.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2244, 2001.732055, 1900.087036, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 2, 822, "gta_proc_ferns", "veg_bush2", -8734095 ); + CreateDynamicObject( 2726, 2002.089965, 1899.803955, 84.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2726, 2000.999023, 1900.614990, 83.635002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1485, 2000.999023, 1900.614990, 83.794998, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1510, 2000.999023, 1900.614990, 83.944999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1510, 2002.089965, 1899.803955, 84.625000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2026, 2001.682983, 1899.994018, 87.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 2008.140014, 1899.874023, 85.535003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1899.276000, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1900.447021, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1899.677001, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1900.067016, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); + tmpVariable = CreateDynamicObject( 2623, 1995.246948, 1887.946044, 84.834999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 8839, "vgsecarshow", "lightred2_32", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 8839, "vgsecarshow", "lightred2_32", 1 ); + CreateDynamicObject( 14820, 1996.265014, 1888.011962, 84.254997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 1996.275024, 1889.426025, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 1996.275024, 1886.564941, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 1999.874023, 1891.788940, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 1999.874023, 1887.847045, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2773, 1996.227050, 1913.718994, 83.792999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2773, 1993.347045, 1913.718994, 83.792999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 13187, 2002.598022, 1914.932006, 85.485000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 19174, "samppictures", "samppicture4", 0 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.813964, 1914.990966, 85.614997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "BLACKJACK", 130, "Times new roman", 70, 0, -38476, 0, 1 ); + CreateDynamicObject( 638, 2000.806030, 1914.500976, 83.964996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 638, 2004.326049, 1914.500976, 83.964996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 2007.816040, 1902.025024, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 2007.816040, 1897.765014, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 2007.943969, 1885.687988, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 1994.303955, 1885.687988, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 2007.813964, 1914.499023, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2325, 1992.218017, 1894.743041, 84.735000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2327, 1992.000000, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2327, 1992.360961, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2327, 1992.181030, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1550, 1991.527954, 1894.691040, 83.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1550, 1992.749023, 1894.691040, 83.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1829, 1982.564941, 1892.767944, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1991.218994, 1893.479003, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting1", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1988.310058, 1893.479003, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); + CreateDynamicObject( 19786, 1992.977050, 1887.991943, 85.474998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1993.422973, 1890.686035, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1983.336059, 1909.404052, 86.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "Top Floor", 130, "Times new roman", 60, 1, -38476, 0, 1 ); + CreatePokerTable( 100000, 2000, 1998.760009, 1907.958984, 83.654998, 4, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 1994.765991, 1912.642944, 84.275001, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ] ); + CreateRouletteTable( 2004.796997, 1908.604003, 84.324996, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ] ); + + // Banging7Grams Apartment + CreateDynamicObject( 1212, 2004.691040, 1892.906005, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.845947, 1893.161987, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.999023, 1892.963989, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 14651, 1999.531005, 1887.937988, 85.394996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19474, 2004.661987, 1892.957031, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 16779, 2002.489990, 1900.362060, 87.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2025, 1983.201049, 1892.989013, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 19786, 1994.022949, 1901.682983, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 1723, 1999.529052, 1904.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2001.671020, 1898.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2003.772949, 1902.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1886.287963, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1886.287963, 84.595001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1885.927001, 87.285003, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1889.910034, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 11724, 1992.532958, 1887.912963, 83.785003, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); + CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1889.910034, 84.584999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1829, 2007.324951, 1886.514038, 83.773002, 0.000000, 0.000000, -135.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1828, 1984.531982, 1889.536010, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1895, 1991.697998, 1904.314941, 85.822998, 0.000000, 0.000000, -179.800003, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1889.938964, 85.885002, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2099, 1993.942993, 1893.895019, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2965, 1999.687988, 1887.298950, 84.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19604, 2008.135986, 1899.901000, 84.285003, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 2008.615966, 1897.828979, 85.705001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", 0 ); + CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2003.339965, 1893.567993, 83.264999, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2003.381958, 1892.562988, 83.305000, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2005.942993, 1893.496948, 83.275001, 0.000000, 0.000000, -91.599998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2005.894042, 1892.390991, 83.224998, 0.000000, 0.000000, -94.900001, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.956054, 1888.548950, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1887.238037, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19632, 1992.571044, 1887.899047, 83.524002, -70.599998, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1992.409057, 1887.921020, 83.665000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.922973, 1887.916992, 85.165000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2165, 1986.828002, 1885.921020, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2356, 1986.665039, 1887.214965, 83.294998, 0.000000, 0.000000, 155.199996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2002, 1984.881958, 1886.032958, 83.264999, 0.000000, 1.200000, 157.800003, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14455, 1991.040039, 1893.280029, 84.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1985.717041, 1893.213012, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1991.984985, 1893.250000, 83.305000, 0.000000, 0.000000, -176.699996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 1983.884033, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 1989.666015, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 1998.198974, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 2004.050048, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1896, 1991.699951, 1905.595947, 84.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11691, 2005.000000, 1888.753051, 83.275001, 0.000000, 0.000000, 42.599998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2005.688964, 1887.938964, 83.172996, 0.000000, 0.000000, -137.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2004.651000, 1889.995971, 83.285003, 0.000000, 0.000000, 41.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2003.776000, 1889.156982, 83.285003, 0.000000, 0.000000, 41.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 2008.615966, 1901.991943, 85.705001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", 0 ); + CreateDynamicObject( 1664, 2004.010009, 1888.776000, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1664, 2005.031005, 1889.746948, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.969970, 1888.541015, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.900024, 1888.364990, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.874023, 1888.803955, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.702026, 1888.496948, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 2000.637939, 1900.994018, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2003.123046, 1904.093994, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2002.892944, 1899.140991, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.083007, 1910.640991, 83.212997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -16777216 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.083007, 1908.229980, 83.212997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -16777216 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.084960, 1909.389038, 83.214996, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -255000576 ); + CreateDynamicObject( 2010, 1986.604003, 1911.296020, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2773, 1985.141967, 1911.485961, 83.803001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1983.784057, 1911.296020, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.084960, 1909.389038, 83.214996, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -255000576 ); + CreateDynamicObject( 2773, 1985.141967, 1907.453002, 83.803001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1983.784057, 1907.443969, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1986.656005, 1907.443969, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3524, 1982.336059, 1909.373046, 84.723999, 31.899999, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19175, 1993.957031, 1888.229980, 85.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2221, 2000.663940, 1901.729980, 83.885002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreatePokerTable( 100000, 2000, 1994.038208, 1911.641723, 83.664710, 4, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 2006.777954, 1912.025024, 84.264999, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ] ); + CreateRouletteTable( 1999.801025, 1912.094970, 84.315002, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ] ); + + // Brad Apartment + CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14651, 2003.956054, 1890.062011, 85.394996, 0.000000, 0.000000, 140.100006, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19786, 1994.072998, 1901.682983, 85.614997, 3.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2001.529052, 1903.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2003.671020, 1897.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2005.772949, 1901.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); + CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2099, 1993.942993, 1893.895019, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2965, 2004.576049, 1889.796020, 84.235000, 0.000000, 0.000000, 49.900001, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 2002.637939, 1899.994018, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2005.123046, 1903.093994, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2004.892944, 1898.140991, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1887.114990, 86.305000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll16b", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1887.114990, 84.584999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll17b", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1888.725952, 86.315002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll17a", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1888.725952, 84.605003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll16a", 0 ); + CreateDynamicObject( 2010, 1994.500000, 1885.833007, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1982.423950, 1893.478027, 85.571998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 14802, "lee_bdupsflat", "Bdup_Poster", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19327, 1980.366943, 1889.381958, 85.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); + CreateDynamicObject( 14446, 1982.073974, 1889.478027, 83.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2835, 1984.373046, 1889.000000, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 951, 1982.634033, 1885.901000, 84.014999, 0.000000, 0.000000, 37.400001, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1986.166992, 1885.959960, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1714, 1985.043945, 1887.130004, 83.285003, 0.000000, 0.000000, 18.399999, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19893, 1985.265991, 1886.181030, 84.224998, 0.000000, 0.000000, -169.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 1, 14737, "whorewallstuff", "ah_painting1", 0 ); + CreateDynamicObject( 2196, 1984.967041, 1886.490966, 84.205001, 0.000000, 0.000000, 24.200000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2164, 1986.708007, 1893.448974, 83.271003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 1992.233032, 1885.828979, 83.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 2007.870971, 1885.833007, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1990.803955, 1905.479980, 83.275001, 0.000000, 0.000000, 137.199996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1993.500000, 1905.933959, 83.275001, 0.000000, 0.000000, -152.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1820, 1991.338989, 1906.152954, 83.263000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14804, 1991.631958, 1905.001953, 84.303001, 0.000000, 0.000000, -133.699996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19906, 1989.886962, 1914.927978, 87.352996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "Brads Hotel", 130, "Times new Roman", 70, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19906, 1989.886962, 1914.927978, 86.623001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "Room", 130, "Times new Roman", 70, 0, -16777216, 0, 1 ); + CreateDynamicObject( 640, 1989.848022, 1914.374023, 83.944999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 2666, 1983.452026, 1909.348999, 86.584999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "10", 130, "TIMES NEW ROMAN", 110, 0, -16777216, 0, 1 ); + CreateDynamicObject( 1724, 1999.197998, 1898.532958, 83.264999, 0.000000, 0.000000, 101.199996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1724, 1999.113037, 1901.229003, 83.264999, 0.000000, 0.000000, 74.099998, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11665, 1995.609008, 1888.282958, 83.995002, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreatePokerTable( 100000, 2000, 1999.035034, 1893.290039, 83.654998, 4, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 2006.358032, 1911.515014, 84.264999, 270.000000, VISAGE_APARTMENT_WORLD[ 2 ] ); + CreateRouletteTable( 1999.801025, 1912.094970, 84.315002, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ] ); + + // Daniel Apartment + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.682006, 1904.172973, 86.000999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, "Daniel's", 130, "Times New Roman", 70, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.682006, 1904.180053, 85.070999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, "Apartment", 130, "Times New Roman", 70, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1897.963989, 82.768997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1898.925048, 82.768997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1902.426025, 82.764999, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); + CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1895.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1892.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1889.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1886.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 2003.012939, 1885.984008, 86.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2001.166992, 1886.280029, 81.537002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 2233, 2005.550048, 1885.689941, 84.037002, 0.000000, 0.000000, -160.800003, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 1999.314941, 1885.984985, 86.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); + CreateDynamicObject( 2233, 1996.078002, 1885.885986, 84.037002, 0.000000, 0.000000, 168.699996, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 2001.167968, 1886.708984, 78.777000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2001.166992, 1885.499023, 85.166999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 2315, 1998.837036, 1890.108032, 83.304000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 2003.798950, 1890.108032, 83.304000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 1996.958007, 1889.859008, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2000.667968, 1891.890014, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2001.697021, 1889.859008, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2006.058959, 1891.890014, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 2001.161010, 1892.456054, 83.306999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 2001.161010, 1889.347045, 83.306999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19525, 2003.786010, 1890.871948, 83.796997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19571, 1998.764038, 1890.338012, 83.817001, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19571, 1998.715942, 1891.369995, 83.817001, 90.000000, 45.299999, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2858, 2003.739013, 1890.223999, 83.857002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2861, 2003.667968, 1891.464965, 83.827003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.624023, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395019, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.176025, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.953979, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.723999, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.625000, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395996, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.175048, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2005.671020, 1914.943969, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 1897, 1981.724975, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1979.843017, 1889.493041, 88.184997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.291992, 1889.493041, 82.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); + CreateDynamicObject( 19937, 1986.072998, 1890.404052, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19937, 1986.072998, 1888.494018, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1986.182983, 1889.453979, 84.945999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", 0 ); + CreateDynamicObject( 2233, 1986.469970, 1891.489013, 83.294998, 0.000000, 0.000000, -73.900001, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1986.260009, 1886.774047, 83.294998, 0.000000, 0.000000, -107.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1992.436035, 1888.482055, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1984.286010, 1888.166992, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 2, 16150, "ufo_bar", "GEwhite1_64", -260011385 ); + CreateDynamicObject( 19893, 1992.437988, 1887.479003, 84.214996, 0.000000, 0.000000, -97.900001, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2196, 1992.151977, 1887.318969, 84.194999, 0.000000, 0.000000, 95.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1714, 1991.379028, 1887.640991, 83.264999, 0.000000, 0.000000, 78.500000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1985.880981, 1913.443969, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2003.668945, 1915.453979, 84.285003, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.697998, 1914.941040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1991.676025, 1913.441040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + CreateDynamicObject( 1897, 1983.944946, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1991.676025, 1914.441040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.887939, 1915.453979, 84.285003, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1913.443969, 72.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1925.453979, 84.055000, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19887, 1983.145996, 1913.508056, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 18202, "w_towncs_t", "hatwall256hi", 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19887, 1985.166992, 1915.430053, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 18202, "w_towncs_t", "hatwall256hi", 1 ); + CreateDynamicObject( 19887, 1985.166992, 1915.449951, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2000.256958, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1993.615966, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1986.977050, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1913.443969, 99.455001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2002.659057, 1913.447021, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2003.659057, 1913.447021, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2002.571044, 1913.448974, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 1601, 1999.947998, 1913.484985, 85.055000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1601, 1989.786987, 1913.484985, 86.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1601, 1994.876953, 1913.484985, 85.105003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1603, 1992.994995, 1913.441040, 86.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1605, 1990.814941, 1913.907958, 85.254997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1606, 1997.650024, 1914.347045, 86.065002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2007.865966, 1899.906982, 79.236999, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 2229, 2008.161987, 1901.907958, 84.154998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2229, 2008.151977, 1897.286987, 84.154998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19284, 2008.848022, 1900.027954, 83.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19281, 2008.848022, 1900.027954, 83.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18648, 2008.630981, 1898.937988, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18648, 2008.630981, 1900.818969, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2229, 2008.151977, 1897.657958, 83.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2229, 2008.171997, 1901.537963, 83.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19281, 1984.949951, 1898.296997, 90.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1899.930053, 84.016998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1899.930053, 83.616996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1900.911010, 83.027000, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1898.938964, 83.027000, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); + CreateDynamicObject( 2028, 2007.182983, 1899.953979, 83.717002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2855, 2007.150024, 1899.306030, 83.635002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2828, 2007.189941, 1900.020996, 84.007003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1569, 2005.387939, 1914.463989, 83.247001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2600, 2007.756958, 1910.902954, 84.035003, 0.000000, 0.000000, 46.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 3, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 1985, 1989.043945, 1891.079956, 86.330001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19087, 1989.043945, 1891.069946, 88.690002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 19355, "none", "none", -268435456 ); + CreateDynamicObject( 1726, 2003.411987, 1903.020996, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2005.401977, 1896.796997, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2002.491943, 1898.909057, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11665, 1994.938964, 1911.328979, 84.004997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1824, 2001.761962, 1907.947021, 83.735000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2571, 1993.225952, 1906.005004, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 638, 2007.762939, 1906.098022, 83.974998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreatePokerTable( 100000, 2000, 2004.666015, 1899.875000, 83.635002, 4, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 1995.259033, 1901.642944, 84.285003, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ] ); + + // MrFreeze Apartment + CreateDynamicObject( 948, 1983.599975, 1914.543945, 83.289001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1990.859985, 1884.993041, 85.263999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.218017, 1884.993041, 85.263999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); + CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1998.047973, 1909.453979, 82.801002, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2001.048950, 1891.963012, 80.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2001.048950, 1901.963012, 80.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.316040, 1898.139038, 80.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.053955, 1909.453979, 82.796997, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.074951, 1909.453979, 82.796997, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1991.089965, 1885.001953, 85.876998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14902, "gen_pol_vegas", "pol_win_kb", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.480957, 1885.001953, 85.876998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14902, "gen_pol_vegas", "pol_win_kb", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11686, 2001.000976, 1888.512939, 83.294998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 3, 18028, "cj_bar2", "GB_nastybar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1997.417968, 1892.916992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2000.459960, 1892.916992, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2001.628051, 1892.916992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2004.651000, 1892.916992, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); + CreateDynamicObject( 2315, 1998.949951, 1892.151977, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 2003.130981, 1892.151977, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1548, 2003.114013, 1892.884033, 83.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1548, 1998.953979, 1892.884033, 83.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1994.536987, 1901.718017, 83.675003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2828, 1994.376953, 1901.738037, 84.305000, 0.000000, 0.000000, -103.099998, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.428955, 1901.727050, 83.785003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.469970, 1898.142944, 80.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 1997.099975, 1909.989013, 80.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + CreateDynamicObject( 951, 2006.183959, 1885.675048, 84.035003, 0.000000, 0.000000, -45.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 951, 1995.881958, 1885.675048, 84.035003, 0.000000, 0.000000, 45.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2295, 1990.045043, 1888.805053, 83.235000, 0.000000, 0.000000, 86.199996, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2295, 1990.213989, 1886.823974, 83.235000, 0.000000, 0.000000, 112.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.956054, 1887.870971, 85.175003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 1, 14860, "gf1", "mp_apt1_pos4", -16 ); + CreateDynamicObject( 2028, 1992.407958, 1888.161010, 83.385002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 1581, 1992.409057, 1887.532958, 83.305000, 90.000000, 16.500000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14860, "gf1", "mp_apt1_pos4", -16 ); + CreateDynamicObject( 2300, 1984.855957, 1888.223999, 83.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 356, 1980.743041, 1889.125000, 84.249000, 95.099998, 90.000000, 4.199999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 370, 1980.900024, 1891.765014, 83.635002, 0.000000, 0.000000, 96.599998, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 371, 1981.625000, 1888.676025, 83.525001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19825, 1980.380981, 1889.505981, 86.055000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2813, 1980.739013, 1888.206054, 84.544998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2102, 1981.052001, 1890.870971, 84.525001, 0.000000, 0.000000, 82.400001, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2828, 1980.928955, 1888.262939, 85.144996, 0.000000, 0.000000, -78.800003, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2833, 1984.564941, 1889.092041, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1986.811035, 1885.963012, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 1983.875976, 1893.336059, 85.305000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1984.609008, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -1043950 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1983.128051, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -251710301 ); + CreateDynamicObject( 1734, 1988.020019, 1890.114013, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1983.619018, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -255 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1984.119018, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -251680154 ); + CreateDynamicObject( 1741, 1987.223022, 1891.983032, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14863, 1989.635009, 1890.483032, 83.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19999, 1985.832031, 1886.892944, 83.294998, 0.000000, 0.000000, -22.899999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19893, 1985.739013, 1886.046997, 84.205001, 0.000000, 0.000000, 167.100006, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 638, 1991.619018, 1904.619995, 83.967002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2406, 1980.487060, 1885.737060, 84.504997, -6.599999, 0.000000, 102.199996, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2779, 1994.822021, 1914.161010, 83.257003, 0.000000, 0.000000, -11.399999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2778, 1992.615966, 1914.288940, 83.257003, 0.000000, 0.000000, 5.500000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 1987.650024, 1914.352050, 83.236999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.411010, 1899.983032, 79.084999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); + CreateDynamicObject( 948, 2005.488037, 1906.451049, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 2002.526977, 1911.463012, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2002.277954, 1909.913940, 83.271003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 1998.826049, 1907.892944, 83.271003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1824, 2001.505981, 1901.890991, 83.764999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2311, 2000.498046, 1908.100952, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2000.592041, 1904.053955, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2002.583007, 1899.682983, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19443, 2008.060058, 1899.911010, 85.708000, 87.599998, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); + CreateDynamicObject( 1896, 2006.427978, 1899.936035, 84.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19814, 2008.010009, 1899.886962, 85.074996, 2.299999, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 7584, "miragecasino2", "visagesign2_256", 0 ); + + // Hariexy Apartment + CreateDynamicObject( 2069, 2007.516967, 1901.884033, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2007.516967, 1897.953002, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2006.339965, 1901.489990, 83.254997, 0.000000, 0.000000, -32.099998, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2007.218994, 1898.996948, 83.254997, 0.000000, 0.000000, -141.600006, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1902.000000, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "H", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1900.288940, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "Z", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1901.119018, 85.574996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "&", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); + CreateDynamicObject( 2245, 2007.597045, 1899.985961, 84.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2083, 2007.222045, 1900.468994, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.624023, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395019, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.176025, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.953979, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.723999, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.625000, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395996, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.175048, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 1897, 1983.953979, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -268435456 ); + CreateDynamicObject( 1897, 1981.724975, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1905.531005, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1908.562011, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1911.521972, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1902.540039, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1894.160034, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1891.159057, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1888.189941, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1897.151000, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1911.501953, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1908.551025, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1905.540039, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1902.541015, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1894.239990, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1891.222045, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1888.170043, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1897.141967, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 1897, 1981.732055, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1989.121948, 1893.572021, 88.775001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1979.491943, 1893.572021, 88.764999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1980.260009, 1890.189941, 88.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1976.479980, 1885.380981, 88.764999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19355, 1993.034057, 1888.796997, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19355, 1993.036010, 1887.026977, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + tmpVariable = CreateDynamicObject( 1761, 2006.012939, 1888.547973, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); + SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); + tmpVariable = CreateDynamicObject( 1761, 2002.072021, 1890.150024, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); + SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1891.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1892.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1890.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + tmpVariable = CreateDynamicObject( 19786, 2007.840942, 1891.203979, 84.694999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 10226, "sfeship1", "CJ_TV_SCREEN", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 10226, "sfeship1", "CJ_TV_SCREEN", -16777216 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.444999, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.444999, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.644996, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.845001, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.845001, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.644996, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 1827, 2004.833984, 1891.230957, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2083, 1994.797973, 1888.605957, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2083, 1994.797973, 1886.296020, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 1994.343994, 1887.961059, 83.855003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2004.140014, 1886.688964, 84.065002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 1451, 1998.176025, 1887.171997, 84.084999, 0.000000, 0.000000, 158.699996, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "des_ghotwood1", 0 ); + CreateDynamicObject( 19993, 1998.994995, 1887.876953, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19993, 1998.844970, 1887.697021, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19847, 1998.019042, 1888.397949, 83.334999, -5.599999, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2029, 2004.984008, 1906.921997, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 2964, "k_pool", "Bow_bar_tabletop_wood", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2029, 2004.984008, 1908.901977, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 2964, "k_pool", "Bow_bar_tabletop_wood", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19327, 2004.985961, 1907.223999, 83.294998, -90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 3922, "bistro", "Tablecloth", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19327, 2004.985961, 1909.593994, 83.294998, -90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 3922, "bistro", "Tablecloth", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2003.965942, 1909.395019, 84.095001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2003.965942, 1907.413940, 84.095001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2006.006958, 1907.413940, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2006.015991, 1909.395019, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); + CreateDynamicObject( 19525, 2004.973022, 1908.418945, 84.086997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 2004.712036, 1909.416015, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 2005.233032, 1909.416015, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 2004.712036, 1907.415039, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11744, 2005.233032, 1907.405029, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1986.818969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING6", -16 ); + CreateDynamicObject( 2259, 1990.318969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1993.818969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING4", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1997.318969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING12", -16 ); + CreateDynamicObject( 948, 1992.144042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1988.644042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1995.644042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18765, 2003.114013, 1919.892944, 84.955001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "H & Z", 130, "Times new roman", 80, 1, -16777216, 0, 1 ); + CreateDynamicObject( 11727, 1999.619995, 1914.406005, 87.245002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 2001.619995, 1914.406005, 87.245002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicObject( 1761, 2003.982055, 1893.812011, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); + SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2573, 1985.152954, 1892.993041, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 3, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2576, 1992.484008, 1890.235961, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 19787, 1992.973999, 1887.857055, 85.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1983.322998, 1889.748046, 88.345001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1983.319946, 1884.957031, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 14446, 1985.151977, 1889.162963, 83.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2834, 1987.904052, 1888.659057, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1736, 1983.713989, 1889.139038, 86.205001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1979.000976, 1885.369995, 88.684997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); + CreateDynamicObject( 14705, 1992.595947, 1889.376953, 85.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2828, 1992.626953, 1887.901000, 84.394996, 0.000000, 0.000000, 83.099998, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2241, 1989.110961, 1893.024047, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2241, 1991.071044, 1893.024047, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1731, 1983.561035, 1891.140014, 84.595001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1731, 1983.561035, 1887.088989, 84.595001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1983.858032, 1885.857055, 84.114997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2195, 1992.620971, 1885.961059, 83.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1828, 2002.431030, 1901.511962, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1703, 1995.317016, 1900.677001, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1703, 1998.317016, 1902.677978, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1822, 1996.306030, 1901.147949, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2100, 1999.911987, 1914.708007, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2811, 1991.538940, 1905.027954, 83.754997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2126, 1991.067016, 1904.545043, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2260, 1991.677001, 1904.696044, 85.233001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2280, 1994.635986, 1901.729003, 85.114997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 1994.766967, 1903.723022, 83.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 1991.536010, 1905.004028, 82.084999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2076, 1986.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2076, 1991.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2076, 1996.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); + + // Harpreet Apartment + SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1988.984008, 1889.255981, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 2, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 2238, 1992.734008, 1889.239013, 84.194999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2238, 1992.734008, 1886.588012, 84.194999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1736, 1992.629028, 1887.943969, 85.694999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2225, 1980.318969, 1889.609008, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 1980.385986, 1888.791992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 1980.385986, 1890.692993, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 1980.489990, 1887.833007, 83.285003, 0.000000, 0.000000, 115.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 1980.645996, 1891.619995, 83.285003, 0.000000, 0.000000, 65.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 1980.621948, 1889.514038, 86.313003, 9.600000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "CONNECTING...", 130, "Grandma's Television", 20, 0, -1, -16777216, 1 ); + CreateDynamicObject( 1702, 1984.057006, 1890.446044, 83.275001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1705, 1983.687988, 1892.425048, 83.275001, 0.000000, 0.000000, -77.599998, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1705, 1983.761962, 1887.453979, 83.275001, 0.000000, 0.000000, -111.199996, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 1982.426025, 1888.766967, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 2661, 1980.385986, 1889.494018, 84.617996, 9.600000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "L G", 130, "Grandma's Television", 50, 0, -1, 0, 1 ); + CreateDynamicObject( 2202, 1986.615966, 1885.957031, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2202, 1988.597045, 1885.957031, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.535034, 1885.852050, 84.264999, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.573974, 1885.852050, 84.275001, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.437988, 1885.852050, 84.241996, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.370971, 1885.852050, 84.224998, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + tmpVariable = CreateDynamicObject( 2854, 1987.651000, 1885.852050, 84.475997, 0.000000, -8.399999, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( tmpVariable, 2, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( tmpVariable, 3, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( tmpVariable, 4, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( tmpVariable, 5, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1986.722045, 1885.852050, 84.307998, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1986.412963, 1885.852050, 84.234001, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); + CreateDynamicObject( 2195, 1991.203002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2195, 1988.703002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2195, 1986.203002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1894.088989, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1891.129028, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1905.489013, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1908.458984, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1911.558959, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1888.108032, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 1726, 2004.615966, 1911.496948, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2006.626953, 1905.474975, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2002.991943, 1906.671997, 83.264999, 0.000000, 0.000000, 111.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2002.735961, 1909.211059, 83.264999, 0.000000, 0.000000, 78.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1908.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1909.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1907.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 19786, 2008.197021, 1908.479003, 84.894996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1787, 2007.883056, 1908.441040, 84.125000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19825, 2008.113037, 1908.449951, 86.464996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2661, 2007.485961, 1909.255004, 83.625000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2661, 2007.485961, 1907.764038, 83.625000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", -16 ); + CreateDynamicObject( 2006, 2007.546997, 1908.250000, 83.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2006, 2007.546997, 1908.709960, 83.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2779, 2007.600952, 1892.650024, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2681, 2007.600952, 1889.568969, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2778, 2007.600952, 1886.598022, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 2006.957031, 1889.836059, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 2006.957031, 1892.916992, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 2006.957031, 1886.845947, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1824, 2000.207031, 1889.510986, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1703, 1999.213989, 1891.713989, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1703, 2001.234985, 1887.243041, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 1997.881958, 1889.546997, 83.260002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 2002.654052, 1889.546997, 83.260002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 638, 1994.343017, 1888.505004, 83.964996, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1994.477050, 1886.114013, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1827, 2004.937011, 1908.416992, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2259, 1988.760986, 1914.415039, 85.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2255, 1998.562988, 1914.415039, 85.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2254, 1993.871948, 1914.875000, 85.495002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2256, 2003.442993, 1914.885009, 85.334999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18656, 1996.290039, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18656, 2000.781005, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18656, 1991.188964, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.435058, 1901.686035, 83.785003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19632, 1994.564941, 1901.713989, 83.294998, 0.000000, 0.000000, 86.500000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2257, 1991.650024, 1904.270996, 85.535003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11665, 2006.547973, 1899.923950, 83.974998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19609, 1999.407958, 1897.129028, 83.275001, 0.000000, 0.000000, -148.399993, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19616, 2000.413940, 1900.162963, 83.264999, 0.000000, 0.000000, -49.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19317, 2000.526000, 1899.656982, 84.043998, -7.300000, 0.000000, -26.100000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19318, 2000.255004, 1900.718994, 83.962997, -15.500000, 0.000000, -159.600006, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19611, 1998.243041, 1899.801025, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19610, 1998.243041, 1899.801025, 84.915000, 0.000000, 0.000000, -113.400001, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11719, 1980.624023, 1898.061035, 84.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.057983, 1901.673950, 86.154998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "HarpNavJon", 130, "Times new Roman", 100, 0, -16724737, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.057983, 1901.673950, 85.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "<3", 130, "Times new Roman", 110, 0, -16724737, 0, 1 ); + CreateDynamicActor( 257, 1981.520019, 1897.949951, 84.285003, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicActor( 251, 1997.329956, 1899.079956, 84.285003, 0.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_Loop_B", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 140, 1998.829956, 1900.949951, 84.285003, 0.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_A2B", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 138, 1984.079956, 1889.349975, 84.245002, 78.300003, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "beach", "ParkSit_W_loop", 4.1, 1, 1, 1, 1, 0 ); + + // Nibble Apartment + tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 83.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1994.614013, 1901.666992, 85.345001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 1, 14517, "im_xtra", "CJ_PAINTING13", -16 ); + tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 84.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 85.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 83.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 84.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 85.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.000976, 1885.974975, 79.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "sa_wood08_128", -16 ); + CreateDynamicObject( 19937, 1992.754028, 1886.873046, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.000976, 1889.905029, 79.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "sa_wood08_128", -16 ); + CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19825, 1992.911987, 1887.975952, 86.555000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2165, 1985.906005, 1885.978027, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1714, 1985.437988, 1886.885009, 83.275001, 0.000000, 0.000000, 19.899999, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2331, 1985.276000, 1893.088989, 83.535003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2025, 1983.201049, 1892.989013, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); + CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1993.012939, 1887.906982, 85.164001, -1.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19937, 1992.754028, 1888.782958, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.681030, 1904.133056, 86.425003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Welcome", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.681030, 1904.133056, 85.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "To", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1992.181030, 1904.133056, 84.824996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Nibble's", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.181030, 1904.133056, 84.025001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Apartment", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 9131, 2007.827026, 1900.542968, 83.665000, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 9131, 2007.828979, 1899.303955, 83.666999, 0.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1901.687988, 84.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1898.157958, 84.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1901.687988, 85.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1898.157958, 85.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + CreateDynamicObject( 2230, 2008.136962, 1897.478027, 83.574996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2230, 2008.136962, 1901.748046, 83.525001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2245, 2007.807983, 1898.166992, 85.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2194, 2007.807983, 1901.667968, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2828, 2007.843017, 1898.155029, 86.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1785, 2007.843017, 1901.687011, 86.144996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2388, 2008.008056, 1898.031005, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2388, 2008.008056, 1902.291992, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19298, 2008.730957, 1900.022949, 83.584999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2003.038940, 1903.090942, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2005.038940, 1896.538940, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2001.389038, 1898.890014, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1888.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1889.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1886.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1887.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1888.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1887.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1890.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1889.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + CreateDynamicObject( 2315, 2003.316040, 1900.718994, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2315, 2003.316040, 1899.046997, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14651, 2004.661010, 1890.812988, 85.455001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1824, 1999.762939, 1889.105957, 83.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 1998.741943, 1891.317993, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2000.751953, 1886.806030, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.433959, 1901.659057, 83.794998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1994.530029, 1901.656982, 83.654998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19916, 1980.322998, 1901.786987, 83.224998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2571, 2005.572998, 1909.540039, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2627, 1998.211059, 1912.979003, 83.266998, 0.000000, 0.000000, 147.199996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2628, 1989.592041, 1914.009033, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2630, 1994.291015, 1910.447998, 83.275001, 0.000000, 0.000000, 110.599998, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2629, 1991.772949, 1914.152954, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2628, 1994.083984, 1914.009033, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2817, 1990.160034, 1910.527954, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2818, 1988.218994, 1911.509033, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19174, 2003.204956, 1914.909057, 85.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2100, 2005.437988, 1914.798950, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2603, 2002.336059, 1913.328002, 83.714996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2913, 1991.327026, 1914.706054, 84.233001, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2915, 2002.566040, 1912.223999, 83.422996, 0.000000, 0.000000, 147.699996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1994.270996, 1893.975952, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 2007.829956, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); + + // RoyceGate Apartment + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1997.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1998.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1999.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1999.308959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1998.308959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1998.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1999.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1997.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 19786, 1998.852050, 1914.743041, 84.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.944999, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.644996, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.495002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.495002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.644996, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.944999, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); + CreateDynamicObject( 19619, 1998.373046, 1914.014038, 83.722999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 1996.121948, 1910.756958, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2001.723999, 1912.758056, 83.245002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2000.536010, 1909.035034, 83.245002, 0.000000, 0.000000, -148.500000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1998.045043, 1908.604003, 83.245002, 0.000000, 0.000000, 149.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2083, 1999.360961, 1909.098999, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1827, 1998.901000, 1912.099975, 83.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 1996.427001, 1909.662963, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2069, 2001.427978, 1909.662963, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14455, 1990.125000, 1914.769042, 84.925003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3801, 1995.597045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3801, 1994.097045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3801, 1992.597045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2026, 2000.748046, 1901.824951, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2026, 2000.748046, 1901.824951, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2026, 2000.748046, 1890.573974, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2026, 2000.748046, 1890.573974, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1909.171020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1910.171020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1909.671020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1908.671020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1910.171997, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.239990, 1909.392944, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 638, 1992.125976, 1909.418945, 83.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 2691, 1991.771972, 1909.392944, 85.375000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 120, "Times new roman", 120, 0, -16777216, 0, 1 ); + CreateDynamicObject( 2592, 1994.220947, 1887.895019, 84.184997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2325, 1994.130004, 1887.890014, 84.875000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1834, 1994.189941, 1889.011962, 84.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11686, 2006.011962, 1891.866943, 83.275001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1895, 1994.219970, 1901.599975, 85.584999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2350, 2004.990966, 1893.395019, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2350, 2004.889038, 1892.199951, 83.675003, 0.000000, 0.000000, -39.500000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2350, 2004.990966, 1890.463989, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14651, 2000.697021, 1891.767944, 85.385002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1724, 2003.302001, 1887.129028, 83.275001, 0.000000, 0.000000, -157.100006, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1724, 2000.427978, 1886.749023, 83.275001, 0.000000, 0.000000, 167.800003, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2083, 2000.826049, 1886.182983, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14446, 1987.394042, 1891.714965, 83.855003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.561035, 1884.947021, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.551025, 1884.957031, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 13734, "hillcliff_lahills", "des_ranchwall1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.541015, 1884.947021, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 2104, 1989.227050, 1885.769042, 83.285003, 0.000000, 0.000000, -163.399993, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2229, 1989.609008, 1885.777954, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2229, 1984.978027, 1885.777954, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2028, 1987.147949, 1886.807983, 83.375000, 0.000000, 0.000000, -82.800003, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19786, 1986.436035, 1885.496948, 85.359001, 9.399999, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.551025, 1893.968017, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 13734, "hillcliff_lahills", "des_ranchwall1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1988.300048, 1885.381958, 85.375000, 90.000000, 0.000000, 89.699996, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + CreateDynamicObject( 19786, 1988.715942, 1885.478027, 85.361999, 9.800000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1986.800048, 1885.383056, 85.375999, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1988.078979, 1886.900024, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 912, 1992.563964, 1889.104003, 83.834999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 913, 1992.563964, 1889.094970, 85.224998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 912, 1992.563964, 1886.682983, 83.834999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 913, 1992.563964, 1886.703979, 85.224998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); + CreateDynamicObject( 2241, 1992.468017, 1887.876953, 83.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2204, 1980.394042, 1886.016967, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2204, 1980.394042, 1892.657958, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1980.842041, 1889.437988, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19999, 1981.937011, 1890.250000, 83.285003, 0.000000, 0.000000, -76.099998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19893, 1980.834960, 1890.594970, 84.214996, 0.000000, 0.000000, 64.099998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2196, 1980.387939, 1890.635986, 84.208000, 0.000000, 0.000000, 72.400001, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 2007.597045, 1886.375000, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19806, 1987.609008, 1888.322998, 86.678001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2286, 2002.845947, 1914.886962, 85.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 2254, "picture_frame_clip", "CJ_PAINTING8", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2286, 2005.655029, 1914.886962, 85.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 2254, "picture_frame_clip", "CJ_PAINTING27", 0 ); + CreateDynamicObject( 2257, 1991.749023, 1904.250976, 85.944999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18749, 1998.840942, 1914.598022, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.354003, 1894.404052, 85.794998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "Kitchen", 130, "Times new roman", 110, 0, -16777216, 0, 1 ); + CreateDynamicObject( 948, 1992.740966, 1902.876953, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2754, 1991.400024, 1894.937988, 84.144996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1829, 1985.767944, 1899.942993, 83.764999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2484, 1984.967041, 1897.541015, 85.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 16779, 1983.197998, 1898.536010, 87.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 1993.932006, 1885.796997, 86.476997, 29.000000, 0.000000, 135.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 2008.012939, 1885.258056, 86.503997, 29.000000, 0.000000, -135.100006, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2231, 2008.227050, 1914.655029, 86.469001, 22.299999, 0.000000, -36.599998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19617, 1983.411987, 1905.355957, 85.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14820, 2005.979003, 1899.894042, 84.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicObject( 2623, 2006.964965, 1899.906982, 84.796997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 10226, "sfeship1", "CJ_WOOD5", 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.300048, 1900.922973, 83.684997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 2, 10226, "sfeship1", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.329956, 1898.230957, 83.684997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 2, 10226, "sfeship1", "CJ_WOOD5", 0 ); + CreateDynamicObject( 1834, 1994.189941, 1886.821044, 84.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 2001.900024, 1897.698974, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 2001.900024, 1901.671020, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19172, 2008.134033, 1899.899047, 85.644996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19174, 1987.495971, 1893.463012, 85.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2284, 1983.113037, 1892.996948, 85.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2281, 1980.839965, 1890.355957, 85.425003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19173, 2005.635986, 1899.865966, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "Streaming", 130, "David", 70, 0, -1, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2898, 1983.770996, 1909.444946, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 10412, "hotel1", "carpet_red_256", -16 ); + CreateDynamicActor( 172, 2006.579956, 1891.839965, 84.277000, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreatePokerTable( 100000, 2000, 2004.244018, 1906.128051, 83.665000, 4, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 1995.291992, 1901.633056, 84.285003, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ] ); + CreateRouletteTable( 2005.384033, 1911.152954, 84.315002, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ] ); + + // Shini Apartment + tmpVariable = CreateDynamicObject( 2608, 1992.967041, 1904.390014, 85.084999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 2, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 3, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 4, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 5, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", 0 ); + tmpVariable = CreateDynamicObject( 2608, 1990.324951, 1904.390014, 85.084999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 1, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 2, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 3, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 4, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 5, 16646, "a51_alpha", "stanwind_nt", 0 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", 0 ); + CreateDynamicObject( 2010, 1991.605957, 1904.418945, 83.252998, 0.000000, 0.000000, -60.700000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18932, 1990.000976, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18929, 1989.651000, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18928, 1990.350952, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18930, 1990.701049, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18931, 1991.051025, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18927, 1989.651000, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18934, 1989.970947, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18935, 1990.291015, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18933, 1990.610961, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18928, 1990.931030, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18951, 1989.620971, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18947, 1989.964965, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18948, 1990.308959, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18949, 1990.652954, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18950, 1990.996948, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11727, 1991.634033, 1904.213012, 86.165000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1736, 1983.723999, 1909.395019, 86.722999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11713, 1989.125976, 1903.714965, 84.855003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1823, 2004.828979, 1910.022949, 83.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1822, 2001.576049, 1910.619995, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14820, 2006.135009, 1899.879028, 84.235000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2778, 1991.800048, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1706, 2004.806030, 1913.192993, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14651, 1998.987060, 1888.619995, 85.535003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicObject( 2623, 2007.113037, 1899.917968, 84.815002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "cof_wood2", 1 ); + CreateDynamicObject( 19295, 2009.584960, 1899.756958, 89.915000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19296, 2007.654052, 1899.756958, 90.114997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.472045, 1898.253051, 83.875000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.472045, 1900.943969, 83.875000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 14624, "mafcasmain", "cof_wood2", -16 ); + CreateDynamicObject( 11719, 1980.659057, 1898.214965, 84.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19625, 1980.629028, 1898.214965, 84.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1706, 2005.827026, 1908.880981, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1823, 2004.828979, 1910.973022, 83.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1705, 2001.767944, 1912.220947, 83.275001, 0.000000, 0.000000, 42.599998, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1705, 2002.293945, 1909.386962, 83.275001, 0.000000, 0.000000, 136.600006, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 2002.296997, 1902.066040, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19128, 2002.296997, 1898.087036, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2681, 1990.249023, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2779, 1988.688964, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 1990.582031, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 1989.031005, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 1992.052978, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.052978, 1901.660034, 85.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, "Shinis Apartment", 130, "Times new Roman", 70, 0, -1, 0, 1 ); + CreateDynamicObject( 633, 2007.755004, 1885.885009, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 633, 1994.614013, 1886.135009, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2004.015991, 1886.296997, 84.044998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2007.947021, 1889.098022, 84.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2256, 2005.026000, 1914.906005, 85.565002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1991.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1993.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.624023, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395019, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.176025, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.953979, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.723999, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1992.854980, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1990.625000, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1988.395996, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1986.175048, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1983.953979, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1897, 1981.724975, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1979.843017, 1889.392944, 88.184997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.291992, 1889.392944, 82.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); + CreateDynamicObject( 19937, 1986.072998, 1890.303955, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19937, 1986.072998, 1888.394042, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicObject( 19786, 1986.182983, 1889.354003, 84.945999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 1214, "metal", "CJ_FRAME_Glass", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14738, "whorebar", "AH_whoredoor", 0 ); + CreateDynamicObject( 2233, 1986.469970, 1891.389038, 83.294998, 0.000000, 0.000000, -73.900001, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1986.260009, 1886.673950, 83.294998, 0.000000, 0.000000, -107.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1992.436035, 1888.381958, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1984.286010, 1888.067016, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 16150, "ufo_bar", "GEwhite1_64", -260011385 ); + CreateDynamicObject( 19893, 1992.437988, 1887.379028, 84.214996, 0.000000, 0.000000, -97.900001, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2196, 1992.151977, 1887.219970, 84.194999, 0.000000, 0.000000, 95.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1714, 1991.379028, 1887.541015, 83.264999, 0.000000, 0.000000, 78.500000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19327, 1980.354003, 1889.407958, 85.565002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1983.213012, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1985.692993, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "AH_paintbond", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1988.204956, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting1", -16 ); + CreateDynamicObject( 3503, 1981.071044, 1892.733032, 84.595001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19571, 2005.340942, 1910.810058, 83.815002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19571, 2005.340942, 1911.670043, 83.815002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicActor( 178, 2006.780029, 1899.910034, 84.277000, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "strip", "PUN_HOLLER", 4.1, 1, 1, 1, 1, 0 ); + CreateDynamicActor( 237, 1984.270019, 1896.339965, 84.285003, -90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicActor( 246, 1981.209960, 1898.030029, 84.285003, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "FOOD", "SHP_Thank", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 87, 1981.420043, 1892.569946, 84.285003, -108.599998, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_Loop_B", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 214, 2005.540039, 1908.880004, 84.955001, 80.599998, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + ApplyDynamicActorAnimation( tmpVariable, "BEACH", "Lay_Bac_Loop", 4.1, 1, 1, 1, 1, 0 ); + CreatePokerTable( 100000, 2000, 2003.521240, 1892.146850, 83.654998, 4, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 1995.287963, 1901.667968, 84.275001, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ] ); + CreateRouletteTable( 1996.678955, 1911.754028, 84.305000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ] ); + + // Veloxity_ Apartment + CreateDynamicObject( 339, 2008.173950, 1899.629028, 86.485000, 0.000000, 45.000000, 101.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 339, 2008.110961, 1900.157958, 86.485000, -1.000000, -320.000000, 274.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1609, 2007.926025, 1899.999023, 84.775001, 90.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1984.165039, 1909.369018, 83.212997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -252018574 ); + CreateDynamicObject( 2964, 1998.697998, 1888.451049, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 16779, 2002.489990, 1900.362060, 87.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 19786, 1994.022949, 1901.682983, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 1723, 1999.529052, 1904.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2001.671020, 1898.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1723, 2003.772949, 1902.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1814, 2000.050048, 1901.081054, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2858, 2000.529785, 1901.568969, 83.754783, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 2161, 1992.916015, 1886.287963, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1886.287963, 84.595001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); + CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1885.927001, 87.285003, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2241, 2007.761962, 1885.853027, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1889.910034, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1895, 1991.517944, 1904.314941, 85.123001, 0.000000, 0.000000, -179.800003, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.776000, 1909.369018, 83.212997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -252018574 ); + CreateDynamicObject( 3104, 1999.286987, 1888.312988, 84.285003, -38.599998, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3105, 1998.151000, 1888.384033, 84.285003, -45.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3000, 1999.474975, 1888.764038, 84.205001, 82.500000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 338, 1997.275024, 1888.095947, 83.411003, 17.700000, -8.899999, 100.400001, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 11724, 1992.532958, 1887.912963, 83.785003, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 2161, 1992.916015, 1889.910034, 84.584999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1889.909057, 85.885002, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.956054, 1888.548950, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2161, 1992.916015, 1887.238037, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19632, 1992.571044, 1887.899047, 83.524002, -70.599998, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11725, 1992.409057, 1887.921020, 83.665000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.922973, 1887.916992, 85.165000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); + CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2165, 1986.828002, 1885.921020, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2356, 1986.665039, 1887.214965, 83.294998, 0.000000, 0.000000, 155.199996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2002, 1984.881958, 1886.032958, 83.264999, 0.000000, 1.200000, 157.800003, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 14455, 1989.057983, 1893.280029, 84.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1983.735961, 1893.213012, 83.264999, 0.000000, 0.000000, 134.500000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1990.156005, 1893.144042, 83.305000, 0.000000, 0.000000, -176.699996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 1983.884033, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 639, 1989.666015, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11690, 2004.662963, 1894.484985, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2003.558959, 1894.516967, 83.264999, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2004.817016, 1895.519042, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2005.639038, 1894.521972, 83.264999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1720, 2004.687988, 1893.442016, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1664, 2004.625000, 1893.906005, 84.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1664, 2004.625000, 1895.036987, 84.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1212, 2004.629028, 1894.430053, 84.056999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2010, 1994.365966, 1894.034057, 83.294998, 0.000000, 0.000000, 140.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2253, 1983.739990, 1910.972045, 83.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2253, 1983.668945, 1907.780029, 83.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11713, 1983.464965, 1905.215942, 85.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19325, 1989.410766, 1914.895507, 85.692817, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, "Veloxity's Apartment", 120, "Times New Roman", 64, 1, -16777216, 0, 1 ); + CreatePokerTable( 100000, 2000, 2003.975219, 1889.492553, 83.664772, 4, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 2004.537963, 1912.535034, 84.264999, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ] ); + CreateRouletteTable( 1998.226074, 1912.094970, 84.315002, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ] ); + + // Zach Apartment + CreateDynamicObject( 2833, 1999.135986, 1886.714965, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2833, 2002.697998, 1886.714965, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2082, 2000.930053, 1886.744018, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2003.681030, 1887.312011, 83.264999, 0.000000, 0.000000, 200.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1727, 2000.004028, 1887.020996, 83.264999, 0.000000, 0.000000, 160.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3806, 2006.870971, 1884.599975, 83.495002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3806, 2009.072021, 1886.730957, 83.495002, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 3806, 1996.209960, 1884.599975, 83.495002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + tmpVariable = CreateDynamicObject( 18090, 2001.792968, 1913.066040, 85.824996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( tmpVariable, 1, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( tmpVariable, 2, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( tmpVariable, 3, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( tmpVariable, 4, 16150, "ufo_bar", "GEwhite1_64", 0 ); + SetDynamicObjectMaterial( tmpVariable, 5, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( tmpVariable, 6, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( tmpVariable, 7, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( tmpVariable, 8, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( tmpVariable, 9, 16150, "ufo_bar", "GEwhite1_64", 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1911.968994, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2006.145996, 1911.968994, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 1491, 2006.636962, 1911.863037, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1912.948974, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1913.948974, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.656982, 1911.968994, 98.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2006.946044, 1911.968994, 98.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); + CreateDynamicObject( 19824, 2000.628051, 1914.619995, 84.922996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 2001.427978, 1914.619995, 84.932998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19824, 2001.427978, 1914.619995, 84.922996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2298, 1984.293945, 1887.942016, 83.224998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2106, 1980.550048, 1890.630004, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2106, 1980.550048, 1887.928955, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2826, 1983.421997, 1887.911010, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2108, 1981.279052, 1886.188964, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2108, 1981.279052, 1892.592041, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2241, 1992.588989, 1885.708984, 83.735000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2126, 2004.488037, 1899.417968, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2003.958007, 1901.948974, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1726, 2005.979003, 1897.776000, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2255, 1992.444946, 1888.197021, 85.764999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2235, 2007.285034, 1885.451049, 83.245002, 0.000000, 0.000000, 45.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", -16 ); + CreateDynamicObject( 2252, 2007.276000, 1886.187011, 83.972999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2254, 1993.973022, 1887.878051, 85.563003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 14867, 1987.050048, 1893.136962, 84.794998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); + tmpVariable = CreateDynamicObject( 2296, 1994.406005, 1900.701049, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( tmpVariable, 7, 10226, "sfeship1", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( tmpVariable, 5, 10226, "sfeship1", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( tmpVariable, 3, 10226, "sfeship1", "CJ_WOOD5", -16 ); + CreateDynamicObject( 1764, 1998.092041, 1902.823974, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 13187, 1990.779052, 1914.920043, 85.464996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 19174, "samppictures", "samppicture1", -16 ); + CreateDynamicObject( 1765, 1995.878051, 1903.693969, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1765, 1996.879028, 1899.562988, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 1815, 1995.812011, 1901.203979, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); + CreateDynamicObject( 11686, 2003.235961, 1911.991943, 83.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 11686, 2000.823974, 1911.989990, 83.203002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1998.767944, 1914.687011, 84.682998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 15038, 1994.326049, 1889.291015, 83.864997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 15038, 1994.326049, 1886.600952, 83.864997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2259, 2007.671997, 1899.890014, 84.985000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2084, 2007.895019, 1900.079956, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 16780, 1997.743041, 1894.781005, 87.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1828, 1986.619018, 1889.512939, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2094, 1991.411010, 1888.694946, 83.315002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19786, 1992.677978, 1888.182006, 84.944999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2600, 1985.135986, 1885.588012, 84.055000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2206, 1989.776977, 1886.000976, 83.294998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19893, 1989.196044, 1886.064941, 84.235000, 0.000000, 0.000000, -154.199996, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1714, 1988.661010, 1887.145996, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1824, 1999.119995, 1894.737060, 83.735000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19822, 2002.904052, 1914.661987, 85.449996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 948, 1996.688964, 1914.473999, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1665, 1996.370971, 1901.615966, 83.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1543, 1996.633056, 1901.569946, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 1996.292968, 1901.959960, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 638, 2007.733032, 1904.369018, 83.944999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 2244, 1997.743041, 1914.552001, 84.572998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 1999.707031, 1911.295043, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 2001.217041, 1911.064941, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1716, 2002.878051, 1911.295043, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1488, 1998.749023, 1914.114990, 85.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1488, 1998.749023, 1914.114990, 84.915000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19823, 2001.141967, 1914.681030, 84.934997, 0.000000, 0.000000, -76.300003, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19823, 2000.892944, 1914.660034, 84.934997, 0.000000, 0.000000, -118.500000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 2000.753051, 1914.660034, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19821, 2001.003051, 1914.660034, 85.464996, 0.000000, 0.000000, 97.199996, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19818, 2001.292968, 1914.660034, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19818, 2001.532958, 1914.660034, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2003.574951, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2002.593994, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2001.623046, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2000.651977, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 2550, 1999.671020, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19428, 2004.060058, 1914.870971, 82.642997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19428, 1999.566040, 1914.901000, 82.483001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", 0 ); + CreateDynamicObject( 1512, 2000.175048, 1911.675048, 84.492996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 2001.468017, 1914.666015, 84.922996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 2001.468017, 1914.666015, 85.462997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 2003.089965, 1914.666015, 85.462997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19940, 2002.639038, 1914.666015, 84.922996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 2001.853027, 1911.968994, 84.343002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1544, 2002.133056, 1911.968994, 84.343002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1951, 2004.484008, 1911.993041, 84.502998, 0.000000, 0.000000, -88.500000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 1665, 2003.105957, 1911.493041, 84.322998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19921, 2002.542968, 1914.349975, 84.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 19896, 2000.426025, 1911.635986, 84.322998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateDynamicObject( 355, 1998.281982, 1911.954956, 84.282997, 94.500000, 100.800003, 53.398998, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreatePokerTable( 100000, 2000, 2002.390014, 1906.432983, 83.675003, 4, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); + CreateBlackjackTable( 50000, 1991.609985, 1905.417968, 84.282997, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ] ); + CreateRouletteTable( 2004.093994, 1892.959960, 84.315002, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ] ); +} + /* ** Migrations ** */ /* CREATE TABLE IF NOT EXISTS `VISAGE_APARTMENTS` ( @@ -263,8 +1777,21 @@ CMD:visage( playerid, params[ ] ) `OWNER_ID` int(11), `TITLE` varchar(30) DEFAULT "Apartment", `PASSCODE` varchar(4) DEFAULT NULL, - `INTERIOR` int(11) DEFAULT 1, - `WORLD` int(11) DEFAULT 1, + `WORLD` int(11) DEFAULT NULL, `GAMBLING` tinyint(1) DEFAULT 0 - ) + ); + + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (690025,10,1); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (277833,11,1); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (13,12,1); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (30,13,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (435396,15,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (493400,16,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (483892,17,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (140,14,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (658457,18,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (314783,19,1); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (479950,20,0); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (38,21,1); + INSERT INTO `VISAGE_APARTMENTS`(`OWNER_ID`, `WORLD`,`GAMBLING`) VALUES (25,22,1); */ diff --git a/pawno/include/irresistible/features/visage/blackjack.inc b/pawno/include/irresistible/features/visage/blackjack.inc index 856f212..8bae04c 100644 --- a/pawno/include/irresistible/features/visage/blackjack.inc +++ b/pawno/include/irresistible/features/visage/blackjack.inc @@ -89,7 +89,7 @@ enum E_BLACKJACK_DATA E_PAYOUT, - E_OBJECT, E_ACTOR, + E_OBJECT, E_ACTOR, E_WORLD, Float: E_X, Float: E_Y, Float: E_Z, Float: E_ROTATION }; @@ -134,10 +134,12 @@ hook OnGameModeInit( ) CreateBlackjackTable( 100000, 2243.12500, 1604.43750, 1006.15631, 90.0000, 82 ); CreateBlackjackTable( 100000, 2239.42969, 1604.45313, 1006.15631, -90.000, 82 ); CreateBlackjackTable( 100000, 2241.31250, 1606.27344, 1006.15631, 180.000, 82 ); - CreateBlackjackTable( 1000000, 1962.34375, 1015.66412, 992.46881, 90.00000, 23 ); - CreateBlackjackTable( 1000000, 1960.36719, 1015.66412, 992.46881, -90.0000, 23 ); + + // 4 dragons + CreateBlackjackTable( 250000, 1962.34375, 1015.66412, 992.46881, 90.00000, 23 ); + CreateBlackjackTable( 500000, 1960.36719, 1015.66412, 992.46881, -90.0000, 23 ); CreateBlackjackTable( 1000000, 1960.74829, 1020.31189, 992.46881, -90.0000, 23 ); - CreateBlackjackTable( 10000000, 1962.34375, 1020.17969, 992.46881, 90.00000, 23 ); + CreateBlackjackTable( 2500000, 1962.34375, 1020.17969, 992.46881, 90.00000, 23 ); return 1; } @@ -205,7 +207,7 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) if ( p_blackjackTable[ playerid ] != -1 ) return RemovePlayerFromBlackjack( playerid, .reset_cam = 1 ); - foreach(new id : blackjacktables) + foreach(new id : blackjacktables) if ( GetPlayerVirtualWorld( playerid ) == g_blackjackData[ id ] [ E_WORLD ] ) { if ( IsPlayerInRangeOfPoint( playerid, 3.0, g_blackjackData[ id ] [ E_X ], g_blackjackData[ id ] [ E_Y ], g_blackjackData[ id ] [ E_Z ] ) ) { @@ -291,7 +293,7 @@ hook InitializeTextDraws( ) } /* ** Functions ** */ -stock CreateBlackjackTable( payout, Float: X, Float: Y, Float: Z, Float: Angle, world = 0 ) +stock CreateBlackjackTable( payout, Float: X, Float: Y, Float: Z, Float: Angle, world ) { new id = Iter_Free(blackjacktables); @@ -302,15 +304,16 @@ stock CreateBlackjackTable( payout, Float: X, Float: Y, Float: Z, Float: Angle, g_blackjackData[ id ] [ E_Y ] = Y; g_blackjackData[ id ] [ E_Z ] = Z; g_blackjackData[ id ] [ E_ROTATION ] = Angle; + g_blackjackData[ id ] [ E_WORLD ] = world; g_blackjackData[ id ] [ E_GAME_TIMER ] = -1; g_blackjackData[ id ] [ E_PAYOUT ] = payout; - g_blackjackData[ id ] [ E_OBJECT ] = CreateDynamicObject( 2188, X, Y, Z, 0.00000, 0.00000, Angle, .priority = 9999 ); - g_blackjackData[ id ] [ E_ACTOR ] = CreateActor( 171, X - 0.4 * floatcos( Angle - 90.0, degrees ), Y - 0.4 * floatsin( Angle - 90.0, degrees ), Z, Angle + 180.0 ); - CreateDynamic3DTextLabel( sprintf( "Press ENTER To Play\n"COL_WHITE"%s Minimum", ConvertPrice( payout ) ), COLOR_GREY, X, Y, Z + 0.25, 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, .testlos = 0 ); + g_blackjackData[ id ] [ E_OBJECT ] = CreateDynamicObject( 2188, X, Y, Z, 0.00000, 0.00000, Angle, .worldid = world, .priority = 9999 ); + g_blackjackData[ id ] [ E_ACTOR ] = CreateDynamicActor( 171, X - 0.4 * floatcos( Angle - 90.0, degrees ), Y - 0.4 * floatsin( Angle - 90.0, degrees ), Z, Angle + 180.0, .worldid = world ); + CreateDynamic3DTextLabel( sprintf( "Press ENTER To Play Blackjack\n"COL_WHITE"%s Minimum", ConvertPrice( payout ) ), COLOR_GREY, X, Y, Z + 0.25, 15.0, .testlos = 0, .worldid = world ); - SetActorInvulnerable( g_blackjackData[ id ] [ E_ACTOR ], true ); - SetActorVirtualWorld( g_blackjackData[ id ] [ E_ACTOR ], world ); + SetDynamicActorInvulnerable( g_blackjackData[ id ] [ E_ACTOR ], true ); + SetDynamicActorVirtualWorld( g_blackjackData[ id ] [ E_ACTOR ], world ); ResetBlackjackTable( id ); Iter_Add( blackjacktables, id ); @@ -354,8 +357,8 @@ function BeginBlackJackTurn( tableid ) randomCard = random( sizeof( g_blackjackDealerCards ) ); // dealer cards - ApplyActorAnimation( g_blackjackData[ tableid ] [ E_ACTOR ], "CASINO", "dealone", 4.1, 0, 0, 0, 0, 0 ); - ApplyActorAnimation( g_blackjackData[ tableid ] [ E_ACTOR ], "CASINO", "dealone", 4.1, 0, 0, 0, 0, 0 ); + ApplyDynamicActorAnimation( g_blackjackData[ tableid ] [ E_ACTOR ], "CASINO", "dealone", 4.1, 0, 0, 0, 0, 0 ); + ApplyDynamicActorAnimation( g_blackjackData[ tableid ] [ E_ACTOR ], "CASINO", "dealone", 4.1, 0, 0, 0, 0, 0 ); TextDrawSetString( g_blackjackDealerCards[ tableid ] [ cardid ], g_cardTextdrawData[ randomCard ] ); g_blackjackDealerCardIndex[ tableid ] [ cardid ] = randomCard; diff --git a/pawno/include/irresistible/features/visage/casino.inc b/pawno/include/irresistible/features/visage/casino.inc new file mode 100644 index 0000000..971c0fc --- /dev/null +++ b/pawno/include/irresistible/features/visage/casino.inc @@ -0,0 +1,613 @@ +/* + * Irresistible Gaming (c) 2018 + * Developed by Lorenc Pekaj + * Module: casino.inc + * Purpose: related to implementing the casino of visage + */ + +/* ** Includes ** */ +#include < YSI\y_hooks > + +/* ** Constants ** */ +stock VISAGE_ENTRANCE = ITER_NONE; +stock const VISAGE_INTERIOR = 10; +stock const VISAGE_WORLD = 30; + +/* ** Hooks ** */ +hook OnGameModeInit( ) +{ + // Initialize Interior + InitializeCasinoInterior( ); + + // Create Entrance + VISAGE_ENTRANCE = CreateEntrance( "[VISAGE CASINO]", 2017.1334, 1916.4141, 12.3424, 3095.9617, 2887.8228, 1056.5280, VISAGE_INTERIOR, VISAGE_WORLD, true, false, 44 ); + + // Labels + // CreateDynamic3DTextLabel( "Coming Soon", COLOR_GREY, 3113.1077, 2899.5190, 1056.5280, 20.0 ); + CreateDynamic3DTextLabel( "Coming Soon", COLOR_GREY, 3113.1428, 2876.2637, 1056.5280, 20.0 ); + + // Create Poker Tables + CreatePokerTable( 50000, 1000, 3156.923095, 2891.148925, 1053.761001, 3, VISAGE_WORLD, VISAGE_INTERIOR ); + CreatePokerTable( 125000, 2500, 3161.923095, 2891.148925, 1053.761001, 4, VISAGE_WORLD, VISAGE_INTERIOR ); + CreatePokerTable( 250000, 5000, 3166.923095, 2891.148925, 1053.761001, 4, VISAGE_WORLD, VISAGE_INTERIOR ); + CreatePokerTable( 500000, 10000, 3171.923095, 2891.148925, 1053.761001, 6, VISAGE_WORLD, VISAGE_INTERIOR ); + CreatePokerTable( 1000000, 20000, 3176.923095, 2891.148925, 1053.761001, 6, VISAGE_WORLD, VISAGE_INTERIOR ); + + // Create Roulette Tables + CreateRouletteTable( 3170.070068, 2875.992919, 1054.446998, 0.000000, VISAGE_WORLD ); + CreateRouletteTable( 3164.070068, 2875.992919, 1054.446998, 0.000000, VISAGE_WORLD ); + CreateRouletteTable( 3158.070068, 2875.992919, 1054.446998, 0.000000, VISAGE_WORLD ); + CreateRouletteTable( 3176.070068, 2875.992919, 1054.446998, 0.000000, VISAGE_WORLD ); + + // Create Blackjack Tables + CreateBlackjackTable( 10000, 3156.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); + CreateBlackjackTable( 25000, 3159.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); + CreateBlackjackTable( 50000, 3161.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); + CreateBlackjackTable( 100000, 3164.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); + CreateBlackjackTable( 250000, 3166.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); + CreateBlackjackTable( 500000, 3169.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); + CreateBlackjackTable( 500000, 3171.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); + CreateBlackjackTable( 1000000, 3174.129882, 2881.750976, 1054.379001, 180.0, VISAGE_WORLD ); + return 1; +} + +hook OnPlayerConnect( playerid ) +{ + // Remove Visage Building + RemoveBuildingForPlayer( playerid, 7584, 1947.3828, 1916.1953, 78.1953, 0.25 ); + RemoveBuildingForPlayer( playerid, 7716, 1947.3828, 1916.1953, 78.1953, 0.25 ); + return 1; +} + +// purpose: creates the interior itself +static stock InitializeCasinoInterior( ) +{ + // Main Visage Object + CreateDynamicObject( 7584, 1947.38281, 1916.19531, 78.19531, 0.00000, 0.00000, 0.00000, 0, 0, -1, 500.0, .priority = 1 ); // visible to 500m in world & interior 0 + + // The Visage Casino + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3095.576904, 2886.663085, 1056.528076, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.114990, 2902.652099, 1056.166992, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "Times new roman", 70, 0, -1, -16777216, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19327, 3195.587890, 2887.415039, 1056.435058, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "TOILET", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3112.653076, 2895.926025, 1061.127929, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "Private Apartments", 130, "Times new roman", 60, 0, -9170, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3095.660888, 2887.797119, 1062.127929, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "The", 130, "Times new roman", 90, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3095.660888, 2887.797119, 1061.197998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Visage", 130, "Times new roman", 90, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2895.089111, 1061.583984, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, "Weekly Poker Tournaments", 120, "Times new roman", 30, 1, -1, 0, 1 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2896.824951, 1061.770996, -22.399999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2878.978027, 1061.791015, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2880.667968, 1061.776977, 19.899999, 0.000000, 180.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2895.025878, 1061.783935, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2896.748046, 1061.622070, 21.500000, 0.000000, 180.000000, .priority = 9999 ), 0, "Weekly Poker Tournaments", 120, "Times new roman", 30, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2880.646972, 1061.582031, 21.500000, 0.000000, 180.000000, .priority = 9999 ), 0, "Become A Highroller Today!", 120, "Times new roman", 30, 1, -1, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2878.988037, 1061.593994, 21.500000, 0.000000, 0.000000, .priority = 9999 ), 0, "Become A Highroller Today!", 120, "Times new roman", 30, 1, -1, 0, 1 ); + CreateDynamicObject( 19295, 3148.732910, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19295, 3175.702880, 2886.918945, 1069.057006, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19295, 3148.732910, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19295, 3192.373046, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19295, 3178.418945, 2886.918945, 1071.237060, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19295, 3141.543945, 2886.489990, 1063.657958, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 18981, 3150.878906, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Banging7grams", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + CreateDynamicObject( 18981, 3169.449951, 2910.456054, 1055.616943, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3191.825927, 2865.534912, 1057.921997, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Thank you to..", 130, "Tahoma", 50, 1, -65536, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3112.653076, 2879.885986, 1061.127929, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Highrollers Casino", 130, "Times new roman", 60, 0, -9170, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3125.550048, 2887.995117, 1061.738037, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "GAMING ROOM", 130, "Times new roman", 50, 0, -9170, 0, 1 ); + CreateDynamicObject( 18981, 3191.112060, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 2815, 3167.604980, 2884.551025, 1053.890014, 90.000000, 0.000000, 67.800003, .priority = 9999 ), 0, "SCAM!", 130, "ARIAL", 20, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3191.808105, 2865.534912, 1056.381958, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "For making this possible", 130, "Tahoma", 30, 1, -65536, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Brad", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "RoyceGate", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[TDK]Future[NG]", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[ZF]ImakeMYownCAKE", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Ashley", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Shini", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "iHarpreet", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Daniel", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "MrFreeze", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Bradyy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "StevenVerx", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Hariexy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Veloxity_", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Galileo", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "NeXuS", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "IM_HULK.", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[SS]Usaid", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Minthy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Chickenwing", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 3204.334960, 2874.370117, 1053.734985, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "Designed by Galileo", 130, "Arial", 30, 0, -16777216, 0, 1 ); + CreateDynamicObject( 18981, 3173.770019, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3100.160888, 2925.929931, 1038.518066, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3100.160888, 2849.860107, 1038.518066, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3186.426025, 2894.111083, 1081.443000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1081.416999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1034.516998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3128.611083, 2887.888916, 1034.519001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3130.450927, 2887.888916, 1034.520999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3132.292968, 2887.888916, 1034.522998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3134.093017, 2887.888916, 1034.525001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3135.894042, 2887.888916, 1034.528999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3137.701904, 2887.888916, 1034.530998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3139.501953, 2887.888916, 1034.533000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3141.281005, 2887.888916, 1034.534999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3143.070068, 2887.888916, 1034.536998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3107.142089, 2900.892089, 1060.563999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3107.156005, 2874.889892, 1060.563999, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3136.159912, 2845.888916, 1060.563999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3136.159912, 2929.893066, 1060.563999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3120.439941, 2910.885986, 1060.563999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3122.824951, 2864.897949, 1060.563999, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); + CreateDynamicObject( 14629, 3167.575927, 2895.346923, 1065.593002, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.125000, 2887.856933, 1054.701999, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.541992, 2895.730957, 1054.701999, 0.000000, 0.000000, 173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.545898, 2879.970947, 1054.701999, 0.000000, 0.000000, -173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3146.805908, 2872.185058, 1054.700000, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3146.804931, 2903.468994, 1054.701999, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3148.510009, 2864.377929, 1054.700000, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3148.522949, 2911.281982, 1054.701999, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3146.720947, 2887.888916, 1033.365001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3148.530029, 2887.888916, 1033.367000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.990966, 2879.989013, 1053.532001, 0.000000, 0.000000, -173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.991943, 2895.721923, 1053.532001, 0.000000, 0.000000, 173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3152.260009, 2903.498046, 1053.532001, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.649902, 2894.111083, 1052.395000, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.573974, 2887.856933, 1053.532001, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3152.251953, 2872.224121, 1053.532001, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3154.028076, 2864.474121, 1053.532001, 0.000000, 0.000000, -166.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3153.977050, 2911.301025, 1053.532001, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1082.416999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3128.611083, 2887.888916, 1082.418998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3130.450927, 2887.888916, 1082.420997, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3132.292968, 2887.888916, 1082.422996, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3134.093017, 2887.888916, 1082.425003, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3135.894042, 2887.888916, 1082.429000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3137.701904, 2887.888916, 1082.430999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3139.501953, 2887.888916, 1082.432998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3141.281005, 2887.888916, 1082.434997, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3143.070068, 2887.888916, 1082.436996, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3148.958007, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2887.405029, 1060.925998, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2897.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2877.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2867.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2907.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2887.405029, 1060.928001, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2897.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2877.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2867.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2907.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.649902, 2894.111083, 1067.394996, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); + CreateDynamicObject( 19943, 3160.447021, 2902.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3138.958007, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.638916, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + CreateDynamicObject( 19943, 3160.447021, 2872.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3167.947021, 2887.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3175.447021, 2894.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3175.447021, 2902.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3175.447021, 2879.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3175.447021, 2872.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3160.447021, 2894.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19943, 3160.447021, 2879.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2887.418945, 1032.412998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2879.876953, 1032.412998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2872.408935, 1032.410999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2894.900878, 1032.415000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2902.379882, 1032.415000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3201.839111, 2894.111083, 1052.415000, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3183.584960, 2909.878906, 1046.729999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3183.584960, 2865.919921, 1046.729999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3204.259033, 2844.235107, 1046.729999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3204.259033, 2930.519042, 1046.729999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); + CreateDynamicObject( 19929, 3156.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3160.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3164.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3168.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3172.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3176.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3176.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3172.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3168.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3164.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3160.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19929, 3156.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3156.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3176.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3172.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3168.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3164.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2325, 3160.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3162.819091, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3167.918945, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3173.019042, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3162.819091, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3167.918945, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3173.019042, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 2001, 3180.612060, 2903.082031, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2001, 3180.612060, 2871.708007, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2001, 3180.612060, 2887.403076, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2001, 3180.612060, 2879.861083, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3140.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3140.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3206.428955, 2894.111083, 1061.444999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3205.305908, 2894.111083, 1065.433998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2894.382080, 1051.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2880.403076, 1051.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2880.413085, 1061.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.190917, 2880.403076, 1059.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2894.382080, 1061.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.190917, 2894.394042, 1059.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 3194.886962, 2888.254882, 1057.493999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19437, 3194.883056, 2886.345947, 1057.495998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 3195.592041, 2887.418945, 1062.664001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3196.168945, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3200.020019, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3203.868896, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.664062, 2876.389892, 1051.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3196.168945, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3200.020019, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3203.868896, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.664062, 2898.381103, 1051.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2898.896972, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2875.895996, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.680908, 2898.906982, 1061.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.670898, 2875.895019, 1061.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.681884, 2898.876953, 1059.888000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.681884, 2875.904052, 1059.888000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3200.746093, 2887.375000, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3200.746093, 2887.375000, 1053.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.169921, 2889.885986, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.169921, 2884.905029, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3199.729003, 2885.687988, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3199.729003, 2889.097900, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3197.021972, 2886.864990, 1059.904998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3197.021972, 2888.035888, 1059.907001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3199.021972, 2888.035888, 1059.909000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3199.021972, 2886.864990, 1059.907001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 869, 3196.104003, 2888.270996, 1057.895000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3196.104003, 2886.949951, 1057.895000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.169921, 2884.905029, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.169921, 2889.885986, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + CreateDynamicObject( 11727, 3198.472900, 2888.979980, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3198.472900, 2885.798095, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2889.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2891.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2893.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2895.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2897.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2884.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2882.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2880.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2878.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3195.202880, 2876.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3198.041992, 2875.916015, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3201.995117, 2875.916015, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3198.041992, 2898.856933, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 11727, 3201.943115, 2898.856933, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2891.262939, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2893.262939, 1053.784000, 0.000000, 0.000000, 24.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2895.262939, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2897.262939, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3197.302001, 2899.573974, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3198.551025, 2899.705078, 1053.784000, 0.000000, 0.000000, 30.899999, .priority = 9999 ); + CreateDynamicObject( 2350, 3202.224121, 2899.573974, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2883.510986, 1053.784000, 0.000000, 0.000000, 122.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2881.510986, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2879.510986, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3194.061035, 2877.510986, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3197.361083, 2875.311035, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3199.009033, 2875.210937, 1053.784000, 0.000000, 0.000000, -36.299999, .priority = 9999 ); + CreateDynamicObject( 2350, 3198.142089, 2875.090087, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3201.231933, 2876.131103, 1054.794998, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2350, 3202.383056, 2876.131103, 1054.794998, 0.000000, 180.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1542, 3195.688964, 2895.531982, 1054.234001, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1541, 3195.739013, 2896.802978, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 1541, 3195.739013, 2893.423095, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 1542, 3195.688964, 2892.121093, 1054.234001, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1545, 3195.759033, 2882.740966, 1054.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1541, 3195.739013, 2881.292968, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 1545, 3195.759033, 2878.249023, 1054.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1541, 3195.739013, 2879.943115, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + CreateDynamicObject( 1548, 3195.187988, 2892.004882, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1548, 3195.187988, 2895.085937, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1548, 3195.187988, 2882.812988, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1548, 3195.187988, 2878.314941, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 1548, 3195.187988, 2880.643066, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 14565, 3204.690917, 2884.108886, 1055.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 14565, 3204.690917, 2890.573974, 1055.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 103204.097900, 2892.910888, 51.875000, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -17895696 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 103204.097900, 2880.491943, 51.875000, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -17895696 ); + CreateDynamicObject( 11686, 3203.916992, 2880.778076, 1053.270000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 11686, 3203.916992, 2893.804931, 1053.270000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 14611, 3200.092041, 2880.576904, 1059.959999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 14611, 3200.092041, 2894.250000, 1059.959999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2888.885986, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2885.904052, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2886.895019, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2887.895996, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + CreateDynamicObject( 1491, 3195.846923, 2886.649902, 1053.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.178955, 2886.176025, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.178955, 2888.666992, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); + CreateDynamicObject( 2528, 3197.761962, 2888.893066, 1053.404998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19873, 3197.743896, 2889.299072, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19873, 3197.604003, 2889.299072, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19873, 3197.694091, 2889.299072, 1054.534999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3180.437011, 2910.893066, 1052.395000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2898.866943, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2875.912109, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3180.437011, 2864.899902, 1052.395000, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.652099, 2864.927978, 1081.424003, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3166.947998, 2910.870117, 1081.414001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.177001, 2884.895019, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.150878, 2884.895019, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.187011, 2889.886962, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.142089, 2889.886962, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); + CreateDynamicObject( 14493, 3198.009033, 2885.052978, 1055.694999, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3197.527099, 2885.581054, 1051.674999, 0.000000, 0.000000, -43.099998, .priority = 9999 ), 0, 1675, "wshxrefhse", "greygreensubuild_128", 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2898.687988, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "SLOTS", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2891.133056, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "POKER", 130, "Times New Roman", 70, 0, -2987746, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2883.635986, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BLACKJACK", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2876.062988, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "ROULETTE", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); + CreateDynamicObject( 2685, 3197.076904, 2889.364013, 1054.604999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3352, 3175.497070, 2898.697998, 1058.275001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "$100,000,000 PRIZE!", 120, "Arial", 60, 0, -16724736, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 3352, 3160.444091, 2898.697998, 1058.275001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "$50,000,000 PRIZE!", 120, "Arial", 60, 0, -16724736, 0, 1 ); + CreateDynamicObject( 19819, 3195.177001, 2896.531005, 1054.485000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19822, 3195.106933, 2896.200927, 1054.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3194.710937, 2880.634033, 1059.634998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BAR", 130, "Times New Roman", 110, 0, -2987746, 0, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3194.710937, 2894.579101, 1059.634998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BAR", 130, "Times New Roman", 110, 0, -2987746, 0, 1 ); + tmpVariable = CreateDynamicActor( 252, 3198.350097, 2885.939941, 1054.345001, 20.000000, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "blowjobz", "BJ_COUCH_LOOP_P", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 237, 3198.120117, 2886.320068, 1055.384998, 215.000000, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 1, 1, 1, 0 ); + CreateDynamicActor( 172, 3196.590087, 2892.739990, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); + CreateDynamicActor( 172, 3196.590087, 2895.449951, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); + CreateDynamicActor( 172, 3196.590087, 2882.320068, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); + CreateDynamicActor( 172, 3196.590087, 2879.510009, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); + CreateDynamicActor( 163, 3159.459960, 2894.860107, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); + tmpVariable = CreateDynamicActor( 163, 3159.459960, 2902.409912, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "DEALER", "DEALER_IDLE", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 163, 3159.459960, 2879.870117, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "COP_AMBIENT", "Coplook_nod", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 163, 3159.459960, 2872.320068, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "DEALER", "DEALER_IDLE", 4.1, 1, 1, 1, 1, 0 ); + tmpVariable = CreateDynamicActor( 187, 3194.340087, 2896.699951, 1054.465000, 177.600006, 1, 100.0, .priority = 9999 ); + ApplyDynamicActorAnimation( tmpVariable, "misc", "Plyrlean_loop", 4.1, 1, 1, 1, 1, 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3105.908935, 2898.173095, 1055.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3125.148925, 2853.114990, 1056.500999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3125.148925, 2922.708984, 1056.500999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3124.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3116.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3105.909912, 2883.181884, 1055.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19377, 3125.523925, 2887.237060, 10153.826995, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3108.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3100.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3100.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3108.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3124.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3111.502929, 2898.173095, 1064.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3111.502929, 2883.178955, 1064.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 3112.668945, 2908.408935, 1059.921001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18981, 3112.668945, 2867.394042, 1059.921001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3112.666992, 2879.399902, 1059.917999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -1118480 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3112.666992, 2896.403076, 1059.917999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -1118480 ); + tmpVariable = CreateDynamicObject( 970, 3111.622070, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3113.684082, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3121.733886, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3119.672119, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3103.572021, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3105.634033, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3111.622070, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3113.684082, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3103.572021, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3105.634033, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3121.733886, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + tmpVariable = CreateDynamicObject( 970, 3119.672119, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14410, 3098.326904, 2877.740966, 1057.217998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3095.433105, 2874.910888, 1058.160999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 14410, 3096.274902, 2881.750000, 1055.467998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); + tmpVariable = CreateDynamicObject( 14410, 3098.326904, 2898.162109, 1057.217998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3095.433105, 2900.900878, 1058.160999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + tmpVariable = CreateDynamicObject( 14410, 3096.074951, 2894.064941, 1055.467998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "ab_carpGreenEdge", 0 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.675048, 2896.413085, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.424072, 2896.413085, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.675048, 2896.415039, 1047.930000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.675048, 2879.391113, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.414062, 2879.391113, 1047.930000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.075927, 2879.393066, 1047.931999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3126.132080, 2886.333984, 1089.027999, 90.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3098.424072, 2896.741943, 1053.179000, 0.000000, 55.599998, 90.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2891.930908, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2892.930908, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + CreateDynamicObject( 948, 3098.440917, 2892.180908, 1056.748001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3098.424072, 2878.918945, 1053.275001, 0.000000, 55.599998, -90.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + CreateDynamicObject( 948, 3098.440917, 2883.577880, 1056.748001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2883.879882, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2882.879882, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + tmpVariable = CreateDynamicObject( 19940, 3098.368896, 2882.499023, 1057.138999, -34.299999, 90.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", -16 ); + SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2880.851074, 1058.259998, -34.299999, 90.000000, 0.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2893.346923, 1057.195999, -34.299999, 90.000000, 180.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2895.010009, 1058.328998, -34.299999, 90.000000, 180.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); + CreateDynamicObject( 638, 3099.340087, 2879.381103, 1060.729999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + CreateDynamicObject( 638, 3099.340087, 2896.398925, 1060.729999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3123.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3116.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3109.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3102.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3123.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3116.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3109.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 638, 3102.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); + CreateDynamicObject( 1702, 3107.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1702, 3114.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1702, 3121.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1702, 3105.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1702, 3112.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1702, 3119.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3095.510009, 2887.805908, 1057.178001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3095.510009, 2890.326904, 1057.178001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3110.603027, 2875.812011, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3113.104003, 2875.812011, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3110.603027, 2899.966064, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3113.104003, 2899.962890, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); + CreateDynamicObject( 1726, 3120.103027, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3123.292968, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3106.415039, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 1727, 3106.420898, 2879.346923, 1055.523998, 0.000000, 0.400000, -54.400001, .priority = 9999 ); + CreateDynamicObject( 1727, 3103.358886, 2878.917968, 1055.544998, 0.000000, 0.400000, 45.299999, .priority = 9999 ); + CreateDynamicObject( 1727, 3122.888916, 2879.417968, 1055.458000, 0.000000, 0.400000, -54.400001, .priority = 9999 ); + CreateDynamicObject( 1727, 3118.091064, 2879.102050, 1055.487998, 0.000000, 0.400000, 36.500000, .priority = 9999 ); + CreateDynamicObject( 2315, 3120.025878, 2878.106933, 1055.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1820, 3104.628906, 2877.575927, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3118.101074, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3121.434082, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3104.576904, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1726, 3102.195068, 2896.812988, 1055.518001, 0.000000, 0.000000, 70.500000, .priority = 9999 ); + CreateDynamicObject( 2311, 3104.243896, 2897.230957, 1055.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 1433, 3121.701904, 2897.406982, 1055.698001, 0.000000, 0.000000, 10.000000, .priority = 9999 ); + CreateDynamicObject( 1433, 3119.587890, 2897.194091, 1055.698001, 0.000000, 0.000000, 45.000000, .priority = 9999 ); + CreateDynamicObject( 1727, 3123.112060, 2895.913085, 1055.498001, 0.000000, 0.000000, -143.899993, .priority = 9999 ); + CreateDynamicObject( 1727, 3118.779052, 2895.469970, 1055.498001, 0.000000, 0.000000, 134.300003, .priority = 9999 ); + CreateDynamicObject( 948, 3116.669921, 2895.537109, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 948, 3108.666015, 2895.537109, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 948, 3108.666015, 2880.134033, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 948, 3116.660888, 2880.134033, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.363037, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2889.547119, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.358886, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2889.547119, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.363037, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); + CreateDynamicObject( 2001, 3126.614990, 2882.853027, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2001, 3126.614990, 2892.996093, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3135.653076, 2878.382080, 1055.995998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3133.643066, 2880.384033, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3128.639892, 2881.375000, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3135.653076, 2897.405029, 1055.995998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3133.643066, 2895.395996, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3128.652099, 2894.395019, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3133.259033, 2898.172119, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3128.645996, 2897.381103, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3133.259033, 2878.374023, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3128.645996, 2878.378906, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); + SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3116.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); + CreateDynamicObject( 869, 3133.541992, 2897.909912, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3128.939941, 2898.900878, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3128.610107, 2896.730957, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3133.541992, 2877.931884, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3129.221923, 2877.041992, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 869, 3128.622070, 2879.133056, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2010, 3131.676025, 2881.336914, 1055.548000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 2010, 3131.676025, 2894.341064, 1055.548000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2906.809082, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2872.770019, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); + SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2868.766113, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); + CreateDynamicObject( 19324, 3141.304931, 2909.555908, 1056.152000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); + CreateDynamicObject( 19324, 3141.304931, 2866.250000, 1056.152000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); + CreateDynamicObject( 19324, 3144.304931, 2866.251953, 1056.152000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); +} diff --git a/pawno/include/irresistible/features/visage/poker.inc b/pawno/include/irresistible/features/visage/poker.inc index ef67973..a570bed 100644 --- a/pawno/include/irresistible/features/visage/poker.inc +++ b/pawno/include/irresistible/features/visage/poker.inc @@ -28,6 +28,11 @@ #include #include +/* ** Error checking ** */ +#if !defined __irresistible_servervars + #error "You need server variables enabled to track betting." +#endif + forward bool: FoldPlayer(handle, playerid); /* @@ -78,6 +83,7 @@ stock ShowPlayerDialogEx(playerid, dialogid, style, caption[], button1[], button #define T_SAVE_PLAYER_POS true //Max number the chips can express 10^(MAX_CHIP_DIGITS) - 1 #define MAX_CHIP_DIGITS 7 +#define T_POT_FEE_RATE 0.04 //Layout and design @@ -109,12 +115,14 @@ stock ShowPlayerDialogEx(playerid, dialogid, style, caption[], button1[], button #define RAISE 3 #define FOLD 4 #define DIALOG_BUY_IN 19232 -#define DIALOG_INPUT_RAISE 9231 +#define DIALOG_INPUT_RAISE 9231 #define SendPokerMessage(%0,%1) \ SendClientMessageFormatted(%0, -1, "{4B8774}[POKER] {E5861A}"%1) +#define IsPlayerPlayingPoker(%0) (GetPVarInt(%0,"t_is_in_table")) + /****************************************************************************************** Enums and arrays @@ -410,7 +418,7 @@ stock ResetLabel(handle) new const buy_in = TableData[handle][E_TABLE_BUY_IN]; new const small_blind = TableData[handle][E_TABLE_SMALL_BLIND]; UpdateDynamic3DTextLabelTextEx(TableData[handle][E_TABLE_POT_LABEL], COLOR_GREY, - "Press ENTER To Play (%d)\n{FFFFFF}%s Minimum\n%s / %s Blinds", handle, ConvertPrice(buy_in), ConvertPrice(small_blind), ConvertPrice(small_blind * 2)); + "Press ENTER To Play Poker\n{FFFFFF}%s Minimum\n%s / %s Blinds", ConvertPrice(buy_in), ConvertPrice(small_blind), ConvertPrice(small_blind * 2)); return 1; } @@ -450,7 +458,8 @@ stock CreatePokerTable(buy_in, small_blind, Float: X, Float: Y, Float: Z, seats, if(handle == ITER_NONE) { - T_SendWarning("Max number of poker tables has been reached. Increase T_MAX_POKER_TABLES."); + static overflow; + printf("[POKER ERROR] Reached limit of %d blackjack tables, increase to %d to fix.", T_MAX_POKER_TABLES, T_MAX_POKER_TABLES + ( ++ overflow ) ); return ITER_NONE; } if(seats >= T_MAX_CHAIRS_PER_TABLE) @@ -510,8 +519,7 @@ stock CreatePokerTable(buy_in, small_blind, Float: X, Float: Y, Float: Z, seats, TableChips[handle][i][j] = CreateDynamicObject(1902, rad * floatcos(float(j) * a_s, degrees) + or_x , rad * floatsin(float(j)* a_s, degrees) + or_y, or_z + float(rand) * 0.008, 0.0, 0.0, 0.0, vworld, interior, .priority = 9999); SetDynamicObjectMaterialText(TableChips[handle][i][j], 0, " ", .backcolor = colors[j]); TableChipsLabel[handle][i][j] = CreateDynamicObject(1905, rad * floatcos(float(j) * a_s, degrees) + or_x , rad * floatsin(float(j)* a_s, degrees) + or_y, or_z + float(rand) * 0.008 + 0.1 + 0.025, 0.0, 0.0, 0.0, vworld, interior, .priority = 9999); - SetDynamicObjectMaterialText(TableChipsLabel[handle][i][j], - 0, chip_text[j], 50, "Arial", 44, 1, colors[j], -1, 1 ); + SetDynamicObjectMaterialText(TableChipsLabel[handle][i][j], 0, chip_text[j], 50, "Arial", 44, 1, colors[j], -1, 1 ); } } new const Float: or_z = Z + 0.284; //No chips are visible @@ -1022,7 +1030,7 @@ stock AddPlayerToTable(playerid, handle) SetPlayerCameraLookAt(playerid, TableData[handle][E_TABLE_POS_X], TableData[handle][E_TABLE_POS_Y], TableData[handle][E_TABLE_POS_Z]); ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Bored_Loop", 4.1, 1, 1, 1, 0, 0, 1); new tstr[64]; - format(tstr, sizeof(tstr), "%s", ReturnPlayerName(playerid), slot); + format(tstr, sizeof(tstr), "%s\n* waiting next game *", ReturnPlayerName(playerid)); PlayerData[playerid][E_PLAYER_3D_LABEL] = CreateDynamic3DTextLabel(tstr, 0x808080FF, Pos[0], Pos[1], Pos[2], 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid), -1, 5.0); //Information that will be used later @@ -1143,6 +1151,9 @@ public Poker_StartGame(handle, dealer) TableData[handle][E_TABLE_LOADING_GAME] = false; return 0; } + for (new i = 0; i < 5; i ++) { + TableData[handle][E_TABLE_COM_CARDS_VALUES][i] = ITER_NONE; + } TableData[handle][E_TABLE_LOADING_GAME] = true; //Add these two players to (currently playing iterator) foreach(new i: IT_PlayersTable) @@ -1193,11 +1204,11 @@ public Poker_StartGame(handle, dealer) TableData[handle][E_TABLE_DEALER_SEAT] = PlayerData[dealer][E_PLAYER_CURRENT_CHAIR_SLOT]; TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID] = dealer; SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Player %s has been chosen to be the dealer and big blind in this first stage of the game!", ReturnPlayerName(dealer)); - UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}BB-D", ReturnPlayerName(dealer)); + UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Big Blind + Dealer", ReturnPlayerName(dealer)); //small blind.. new next_turn = GetTurnAfterPlayer(handle, dealer); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_turn][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}SB", ReturnPlayerName(next_turn)); + UpdateDynamic3DTextLabelTextEx(PlayerData[next_turn][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Small Blind", ReturnPlayerName(next_turn)); SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Player %s has been chosen to be the small blind in this first stage of the game!", ReturnPlayerName(next_turn)); TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID] = next_turn; @@ -1207,21 +1218,21 @@ public Poker_StartGame(handle, dealer) { //Dealer - UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}D", ReturnPlayerName(dealer)); + UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Dealer", ReturnPlayerName(dealer)); SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Player %s has been chosen to be the dealer in this first stage of the game!", ReturnPlayerName(dealer)); TableData[handle][E_TABLE_PLAYER_DEALER_ID] = dealer; TableData[handle][E_TABLE_DEALER_SEAT] = PlayerData[dealer][E_PLAYER_CURRENT_CHAIR_SLOT]; //Big blind new next_player = GetTurnAfterPlayer(handle, dealer); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}SB", ReturnPlayerName(next_player)); + UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Small Blind", ReturnPlayerName(next_player)); SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Player %s has been chosen to be the Small Blind in this first stage of the game!", ReturnPlayerName(next_player)); TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID] = next_player; //Small blind next_player = GetTurnAfterPlayer(handle, next_player); SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Player %s has been chosen to be the Big Blind in this first stage of the game!", ReturnPlayerName(next_player)); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}BB", ReturnPlayerName(next_player)); + UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Big Blind", ReturnPlayerName(next_player)); TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID] = next_player; } @@ -1240,8 +1251,7 @@ public Poker_StartGame(handle, dealer) Streamer_Update(playerid); } - SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Dealer is shuffling the pack of cards...!"); - SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Cards will be handed out in two seconds...!"); + SendTableMessage(handle, ""COL_GREY"-- "COL_WHITE"Dealer is shuffling the pack of cards. Cards will be handed out in two seconds...!"); //If everything executes without stop, it wouldn't look that nice for me, so a timer comes handy.. SetTimerEx("Poker_DealCards", 2000, false, "i", handle); return 1; @@ -1265,7 +1275,7 @@ public Poker_KickPlayers(handle) } else { - ShowPlayerDialog(i, DIALOG_BUY_IN, DIALOG_STYLE_MSGBOX, "Buy-In", "You've ran out of chips. Do you want to pay the buy-in fee again to continue playing?", "Yes", "No"); + ShowPlayerDialog(i, DIALOG_BUY_IN, DIALOG_STYLE_MSGBOX, "Buy-In", ""COL_WHITE"You've ran out of chips. Do you want to pay the buy-in fee again to continue playing?", "Yes", "No"); } } } @@ -1275,6 +1285,10 @@ public Poker_KickPlayers(handle) stock StartNewPokerGame(handle, time) { + for (new i = 0; i < 5; i ++) { + TableData[handle][E_TABLE_COM_CARDS_VALUES][i] = ITER_NONE; + } + //This will allow players to leave before the new game begins. TableData[handle][E_TABLE_CURRENT_STATE] = STATE_IDLE; TableData[handle][E_TABLE_STING_NEW_GAME] = true; @@ -1580,11 +1594,11 @@ static stock UpdateTable(handle) } new str[256]; new tmp[10]; - format(str, sizeof(str), "{59cdff}MP: {ff9059}%s\n", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); + format(str, sizeof(str), "{59cdff}Main Pot: {ff9059}%s\n", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); SetPotChipsValue(handle, TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]); if(Iter_Count(IT_Sidepots[handle] > 1)) { - strcat(str, "{008000}SP:\n{008080}"); + strcat(str, "{008000}Side Pot:\n{008080}"); foreach(new i: IT_Sidepots[handle]) { if(i == MAIN_POT) continue; @@ -1918,17 +1932,23 @@ stock CheckShowdown(handle) if(p == high_id) continue; ApplyAnimation(p, "INT_OFFICE", "OFF_Sit_Crash", 4.1, 0, 1, 1, 1, 0, 1); } + new w_chips = floatround(float(TableData[handle][E_TABLE_POT_CHIPS][pot_id]) * (1.0 - T_POT_FEE_RATE)); + new fee_earned = floatround((float(TableData[handle][E_TABLE_POT_CHIPS][pot_id]) / 1000.0) * T_POT_FEE_RATE); + UpdateServerVariable( "poker_fees", 0, GetGVarFloat( "poker_fees" ) + fee_earned, "", GLOBAL_VARTYPE_FLOAT ); SendTableMessage(handle, "{9FCF30}****************************************************************************************"); SendTableMessage(handle, "{9FCF30}Player {FF8000}%s {9FCF30}has won with a {377CC8}%s", ReturnPlayerName(high_id), HAND_RANKS[highest_rank >> 12]); - SendTableMessage(handle, "{9FCF30}Prize: {377CC8}%s!", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][pot_id])); + SendTableMessage(handle, "{9FCF30}Prize: {377CC8}%s | -%0.0f%s percent fee.", ConvertPrice(w_chips), T_POT_FEE_RATE * 100.0, "%%"); SendTableMessage(handle, "{9FCF30}****************************************************************************************"); - PlayerData[high_id][E_PLAYER_TOTAL_CHIPS] += TableData[handle][E_TABLE_POT_CHIPS][pot_id]; + PlayerData[high_id][E_PLAYER_TOTAL_CHIPS] += w_chips; } else { SendTableMessage(handle, "{9FCF30}****************************************************************************************"); SendTableMessage(handle, "{9FCF30}Draw! These players have won with a {377CC8}%s:", HAND_RANKS[highest_rank >> 12]); - new amount = TableData[handle][E_TABLE_POT_CHIPS][pot_id] / count; + new w_chips = floatround(float(TableData[handle][E_TABLE_POT_CHIPS][pot_id]) * (1.0 - T_POT_FEE_RATE)); + new fee_earned = floatround((float(TableData[handle][E_TABLE_POT_CHIPS][pot_id]) / 1000.0) * T_POT_FEE_RATE); + UpdateServerVariable( "poker_fees", 0, GetGVarFloat( "poker_fees" ) + fee_earned, "", GLOBAL_VARTYPE_FLOAT ); + new amount = w_chips / count; //new excess = TableData[handle][E_TABLE_POT_CHIPS][pot_id] % count foreach(new p: It_SidepotMembers[_IT[handle][pot_id]]) { @@ -1943,7 +1963,7 @@ stock CheckShowdown(handle) ApplyAnimation(p, "INT_OFFICE", "OFF_Sit_Crash", 4.1, 0, 1, 1, 1, 0, 1); } } - SendTableMessage(handle, "{9FCF30}Each receives 1/%d of the total pot available.", count); + SendTableMessage(handle, "{9FCF30}Each receives 1/%d of the total pot available. | -%0.0f%s percent fee", count, T_POT_FEE_RATE * 100.0, "%%"); SendTableMessage(handle, "{9FCF30}****************************************************************************************"); } UpdateTable(handle); @@ -2127,9 +2147,12 @@ stock bool: FoldPlayer(handle, playerid) HidePlayerChoices(winner); SendTableMessage(handle, "{9FCF30}****************************************************************************************"); SendTableMessage(handle, "{9FCF30}Player {FF8000}%s {9FCF30}has won the game!", ReturnPlayerName(winner)); - SendTableMessage(handle, "{9FCF30}Prize: {377CC8}%s!", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); + new w_chips = floatround(float(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]) * (1.0 - T_POT_FEE_RATE)); + new fee_earned = floatround((float(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]) / 1000.0) * T_POT_FEE_RATE); + UpdateServerVariable( "poker_fees", 0, GetGVarFloat( "poker_fees" ) + fee_earned, "", GLOBAL_VARTYPE_FLOAT ); + SendTableMessage(handle, "{9FCF30}Prize: {377CC8}%s | -%0.0f%s percent fee", ConvertPrice(w_chips), T_POT_FEE_RATE * 100.0, "%%"); SendTableMessage(handle, "{9FCF30}****************************************************************************************"); - PlayerData[winner][E_PLAYER_TOTAL_CHIPS] += TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]; + PlayerData[winner][E_PLAYER_TOTAL_CHIPS] += w_chips; PlayerData[winner][E_PLAYER_TOTAL_CHIPS] += PlayerData[winner][E_PLAYER_CURRENT_BET]; UpdateTable(handle); StartNewPokerGame(handle, 8); @@ -2361,28 +2384,30 @@ hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { - if(PRESSED(KEY_SECONDARY_ATTACK)) { new handle = GetClosestTableForPlayer(playerid); if(handle != ITER_NONE) { - if(!Iter_Contains(IT_PlayersTable, playerid)) + if(TableData[handle][E_TABLE_VIRTUAL_WORLD] == GetPlayerVirtualWorld(playerid) && TableData[handle][E_TABLE_INTERIOR] == GetPlayerInterior(playerid)) { - if(IsPlayerInRangeOfTable(playerid, handle, T_JOIN_TABLE_RANGE)) + if(!Iter_Contains(IT_PlayersTable, playerid)) { - AddPlayerToTable(playerid, handle); + if(IsPlayerInRangeOfTable(playerid, handle, T_JOIN_TABLE_RANGE)) + { + AddPlayerToTable(playerid, handle); + } } - } - else - { - if((Iter_Contains(IT_PlayersInGame, playerid) && TableData[handle][E_TABLE_CURRENT_STATE] == STATE_BEGIN) - || TableData[T_MAX_POKER_TABLES][E_TABLE_LOADING_GAME]) + else { - SendPokerMessage(playerid, "You cannot exit this table as there's currently an active match under process."); - return 0; + if((Iter_Contains(IT_PlayersInGame, playerid) && TableData[handle][E_TABLE_CURRENT_STATE] == STATE_BEGIN) + || TableData[T_MAX_POKER_TABLES][E_TABLE_LOADING_GAME]) + { + SendPokerMessage(playerid, "You cannot exit this table as there's currently an active match under process."); + return 0; + } + KickPlayerFromTable(playerid); } - KickPlayerFromTable(playerid); } } } @@ -2481,6 +2506,9 @@ hook OnGameModeInit() TableChips[T_MAX_POKER_TABLES][i][3] = 0; } + // server variables + AddServerVariable( "poker_fees", "0.0", GLOBAL_VARTYPE_FLOAT ); + // red dragons casino CreatePokerTable( 5000000, 100000, 1968.395019, 1027.808959, 991.828002, 2, 23, 10 ); CreatePokerTable( 2500000, 50000, 1940.795043, 1008.741027, 991.828002, 2, 23, 10 ); diff --git a/pawno/include/irresistible/features/visage/poker.old.inc b/pawno/include/irresistible/features/visage/poker.old.inc deleted file mode 100644 index 8c1e000..0000000 --- a/pawno/include/irresistible/features/visage/poker.old.inc +++ /dev/null @@ -1,2327 +0,0 @@ -/****************************************************************************************** - - TPoker - - Texas Hold'em Poker Implementation - - Copyright (C) 2018 ThreeKingz (Freddy Borja) - - https://github.com/ThreeKingz - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - -*******************************************************************************************/ - -#include -#include -#include - -forward bool: FoldPlayer(handle, playerid); - -/* - native calculate_hand_worth(const hands[], count = sizeof(hands)); - - * hands[]: an array containing the cards to analyze (between 1 to 7 cards) - * count: the number of cards to analyze (between 1 to 7 cards) -*/ - -native calculate_hand_worth(const hands[], count = sizeof(hands)); - -/****************************************************************************************** - Utils -*******************************************************************************************/ -stock SetPlayerChatBubbleEx(playerid, color, Float:drawdistance, expiretime, const format[], va_args<>) -{ - return SetPlayerChatBubble(playerid, va_return(format, va_start<5>), color, drawdistance, expiretime); -} - -stock UpdateDynamic3DTextLabelTextEx(STREAMER_TAG_3D_TEXT_LABEL id, color, const format[], va_args<>) -{ - return UpdateDynamic3DTextLabelText(id, color, va_return(format, va_start<3>)); -} - -stock ShowPlayerDialogEx(playerid, dialogid, style, caption[], button1[], button2[], const format[], va_args<>) -{ - return ShowPlayerDialog(playerid, dialogid, style, caption, va_return(format, va_start<7>), button1, button2); -} - -/****************************************************************************************** - Constants -*******************************************************************************************/ - -// Limits -#define T_MAX_POKER_TABLES 30 -#define T_MAX_CHAIRS_PER_TABLE 7 -#define T_CHAIR_MODEL 2120 -#define T_MAX_CHIPS_PER_CHAIR 4 -#define T_MAX_WAIT_TIME 20 // 20 seconds to make a choice -#define T_START_DELAY 5 // 5 seconds -#define T_SAVE_PLAYER_POS true -#define MAX_CHIP_DIGITS 8 // Max number the chips can express 10^(MAX_CHIP_DIGITS) - 1 - -// Layout and design -#define T_Z_OFFSET 0.442852 -#define T_CHAIR_RANGE 1.250000 -#define T_Z_CAMERA_OFFSET 3.0 -#define T_CHIP_OFFSET 0.13 - -// Length and width of cards -#define T_CARD_X_SIZE 21.000000 -#define T_CARD_Y_SIZE 29.000000 -#define T_TWO_CARD_DISTANCE 23.904725 // Distance between the two cards each player receives -#define T_CARDS_RADIAL_DISTANCE 144.00000 // Distance from the first card to the center of the table -#define T_SCREEN_CENTER_X 320.00000 -#define T_SCREEN_CENTER_Y 215.00000 -#define T_CHIPS_DISTANCE 0.6582 -#define T_RADIUS 0.971977 -#define T_BET_LABEL_COLOR 0x0080FFFF -#define T_JOIN_TABLE_RANGE 2.5 // Radial distance required to enter a table - -// Textdraw constants -#define MAIN_POT 0 -#define CALL 2 -#define RAISE 3 -#define FOLD 4 - -// Dialog ids -#define DIALOG_BUY_IN 20000 -#define DIALOG_INPUT_RAISE 20001 - -// Macros -#define _IT[%0][%1] %0*T_MAX_POKER_TABLES+%1 -#define IsValidTable(%0) ((0 <= %0 < T_MAX_POKER_TABLES) && Iter_Contains(IT_Tables, %0)) -#define SendPokerMessage(%0,%1) (SendClientMessageFormatted(%0, -1, "{C0C0C0}[POKER] {FFFFFF}" # %1)) - -/****************************************************************************************** - Enums and arrays -*******************************************************************************************/ - -/* Iterators */ - -new Iterator:IT_Tables; -new Iterator:IT_TableCardSet[T_MAX_POKER_TABLES]<52>; //Card sample space - -new Iterator:IT_PlayersTable; //Current players in the table (might not be playing but just looking the rest of the players play) -new Iterator:IT_PlayersInGame; //Current players in the table playing -new Iterator:IT_PlayersAllIn; - -//Syntax: It_SidepotMembers[_IT[idx_table][idx_chair_slot]] -new Iterator:It_SidepotMembers[T_MAX_POKER_TABLES * T_MAX_CHAIRS_PER_TABLE]; -new Iterator:IT_Sidepots[T_MAX_POKER_TABLES]; - -enum E_TABLE_STATES -{ - STATE_IDLE, - STATE_BEGIN, //Game has started -} - -//Rankings: from lowest to highest -new const HAND_RANKS[][] = -{ - {"Undefined"}, //will never occur - {"High Card"}, - {"Pair"}, - {"Two Pair"}, - {"Three of a Kind"}, - {"Straight"}, - {"Flush"}, - {"Full House"}, - {"Four of a Kind"}, - {"Straight Flush"}, - {"Royal Flush"} -}; -enum E_CARD_SUITS -{ - SUIT_SPADES, - SUIT_HEARTS, - SUIT_CLUBS, - SUIT_DIAMONDS -}; - -enum E_CARD_DATA -{ - E_CARD_TEXTDRAW[48], - E_CARD_NAME[48], - E_CARD_SUITS:E_CARD_SUIT, - E_CARD_RANK -}; - - -new const CardData[ 52 ] [E_CARD_DATA] = { - - //Spades - {"LD_CARD:cd2s", "Two of Spades", SUIT_SPADES, 0}, - {"LD_CARD:cd3s", "Three of Spades", SUIT_SPADES, 1}, - {"LD_CARD:cd4s", "Four of Spades", SUIT_SPADES, 2}, - {"LD_CARD:cd5s", "Five of Spades", SUIT_SPADES, 3}, - {"LD_CARD:cd6s", "Six of Spades", SUIT_SPADES, 4}, - {"LD_CARD:cd7s", "Seven of Spades", SUIT_SPADES, 5}, - {"LD_CARD:cd8s", "Eight of Spades", SUIT_SPADES, 6}, - {"LD_CARD:cd9s", "Nine of Spades", SUIT_SPADES, 7}, - {"LD_CARD:cd10s", "Ten of Spades", SUIT_SPADES, 8}, - {"LD_CARD:cd11s", "Jack of Spades", SUIT_SPADES, 9}, - {"LD_CARD:cd12s", "Queen of Spades", SUIT_SPADES, 10}, - {"LD_CARD:cd13s", "King of Spades", SUIT_SPADES, 11}, - {"LD_CARD:cd1s", "Ace of Spades", SUIT_SPADES, 12}, - - //Hearts - {"LD_CARD:cd2h", "Two of Hearts", SUIT_HEARTS, 0}, - {"LD_CARD:cd3h", "Three of Hearts", SUIT_HEARTS, 1}, - {"LD_CARD:cd4h", "Four of Hearts", SUIT_HEARTS, 2}, - {"LD_CARD:cd5h", "Five of Hearts", SUIT_HEARTS, 3}, - {"LD_CARD:cd6h", "Six of Hearts", SUIT_HEARTS, 4}, - {"LD_CARD:cd7h", "Seven of Hearts", SUIT_HEARTS, 5}, - {"LD_CARD:cd8h", "Eight of Hearts", SUIT_HEARTS, 6}, - {"LD_CARD:cd9h", "Nine of Hearts", SUIT_HEARTS, 7}, - {"LD_CARD:cd10h", "Ten of Hearts", SUIT_HEARTS, 8}, - {"LD_CARD:cd11h", "Jack of Hearts", SUIT_HEARTS, 9}, - {"LD_CARD:cd12h", "Queen of Hearts", SUIT_HEARTS, 10}, - {"LD_CARD:cd13h", "King of Hearts", SUIT_HEARTS, 11}, - {"LD_CARD:cd1h", "Ace of Hearts", SUIT_HEARTS, 12}, - - //Clubs - {"LD_CARD:cd2c", "Two of Clubs", SUIT_CLUBS, 0}, - {"LD_CARD:cd3c", "Three of Clubs", SUIT_CLUBS, 1}, - {"LD_CARD:cd4c", "Four of Clubs", SUIT_CLUBS, 2}, - {"LD_CARD:cd5c", "Five of Clubs", SUIT_CLUBS, 3}, - {"LD_CARD:cd6c", "Six of Clubs", SUIT_CLUBS, 4}, - {"LD_CARD:cd7c", "Seven of Clubs", SUIT_CLUBS, 5}, - {"LD_CARD:cd8c", "Eight of Clubs", SUIT_CLUBS, 6}, - {"LD_CARD:cd9c", "Nine of Clubs", SUIT_CLUBS, 7}, - {"LD_CARD:cd10c", "Ten of Clubs", SUIT_CLUBS, 8}, - {"LD_CARD:cd11c", "Jack of Clubs", SUIT_CLUBS, 9}, - {"LD_CARD:cd12c", "Queen of Clubs", SUIT_CLUBS, 10}, - {"LD_CARD:cd13c", "King of Clubs", SUIT_CLUBS, 11}, - {"LD_CARD:cd1c", "Ace of Clubs", SUIT_CLUBS, 12}, - - //Diamonds - {"LD_CARD:cd2d", "Two of Diamonds", SUIT_DIAMONDS, 0}, - {"LD_CARD:cd3d", "Three of Diamonds", SUIT_DIAMONDS, 1}, - {"LD_CARD:cd4d", "Four of Diamonds", SUIT_DIAMONDS, 2}, - {"LD_CARD:cd5d", "Five of Diamonds", SUIT_DIAMONDS, 3}, - {"LD_CARD:cd6d", "Six of Diamonds", SUIT_DIAMONDS, 4}, - {"LD_CARD:cd7d", "Seven of Diamonds", SUIT_DIAMONDS, 5}, - {"LD_CARD:cd8d", "Eight of Diamonds", SUIT_DIAMONDS, 6}, - {"LD_CARD:cd9d", "Nine of Diamonds", SUIT_DIAMONDS, 7}, - {"LD_CARD:cd10d", "Ten of Diamonds", SUIT_DIAMONDS, 8}, - {"LD_CARD:cd11d", "Jack of Diamonds", SUIT_DIAMONDS, 9}, - {"LD_CARD:cd12d", "Queen of Diamonds", SUIT_DIAMONDS, 10}, - {"LD_CARD:cd13d", "King of Diamonds", SUIT_DIAMONDS, 11}, - {"LD_CARD:cd1d", "Ace of Diamonds", SUIT_DIAMONDS, 12} -}; - - -//Card rank = (array index % 13) | Card native index = 4 * rank + suit -#define GetCardNativeIndex(%0) ((4*((%0) % 13))+_:CardData[(%0)][E_CARD_SUIT]) - -new const TableRotCorrections[][] = -{ - {-1, -1, -1, -1, -1, -1},//0seats - {-1, -1, -1, -1, -1, -1},//1 seat - { 1, 0, -1, -1, -1, -1},//2 seats - { 1, 0, 2, -1, -1, -1},//3 seats - { 1, 0, 3, 2, -1, -1},//4 seats - { 1, 0, 4, 3, 2, -1},//5 seats - { 1, 0, 5, 4, 3, 2} //6 seats -}; - -new const colors[MAX_CHIP_DIGITS] = -{ - 0xFF0080C0,//1 - 0xFF008000,//10 - 0xFF324A4E,//100 - 0xFF7C4303,//1,000 - 0xFF63720E,//10,000 - 0xFFE2C241,//100,000 - 0xFFE4603F,//1,000,000 - 0xFFCD270A //100,000,000 - //0xFFFF2424, //1,000,000,000 - //0xFFFF2424, //10,000,000,000 - -}; - -new const chip_text[MAX_CHIP_DIGITS][8] = -{ - {"$1"}, - {"$10"}, - {"$100"}, - {"$1K"}, - {"$10K"}, - {"$100K"}, - {"$1M"}, - {"$10M"} - //{"$100M"} - //{"$1,000M"} -}; -/*============*/ - -enum E_TABLE_ROUNDS -{ - ROUND_PRE_FLOP, //no community cards displayed yet - ROUND_FLOP, - ROUND_TURN, //4th com card is shown - ROUND_RIVER //5th community card is shown -}; - -enum e_TABLE -{ - E_TABLE_BUY_IN, - E_TABLE_SMALL_BLIND, - E_TABLE_BIG_BLIND, - E_TABLE_LAST_TO_RAISE, - E_TABLE_CURRENT_TURN, - E_TABLE_LAST_BET, - E_TABLE_STATES:E_TABLE_CURRENT_STATE, - E_TABLE_PLAYER_DEALER_ID, - E_TABLE_PLAYER_BIG_BLIND_ID, - E_TABLE_PLAYER_SMALL_BLIND_ID, - bool:E_TABLE_CHECK_FIRST, - E_TABLE_FIRST_TURN, - //============SIDEPOTS=================== - E_TABLE_POT_CHIPS[T_MAX_CHAIRS_PER_TABLE], - - //======================================= - bool: E_TABLE_TIMER_STARTED, - E_TABLE_OBJECT_IDS[2], //Two objects (models 2111 and 2189) - Float:E_TABLE_POS_X, - Float:E_TABLE_POS_Y, - Float:E_TABLE_POS_Z, - E_TABLE_ROUNDS: E_TABLE_CURRENT_ROUND, - E_TABLE_TOTAL_SEATS, - E_TABLE_TIMER_ID, - bool: E_TABLE_LOADING_GAME, - bool: E_TABLE_STING_NEW_GAME, - E_TABLE_COM_CARDS_VALUES[5], - Text3D:E_TABLE_POT_LABEL, - - Text3D:E_TABLE_BET_LABELS[T_MAX_CHAIRS_PER_TABLE], - E_TABLE_CHAIR_OBJECT_IDS[T_MAX_CHAIRS_PER_TABLE], - bool:E_TABLE_IS_SEAT_TAKEN[T_MAX_CHAIRS_PER_TABLE], - E_TABLE_CHAIR_PLAYER_ID[T_MAX_CHAIRS_PER_TABLE], - Float:E_TABLE_SEAT_POS_X[T_MAX_CHAIRS_PER_TABLE], - Float:E_TABLE_SEAT_POS_Y[T_MAX_CHAIRS_PER_TABLE], - Float:E_TABLE_SEAT_POS_Z[T_MAX_CHAIRS_PER_TABLE], - - E_TABLE_CHIPS[MAX_CHIP_DIGITS], - E_TABLE_CHIPS_LABEL[MAX_CHIP_DIGITS] -}; -new TableData[T_MAX_POKER_TABLES + 1][e_TABLE]; -new TableChips[T_MAX_POKER_TABLES + 1][T_MAX_CHAIRS_PER_TABLE][MAX_CHIP_DIGITS]; -new TableChipsLabel[T_MAX_POKER_TABLES + 1][T_MAX_CHAIRS_PER_TABLE][MAX_CHIP_DIGITS]; - -#define SetTableFirstTurn(%0,%1) TableData[(%0)][E_TABLE_FIRST_TURN]=%1 -#define GetTableFirstTurn(%0) (TableData[(%0)][E_TABLE_FIRST_TURN]) - -enum E_RAISE_CHOICES -{ - E_RAISE_BET, - E_RAISE_RAISE, - E_RAISE_ALL_IN -}; -enum e_PLAYER -{ - bool: E_PLAYER_IS_PLAYING, - E_PLAYER_CURRENT_HANDLE, - E_PLAYER_CURRENT_BET, - E_PLAYER_CARD_VALUES[2], - E_PLAYER_TOTAL_CHIPS, - bool: E_PLAYER_CLICKED_TXT, - E_PLAYER_TIMER_ID, - bool:E_PLAYER_TIMER_STARTED, - bool:E_PLAYER_FOLDED, - //Textdraws - E_RAISE_CHOICES: E_PLAYER_RCHOICE, - PlayerText: E_PLAYER_COMMUNITY_CARDS_TXT[5], //5 cards - PlayerText: E_PLAYER_CARDS_TXT_1[T_MAX_CHAIRS_PER_TABLE], - PlayerText: E_PLAYER_CARDS_TXT_2[T_MAX_CHAIRS_PER_TABLE], - PlayerText: E_PLAYER_CHOICES_TXT[5], - PlayerText: E_PLAYER_INFO_TXT[6], - Text3D:E_PLAYER_3D_LABEL, - /*******/ - E_PLAYER_CURRENT_CHAIR_SLOT, - E_PLAYER_CHAIR_ATTACH_INDEX_ID -}; - -new PlayerData[MAX_PLAYERS + 1][e_PLAYER]; - - - -stock SetPlayerClickedTxt(playerid, bool:choice) -{ - PlayerData[playerid][E_PLAYER_CLICKED_TXT] = choice; - return 1; -} -#define GetPlayerClickedTxt(%0) (PlayerData[(%0)][E_PLAYER_CLICKED_TXT]) - - -forward Poker_StartGame(handle, dealer); - - -stock GetClosestTableForPlayer(playerid) -{ - new const Float:infinity = Float:0x7F800000; - new Float:tmpdist = infinity; - new Float:Pos[3]; - new handle = ITER_NONE; - GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); - foreach(new i: IT_Tables) - { - new const Float:dist = VectorSize(Pos[0]-TableData[i][E_TABLE_POS_X], Pos[1]-TableData[i][E_TABLE_POS_Y], Pos[2]-TableData[i][E_TABLE_POS_Z]); - if(dist < tmpdist) - { - tmpdist = dist; - handle = i; - } - } - return handle; -} - -stock bool:IsPlayerInRangeOfTable(playerid, handle, Float:range) -{ - if(!IsValidTable(handle)) return false; - if(IsPlayerInRangeOfPoint(playerid, range, TableData[handle][E_TABLE_POS_X], TableData[handle][E_TABLE_POS_Y], TableData[handle][E_TABLE_POS_Z])) return true; - return false; -} - -/****************************************************************************************** - Actual functions -*******************************************************************************************/ - -stock CreatePokerTable(buy_in, small_blind, Float: X, Float: Y, Float: Z, seats) -{ - new handle = Iter_Free(IT_Tables); - - if(handle == ITER_NONE) - { - printf("Max number of poker tables has been reached. Increase T_MAX_POKER_TABLES."); - return ITER_NONE; - } - if(seats >= T_MAX_CHAIRS_PER_TABLE) - { - printf("Max number of chairs per table has been reached. Increase T_MAX_CHAIRS_PER_TABLE."); - return ITER_NONE; - } - if(buy_in <= small_blind || buy_in <= 2 * small_blind) - { - printf("Buy in cannot be less than the small blind or big blind."); - return ITER_NONE; - } - //TableData[T_MAX_POKER_TABLES] (dummy array) - memcpy(TableData[handle], TableData[T_MAX_POKER_TABLES], 0, sizeof(TableData[]) * 4, sizeof(TableData[])); - - - TableData[handle][E_TABLE_BUY_IN] = buy_in; - TableData[handle][E_TABLE_SMALL_BLIND] = small_blind; - TableData[handle][E_TABLE_BIG_BLIND] = small_blind * 2; - TableData[handle][E_TABLE_TOTAL_SEATS] = seats; - - - /* Objects */ - - //Table - TableData[handle][E_TABLE_OBJECT_IDS][0] = CreateDynamicObject(2189, X, Y, Z + T_Z_OFFSET - 0.01, 0.0, 0.0, 0.0); - TableData[handle][E_TABLE_OBJECT_IDS][1] = CreateDynamicObject(2111, X, Y, Z-0.01, 0.0, 0.0, 0.0); - printf("Object ID %d", TableData[handle][E_TABLE_OBJECT_IDS][0]); - - //Chairs - new str[128]; - format(str, sizeof(str), "Press ENTER To Play\n{FFFFFF}%s Minimum\n%s / %s Blinds", ConvertPrice(buy_in), ConvertPrice(small_blind), ConvertPrice(small_blind * 2)); - TableData[handle][E_TABLE_POT_LABEL] = CreateDynamic3DTextLabel(str, COLOR_GREY, X+T_CHIP_OFFSET, Y+T_CHIP_OFFSET, Z+0.5, 3.0); - - new Float:angle_step = floatdiv(360.0, float(seats)); - for(new i = 0; i < seats; i++) - { - new const Float:unit_posx = floatcos(float(i) * angle_step, degrees); - new const Float:unit_posy = floatsin(float(i) * angle_step, degrees); - new const Float:o_posx = unit_posx * T_CHAIR_RANGE + X; - new const Float:o_posy = unit_posy * T_CHAIR_RANGE + Y; - new const Float:c_posz = Z + 0.36; - TableData[handle][E_TABLE_CHAIR_OBJECT_IDS][i] = CreateDynamicObject(T_CHAIR_MODEL, o_posx, o_posy, Z + 0.25, 0.0, 0.0, angle_step * float(i)); - TableData[handle][E_TABLE_SEAT_POS_X][i] = o_posx; - TableData[handle][E_TABLE_SEAT_POS_Y][i] = o_posy; - TableData[handle][E_TABLE_SEAT_POS_Z][i] = Z; - //Currently invisible - TableData[handle][E_TABLE_BET_LABELS][i] = CreateDynamic3DTextLabel("$9", T_BET_LABEL_COLOR & ~0xFF, 0.65 * floatcos(float(i) * angle_step, degrees) + X, 0.65 * floatsin(float(i) * angle_step, degrees) + Y, c_posz, 3.0); - - new const Float: or_x = 0.70 * floatcos(float(i) * angle_step, degrees) + X; - new const Float: or_y = 0.70 * floatsin(float(i) * angle_step, degrees) + Y; - new const Float: or_z = c_posz - 0.076; - - new Float: a_s = floatdiv(360.0, float(MAX_CHIP_DIGITS)); - - for(new j = 0; j < MAX_CHIP_DIGITS; j++) - { - new Float:rad = 0.11; - new rand = random(20); - TableChips[handle][i][j] = CreateDynamicObject(1902, rad * floatcos(float(j) * a_s, degrees) + or_x , rad * floatsin(float(j)* a_s, degrees) + or_y, or_z + float(rand) * 0.008, 0.0, 0.0, 0.0); - SetDynamicObjectMaterialText(TableChips[handle][i][j], 0, " ", .backcolor = colors[j]); - TableChipsLabel[handle][i][j] = CreateDynamicObject(1905, rad * floatcos(float(j) * a_s, degrees) + or_x , rad * floatsin(float(j)* a_s, degrees) + or_y, or_z + float(rand) * 0.008 + 0.1 + 0.025, 0.0, 0.0, 0.0); - SetDynamicObjectMaterialText(TableChipsLabel[handle][i][j], - 0, chip_text[j], 50, "Arial", 44, 1, colors[j], -1, 1 ); - } - } - new const Float: or_z = Z + 0.284; //No chips are visible - new Float: a_s = floatdiv(360.0, float(MAX_CHIP_DIGITS)); - //center chips - for(new j = 0; j < MAX_CHIP_DIGITS; j++) - { - new Float:rad = 0.11; - new rand = random(20); - new Float:px = rad * floatcos(float(j) * a_s, degrees) + X + T_CHIP_OFFSET; - new Float:py = rad * floatsin(float(j) * a_s, degrees) + Y + T_CHIP_OFFSET; - TableData[handle][E_TABLE_CHIPS][j] = CreateDynamicObject(1902, px, py, or_z + float(rand) * 0.008, 0.0, 0.0, 0.0); - SetDynamicObjectMaterialText(TableData[handle][E_TABLE_CHIPS][j], 0, " ", .backcolor = colors[j]); - TableData[handle][E_TABLE_CHIPS_LABEL][j] = CreateDynamicObject(1905, px, py, or_z + float(rand) * 0.008 + 0.1 + 0.025, 0.0, 0.0, 0.0); - SetDynamicObjectMaterialText(TableData[handle][E_TABLE_CHIPS_LABEL][j], - 0, chip_text[j], 50, "Arial", 44, 1, colors[j], -1, 1 ); - } - TableData[handle][E_TABLE_POS_X] = X; - TableData[handle][E_TABLE_POS_Y] = Y; - TableData[handle][E_TABLE_POS_Z] = Z; - TableData[handle][E_TABLE_CURRENT_STATE] = STATE_IDLE; - Iter_Clear(IT_TableCardSet[handle]); - - for(new i = 0; i < 52; i++) - Iter_Add(IT_TableCardSet[handle], i); - - /* Sidepots */ - Iter_Clear(IT_Sidepots[handle]); - - for(new i = 0; i < T_MAX_CHAIRS_PER_TABLE; i++) - { - TableData[handle][E_TABLE_POT_CHIPS][i] = 0; - Iter_Clear(It_SidepotMembers[_IT[handle][i]]); - } - /*=================================================*/ - - Iter_Add(IT_Tables, handle); - return handle; -} - - -stock SetPotChipsValue(handle, value) -{ - new - dec_pos = 0, - Float: base_z = TableData[handle][E_TABLE_POS_Z] + 0.284 - ; - for(new j = 0; j < MAX_CHIP_DIGITS; j++) - { - new Float:c_x, Float:c_y, Float:c_z; - new objectid = TableData[handle][E_TABLE_CHIPS][j]; - GetDynamicObjectPos(objectid, c_x, c_y, c_z); - SetDynamicObjectPos(objectid, c_x, c_y, base_z); - SetDynamicObjectPos(TableData[handle][E_TABLE_CHIPS_LABEL][j], c_x, c_y, base_z + 0.12); - } - for(new val = value; val != 0; val /= 10) - { - if(dec_pos >= MAX_CHIP_DIGITS) break; - new const digit = val % 10; - if(!digit) - { - dec_pos++; - continue; - } - new Float:c_x, Float:c_y, Float:c_z; - //Chip object - new objectid = TableData[handle][E_TABLE_CHIPS][dec_pos]; - GetDynamicObjectPos(objectid, c_x, c_y, c_z); - SetDynamicObjectPos(objectid, c_x, c_y, base_z + 0.016 * (float(digit))); - //Chip label: - SetDynamicObjectPos(TableData[handle][E_TABLE_CHIPS_LABEL][dec_pos], c_x, c_y, 0.125 + base_z + 0.016 * (float(digit))); - dec_pos++; - } - return 1; -} -stock SetChipsValue(handle, seat, value) -{ - new - dec_pos = 0, - Float: base_z = TableData[handle][E_TABLE_POS_Z] + 0.284 - ; - for(new j = 0; j < MAX_CHIP_DIGITS; j++) - { - new Float:c_x, Float:c_y, Float:c_z; - new objectid = TableChips[handle][seat][j]; - GetDynamicObjectPos(objectid, c_x, c_y, c_z); - SetDynamicObjectPos(objectid, c_x, c_y, base_z); - SetDynamicObjectPos(TableChipsLabel[handle][seat][j], c_x, c_y, base_z + 0.12); - } - for(new val = value; val != 0; val /= 10) - { - if(dec_pos >= MAX_CHIP_DIGITS) break; - new const digit = val % 10; - if(!digit) - { - dec_pos++; - continue; - } - new Float:c_x, Float:c_y, Float:c_z; - //Chip object - new objectid = TableChips[handle][seat][dec_pos]; - GetDynamicObjectPos(objectid, c_x, c_y, c_z); - SetDynamicObjectPos(objectid, c_x, c_y, base_z + 0.016 * (float(digit))); - //Chip label: - SetDynamicObjectPos(TableChipsLabel[handle][seat][dec_pos], c_x, c_y, 0.125 + base_z + 0.016 * (float(digit))); - dec_pos++; - } - return 1; -} - -stock DestroyPokertable( handle) -{ - if(!Iter_Contains(IT_Tables, handle)) return 0; - TableData[handle][E_TABLE_BUY_IN] = 0; - TableData[handle][E_TABLE_SMALL_BLIND] = 0; - TableData[handle][E_TABLE_BIG_BLIND] = 0; - - DestroyDynamicObject(TableData[handle][E_TABLE_OBJECT_IDS][0]); - TableData[handle][E_TABLE_OBJECT_IDS][0] = INVALID_OBJECT_ID; - - DestroyDynamicObject(TableData[handle][E_TABLE_OBJECT_IDS][1]); - TableData[handle][E_TABLE_OBJECT_IDS][1] = INVALID_OBJECT_ID; - - for(new i = 0; i < TableData[handle][E_TABLE_TOTAL_SEATS]; i++) - { - DestroyDynamicObject(TableData[handle][E_TABLE_CHAIR_OBJECT_IDS][i]); - TableData[handle][E_TABLE_CHAIR_OBJECT_IDS][i] = INVALID_OBJECT_ID; - TableData[handle][E_TABLE_SEAT_POS_X][i] = 0.0; - TableData[handle][E_TABLE_SEAT_POS_Y][i] = 0.0; - TableData[handle][E_TABLE_SEAT_POS_Z][i] = 0.0; - } - TableData[handle][E_TABLE_TOTAL_SEATS] = 0; - Iter_Remove(IT_Tables, handle); - Iter_Clear(IT_TableCardSet[handle]); - Iter_Clear(IT_PlayersInGame); - Iter_Clear(IT_PlayersTable); - return 1; -} - - - -stock KickPlayerFromTable(playerid) -{ - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(!Iter_Contains(IT_PlayersTable, playerid)) return 0; - new slot = PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT]; - new attach_index = PlayerData[playerid][E_PLAYER_CHAIR_ATTACH_INDEX_ID]; - RemovePlayerAttachedObject(playerid, attach_index); - ClearAnimations(playerid, 1); - TogglePlayerControllable(playerid, true); - new const Float:angle_step = floatdiv(360.0, TableData[handle][E_TABLE_TOTAL_SEATS]); - //Create the chair object again: - - TableData[handle][E_TABLE_CHAIR_OBJECT_IDS][slot] = CreateDynamicObject(T_CHAIR_MODEL, TableData[handle][E_TABLE_SEAT_POS_X][slot], TableData[handle][E_TABLE_SEAT_POS_Y][slot], TableData[handle][E_TABLE_SEAT_POS_Z][slot], 0.0, 0.0, angle_step * float(slot)); - Internal_RemoveChairSlot(handle, slot); - SetPlayerPos(playerid, TableData[handle][E_TABLE_SEAT_POS_X][slot], TableData[handle][E_TABLE_SEAT_POS_Y][slot], TableData[handle][E_TABLE_SEAT_POS_Z][slot]); - SetCameraBehindPlayer(playerid); - - - for(new i = 0; i < TableData[handle][E_TABLE_TOTAL_SEATS]; i++) - { - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i]); - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i]); - PlayerTextDrawDestroy(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i]); - PlayerTextDrawDestroy(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i]); - } - for(new i = 0; i < 5; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i]); - PlayerTextDrawDestroy(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i]); - } - for(new i = 0; i < 5; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][i]); - PlayerTextDrawDestroy(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][i]); - } - for(new i = 0; i < 6; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][i]); - PlayerTextDrawDestroy(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][i]); - } - DestroyDynamic3DTextLabel(PlayerData[playerid][E_PLAYER_3D_LABEL]); - - UpdateDynamic3DTextLabelText(TableData[handle][E_TABLE_BET_LABELS][slot], 0, " "); - - Iter_Remove(IT_PlayersTable, playerid); - - if(Iter_Contains(IT_PlayersInGame, playerid)) - Iter_Remove(IT_PlayersInGame, playerid); - - GivePlayerCash(playerid, PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]); - - memcpy(PlayerData[playerid], PlayerData[MAX_PLAYERS], 0, sizeof(PlayerData[]) * 4, sizeof(PlayerData[])); - - #if T_SAVE_PLAYER_POS == true - SetPlayerPos(playerid, GetPVarFloat(playerid, "t_temp_posX"), GetPVarFloat(playerid, "t_temp_posY"), GetPVarFloat(playerid, "t_temp_posZ")); - SetPlayerFacingAngle(playerid, GetPVarFloat(playerid, "t_temp_angle")); - #endif - SetPVarInt(playerid, "t_is_in_table", 0); - new Float:X, Float:Y, Float:Z; - X = TableData[handle][E_TABLE_POS_X]; - Y = TableData[handle][E_TABLE_POS_Y]; - Z = TableData[handle][E_TABLE_POS_Z]; - foreach(new i: Player) - { - if(IsPlayerInRangeOfPoint(i, 35.0, X, Y, Z)) - { - Streamer_Update(i); - } - } - return 1; -} - -stock Player_CreateTextdraws(playerid) -{ - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - new Float:px; - new Float:py; - new Float:t_angle = 0.0; - - new const seats = TableData[handle][E_TABLE_TOTAL_SEATS]; - switch(seats) - { - case 2: t_angle = 120.0; - case 3: t_angle = 180.0; - case 4: t_angle = 210.0; - case 5: t_angle = 240.0; - case 6: t_angle = 240.0; - } - //Hole cards - new const Float:angle_step = floatdiv(360.0, float(seats)); - for(new i = 0; i < TableData[handle][E_TABLE_TOTAL_SEATS]; i++) - { - px = (T_CARDS_RADIAL_DISTANCE * floatcos(float(i) * angle_step + t_angle, degrees)) + T_SCREEN_CENTER_X; - py = (T_CARDS_RADIAL_DISTANCE * floatsin(float(i) * angle_step + t_angle, degrees)) + T_SCREEN_CENTER_Y + 25.0; - - PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i] = CreatePlayerTextDraw(playerid, px, py, "LD_POKE:cdback"); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i], T_CARD_X_SIZE, T_CARD_Y_SIZE); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i], 2); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i], 4); - - - PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i] = CreatePlayerTextDraw(playerid, px + T_TWO_CARD_DISTANCE, py, "LD_POKE:cdback"); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i], T_CARD_X_SIZE, T_CARD_Y_SIZE); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i], 2); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i], 4); - } - //Community cards - for(new i = 0; i < 5; i++) - { - px = i * T_TWO_CARD_DISTANCE + T_SCREEN_CENTER_X - 58.0; - py = T_SCREEN_CENTER_Y + 10.0; - PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i] = CreatePlayerTextDraw(playerid, px, py, "LD_POKE:cdback"); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i], T_CARD_X_SIZE, T_CARD_Y_SIZE); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i], 2); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i], 4); - } - - //Buttons - - PlayerData[playerid][E_PLAYER_CHOICES_TXT][0] = CreatePlayerTextDraw(playerid, 613.000122, 109.940643, "box"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 0.000000, 8.599979); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 0.000000, 57.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 177); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 0); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 0); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 169); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 1); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][0], 0); - - PlayerData[playerid][E_PLAYER_CHOICES_TXT][1] = CreatePlayerTextDraw(playerid, 612.000122, 110.770355, "Options"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 0.182333, 1.039999); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 0.000000, 53.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], -1061109505); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 0); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 1); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][1], 0); - - PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL] = CreatePlayerTextDraw(playerid, 615.999755, 131.511154, "Call"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 0.182333, 1.039999); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 10.000000, 49.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], -2139094785); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 0); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 1); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], 0); - //PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], true); - - PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE] = CreatePlayerTextDraw(playerid, 615.999755, 148.518554, "Raise"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 0.182333, 1.039999); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 10.000000, 49.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], -1378294017); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 0); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 1); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], 0); - PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], true); - - PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD] = CreatePlayerTextDraw(playerid, 615.999755, 165.525954, "Fold"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 0.182333, 1.039999); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 10.000000, 49.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], -1523963137); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 0); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 1); - PlayerTextDrawSetShadow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], 0); - PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD], true); - - //Info - PlayerData[playerid][E_PLAYER_INFO_TXT][0] = CreatePlayerTextDraw(playerid, 597.333435, 253.051803, "box"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 0.000000, 7.366664); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 0.000000, 84.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 193); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][0], 1); - - PlayerData[playerid][E_PLAYER_INFO_TXT][1] = CreatePlayerTextDraw(playerid, 597.999694, 253.466537, "INFORMATION"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 0.265333, 1.093926); - PlayerTextDrawTextSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 0.000000, 84.000000); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 2); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], -1); - PlayerTextDrawUseBox(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 1); - PlayerTextDrawBoxColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], -2139062017); - PlayerTextDrawSetOutline(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 2); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][1], 1); - - PlayerData[playerid][E_PLAYER_INFO_TXT][2] = CreatePlayerTextDraw(playerid, 559.666687, 268.814849, "Chips:_2934123"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], 0.166999, 1.023407); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], 1); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], -1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], 1); - - PlayerData[playerid][E_PLAYER_INFO_TXT][3] = CreatePlayerTextDraw(playerid, 559.666687, 279.600128, "Pot:_23124"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], 0.166999, 1.023407); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], 1); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], -1); //10.785279 - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], 1); - - PlayerData[playerid][E_PLAYER_INFO_TXT][4] = CreatePlayerTextDraw(playerid, 559.666687, 290.385407, "Last_bet:_$4213"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], 0.166999, 1.023407); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], 1); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], -1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], 1); - - PlayerData[playerid][E_PLAYER_INFO_TXT][5] = CreatePlayerTextDraw(playerid, 559.666687, 301.170686, "Your_bet:_$124"); - PlayerTextDrawLetterSize(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], 0.166999, 1.023407); - PlayerTextDrawAlignment(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], 1); - PlayerTextDrawColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], -1); - PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], 255); - PlayerTextDrawFont(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], 1); - PlayerTextDrawSetProportional(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], 1); - - return 1; -} - -stock AddPlayerToTable(playerid, handle) -{ - if(!Iter_Contains(IT_Tables, handle)) return 0; - new slot = Internal_GetFreeChairSlot(handle); - if(slot == ITER_NONE) - { - SendPokerMessage(playerid, "There aren't currently any unnocupied seats in this table at the moment. You cannot enter it."); - return 0; - } - - if(GetPlayerCash(playerid) < TableData[handle][E_TABLE_BUY_IN]) return SendPokerMessage(playerid, "You don't have enough money to access this table. Buy In: %s", ConvertPrice(TableData[handle][E_TABLE_BUY_IN])); - - new index = Player_GetUnusedAttachIndex(playerid); - if(index == cellmin) - { - SendPokerMessage(playerid, "You cannot access this table in this moment."); - return 0; - } - //Reset player data - memcpy(PlayerData[playerid], PlayerData[MAX_PLAYERS], 0, sizeof(PlayerData[]) * 4, sizeof(PlayerData[])); - - - //Information to set the player's position, angle, etc.. - new Float:Pos[3]; - Pos[0] = TableData[handle][E_TABLE_SEAT_POS_X][slot]; - Pos[1] = TableData[handle][E_TABLE_SEAT_POS_Y][slot]; - Pos[2] = TableData[handle][E_TABLE_SEAT_POS_Z][slot]; - new const Float:angle_step = floatdiv(360.0, float(TableData[handle][E_TABLE_TOTAL_SEATS])); - new Float:facing_angle = (TableData[handle][E_TABLE_TOTAL_SEATS] == 2) ? (270 - angle_step * float(slot + 1)) : angle_step * float(slot + 1); - SetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); - SetPlayerFacingAngle(playerid, facing_angle); - DestroyDynamicObject(TableData[handle][E_TABLE_CHAIR_OBJECT_IDS][slot]); - SetPlayerAttachedObject(playerid, index, T_CHAIR_MODEL, 7, 0.061999, -0.046, 0.095999, 90.6, -171.8, -10.5, 1.0, 1.0, 1.0); - SetPlayerCameraPos(playerid, TableData[handle][E_TABLE_POS_X], TableData[handle][E_TABLE_POS_Y], TableData[handle][E_TABLE_POS_Z]+T_Z_CAMERA_OFFSET); - SetPlayerCameraLookAt(playerid, TableData[handle][E_TABLE_POS_X], TableData[handle][E_TABLE_POS_Y], TableData[handle][E_TABLE_POS_Z]); - ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Bored_Loop", 4.1, 1, 1, 1, 0, 0, 1); - new tstr[64]; - format(tstr, sizeof(tstr), "%s(%d)", ReturnPlayerName(playerid), slot); - PlayerData[playerid][E_PLAYER_3D_LABEL] = CreateDynamic3DTextLabel(tstr, 0x808080FF, Pos[0], Pos[1], Pos[2], 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid), -1, 5.0); - - //Information that will be used later - PlayerData[playerid][E_PLAYER_CHAIR_ATTACH_INDEX_ID] = index; - PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT] = slot; - PlayerData[playerid][E_PLAYER_CURRENT_HANDLE] = handle; - Player_CreateTextdraws(playerid); - //Iterators - Internal_AddChairSlot(handle, slot); - Iter_Add(IT_PlayersTable, playerid); - TableData[handle][E_TABLE_CHAIR_PLAYER_ID][slot] = playerid; - GivePlayerCash(playerid, -TableData[handle][E_TABLE_BUY_IN]); - PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] = TableData[handle][E_TABLE_BUY_IN]; - SendPokerMessage(playerid, "You've been charged %s as a result of joining in the table.", ConvertPrice(TableData[handle][E_TABLE_BUY_IN])); - //Allow players to join a table where a game has already started but there are empty seats remaining (these players will be able to play once the current match finishes) - if(TableData[handle][E_TABLE_CURRENT_STATE] != STATE_BEGIN) - { - if(Iter_Count(IT_PlayersTable) == 2 && !TableData[handle][E_TABLE_LOADING_GAME]) //Minimum two seats - { - if(!TableData[handle][E_TABLE_STING_NEW_GAME]) - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" There are currently two players in the table."); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Any players interested in being part of this game have "#T_START_DELAY" seconds to join the table."); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" The game will begin in "#T_START_DELAY" seconds..."); - Iter_Clear(IT_PlayersInGame); - TableData[handle][E_TABLE_LOADING_GAME] = true; - SetTimerEx("Poker_StartGame", T_START_DELAY * 1000, false, "ii", handle, INVALID_PLAYER_ID); - } - } - } - else - { - SendPokerMessage(playerid, "You have entered this poker table but the game has already begun."); - SendPokerMessage(playerid, "You must wait until this match is finished to play!"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {25728B}- - Player %s has joined the table... - -", ReturnPlayerName(playerid)); - } - - foreach(new i: Player) - { - if(IsPlayerInRangeOfPoint(i, 35.0, Pos[0], Pos[1], Pos[2])) - { - Streamer_Update(i); - } - } - - #if T_SAVE_PLAYER_POS == true - - GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); - SetPVarFloat(playerid, "t_temp_posX", Pos[0]); - SetPVarFloat(playerid, "t_temp_posY", Pos[1]); - SetPVarFloat(playerid, "t_temp_posZ", Pos[2]); - GetPlayerFacingAngle(playerid, Pos[0]); - SetPVarFloat(playerid, "t_temp_angle", Pos[0]); - #endif - - SetPVarInt(playerid, "t_is_in_table", 1); - return 1; -} - -stock UpdateInfoTextdrawsForPlayer(playerid) -{ - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - new tstring[64]; - format(tstring, sizeof(tstring), "~g~Chips:_~w~%s", ConvertPrice(PlayerData[playerid][E_PLAYER_TOTAL_CHIPS])); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][2], tstring); - format(tstring, sizeof(tstring), "~y~Pot:_~w~%s", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][3], tstring); - format(tstring, sizeof(tstring), "~r~Last_bet:_~w~%s", ConvertPrice(TableData[handle][E_TABLE_LAST_BET])); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][4], tstring); - format(tstring, sizeof(tstring), "~r~Your_bet:_~w~%s", ConvertPrice(PlayerData[playerid][E_PLAYER_CURRENT_BET])); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][5], tstring); - return 1; -} - -stock Player_Clearchat(playerid) -{ - for(new j = 0; j < 30; j++) - SendClientMessage(playerid, -1, " "); - return 1; -} - -public Poker_StartGame(handle, dealer) -{ - TableData[handle][E_TABLE_STING_NEW_GAME] = false; - if(Iter_Count(IT_PlayersTable) < 2) - { - TableData[handle][E_TABLE_LOADING_GAME] = false; - return 0; - } - for(new i = 0; i < MAX_PLAYERS; i++) - { - if(!Iter_Contains(IT_PlayersTable, i)) continue; - if(!PlayerData[i][E_PLAYER_TOTAL_CHIPS]) - { - SendPokerMessage(i, "You don't have any chips left."); - SendPokerMessage(i, "You may join the table again and pay the buy-in fee to play once again!"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been kicked out of the table. [Reason: Ran out of chips]", ReturnPlayerName(i)); - KickPlayerFromTable(i); - ShowPlayerDialog(i, -1, DIALOG_STYLE_INPUT, " ", " ", " ", " "); - } - } - - if(Iter_Count(IT_PlayersTable) < 2) - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" There aren't enough players to start a game"); - TableData[handle][E_TABLE_LOADING_GAME] = false; - return 0; - } - TableData[handle][E_TABLE_LOADING_GAME] = true; - //Add these two players to (currently playing iterator) - foreach(new i: IT_PlayersTable) - { - Player_Clearchat(i); - Iter_Add(IT_PlayersInGame, i); - PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0); - PlayerData[i][E_PLAYER_IS_PLAYING] = true; - ApplyAnimation(i, "INT_OFFICE", "OFF_Sit_Bored_Loop", 4.1, 1, 1, 1, 0, 0, 1); - - } - TableData[handle][E_TABLE_CURRENT_STATE] = STATE_BEGIN; //Will prevent players from leaving the table - - foreach(new playerid: IT_PlayersInGame) - { - for(new i = 0; i < TableData[handle][E_TABLE_TOTAL_SEATS]; i++) - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i], "LD_POKE:cdback"); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i], "LD_POKE:cdback"); - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i]); - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i]); - } - for(new i = 0; i < 5; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_COMMUNITY_CARDS_TXT][i]); - } - for(new i = 0; i < 5; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][i]); - } - for(new i = 0; i < 6; i++){ - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][i]); - } - } - - TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT] = 0; - - //Select BB, SB in terms of a random dealer - dealer = (dealer == INVALID_PLAYER_ID) ? Iter_Random(IT_PlayersInGame) : dealer; - - new count = Iter_Count(IT_PlayersInGame); - if(count < 2) - { - return -1; - } - else if(count == 2) - { - TableData[handle][E_TABLE_PLAYER_DEALER_ID] = dealer; - TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID] = dealer; - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been chosen to be the dealer and big blind in this first stage of the game!", ReturnPlayerName(dealer)); - UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Big Blind + Dealer", ReturnPlayerName(dealer)); - - //small blind.. - new next_turn = GetTurnAfterPlayer(handle, dealer); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_turn][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Small Blind", ReturnPlayerName(next_turn)); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been chosen to be the small blind in this first stage of the game!", ReturnPlayerName(next_turn)); - TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID] = next_turn; - - - } - else - { - - //Dealer - UpdateDynamic3DTextLabelTextEx(PlayerData[dealer][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Dealer", ReturnPlayerName(dealer)); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been chosen to be the dealer in this first stage of the game!", ReturnPlayerName(dealer)); - TableData[handle][E_TABLE_PLAYER_DEALER_ID] = dealer; - - //Big blind - new next_player = GetTurnAfterPlayer(handle, dealer); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Small Blind", ReturnPlayerName(next_player)); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been chosen to be the Small Blind in this first stage of the game!", ReturnPlayerName(next_player)); - TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID] = next_player; - - //Small blind - next_player = GetTurnAfterPlayer(handle, next_player); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been chosen to be the Big Blind in this first stage of the game!", ReturnPlayerName(next_player)); - UpdateDynamic3DTextLabelTextEx(PlayerData[next_player][E_PLAYER_3D_LABEL], -1, "{7AC72E}%s\n{FD4102}Big Blind", ReturnPlayerName(next_player)); - TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID] = next_player; - } - - - foreach(new playerid: IT_PlayersInGame) //loop through the players already in the table - { - if(playerid != TableData[handle][E_TABLE_PLAYER_DEALER_ID] && playerid != TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID] && playerid != TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID]) - { - UpdateDynamic3DTextLabelTextEx(PlayerData[playerid][E_PLAYER_3D_LABEL], 0x7AC72EFF, "%s", ReturnPlayerName(playerid)); - } - for(new k = 0; k < 6; k++) - { - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_INFO_TXT][k]); - } - UpdateInfoTextdrawsForPlayer(playerid); - Streamer_Update(playerid); - } - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Dealer is shuffling the pack of cards...!"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Cards will be handed out in two seconds...!"); - //If everything executes without stop, it wouldn't look that nice for me, so a timer comes handy.. - SetTimerEx("Poker_DealCards", 2000, false, "i", handle); - return 1; -} - - -forward Poker_KickPlayers(handle); -public Poker_KickPlayers(handle) -{ - for(new i = 0; i < MAX_PLAYERS; i++) - { - if(!Iter_Contains(IT_PlayersInGame, i)) continue; - if(!PlayerData[i][E_PLAYER_TOTAL_CHIPS]) - { - if(GetPlayerCash(i) < TableData[handle][E_TABLE_BUY_IN]) - { - SendPokerMessage(i, "You don't have any chips left."); - SendPokerMessage(i, "You may join the table again and pay the buy-in fee to play once again!"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been kicked out of the table. [Reason: Ran out of chips]"); - KickPlayerFromTable(i); - } - else - { - ShowPlayerDialog(i, DIALOG_BUY_IN, DIALOG_STYLE_MSGBOX, "Buy-In", "You've ran out of chips. Do you want to pay the buy-in fee again to continue playing?", "Yes", "No"); - } - } - } - Iter_Clear(IT_PlayersInGame); - return 1; -} - -stock StartNewPokerGame(handle, time) -{ - //This will allow players to leave before the new game begins. - TableData[handle][E_TABLE_CURRENT_STATE] = STATE_IDLE; - TableData[handle][E_TABLE_STING_NEW_GAME] = true; - - TableData[handle][E_TABLE_FIRST_TURN] = INVALID_PLAYER_ID; - TableData[handle][E_TABLE_CHECK_FIRST] = false; - - TableData[handle][E_TABLE_LOADING_GAME] = false; - - UpdateDynamic3DTextLabelTextEx(TableData[handle][E_TABLE_POT_LABEL], COLOR_GREY, "Press ENTER To Play\n{FFFFFF}%s Minimum\n%s / %s Blinds", ConvertPrice(TableData[handle][E_TABLE_BUY_IN]), ConvertPrice(TableData[handle][E_TABLE_SMALL_BLIND]), ConvertPrice(TableData[handle][E_TABLE_SMALL_BLIND] * 2)); - Iter_Clear(IT_TableCardSet[handle]); - - for(new i = 0; i < 52; i++) - Iter_Add(IT_TableCardSet[handle], i); - - //Never change this order - Iter_Clear(IT_PlayersAllIn); - new next_dealer = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_DEALER_ID]); - Iter_Clear(IT_Sidepots[handle]); - - SetTimerEx("Poker_KickPlayers", 1000 * (time - 5), false, "i", handle); - - for(new i = 0; i < T_MAX_CHAIRS_PER_TABLE; i++) - { - TableData[handle][E_TABLE_POT_CHIPS][i] = 0; - Iter_Clear(It_SidepotMembers[_IT[handle][i]]); - } - - if(Iter_Count(IT_PlayersTable) >= 2) - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Starting a new game in %d seconds...", time); - SetTimerEx("Poker_StartGame", 1000 * time, false, "ii", handle, next_dealer); - } - else - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" There are not enough players to start a new game!"); - } - return 1; -} - -stock GetTurnAfterPlayer(handle, playerid) -{ - /*Finds the ID of the player to the left of 'playerid', skips players not currently playing or empty seats. - The number of iterations it performs is the number of seats in between both players - Worst case would be the number of seats O(n), n = number of seats, O(1) would be the best case (players next to each other) - */ - new slot = PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT] - 1; - if(slot < 0) slot = TableData[handle][E_TABLE_TOTAL_SEATS] - 1; - for(new i = 0, j = TableData[handle][E_TABLE_TOTAL_SEATS]; i < j; i++) - { - if(slot < 0) slot = TableData[handle][E_TABLE_TOTAL_SEATS] - 1; - new const target = TableData[handle][E_TABLE_CHAIR_PLAYER_ID][slot]; - if(Iter_Contains(IT_PlayersInGame, target) && !Iter_Contains(IT_PlayersAllIn, target)) - { - break; - } - slot--; - } - if(slot < 0 || slot >= T_MAX_CHAIRS_PER_TABLE) return INVALID_PLAYER_ID; - new next_player = INVALID_PLAYER_ID; - next_player = TableData[handle][E_TABLE_CHAIR_PLAYER_ID][slot]; - return next_player; -} -stock GetTurnAfterPlayerEx(handle, playerid) -{ - /*Finds the ID of the player to the left of 'playerid', skips players not currently playing or empty seats. - The number of iterations it performs is the number of seats in between both players - Worst case would be the number of seats O(n), n = number of seats, O(1) would be the best case (players next to each other) - */ - new slot = PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT] - 1; - if(slot < 0) slot = TableData[handle][E_TABLE_TOTAL_SEATS] - 1; - for(new i = 0, j = TableData[handle][E_TABLE_TOTAL_SEATS]; i < j; i++) - { - if(slot < 0) slot = TableData[handle][E_TABLE_TOTAL_SEATS] - 1; - new const target = TableData[handle][E_TABLE_CHAIR_PLAYER_ID][slot]; - if(Iter_Contains(IT_PlayersInGame, target)) - { - break; - } - slot--; - } - new next_player = INVALID_PLAYER_ID; - next_player = TableData[handle][E_TABLE_CHAIR_PLAYER_ID][slot]; - return next_player; -} -stock Internal_GetFreeChairSlot(handle) -{ - //This goes in reverse (left) - new seats = TableData[handle][E_TABLE_TOTAL_SEATS]; - for(new i = seats; i--; ) - { - if(!TableData[handle][E_TABLE_IS_SEAT_TAKEN][i]) - { - return i; - } - } - return ITER_NONE; -} -stock Internal_AddChairSlot(handle, slot) -{ - TableData[handle][E_TABLE_IS_SEAT_TAKEN][slot] = true; - return 1; -} -stock Internal_RemoveChairSlot(handle, slot) -{ - TableData[handle][E_TABLE_IS_SEAT_TAKEN][slot] = false; - return 1; -} - -stock RemoveChipsFromPlayer( forplayer, amount) -{ - PlayerData[forplayer][E_PLAYER_TOTAL_CHIPS] -= amount; - return 1; -} - -stock AbortGame(handle) -{ - if(TableData[handle][E_TABLE_CURRENT_STATE] != STATE_BEGIN) return 0; - //Could have used Iter_SafeRemove, prefer not to - for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) - { - if(Iter_Contains(IT_PlayersTable, playerid)) - { - KickPlayerFromTable(playerid); - } - CancelSelectTextDraw(playerid); - } - Iter_Clear(IT_TableCardSet[handle]); - for(new i = 0; i < 52; i++) - Iter_Add(IT_TableCardSet[handle], i); - - TableData[handle][E_TABLE_CURRENT_STATE] = STATE_IDLE; - return 1; -} - -forward Poker_DealCards(handle); -public Poker_DealCards(handle) -{ - foreach(new playerid: IT_PlayersTable) //loop through the players already in the table - { - if(Iter_Contains(IT_PlayersInGame, playerid)) - { - new seat = TableRotCorrections[TableData[PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]][E_TABLE_TOTAL_SEATS]][ PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT]]; - new card1 = Iter_Random(IT_TableCardSet[handle]); - Iter_Remove(IT_TableCardSet[handle], card1); - - - new card2 = Iter_Random(IT_TableCardSet[handle]); - Iter_Remove(IT_TableCardSet[handle], card2); - - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][seat], CardData[card1][E_CARD_TEXTDRAW]); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][seat], CardData[card2][E_CARD_TEXTDRAW]); - PlayerData[playerid][E_PLAYER_CARD_VALUES][0] = card1; - PlayerData[playerid][E_PLAYER_CARD_VALUES][1] = card2; - - foreach(new p: IT_PlayersInGame) - { - seat = TableRotCorrections[TableData[PlayerData[p][E_PLAYER_CURRENT_HANDLE]][E_TABLE_TOTAL_SEATS]][ PlayerData[p][E_PLAYER_CURRENT_CHAIR_SLOT]]; - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][seat]); - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][seat]); - PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0 ); - } - - PlayerData[playerid][E_PLAYER_CURRENT_BET] = 0; - } - else - { - for(new i = 0; i < TableData[handle][E_TABLE_TOTAL_SEATS]; i++) - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i], "LD_POKE:cdback"); - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i], "LD_POKE:cdback"); - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_1][i]); - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_CARDS_TXT_2][i]); - } - } - - } - //Set variables - - TableData[handle][E_TABLE_CURRENT_ROUND] = ROUND_PRE_FLOP; - - - - - new big_blind = TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID]; - new small_blind = TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID]; - - new bool: b_big_blind = (PlayerData[big_blind][E_PLAYER_TOTAL_CHIPS] > TableData[handle][E_TABLE_BIG_BLIND]); - new bool: b_small_blind = (PlayerData[small_blind][E_PLAYER_TOTAL_CHIPS] > TableData[handle][E_TABLE_SMALL_BLIND]); - if(b_big_blind && b_small_blind) - { - PlayerData[big_blind][E_PLAYER_CURRENT_BET] = TableData[handle][E_TABLE_BIG_BLIND]; - PlayerData[small_blind][E_PLAYER_CURRENT_BET] = TableData[handle][E_TABLE_SMALL_BLIND]; - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s posts a small blind of %s.. * *", ReturnPlayerName(TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID]), ConvertPrice(TableData[handle][E_TABLE_SMALL_BLIND])); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s posts a big blind of %s.. * *", ReturnPlayerName(TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID]), ConvertPrice(TableData[handle][E_TABLE_BIG_BLIND])); - new next_turn = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID]); - TableData[handle][E_TABLE_LAST_BET] = TableData[handle][E_TABLE_BIG_BLIND]; - TableData[handle][E_TABLE_LAST_TO_RAISE] = next_turn; - RemoveChipsFromPlayer( big_blind, TableData[handle][E_TABLE_BIG_BLIND]); - RemoveChipsFromPlayer( small_blind, TableData[handle][E_TABLE_SMALL_BLIND]); - TableData[handle][E_TABLE_FIRST_TURN] = next_turn; - TableData[handle][E_TABLE_CHECK_FIRST] = true; - SendTurnMessage(handle, next_turn); - - UpdateTable(handle); - } - else - { - new next_turn = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID]); - TableData[handle][E_TABLE_LAST_TO_RAISE] = next_turn; - if(!b_small_blind) - { - - ForcePlayerAllIn(small_blind, handle, false); - } - else - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s posts a small blind of %s.. * *", ReturnPlayerName(TableData[handle][E_TABLE_PLAYER_SMALL_BLIND_ID]), ConvertPrice(TableData[handle][E_TABLE_SMALL_BLIND])); - RemoveChipsFromPlayer( small_blind, TableData[handle][E_TABLE_SMALL_BLIND]); - PlayerData[small_blind][E_PLAYER_CURRENT_BET] = TableData[handle][E_TABLE_SMALL_BLIND]; - } - - if(!b_big_blind) - { - TableData[handle][E_TABLE_LAST_TO_RAISE] = big_blind; - TableData[handle][E_TABLE_LAST_BET] = PlayerData[big_blind][E_PLAYER_TOTAL_CHIPS]; - ForcePlayerAllIn(big_blind, handle, false); - - if(!b_small_blind && GetTurnAfterPlayerEx(handle, next_turn) == small_blind) - { - TableData[handle][E_TABLE_LAST_TO_RAISE] = small_blind; - } - } - else - { - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s posts a big blind of %s.. * *", ReturnPlayerName(TableData[handle][E_TABLE_PLAYER_BIG_BLIND_ID]), ConvertPrice(TableData[handle][E_TABLE_BIG_BLIND])); - RemoveChipsFromPlayer( big_blind, TableData[handle][E_TABLE_BIG_BLIND]); - PlayerData[big_blind][E_PLAYER_CURRENT_BET] = TableData[handle][E_TABLE_BIG_BLIND]; - TableData[handle][E_TABLE_LAST_BET] = TableData[handle][E_TABLE_BIG_BLIND]; - } - - if(Iter_Contains(IT_PlayersAllIn, next_turn)) - { - CheckPotAndNextTurn(next_turn, handle); - } - else - { - SendTurnMessage(handle, next_turn); - } - UpdateTable(handle); - - } - - return 1; -} - - - -static stock UpdateTable(handle) -{ - foreach(new playerid: IT_PlayersInGame) - { - UpdateInfoTextdrawsForPlayer(playerid); - new const seat = PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT]; - new str[128 ]; - format(str, sizeof(str), ""COL_BLUE"Chips: "COL_WHITE"%s\n"COL_GREEN"Last bet: "COL_WHITE"%s", ConvertPrice(PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]), ConvertPrice(PlayerData[playerid][E_PLAYER_CURRENT_BET])); - UpdateDynamic3DTextLabelText(TableData[handle][E_TABLE_BET_LABELS][seat], T_BET_LABEL_COLOR, str); - SetChipsValue(handle, PlayerData[playerid][E_PLAYER_CURRENT_CHAIR_SLOT], PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]); - - } - new str[256]; - new tmp[10]; - format(str, sizeof(str), ""COL_GOLD"Main Pot:"COL_GREY" %s\n", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); - SetPotChipsValue(handle, TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]); - if(Iter_Count(IT_Sidepots[handle] > 1)) - { - strcat(str, ""COL_GOLD"Side Pot:\n"COL_GREY""); - foreach(new i: IT_Sidepots[handle]) - { - if(i == MAIN_POT) continue; - format(tmp, sizeof(tmp), "%s\n", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][i])); - strcat(str, tmp); - } - } - str[strlen(str)-1] = EOS; - UpdateDynamic3DTextLabelText(TableData[handle][E_TABLE_POT_LABEL], T_BET_LABEL_COLOR, str); - - return 1; -} -static stock ShowChoicesToPlayer(playerid) -{ - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - //Call or check - if(TableData[handle][E_TABLE_LAST_BET] == PlayerData[playerid][E_PLAYER_CURRENT_BET]) //check - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], "Check"); - } - else //call - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], "Call"); - } - - //Bet, raise or all in - if(TableData[handle][E_TABLE_LAST_BET] == 0) - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], "Bet"); - PlayerData[playerid][E_PLAYER_RCHOICE] = E_RAISE_BET; - } - else if(PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] > TableData[handle][E_TABLE_LAST_BET] + PlayerData[playerid][E_PLAYER_CURRENT_BET]) - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], "Raise"); - PlayerData[playerid][E_PLAYER_RCHOICE] = E_RAISE_RAISE; - } - else //player doesn't have enough money, only option is to go all in - { - PlayerTextDrawSetString(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE], "All In"); - PlayerData[playerid][E_PLAYER_RCHOICE] = E_RAISE_ALL_IN; - } - - if(PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] + PlayerData[playerid][E_PLAYER_CURRENT_BET] <= TableData[handle][E_TABLE_LAST_BET]) - { - //all in and fold are the only options available - PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], false); - } - else - { - PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL], true); - } - for(new i = 0; i < 5; i++) - { - PlayerTextDrawShow(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][i]); - } - - SelectTextDraw(playerid, 0x00FF00FF); - return 1; -} - -static stock HidePlayerChoices(playerid) -{ - for(new i = 0; i < 5; i++) - { - PlayerTextDrawHide(playerid, PlayerData[playerid][E_PLAYER_CHOICES_TXT][i]); - } - CancelSelectTextDraw(playerid); - return 1; -} - -static stock SendTurnMessage(handle, playerid) -{ - SetPlayerClickedTxt(playerid, false); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {008080}It's %s{008080}'s turn...", ReturnPlayerName(playerid)); - SendPokerMessage(playerid, "It's your turn. You have "#T_MAX_WAIT_TIME" seconds to make a decision."); - TableData[handle][E_TABLE_CURRENT_TURN] = playerid; - PlayerData[playerid][E_PLAYER_TIMER_STARTED] = true; - PlayerData[playerid][E_PLAYER_TIMER_ID] = SetTimerEx("Timer_FoldPlayer", T_MAX_WAIT_TIME * 1000, false, "ii", handle, playerid); - ShowChoicesToPlayer(playerid); - return 1; -} - -stock KillPlayerTurnTimer(playerid, bool: callback = false) -{ - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(!IsValidTable(handle)) - { - printf("[KillPlayerTurnTimer] Invalid handle passed (%d) for playerid: %d", handle, playerid); - return 0; - } - if(!Iter_Contains(IT_PlayersInGame, playerid)) - { - printf("[KillPlayerTurnTimer] Invalid playerid passed: %d, handle: %d, player is not in the game.", playerid, handle); - return 0; - } - if(!PlayerData[playerid][E_PLAYER_TIMER_STARTED]) return 0; - - PlayerData[playerid][E_PLAYER_TIMER_STARTED] = false; - - if(!callback) - KillTimer(PlayerData[playerid][E_PLAYER_TIMER_ID]); - return 1; -} - -function Timer_FoldPlayer(handle, playerid) -{ - if(TableData[handle][E_TABLE_CURRENT_TURN] == playerid && PlayerData[playerid][E_PLAYER_TIMER_STARTED]) - { - TableData[handle][E_TABLE_CURRENT_TURN] = INVALID_PLAYER_ID; - HidePlayerChoices(playerid); - ShowPlayerDialog(playerid, -1, DIALOG_STYLE_INPUT, " ", " ", " ", " "); - KillPlayerTurnTimer(playerid, true); - if(!FoldPlayer(handle, playerid)) - CheckPotAndNextTurn(playerid, handle); - } - return 1; -} -/* - - GetTurnAfterPlayer(handle, playerid); //Returns the playerid of the next turn (skips players that have gone all in) - GetTurnAfterPlayerEx(handle, playerid); //Returns the playerid of the next turn (does not skip players that went all in) - -*/ - -forward CheckRounds(handle, bool: start_showdown); -public CheckRounds(handle, bool: start_showdown) -{ - new next_turn = INVALID_PLAYER_ID; - //we can proceed to another round - switch(TableData[handle][E_TABLE_CURRENT_ROUND]) - { - case ROUND_PRE_FLOP: - { - //Display 3 cards now - TableData[handle][E_TABLE_CURRENT_ROUND] = ROUND_FLOP; - for(new i = 0; i < 3; i++) - { - new card = Iter_Random(IT_TableCardSet[handle]); - Iter_Remove(IT_TableCardSet[handle], card); - TableData[handle][E_TABLE_COM_CARDS_VALUES][i] = card; - foreach(new k: IT_PlayersTable) - { - //for(new j = 0; j < 15; j++) SendTableMessage(k, " "); - - PlayerTextDrawSetString(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][i], CardData[card][E_CARD_TEXTDRAW]); - PlayerTextDrawShow(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][i]); - PlayerData[k][E_PLAYER_CURRENT_BET] = 0; - PlayerPlaySound(k, 1145, 0.0, 0.0, 0.0 ); - } - } - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035} The Flop "); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - TableData[handle][E_TABLE_LAST_BET] = 0; - - if(start_showdown) - { - SetTimerEx("CheckRounds", 2000, false, "ib", handle, true); - } - else - { - //Player next to the dealer - next_turn = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_DEALER_ID]); - TableData[handle][E_TABLE_LAST_TO_RAISE] = next_turn; - //player next to the dealer is the next turn - SendTurnMessage(handle, next_turn); - } - - - - } - case ROUND_FLOP: - { - //Display 1 card - TableData[handle][E_TABLE_CURRENT_ROUND] = ROUND_TURN; - new card = Iter_Random(IT_TableCardSet[handle]); - Iter_Remove(IT_TableCardSet[handle], card); - TableData[handle][E_TABLE_COM_CARDS_VALUES][3] = card; - foreach(new k: IT_PlayersTable) - { - //for(new j = 0; j < 15; j++) SendTableMessage(k, " "); - - PlayerData[k][E_PLAYER_CURRENT_BET] = 0; - PlayerTextDrawSetString(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][3], CardData[card][E_CARD_TEXTDRAW]); - PlayerTextDrawShow(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][3]); - PlayerPlaySound(k, 1145, 0.0, 0.0, 0.0 ); - } - TableData[handle][E_TABLE_LAST_BET] = 0; - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035} The Turn "); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - - - if(start_showdown) - { - SetTimerEx("CheckRounds", 2000, false, "ib", handle, true); - } - else - { - //Player next to the dealer - next_turn = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_DEALER_ID]); - TableData[handle][E_TABLE_LAST_TO_RAISE] = next_turn; - //player next to the dealer is the next turn - SendTurnMessage(handle, next_turn); - } - - } - case ROUND_TURN: - { - //Display 1 more card - TableData[handle][E_TABLE_CURRENT_ROUND] = ROUND_RIVER; - new card = Iter_Random(IT_TableCardSet[handle]); - Iter_Remove(IT_TableCardSet[handle], card); - TableData[handle][E_TABLE_COM_CARDS_VALUES][4] = card; - foreach(new k: IT_PlayersTable) - { - //for(new j = 0; j < 15; j++) SendTableMessage(k, " "); - PlayerData[k][E_PLAYER_CURRENT_BET] = 0; - PlayerTextDrawSetString(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][4], CardData[card][E_CARD_TEXTDRAW]); - PlayerTextDrawShow(k, PlayerData[k][E_PLAYER_COMMUNITY_CARDS_TXT][4]); - PlayerPlaySound(k, 1145, 0.0, 0.0, 0.0 ); - } - TableData[handle][E_TABLE_LAST_BET] = 0; - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035} The River "); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {D07035}======================================================================================"); - //SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" %s, %s, %s", CardData[TableData[handle][T_COM_CARDS_VALUES][0]][E_CARD_NAME], CardData[TableData[handle][T_COM_CARDS_VALUES][1]][E_CARD_NAME], CardData[TableData[handle][T_COM_CARDS_VALUES][2]][E_CARD_NAME]); - if(start_showdown) - { - SetTimerEx("CheckRounds", 2000, false, "ib", handle, false); - } - else - { - //Player next to the dealer - next_turn = GetTurnAfterPlayer(handle, TableData[handle][E_TABLE_PLAYER_DEALER_ID]); - TableData[handle][E_TABLE_LAST_TO_RAISE] = next_turn; - //player next to the dealer is the next turn - SendTurnMessage(handle, next_turn); - } - } - case ROUND_RIVER: - { - CheckShowdown(handle); - //Start a new game - StartNewPokerGame(handle, 8); - - //Show down - } - } - return 1; -} - -stock CheckShowdown(handle) -{ - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {F25B13}======================================================================================"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {F25B13} Showdown "); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {F25B13}======================================================================================"); - - foreach(new p: IT_PlayersTable) //loop through the players already in the table - { - foreach(new k: IT_PlayersInGame) //loop through the players already in the table - { - new seat = TableRotCorrections[TableData[PlayerData[k][E_PLAYER_CURRENT_HANDLE]][E_TABLE_TOTAL_SEATS]][ PlayerData[k][E_PLAYER_CURRENT_CHAIR_SLOT]]; - new card1 = PlayerData[k][E_PLAYER_CARD_VALUES][0]; - new card2 = PlayerData[k][E_PLAYER_CARD_VALUES][1]; - - PlayerTextDrawSetString(p, PlayerData[p][E_PLAYER_CARDS_TXT_1][seat], CardData[card1][E_CARD_TEXTDRAW]); - PlayerTextDrawSetString(p, PlayerData[p][E_PLAYER_CARDS_TXT_2][seat], CardData[card2][E_CARD_TEXTDRAW]); - } - } - if(!Iter_Contains(IT_Sidepots[handle], MAIN_POT)) - { - Iter_Add(IT_Sidepots[handle], MAIN_POT); - foreach(new k: IT_PlayersInGame) //loop through the players already in the table - { - Iter_Add(It_SidepotMembers[_IT[handle][MAIN_POT]], k); - } - } - foreach(new pot_id: IT_Sidepots[handle]) - { - new highest_rank = -0x7FFFFFFF; - new PlayerRanks[MAX_PLAYERS]; - new high_id = INVALID_PLAYER_ID; - foreach(new p: It_SidepotMembers[_IT[handle][pot_id]]) - { - if(!Iter_Contains(IT_PlayersInGame, p)) continue; - new card[7]; - card[0] = GetCardNativeIndex(PlayerData[p][E_PLAYER_CARD_VALUES][0]); - card[1] = GetCardNativeIndex(PlayerData[p][E_PLAYER_CARD_VALUES][1]); - card[2] = GetCardNativeIndex(TableData[handle][E_TABLE_COM_CARDS_VALUES][0]); - card[3] = GetCardNativeIndex(TableData[handle][E_TABLE_COM_CARDS_VALUES][1]); - card[4] = GetCardNativeIndex(TableData[handle][E_TABLE_COM_CARDS_VALUES][2]); - card[5] = GetCardNativeIndex(TableData[handle][E_TABLE_COM_CARDS_VALUES][3]); - card[6] = GetCardNativeIndex(TableData[handle][E_TABLE_COM_CARDS_VALUES][4]); - - PlayerRanks[p] = calculate_hand_worth(card, 7); - - if(PlayerRanks[p] > highest_rank) - { - highest_rank = PlayerRanks[p]; - high_id = p; - } - } - new count = 0; - foreach(new p: It_SidepotMembers[_IT[handle][pot_id]]) - { - if(!Iter_Contains(IT_PlayersInGame, p)) continue; - if(PlayerRanks[p] == highest_rank) - { - count++; - } - } - if(count == 1) - { - foreach(new p: It_SidepotMembers[_IT[handle][pot_id]]) - { - if(!Iter_Contains(IT_PlayersInGame, p)) continue; - if(p == high_id) continue; - ApplyAnimation(p, "INT_OFFICE", "OFF_Sit_Crash", 4.1, 0, 1, 1, 1, 0, 1); - } - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Player {FF8000}%s {9FCF30}has won with a {377CC8}%s", ReturnPlayerName(high_id), HAND_RANKS[highest_rank >> 12]); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Prize: {377CC8}%s!", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][pot_id])); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - PlayerData[high_id][E_PLAYER_TOTAL_CHIPS] += TableData[handle][E_TABLE_POT_CHIPS][pot_id]; - } - else - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Draw! These players have won with a {377CC8}%s:", HAND_RANKS[highest_rank >> 12]); - new amount = TableData[handle][E_TABLE_POT_CHIPS][pot_id] / count; - //new excess = TableData[handle][E_TABLE_POT_CHIPS][pot_id] % count - foreach(new p: It_SidepotMembers[_IT[handle][pot_id]]) - { - if(!Iter_Contains(IT_PlayersInGame, p)) continue; - if(PlayerRanks[p] == highest_rank) - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}%s", ReturnPlayerName(p)); - PlayerData[p][E_PLAYER_TOTAL_CHIPS] += amount; - } - else - { - ApplyAnimation(p, "INT_OFFICE", "OFF_Sit_Crash", 4.1, 0, 1, 1, 1, 0, 1); - } - } - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Each receives 1/%d of the total pot available.", count); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - } - UpdateTable(handle); - } - return 1; -} -stock CheckPotAndNextTurn(playerid, handle) -{ - if(GetPVarInt(playerid, "t_Clicked")) - { - SetPVarInt(playerid, "t_Clicked", 0); - } - new next_turn = INVALID_PLAYER_ID; - HidePlayerChoices(playerid); - new bool: is_cycle_complete = false; - - next_turn = GetTurnAfterPlayer(handle, playerid); - new last_to_raise = TableData[handle][E_TABLE_LAST_TO_RAISE]; - if(next_turn == last_to_raise || next_turn == playerid) - { - is_cycle_complete = true; - } - else - { - //further checking - if(Iter_Count(IT_PlayersAllIn)) - { - new next_player = INVALID_PLAYER_ID; - new last_player = playerid; - for(new i = 0; i < Iter_Count(IT_PlayersInGame); i++) - { - next_player = GetTurnAfterPlayerEx(handle, last_player); - if(!Iter_Contains(IT_PlayersAllIn, next_player)) break; - if(next_player == last_to_raise) - { - is_cycle_complete = true; - break; - } - last_player = next_player; - } - } - - } - - if(TableData[handle][E_TABLE_FIRST_TURN] == playerid && TableData[handle][E_TABLE_CHECK_FIRST] && PlayerData[playerid][E_PLAYER_FOLDED]) - { - new turn = GetTurnAfterPlayer(handle, playerid); - TableData[handle][E_TABLE_LAST_TO_RAISE] = turn; - is_cycle_complete = false; - TableData[handle][E_TABLE_FIRST_TURN] = INVALID_PLAYER_ID; - TableData[handle][E_TABLE_CHECK_FIRST] = false; - } - - PlayerData[playerid][E_PLAYER_FOLDED] = false; - if(is_cycle_complete) - { - if(Iter_Count(IT_PlayersAllIn)) - { - /*================================================================================================== - Main pot and sidepot creation - ==================================================================================================*/ - - for(new i = 0; i < Iter_Count(IT_PlayersInGame); i++) - { - new p_count = 0; - new min_bet = cellmax; - foreach(new player: IT_PlayersInGame) - { - new const player_bet = PlayerData[player][E_PLAYER_CURRENT_BET]; - if(!player_bet) continue; - if(player_bet < min_bet) - { - min_bet = player_bet; - } - p_count++; - } - if(!p_count || p_count == 1) - { - break; - } - else //greater than two players - { - new pot_id = Iter_Free(IT_Sidepots[handle]); - TableData[handle][E_TABLE_POT_CHIPS][pot_id] += min_bet * p_count; - foreach(new player: IT_PlayersInGame) - { - if(!PlayerData[player][E_PLAYER_CURRENT_BET]) continue; - PlayerData[player][E_PLAYER_CURRENT_BET] -= min_bet; - Iter_Add(It_SidepotMembers[_IT[handle][pot_id]], player); - } - Iter_Add(IT_Sidepots[handle], pot_id); - } - } - //Return any excess - foreach(new player: IT_PlayersInGame) - { - if(!PlayerData[player][E_PLAYER_CURRENT_BET]) continue; - PlayerData[player][E_PLAYER_TOTAL_CHIPS] += PlayerData[player][E_PLAYER_CURRENT_BET]; - } - } - else - { - foreach(new player: IT_PlayersInGame) - { - TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT] += PlayerData[player][E_PLAYER_CURRENT_BET]; - } - UpdateTable(handle); - } - - new const all_in = Iter_Count(IT_PlayersAllIn); - new const current_players = Iter_Count(IT_PlayersInGame); - if(all_in == current_players || all_in == current_players - 1) - { - CheckRounds(handle, true); - } - else - { - CheckRounds(handle, false); - } - } - else - { - SendTurnMessage(handle, next_turn); - } - UpdateTable(handle); - return 1; -} - - -stock bool: FoldPlayer(handle, playerid) -{ - ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Crash", 4.1, 0, 1, 1, 1, 0, 1); - PlayerData[playerid][E_PLAYER_FOLDED] = true; - KillPlayerTurnTimer(playerid); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s folds.. * *", ReturnPlayerName(playerid)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{D6230A}** FOLDS ** "); - - Iter_Remove(IT_PlayersInGame, playerid); - PlayerData[playerid][E_PLAYER_IS_PLAYING] = false; - TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT] += PlayerData[playerid][E_PLAYER_CURRENT_BET]; - HidePlayerChoices(playerid); - - new count = Iter_Count(IT_PlayersInGame); - if(count == 1) - { - - new winner = Iter_First(IT_PlayersInGame); - HidePlayerChoices(winner); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Player {FF8000}%s {9FCF30}has won the game!", ReturnPlayerName(winner)); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}Prize: {377CC8}%s!", ConvertPrice(TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT])); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {9FCF30}****************************************************************************************"); - PlayerData[winner][E_PLAYER_TOTAL_CHIPS] += TableData[handle][E_TABLE_POT_CHIPS][MAIN_POT]; - PlayerData[winner][E_PLAYER_TOTAL_CHIPS] += PlayerData[winner][E_PLAYER_CURRENT_BET]; - UpdateTable(handle); - StartNewPokerGame(handle, 8); - TableData[handle][E_TABLE_CURRENT_TURN] = INVALID_PLAYER_ID; - return true; - } - else if(!count) - { - //Might happen if all the players disconnect - AbortGame(handle); - return true; - } - return false; -} - -stock ForcePlayerAllIn(playerid, handle, bool:checkpot = true) -{ - ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Idle_Loop", 4.1, 1, 1, 1, 0, 0, 1); - KillPlayerTurnTimer(playerid); - Iter_Add(IT_PlayersAllIn, playerid); - new raise = PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] + PlayerData[playerid][E_PLAYER_CURRENT_BET]; - PlayerData[playerid][E_PLAYER_CURRENT_BET] = raise; - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s goes all in with %s .. * *", ReturnPlayerName(playerid), ConvertPrice(raise)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{9512CD}** ALL IN with %s ** ", ConvertPrice(raise)); - PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] = 0; - if(checkpot) - CheckPotAndNextTurn(playerid, handle); - return 1; -} - -stock ShowPlayerRaiseDialog(playerid) -{ - return ShowPlayerDialogEx(playerid, DIALOG_INPUT_RAISE, DIALOG_STYLE_INPUT, "{FF8000}Input", "Submit", "Cancel", "{FFFFFF}Please input the desired amount of chips: \n{FFFFFF}You may type {FF8000}%d {FFFFFF} if you want to go All In\n", PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]); -} - -/****************************************************************************************** - Hooks -*******************************************************************************************/ - -hook OnPlayerConnect(playerid) -{ - for(new i = 0; i < MAX_PLAYER_ATTACHED_OBJECTS; i++) - { - if(!IsPlayerAttachedObjectSlotUsed(playerid, i)) continue; - RemovePlayerAttachedObject(playerid, i); - } - return 0; -} - -hook OnPlayerClickPlayerTD(playerid, PlayerText:playertextid) -{ - if(PlayerData[playerid][E_PLAYER_IS_PLAYING]) - { - if(GetPlayerClickedTxt(playerid)) return 1; - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(playertextid == PlayerData[playerid][E_PLAYER_CHOICES_TXT][FOLD]) - { - //Fold - SetPlayerClickedTxt(playerid, true); - if(!FoldPlayer(handle, playerid)) - CheckPotAndNextTurn(playerid, handle); - } - else if(playertextid == PlayerData[playerid][E_PLAYER_CHOICES_TXT][CALL]) - { - //Call or check - if(TableData[handle][E_TABLE_LAST_BET] == PlayerData[playerid][E_PLAYER_CURRENT_BET]) //check - { - SetPlayerClickedTxt(playerid, true); - KillPlayerTurnTimer(playerid); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s checks .. * *", ReturnPlayerName(playerid)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{22B1BD}** CHECKS ** "); - } - else //call - { - new dif = TableData[handle][E_TABLE_LAST_BET] - PlayerData[playerid][E_PLAYER_CURRENT_BET]; - if(PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] >= dif) - { - KillPlayerTurnTimer(playerid); - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s calls %s .. * *", ReturnPlayerName(playerid), ConvertPrice(dif)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{22B1BD}** CALLS %s ** ", ConvertPrice(dif)); - RemoveChipsFromPlayer( playerid, dif); - PlayerData[playerid][E_PLAYER_CURRENT_BET] = TableData[handle][E_TABLE_LAST_BET]; - SetPlayerClickedTxt(playerid, true); - } - else - { - SendPokerMessage(playerid, "ERROR: You can't call as you don't have enough chips. You have two possible options: going all in or folding."); - return 1; - } - - } - CheckPotAndNextTurn(playerid, handle); - } - else if(playertextid == PlayerData[playerid][E_PLAYER_CHOICES_TXT][RAISE]) - { - switch(PlayerData[playerid][E_PLAYER_RCHOICE]) - { - case E_RAISE_BET: - { - SendPokerMessage(playerid, "Please enter an amount to bet, the total amount of chips you current have is: %d", PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]); - ShowPlayerRaiseDialog(playerid); - HidePlayerChoices(playerid); - } - case E_RAISE_RAISE: - { - SendPokerMessage(playerid, "Please enter an amount to raise, the total amount of chips you current have is: %d", PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]); - HidePlayerChoices(playerid); - ShowPlayerRaiseDialog(playerid); - } - case E_RAISE_ALL_IN: - { - ForcePlayerAllIn(playerid, handle); - SetPlayerClickedTxt(playerid, true); - } - } - } - } - return 1; -} - -hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) -{ - if(dialogid == DIALOG_BUY_IN) - { - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(response) - { - GivePlayerCash(playerid, -TableData[handle][E_TABLE_BUY_IN]); - PlayerData[playerid][E_PLAYER_TOTAL_CHIPS] = TableData[handle][E_TABLE_BUY_IN]; - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has paid the buy-in fee of %s chips to keep playing.", ReturnPlayerName(playerid), ConvertPrice(TableData[handle][E_TABLE_BUY_IN])); - } - else - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has been kicked out of the table. [Reason: Failure to pay the buy-in fee]"); - KickPlayerFromTable(playerid); - } - } - if(dialogid == DIALOG_INPUT_RAISE) - { - if(response) - { - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(!IsValidTable(handle)) return 0; - if(TableData[handle][E_TABLE_CURRENT_STATE] != STATE_BEGIN) - { - SendPokerMessage(playerid, "There isn't any active game at the moment."); - return 0; - } - if(!Iter_Contains(IT_PlayersInGame, playerid)) - { - return 0; - } - new raise = 0; - if(sscanf(inputtext, "d", raise)) - { - SendPokerMessage(playerid, "Input must be numeric."); - ShowPlayerRaiseDialog(playerid); - return 1; - } - if(raise < 0) - { - SendPokerMessage(playerid, "Input must be greater than 0."); - ShowPlayerRaiseDialog(playerid); - return 1; - } - else if(raise > PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]) - { - SendPokerMessage(playerid, "You don't have that many chips available."); - ShowPlayerRaiseDialog(playerid); - return 1; - } - else if(raise <= TableData[handle][E_TABLE_LAST_BET]) - { - SendPokerMessage(playerid, "Value must be greater than the last bet: %s", ConvertPrice(TableData[handle][E_TABLE_LAST_BET])); - ShowPlayerRaiseDialog(playerid); - return 1; - } - else if(raise == PlayerData[playerid][E_PLAYER_TOTAL_CHIPS]) - { - ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Idle_Loop", 4.1, 1, 1, 1, 0, 0, 1); - KillPlayerTurnTimer(playerid); - //all in - not mandatory - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s goes all in with %s .. * *", ReturnPlayerName(playerid), ConvertPrice(raise)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{9512CD}** ALL IN with %s ** ", ConvertPrice(raise)); - Iter_Add(IT_PlayersAllIn, playerid); - RemoveChipsFromPlayer( playerid, raise); - TableData[handle][E_TABLE_LAST_TO_RAISE] = playerid; - - PlayerData[playerid][E_PLAYER_CURRENT_BET] += raise; - TableData[handle][E_TABLE_LAST_BET] = PlayerData[playerid][E_PLAYER_CURRENT_BET]; - CheckPotAndNextTurn(playerid, handle); - - } - else - { - KillPlayerTurnTimer(playerid); - new dif = raise - PlayerData[playerid][E_PLAYER_CURRENT_BET]; - TableData[handle][E_TABLE_LAST_BET] = raise; - TableData[handle][E_TABLE_LAST_TO_RAISE] = playerid; - PlayerData[playerid][E_PLAYER_CURRENT_BET] = raise; - RemoveChipsFromPlayer( playerid, dif); - if(PlayerData[playerid][E_PLAYER_RCHOICE] == E_RAISE_BET) - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s bets %s .. * *", ReturnPlayerName(playerid), ConvertPrice(raise)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{31CA15}** BETS %s ** ", ConvertPrice(raise)); - } - else - { - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" {2DD9A9} * * %s raises to %s .. * *", ReturnPlayerName(playerid), ConvertPrice(raise)); - SetPlayerChatBubbleEx(playerid, -1, 30.0, 2000, "{31CA15}** RAISES to %s ** ", ConvertPrice(raise)); - } - CheckPotAndNextTurn(playerid, handle); - } - } - else - { - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(!IsValidTable(handle)) return 1; - if(TableData[handle][E_TABLE_CURRENT_TURN] == playerid) - { - SetPlayerClickedTxt(playerid, false); - ShowChoicesToPlayer(playerid); - } - else - { - ShowPlayerDialog(playerid, -1, DIALOG_STYLE_INPUT, " ", " ", " ", " "); - - } - } - } - return 1; -} - -hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) -{ - if(PRESSED(KEY_SECONDARY_ATTACK)) - { - new handle = GetClosestTableForPlayer(playerid); - if(handle != ITER_NONE) - { - if(!Iter_Contains(IT_PlayersTable, playerid)) - { - if(IsPlayerInRangeOfTable(playerid, handle, T_JOIN_TABLE_RANGE)) - { - AddPlayerToTable(playerid, handle); - } - } - else - { - if((Iter_Contains(IT_PlayersInGame, playerid) && TableData[handle][E_TABLE_CURRENT_STATE] == STATE_BEGIN) - || TableData[T_MAX_POKER_TABLES][E_TABLE_LOADING_GAME]) - { - SendPokerMessage(playerid, "You cannot exit this table as there's currently an active match under process."); - return 0; - } - KickPlayerFromTable(playerid); - } - } - } - return 1; - -} - -hook OnPlayerDisconnect(playerid, reason) -{ - if(GetPVarInt(playerid, "t_is_in_table")) - { - new handle = PlayerData[playerid][E_PLAYER_CURRENT_HANDLE]; - if(!FoldPlayer(handle, playerid)) - CheckPotAndNextTurn(playerid, handle); - - SendTableMessage(handle, ""COL_GREY"[POKER]"COL_WHITE" Player %s has disconnected and has been kicked out from the table.", ReturnPlayerName(playerid)); - KickPlayerFromTable(playerid); - } - return 1; -} - -hook OnGameModeExit() -{ - for(new i = 0; i < T_MAX_POKER_TABLES; i++) - { - if(!Iter_Contains(IT_Tables, i)) continue; - DestroyPokertable(i); - memcpy(TableData[i], TableData[T_MAX_POKER_TABLES], 0, sizeof(TableData[]) * 4, sizeof(TableData[])); - } - return 1; -} - -hook OnGameModeInit() -{ - //Setting values to dummy arrays - - //Player data: - PlayerData[MAX_PLAYERS][E_PLAYER_CURRENT_HANDLE] = ITER_NONE; - PlayerData[MAX_PLAYERS][E_PLAYER_CURRENT_CHAIR_SLOT] = ITER_NONE; - PlayerData[MAX_PLAYERS][E_PLAYER_CHAIR_ATTACH_INDEX_ID] = ITER_NONE; - PlayerData[MAX_PLAYERS][E_PLAYER_IS_PLAYING] = false; - PlayerData[MAX_PLAYERS][E_PLAYER_TIMER_STARTED] = false; - PlayerData[MAX_PLAYERS][E_PLAYER_CARD_VALUES][0] = ITER_NONE; - PlayerData[MAX_PLAYERS][E_PLAYER_CARD_VALUES][1] = ITER_NONE; - PlayerData[MAX_PLAYERS][E_PLAYER_CURRENT_BET] = 0; - PlayerData[MAX_PLAYERS][E_PLAYER_TOTAL_CHIPS] = 0; - PlayerData[MAX_PLAYERS][E_PLAYER_FOLDED] = false; - - TableData[T_MAX_POKER_TABLES][E_TABLE_STING_NEW_GAME] = false; - //Table data - TableData[T_MAX_POKER_TABLES][E_TABLE_TOTAL_SEATS] = 0; - TableData[T_MAX_POKER_TABLES][E_TABLE_LOADING_GAME] = false; - TableData[T_MAX_POKER_TABLES][E_TABLE_CHECK_FIRST] = false; - TableData[T_MAX_POKER_TABLES][E_TABLE_FIRST_TURN] = INVALID_PLAYER_ID; - TableData[T_MAX_POKER_TABLES][E_TABLE_CURRENT_STATE] = STATE_IDLE; - TableData[T_MAX_POKER_TABLES][E_TABLE_BUY_IN] = 0; - TableData[T_MAX_POKER_TABLES][E_TABLE_SMALL_BLIND] = 0; - TableData[T_MAX_POKER_TABLES][E_TABLE_BIG_BLIND] = 0; - TableData[T_MAX_POKER_TABLES][E_TABLE_POS_X] = 0.0; - TableData[T_MAX_POKER_TABLES][E_TABLE_POS_Y] = 0.0; - TableData[T_MAX_POKER_TABLES][E_TABLE_POS_Z] = 0.0; - - TableData[T_MAX_POKER_TABLES][E_TABLE_OBJECT_IDS][0] = 0; - TableData[T_MAX_POKER_TABLES][E_TABLE_OBJECT_IDS][1] = 0; - for(new i = 0; i < T_MAX_CHAIRS_PER_TABLE; i++) - { - TableData[T_MAX_POKER_TABLES][E_TABLE_CHAIR_OBJECT_IDS][i] = INVALID_OBJECT_ID; - TableData[T_MAX_POKER_TABLES][E_TABLE_IS_SEAT_TAKEN][i] = false; - TableData[T_MAX_POKER_TABLES][E_TABLE_CHAIR_PLAYER_ID][i] = INVALID_PLAYER_ID; - TableData[T_MAX_POKER_TABLES][E_TABLE_SEAT_POS_X][i] = 0.0; - TableData[T_MAX_POKER_TABLES][E_TABLE_SEAT_POS_Y][i] = 0.0; - TableData[T_MAX_POKER_TABLES][E_TABLE_SEAT_POS_Z][i] = 0.0; - TableChips[T_MAX_POKER_TABLES][i][0] = 0; - TableChips[T_MAX_POKER_TABLES][i][1] = 0; - TableChips[T_MAX_POKER_TABLES][i][2] = 0; - TableChips[T_MAX_POKER_TABLES][i][3] = 0; - } - printf("TPoker by ThreeKingz has been succesfully loaded!"); - return 1; -} - -stock SendTableMessage(handle, const format[], va_args<>) -{ - new - sstr[144]; - - va_format(sstr, sizeof (sstr), format, va_start<2>); - - foreach(new playerid: IT_PlayersTable) { - SendClientMessage(playerid, -1, sstr); - } - return 1; -} - -/****************************************************************************************** - Commands -*******************************************************************************************/ - -CMD:ctable(playerid, params[]) -{ - new seats, small_blind, buy_in; - if(sscanf(params, "ddd", seats, small_blind, buy_in)) - { - SendPokerMessage(playerid, "/ctable [number of seats] [small blind] [buy in]"); - return 1; - } - //Assumes the player is on a flat surface - new Float:Pos[3]; - GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); - new table = CreatePokerTable(buy_in, small_blind, Pos[0], Pos[1], Pos[2]-0.6, seats); - SendPokerMessage(playerid, "You have created table ID: %d | Small blind: %s | Big blind: %s | Buy In: %s | Seats: %d", ConvertPrice(table), ConvertPrice(small_blind), ConvertPrice(small_blind*2), ConvertPrice(buy_in), seats); - return 1; -} - -CMD:dtable(playerid, params[]) -{ - new ptable = 0; - if(sscanf(params, "d", ptable)) - { - SendClientMessage(playerid, 0x3E969FFF, "/ctable [pokertable ID]"); - return 0; - } - if(!IsValidTable(ptable)) - { - SendError(playerid, "Invalid pokertable ID"); - return 0; - } - SendPokerMessage(playerid, "You have deleted poker table ID: %d", ptable); - DestroyPokertable(ptable); - return 1; -} - -CMD:agame(playerid, params[]) -{ - new ptable; - if(sscanf(params, "d", ptable)) - { - SendPokerMessage(playerid, "/agame [table ID]"); - SendPokerMessage(playerid, "Will abort a game if started, ejecting all the players out of the table."); - return 1; - } - if(!IsValidTable(ptable)) - { - SendError(playerid, "Invalid pokertable ID"); - return 1; - } - if(AbortGame(ptable)) - { - SendPokerMessage(playerid, "You have successfully aborted the game on table ID: %d", ptable); - } - else - { - SendPokerMessage(playerid, "No game has started in this table yet."); - } - return 1; -} diff --git a/pawno/include/irresistible/features/visage/roulette.inc b/pawno/include/irresistible/features/visage/roulette.inc index ad35335..59ab5ea 100644 --- a/pawno/include/irresistible/features/visage/roulette.inc +++ b/pawno/include/irresistible/features/visage/roulette.inc @@ -14,7 +14,7 @@ #endif /* ** Definitions ** */ -#define MAX_ROULETTE_TABLES 16 +#define MAX_ROULETTE_TABLES 23 /* ** Macros ** */ #define IsPlayerOnRoulette(%0) (p_RouletteTable[%0]!=-1) @@ -85,7 +85,7 @@ static const enum E_ROULETTE_DATA { E_OBJECT, E_SPINNER_OBJECT, E_SPINNING_TIMER, - bool: E_NO_MORE_BETS, + bool: E_NO_MORE_BETS, E_WORLD, Float: E_X, Float: E_Y, Float: E_Z, Float: E_ROTATION @@ -100,7 +100,7 @@ new Text: g_rouletteNumberTD [ MAX_ROULETTE_TABLES ], g_rouletteChipColor [ MAX_PLAYERS ], - g_rouletteChip [ MAX_PLAYERS ] [ sizeof( g_rouletteOffsets ) ], + g_rouletteChip [ MAX_PLAYERS ] [ 2 ] [ sizeof( g_rouletteOffsets ) ], g_rouletteChipValue [ MAX_PLAYERS ] [ sizeof( g_rouletteOffsets ) ], Text3D: g_rouletteChipLabel [ MAX_PLAYERS ] [ sizeof( g_rouletteOffsets ) ], p_rouletteBetValue [ MAX_PLAYERS ], @@ -125,25 +125,26 @@ hook OnGameModeInit( ) AddServerVariable( "roulette_wins", "0.0", GLOBAL_VARTYPE_FLOAT ); // create roulette tables - CreateRouletteTable( 2242.36719, 1589.18750, 1006.22662, -90.0000 ); - CreateRouletteTable( 2242.36719, 1594.75781, 1006.22662, 90.00000 ); - CreateRouletteTable( 2230.57031, 1589.18750, 1006.22662, -90.0000 ); - CreateRouletteTable( 2230.57031, 1594.75781, 1006.22662, 90.00000 ); - CreateRouletteTable( 2230.57031, 1614.59375, 1006.22662, -90.0000 ); - CreateRouletteTable( 2230.57031, 1619.65625, 1006.22662, 90.00000 ); - CreateRouletteTable( 2241.44531, 1614.55469, 1006.22662, -90.0000 ); - CreateRouletteTable( 2241.44531, 1619.60938, 1006.22662, 90.00000 ); - CreateRouletteTable( 1963.71094, 1025.69531, 992.507810, 0.000000 ); - CreateRouletteTable( 1959.39844, 1025.69531, 992.507810, 0.000000 ); - CreateRouletteTable( 1963.71094, 1010.11719, 992.507810, 0.000000 ); - CreateRouletteTable( 1959.39844, 1010.11719, 992.507810, 0.000000 ); + CreateRouletteTable( 2242.36719, 1589.18750, 1006.22662, -90.0000, 82 ); + CreateRouletteTable( 2242.36719, 1594.75781, 1006.22662, 90.00000, 82 ); + CreateRouletteTable( 2230.57031, 1589.18750, 1006.22662, -90.0000, 82 ); + CreateRouletteTable( 2230.57031, 1594.75781, 1006.22662, 90.00000, 82 ); + CreateRouletteTable( 2230.57031, 1614.59375, 1006.22662, -90.0000, 82 ); + CreateRouletteTable( 2230.57031, 1619.65625, 1006.22662, 90.00000, 82 ); + CreateRouletteTable( 2241.44531, 1614.55469, 1006.22662, -90.0000, 82 ); + CreateRouletteTable( 2241.44531, 1619.60938, 1006.22662, 90.00000, 82 ); + CreateRouletteTable( 1963.71094, 1025.69531, 992.507810, 0.000000, 23 ); + CreateRouletteTable( 1959.39844, 1025.69531, 992.507810, 0.000000, 23 ); + CreateRouletteTable( 1963.71094, 1010.11719, 992.507810, 0.000000, 23 ); + CreateRouletteTable( 1959.39844, 1010.11719, 992.507810, 0.000000, 23 ); return 1; } hook OnPlayerConnect( playerid ) { for ( new i = 0; i < sizeof( g_rouletteOffsets ); i ++ ) { - g_rouletteChip[ playerid ] [ i ] = -1; + g_rouletteChip[ playerid ] [ 0 ] [ i ] = -1; + g_rouletteChip[ playerid ] [ 1 ] [ i ] = -1; g_rouletteChipLabel[ playerid ] [ i ] = Text3D: INVALID_3DTEXT_ID; g_rouletteChipValue[ playerid ] [ i ] = 0; } @@ -216,6 +217,7 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) foreach (new i : Player) if ( p_RouletteTable[ i ] == rouletteid ) { + PlayerPlaySound( i, 33400, 0.0, 0.0, 0.0 ); TextDrawShowForPlayer( i, g_rouletteNumberBG[ rouletteid ] ); TextDrawShowForPlayer( i, g_rouletteNumberTD[ rouletteid ] ); @@ -262,7 +264,8 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) for ( new column = 0; column < sizeof( g_rouletteOffsets ); column ++ ) { g_rouletteChipValue[ playerid ] [ column ] = 0; - DestroyDynamicObject( g_rouletteChip[ playerid ] [ column ] ), g_rouletteChip[ playerid ] [ column ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 0 ] [ column ] ), g_rouletteChip[ playerid ] [ 0 ] [ column ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 1 ] [ column ] ), g_rouletteChip[ playerid ] [ 1 ] [ column ] = -1; DestroyDynamic3DTextLabel( g_rouletteChipLabel[ playerid ] [ column ] ), g_rouletteChipLabel[ playerid ] [ column ] = Text3D: INVALID_3DTEXT_ID; } } @@ -307,30 +310,37 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) if ( g_rouletteChipValue[ playerid ] [ column ] <= 0 ) { DestroyDynamic3DTextLabel( g_rouletteChipLabel[ playerid ] [ column ] ), g_rouletteChipLabel[ playerid ] [ column ] = Text3D: -1; - DestroyDynamicObject( g_rouletteChip[ playerid ] [ column ] ), g_rouletteChip[ playerid ] [ column ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 0 ] [ column ] ), g_rouletteChip[ playerid ] [ 0 ] [ column ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 1 ] [ column ] ), g_rouletteChip[ playerid ] [ 1 ] [ column ] = -1; g_rouletteChipValue[ playerid ] [ column ] = 0; //printf("removed"); } else { // Calculate chip height - new - Float: height = 0.295 - float( g_rouletteChipValue[ playerid ] [ column ] / 1000 ) * 0.005; + new Float: height = 0.295 - float( g_rouletteChipValue[ playerid ] [ column ] / 1000 ) * 0.005; - if ( height < 0.18 ) - height = 0.18; + // readjust max height + if ( height < 0.18 ) height = 0.18; + + // store color + new color = ( g_rouletteChipColor[ playerid ] >> 8 ) | 0x99000000; //printf("g_rouletteChip[%s][%d] = %d", ReturnPlayerName( playerid ), column, g_rouletteChip[ playerid ] [ column ] ); - if ( g_rouletteChip[ playerid ] [ column ] == -1 ) + if ( g_rouletteChip[ playerid ] [ 0 ] [ column ] == -1 ) { - g_rouletteChip[ playerid ] [ column ] = CreateDynamicObject( 1902, offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height, 0.00000, 0.00000, 0.0, .priority = 9999, .drawdistance = 10.0, .streamdistance = 12.0 ); // 2992 - SetDynamicObjectMaterial( g_rouletteChip[ playerid ] [ column ], 0, 1902, "chip_stack08", "chip_stck6", ( ( g_rouletteChipColor[ playerid ] >> 8 ) | 0x99000000 ) ); + g_rouletteChip[ playerid ] [ 0 ] [ column ] = CreateDynamicObject( 1902, offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height, 0.0, 0.0, 0.0, .worldid = g_rouletteTableData[ rouletteid ] [ E_WORLD ], .priority = 9999 ); + SetDynamicObjectMaterialText( g_rouletteChip[ playerid ] [ 0 ] [ column ], 0, " ", .backcolor = color ); + g_rouletteChip[ playerid ] [ 1 ] [ column ] = CreateDynamicObject(1905, offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height + 0.125, 0.0, 0.0, 0.0, .worldid = g_rouletteTableData[ rouletteid ] [ E_WORLD ], .priority = 9999); + SetDynamicObjectMaterialText( g_rouletteChip[ playerid ] [ 1 ] [ column ], 0, ConvertRouletteChipValue( g_rouletteChipValue[ playerid ] [ column ] ), 50, "Arial", 44, 1, color, -1, 1 ); g_rouletteChipLabel[ playerid ] [ column ] = CreateDynamic3DTextLabel( sprintf( "%s", ConvertPrice( g_rouletteChipValue[ playerid ] [ column ] ) ), g_rouletteChipColor[ playerid ], offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - 0.15 + ( float( playerid ) / 100 ), 5.0 ); //INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, playerid ); //printf("(%s) CREATED CHIP %d:%d", ReturnPlayerName( playerid ), g_rouletteChip[ playerid ] [ column ], _: g_rouletteChipLabel[ playerid ] [ column ] ); } else { - SetDynamicObjectPos( g_rouletteChip[ playerid ] [ column ], offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height ); + SetDynamicObjectMaterialText( g_rouletteChip[ playerid ] [ 1 ] [ column ], 0, ConvertRouletteChipValue( g_rouletteChipValue[ playerid ] [ column ] ), 50, "Arial", 44, 1, color, -1, 1 ); + SetDynamicObjectPos( g_rouletteChip[ playerid ] [ 0 ] [ column ], offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height ); + SetDynamicObjectPos( g_rouletteChip[ playerid ] [ 1 ] [ column ], offsetX, offsetY, g_rouletteTableData[ rouletteid ] [ E_Z ] - height + 0.125 ); UpdateDynamic3DTextLabelText( g_rouletteChipLabel[ playerid ] [ column ], g_rouletteChipColor[ playerid ], sprintf( "%s", ConvertPrice( g_rouletteChipValue[ playerid ] [ column ] ) ) ); //printf("(%s) UPDATED CHIP %d:%d", ReturnPlayerName( playerid ), g_rouletteChip[ playerid ] [ column ], _: g_rouletteChipLabel[ playerid ] [ column ] ); } @@ -350,7 +360,7 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) if ( p_RouletteTable[ playerid ] != -1 ) return RemovePlayerFromRoulette( playerid ); - foreach(new id : roulettetables) + foreach(new id : roulettetables) if ( GetPlayerVirtualWorld( playerid ) == g_rouletteTableData[ id ] [ E_WORLD ] ) { if ( IsPlayerInRangeOfPoint( playerid, 3.1, g_rouletteTableData[ id ] [ E_X ], g_rouletteTableData[ id ] [ E_Y ], g_rouletteTableData[ id ] [ E_Z ] ) ) { @@ -380,7 +390,7 @@ hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) new Float: offsetX = g_rouletteOffsets[ 0 ] [ E_OFFSET ] * floatcos( Angle + g_rouletteOffsets[ 0 ] [ E_ANGLE ], degrees ); new Float: offsetY = g_rouletteOffsets[ 0 ] [ E_OFFSET ] * floatsin( Angle + g_rouletteOffsets[ 0 ] [ E_ANGLE ], degrees ); DestroyDynamicObject( p_RouletteMarker[ playerid ] ); - p_RouletteMarker[ playerid ] = CreateDynamicObject( 2992, X + offsetX, Y + offsetY, Z - 0.17, 0.00000, 0.00000, 0.0, -1, -1, playerid, .priority = 9999, .drawdistance = 10.0, .streamdistance = 12.0 ); + p_RouletteMarker[ playerid ] = CreateDynamicObject( 2992, X + offsetX, Y + offsetY, Z - 0.17, 0.00000, 0.00000, 0.0, .worldid = g_rouletteTableData[ id ] [ E_WORLD ], .playerid = playerid, .priority = 9999, .drawdistance = 10.0, .streamdistance = 12.0 ); // starting bet p_rouletteBetValue[ playerid ] = 1000; @@ -433,7 +443,7 @@ hook InitializeTextDraws( ) } /* ** Functions ** */ -stock CreateRouletteTable( Float: X, Float: Y, Float: Z, Float: Angle ) +stock CreateRouletteTable( Float: X, Float: Y, Float: Z, Float: Angle, world ) { new id = Iter_Free(roulettetables); @@ -444,23 +454,24 @@ stock CreateRouletteTable( Float: X, Float: Y, Float: Z, Float: Angle ) g_rouletteTableData[ id ] [ E_Y ] = Y; g_rouletteTableData[ id ] [ E_Z ] = Z; g_rouletteTableData[ id ] [ E_ROTATION ] = Angle; + g_rouletteTableData[ id ] [ E_WORLD ] = world; g_rouletteTableData[ id ] [ E_SPINNING_TIMER ] = -1; - g_rouletteTableData[ id ] [ E_OBJECT ] = CreateDynamicObject( 1978, X, Y, Z, 0.00000, 0.00000, Angle, .priority = 9999 ); + g_rouletteTableData[ id ] [ E_OBJECT ] = CreateDynamicObject( 1978, X, Y, Z, 0.00000, 0.00000, Angle, .worldid = world, .priority = 9999 ); X += 1.365 * floatcos( Angle + 98.0, degrees ); Y += 1.365 * floatsin( Angle + 98.0, degrees ); - CreateDynamic3DTextLabel( "Press ENTER To Play\n"COL_WHITE"$1,000 Minimum", COLOR_GREY, X, Y, Z + 0.02, 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, .testlos = 0 ); + CreateDynamic3DTextLabel( "Press ENTER To Play Roulette\n"COL_WHITE"$1,000 Minimum", COLOR_GREY, X, Y, Z + 0.02, 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, .worldid = world, .testlos = 0 ); - g_rouletteTableData[ id ] [ E_SPINNER_OBJECT ] = CreateDynamicObject( 1979, X, Y, Z - 0.02, 0.00000, 0.00000, 0.0, .priority = 9999 ); + g_rouletteTableData[ id ] [ E_SPINNER_OBJECT ] = CreateDynamicObject( 1979, X, Y, Z - 0.02, 0.00000, 0.00000, 0.0, .worldid = world, .priority = 9999 ); Iter_Add( roulettetables, id ); } else { static overflow; - printf("[ROULETTE ERROR] Reached limit of %d blackjack tables, increase to %d to fix.", MAX_ROULETTE_TABLES, MAX_ROULETTE_TABLES + ( ++ overflow ) ); + printf("[ROULETTE ERROR] Reached limit of %d roulette tables, increase to %d to fix.", MAX_ROULETTE_TABLES, MAX_ROULETTE_TABLES + ( ++ overflow ) ); } return 1; } @@ -504,6 +515,11 @@ public OnSpinRouletteTable( rouletteid, elapsed, steps ) new iWinning = GenerateRandomRouletteNumber( rouletteid ); + // play noise + foreach (new i : Player) if ( p_RouletteTable[ i ] == rouletteid ) { + PlayerPlaySound( i, randarg( 33401, 33402, 33403 ), 0.0, 0.0, 0.0 ); + } + // Kill the timer just incase KillTimer( g_rouletteTableData[ rouletteid ] [ E_SPINNING_TIMER ] ); g_rouletteTableData[ rouletteid ] [ E_SPINNING_TIMER ] = -1; @@ -633,7 +649,8 @@ public OnRouletteWheelStop( rouletteid, winner ) if ( beforeWin >= won ) { g_rouletteChipValue[ playerid ] [ chipid ] = 0; - DestroyDynamicObject( g_rouletteChip[ playerid ] [ chipid ] ), g_rouletteChip[ playerid ] [ chipid ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 0 ] [ chipid ] ), g_rouletteChip[ playerid ] [ 0 ] [ chipid ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 1 ] [ chipid ] ), g_rouletteChip[ playerid ] [ 1 ] [ chipid ] = -1; DestroyDynamic3DTextLabel( g_rouletteChipLabel[ playerid ] [ chipid ] ), g_rouletteChipLabel[ playerid ] [ chipid ] = Text3D: -1; } @@ -833,7 +850,8 @@ stock RemovePlayerFromRoulette( playerid ) // remove chips for ( new i = 0; i < sizeof( g_rouletteOffsets ); i ++ ) { - DestroyDynamicObject( g_rouletteChip[ playerid ] [ i ] ), g_rouletteChip[ playerid ] [ i ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 0 ] [ i ] ), g_rouletteChip[ playerid ] [ 0 ] [ i ] = -1; + DestroyDynamicObject( g_rouletteChip[ playerid ] [ 1 ] [ i ] ), g_rouletteChip[ playerid ] [ 1 ] [ i ] = -1; DestroyDynamic3DTextLabel( g_rouletteChipLabel[ playerid ] [ i ] ), g_rouletteChipLabel[ playerid ] [ i ] = Text3D: INVALID_3DTEXT_ID; g_rouletteChipValue[ playerid ] [ i ] = 0; } @@ -844,6 +862,9 @@ stock RemovePlayerFromRoulette( playerid ) TextDrawHideForPlayer( playerid, g_rouletteNumberTD[ p_RouletteTable[ playerid ] ] ); } + // reset sound + PlayerPlaySound( playerid, 33404, 0.0, 0.0, 0.0 ); + // reset user variables HidePlayerHelpDialog( playerid ); p_RouletteTable[ playerid ] = -1; @@ -861,3 +882,20 @@ stock RemovePlayerFromRoulette( playerid ) } return 1; } + +stock ConvertRouletteChipValue( value ) { + + new + Float: float_value = float( value ), string[ 16 ]; // $1000K + + if ( float_value >= 1000000.0 ) { + float_value /= 1000000.0; + format( string, sizeof( string ), "$%0.1fM", float_value ); + } else if ( float_value >= 1000.0 ) { + float_value /= 1000.0; + format( string, sizeof( string ), "$%0.0fK", float_value ); + } else { + format( string, sizeof( string ), "$%0.0f", float_value ); + } + return string; +} diff --git a/pawno/include/irresistible/features/visage/static_casino.inc b/pawno/include/irresistible/features/visage/static_casino.inc deleted file mode 100644 index 9319b7c..0000000 --- a/pawno/include/irresistible/features/visage/static_casino.inc +++ /dev/null @@ -1,2004 +0,0 @@ -/* - * Irresistible Gaming (c) 2018 - * Developed by Lorenc Pekaj - * Module: casino.inc - * Purpose: related to implementing the casino of visage - */ - -/* ** Includes ** */ -#include < YSI\y_hooks > - -/* ** Constants ** */ -stock VISAGE_ENTRANCE = ITER_NONE; -stock const VISAGE_INTERIOR = 10; -stock const VISAGE_WORLD = 30; - -stock const VISAGE_APARTMENT_INT = 0; -stock const VISAGE_APARTMENT_WORLD[ 12 ] = { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21 }; - -/* ** Hooks ** */ -hook OnGameModeInit( ) -{ - // Initialize Interior And Apartments - InitializeCasinoInterior( ); - InitializeCasinoApartments( ); - - // Create Entrance - VISAGE_ENTRANCE = CreateEntrance( "[VISAGE CASINO]", 2017.1334, 1916.4141, 12.3424, 3095.9617, 2887.8228, 1056.5280, VISAGE_INTERIOR, VISAGE_WORLD, true, false, 44 ); - - // Labels - CreateDynamic3DTextLabel( "Coming Soon", COLOR_GREY, 3113.1077, 2899.5190, 1056.5280, 20.0 ); - CreateDynamic3DTextLabel( "Coming Soon", COLOR_GREY, 3113.1428, 2876.2637, 1056.5280, 20.0 ); - - // Create Poker Tables - CreatePokerTable( 50000, 1000, 3156.923095, 2891.148925, 1053.761001, 3, VISAGE_WORLD, VISAGE_INTERIOR ); - CreatePokerTable( 125000, 2500, 3161.923095, 2891.148925, 1053.761001, 4, VISAGE_WORLD, VISAGE_INTERIOR ); - CreatePokerTable( 250000, 5000, 3166.923095, 2891.148925, 1053.761001, 4, VISAGE_WORLD, VISAGE_INTERIOR ); - CreatePokerTable( 500000, 10000, 3171.923095, 2891.148925, 1053.761001, 6, VISAGE_WORLD, VISAGE_INTERIOR ); - CreatePokerTable( 1000000, 20000, 3176.923095, 2891.148925, 1053.761001, 6, VISAGE_WORLD, VISAGE_INTERIOR ); - - // Create Roulette Tables - CreateRouletteTable( 3170.070068, 2875.992919, 1054.446998, 0.000000 ); - CreateRouletteTable( 3164.070068, 2875.992919, 1054.446998, 0.000000 ); - CreateRouletteTable( 3158.070068, 2875.992919, 1054.446998, 0.000000 ); - CreateRouletteTable( 3176.070068, 2875.992919, 1054.446998, 0.000000 ); - - // Create Blackjack Tables - CreateBlackjackTable( 10000, 3156.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); - CreateBlackjackTable( 25000, 3159.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); - CreateBlackjackTable( 50000, 3161.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); - CreateBlackjackTable( 100000, 3164.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); - CreateBlackjackTable( 250000, 3166.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); - CreateBlackjackTable( 500000, 3169.129882, 2881.750976, 1054.379001, 180.000000, VISAGE_WORLD ); - CreateBlackjackTable( 500000, 3171.629882, 2885.523925, 1054.379001, 0.000000, VISAGE_WORLD ); - CreateBlackjackTable( 1000000, 3174.129882, 2881.750976, 1054.379001, 180.0, VISAGE_WORLD ); - return 1; -} - -hook OnPlayerConnect( playerid ) -{ - // Remove Visage Building - RemoveBuildingForPlayer( playerid, 7584, 1947.3828, 1916.1953, 78.1953, 0.25 ); - RemoveBuildingForPlayer( playerid, 7716, 1947.3828, 1916.1953, 78.1953, 0.25 ); - return 1; -} - -// purpose: creates the interior itself -static stock InitializeCasinoInterior( ) -{ - // Main Visage Object - CreateDynamicObject( 7584, 1947.38281, 1916.19531, 78.19531, 0.00000, 0.00000, 0.00000, 0, 0, -1, 500.0, .priority = 1 ); // visible to 500m in world & interior 0 - - // The Visage Casino - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3095.576904, 2886.663085, 1056.528076, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.114990, 2902.652099, 1056.166992, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "Times new roman", 70, 0, -1, -16777216, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19327, 3195.587890, 2887.415039, 1056.435058, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "TOILET", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3112.653076, 2895.926025, 1061.127929, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "Boxing Arena", 130, "Times new roman", 60, 0, -9170, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3095.660888, 2887.797119, 1062.127929, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "The", 130, "Times new roman", 90, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3095.660888, 2887.797119, 1061.197998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Visage", 130, "Times new roman", 90, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2895.089111, 1061.583984, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, "Weekly Poker Tournaments", 120, "Times new roman", 30, 1, -1, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2896.824951, 1061.770996, -22.399999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2878.978027, 1061.791015, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2880.667968, 1061.776977, 19.899999, 0.000000, 180.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 3140.940917, 2895.025878, 1061.783935, 19.899999, 0.000000, 0.000000, .priority = 9999 ), 0, 8663, "triadcasino", "black32", -16 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2896.748046, 1061.622070, 21.500000, 0.000000, 180.000000, .priority = 9999 ), 0, "Weekly Poker Tournaments", 120, "Times new roman", 30, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2880.646972, 1061.582031, 21.500000, 0.000000, 180.000000, .priority = 9999 ), 0, "Become A Highroller Today!", 120, "Times new roman", 30, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3140.940917, 2878.988037, 1061.593994, 21.500000, 0.000000, 0.000000, .priority = 9999 ), 0, "Become A Highroller Today!", 120, "Times new roman", 30, 1, -1, 0, 1 ); - CreateDynamicObject( 19295, 3148.732910, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19295, 3175.702880, 2886.918945, 1069.057006, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19295, 3148.732910, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19295, 3192.373046, 2886.918945, 1066.516967, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19295, 3178.418945, 2886.918945, 1071.237060, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19295, 3141.543945, 2886.489990, 1063.657958, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 18981, 3150.878906, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Banging7grams", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - CreateDynamicObject( 18981, 3169.449951, 2910.456054, 1055.616943, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3191.825927, 2865.534912, 1057.921997, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Thank you to..", 130, "Tahoma", 50, 1, -65536, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3112.653076, 2879.885986, 1061.127929, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Highrollers Casino", 130, "Times new roman", 60, 0, -9170, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3125.550048, 2887.995117, 1061.738037, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "GAMING ROOM", 130, "Times new roman", 50, 0, -9170, 0, 1 ); - CreateDynamicObject( 18981, 3191.112060, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 2815, 3167.604980, 2884.551025, 1053.890014, 90.000000, 0.000000, 67.800003, .priority = 9999 ), 0, "SCAM!", 130, "ARIAL", 20, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 7909, 3191.808105, 2865.534912, 1056.381958, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "For making this possible", 130, "Tahoma", 30, 1, -65536, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Brad", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "RoyceGate", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[TDK]Future[NG]", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3180.996093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[ZF]ImakeMYownCAKE", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Ashley", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Shini", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "iHarpreet", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Daniel", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3172.496093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "MrFreeze", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Bradyy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "StevenVerx", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Hariexy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Veloxity_", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3163.996093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Galileo", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1055.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "NeXuS", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1056.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "IM_HULK.", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1057.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "[SS]Usaid", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1058.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Minthy", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3037, 3155.496093, 2865.885009, 1059.599975, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, "Chickenwing", 130, "Tahoma", 50, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 3204.334960, 2874.370117, 1053.734985, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "Designed by Galileo", 130, "Arial", 30, 0, -16777216, 0, 1 ); - CreateDynamicObject( 18981, 3173.770019, 2864.441894, 1054.396972, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3100.160888, 2925.929931, 1038.518066, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3100.160888, 2849.860107, 1038.518066, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3186.426025, 2894.111083, 1081.443000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1081.416999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1034.516998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3128.611083, 2887.888916, 1034.519001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3130.450927, 2887.888916, 1034.520999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3132.292968, 2887.888916, 1034.522998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3134.093017, 2887.888916, 1034.525001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3135.894042, 2887.888916, 1034.528999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3137.701904, 2887.888916, 1034.530998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3139.501953, 2887.888916, 1034.533000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3141.281005, 2887.888916, 1034.534999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3143.070068, 2887.888916, 1034.536998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3107.142089, 2900.892089, 1060.563999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3107.156005, 2874.889892, 1060.563999, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3136.159912, 2845.888916, 1060.563999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3136.159912, 2929.893066, 1060.563999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3120.439941, 2910.885986, 1060.563999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3122.824951, 2864.897949, 1060.563999, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); - CreateDynamicObject( 14629, 3167.575927, 2895.346923, 1065.593002, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.125000, 2887.856933, 1054.701999, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.541992, 2895.730957, 1054.701999, 0.000000, 0.000000, 173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3145.545898, 2879.970947, 1054.701999, 0.000000, 0.000000, -173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3146.805908, 2872.185058, 1054.700000, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3146.804931, 2903.468994, 1054.701999, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3148.510009, 2864.377929, 1054.700000, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3148.522949, 2911.281982, 1054.701999, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3146.720947, 2887.888916, 1033.365001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3148.530029, 2887.888916, 1033.367000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.990966, 2879.989013, 1053.532001, 0.000000, 0.000000, -173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.991943, 2895.721923, 1053.532001, 0.000000, 0.000000, 173.899993, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3152.260009, 2903.498046, 1053.532001, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.649902, 2894.111083, 1052.395000, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3150.573974, 2887.856933, 1053.532001, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3152.251953, 2872.224121, 1053.532001, 0.000000, 0.000000, -167.699005, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3154.028076, 2864.474121, 1053.532001, 0.000000, 0.000000, -166.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14394, 3153.977050, 2911.301025, 1053.532001, 0.000000, 0.000000, 167.598999, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3126.739013, 2887.888916, 1082.416999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3128.611083, 2887.888916, 1082.418998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3130.450927, 2887.888916, 1082.420997, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3132.292968, 2887.888916, 1082.422996, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3134.093017, 2887.888916, 1082.425003, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3135.894042, 2887.888916, 1082.429000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3137.701904, 2887.888916, 1082.430999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3139.501953, 2887.888916, 1082.432998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3141.281005, 2887.888916, 1082.434997, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19884, 3143.070068, 2887.888916, 1082.436996, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3148.958007, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2887.405029, 1060.925998, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2887.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2897.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2877.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2867.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.455078, 2907.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2887.405029, 1060.928001, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2897.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2877.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2867.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.455078, 2907.405029, 1060.923999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.649902, 2894.111083, 1067.394996, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); - CreateDynamicObject( 19943, 3160.447021, 2902.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3138.958007, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.638916, 2887.406982, 1060.956001, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - CreateDynamicObject( 19943, 3160.447021, 2872.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3167.947021, 2887.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3175.447021, 2894.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3175.447021, 2902.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3175.447021, 2879.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3175.447021, 2872.394042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3160.447021, 2894.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19943, 3160.447021, 2879.894042, 1053.384998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2887.418945, 1032.412998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2879.876953, 1032.412998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2872.408935, 1032.410999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2894.900878, 1032.415000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3178.587890, 2902.379882, 1032.415000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "casino_carp", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2877.175048, 1050.896999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2881.586914, 1050.898998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3155.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2888.267089, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3175.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 3165.855957, 2898.220947, 1050.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 17946, "carter_mainmap", "mp_carter_carpet", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3201.839111, 2894.111083, 1052.415000, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 14597, "papaerchaseoffice", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3183.584960, 2909.878906, 1046.729999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3183.584960, 2865.919921, 1046.729999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3204.259033, 2844.235107, 1046.729999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3204.259033, 2930.519042, 1046.729999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14627, "ab_optilite", "ab_optilite", -16 ); - CreateDynamicObject( 19929, 3156.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3160.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3164.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3168.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3172.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3176.495117, 2898.645019, 1054.188999, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3176.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3172.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3168.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3164.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3160.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19929, 3156.195068, 2898.646972, 1054.191001, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.529052, 2899.382080, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.529052, 2898.622070, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.529052, 2897.862060, 1054.959999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3156.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.079101, 2897.902099, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.079101, 2898.662109, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3176.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3172.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3168.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3164.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2325, 3160.079101, 2899.422119, 1054.959999, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3162.819091, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3167.918945, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3173.019042, 2894.870117, 1054.078998, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3162.819091, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3167.918945, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3173.019042, 2879.899902, 1054.078998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 2001, 3180.612060, 2903.082031, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2001, 3180.612060, 2871.708007, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2001, 3180.612060, 2887.403076, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2001, 3180.612060, 2879.861083, 1053.374000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.465087, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3175.445068, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.472900, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2910.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2900.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2890.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2880.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.441894, 2870.861083, 1060.937999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3140.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.649902, 2887.413085, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3170.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3180.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3160.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3150.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3140.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3130.649902, 2887.393066, 1060.958000, 90.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 3988, "civic06_lan", "casinobulb2_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3206.428955, 2894.111083, 1061.444999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3205.305908, 2894.111083, 1065.433998, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2894.382080, 1051.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2880.403076, 1051.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2880.413085, 1061.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.190917, 2880.403076, 1059.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.180908, 2894.382080, 1061.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3195.190917, 2894.394042, 1059.900001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 3194.886962, 2888.254882, 1057.493999, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 3194.883056, 2886.345947, 1057.495998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 3195.592041, 2887.418945, 1062.664001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3196.168945, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3200.020019, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3203.868896, 2875.896972, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.664062, 2876.389892, 1051.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3196.168945, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3200.020019, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3203.868896, 2898.876953, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.664062, 2898.381103, 1051.900001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2898.896972, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2875.895996, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.680908, 2898.906982, 1061.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.670898, 2875.895019, 1061.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.681884, 2898.876953, 1059.888000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3200.681884, 2875.904052, 1059.888000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3200.746093, 2887.375000, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3200.746093, 2887.375000, 1053.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.169921, 2889.885986, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.169921, 2884.905029, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3199.729003, 2885.687988, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3199.729003, 2889.097900, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3197.021972, 2886.864990, 1059.904998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3197.021972, 2888.035888, 1059.907001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3199.021972, 2888.035888, 1059.909000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18763, 3199.021972, 2886.864990, 1059.907001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 869, 3196.104003, 2888.270996, 1057.895000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3196.104003, 2886.949951, 1057.895000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.169921, 2884.905029, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.169921, 2889.885986, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - CreateDynamicObject( 11727, 3198.472900, 2888.979980, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3198.472900, 2885.798095, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2889.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2891.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2893.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2895.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2897.908935, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2884.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2882.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2880.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2878.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3195.202880, 2876.906005, 1057.415000, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3198.041992, 2875.916015, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3201.995117, 2875.916015, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3198.041992, 2898.856933, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 11727, 3201.943115, 2898.856933, 1057.384998, 90.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2891.262939, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2893.262939, 1053.784000, 0.000000, 0.000000, 24.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2895.262939, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2897.262939, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3197.302001, 2899.573974, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3198.551025, 2899.705078, 1053.784000, 0.000000, 0.000000, 30.899999, .priority = 9999 ); - CreateDynamicObject( 2350, 3202.224121, 2899.573974, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2883.510986, 1053.784000, 0.000000, 0.000000, 122.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2881.510986, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2879.510986, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3194.061035, 2877.510986, 1053.784000, 0.000000, 0.000000, 45.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3197.361083, 2875.311035, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3199.009033, 2875.210937, 1053.784000, 0.000000, 0.000000, -36.299999, .priority = 9999 ); - CreateDynamicObject( 2350, 3198.142089, 2875.090087, 1053.784000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3201.231933, 2876.131103, 1054.794998, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2350, 3202.383056, 2876.131103, 1054.794998, 0.000000, 180.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1542, 3195.688964, 2895.531982, 1054.234001, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1541, 3195.739013, 2896.802978, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 1541, 3195.739013, 2893.423095, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 1542, 3195.688964, 2892.121093, 1054.234001, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1545, 3195.759033, 2882.740966, 1054.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1541, 3195.739013, 2881.292968, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 1545, 3195.759033, 2878.249023, 1054.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1541, 3195.739013, 2879.943115, 1054.433998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - CreateDynamicObject( 1548, 3195.187988, 2892.004882, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1548, 3195.187988, 2895.085937, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1548, 3195.187988, 2882.812988, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1548, 3195.187988, 2878.314941, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 1548, 3195.187988, 2880.643066, 1054.415000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 14565, 3204.690917, 2884.108886, 1055.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 14565, 3204.690917, 2890.573974, 1055.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 103204.097900, 2892.910888, 51.875000, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -17895696 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 103204.097900, 2880.491943, 51.875000, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -17895696 ); - CreateDynamicObject( 11686, 3203.916992, 2880.778076, 1053.270000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 11686, 3203.916992, 2893.804931, 1053.270000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 14611, 3200.092041, 2880.576904, 1059.959999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 14611, 3200.092041, 2894.250000, 1059.959999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2888.885986, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2885.904052, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2886.895019, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.177001, 2887.895996, 1058.345001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - CreateDynamicObject( 1491, 3195.846923, 2886.649902, 1053.375000, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.178955, 2886.176025, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3196.178955, 2888.666992, 1054.935001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10765, "airportgnd_sfse", "white", -16 ); - CreateDynamicObject( 2528, 3197.761962, 2888.893066, 1053.404998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19873, 3197.743896, 2889.299072, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19873, 3197.604003, 2889.299072, 1054.415000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19873, 3197.694091, 2889.299072, 1054.534999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3180.437011, 2910.893066, 1052.395000, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2898.866943, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3199.700927, 2875.912109, 1059.897998, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 9495, "vict_sfw", "newall10_seamless", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3180.437011, 2864.899902, 1052.395000, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 4830, "airport2", "LASLACMA96", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3165.652099, 2864.927978, 1081.424003, 0.000000, 90.000000, -90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3166.947998, 2910.870117, 1081.414001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14625, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.177001, 2884.895019, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.150878, 2884.895019, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3198.187011, 2889.886962, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3203.142089, 2889.886962, 1054.415000, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 14493, 3198.009033, 2885.052978, 1055.694999, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3197.527099, 2885.581054, 1051.674999, 0.000000, 0.000000, -43.099998, .priority = 9999 ), 0, 1675, "wshxrefhse", "greygreensubuild_128", 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2898.687988, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "SLOTS", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2891.133056, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "POKER", 130, "Times New Roman", 70, 0, -2987746, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2883.635986, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BLACKJACK", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3180.959960, 2876.062988, 1053.404998, -90.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "ROULETTE", 130, "Times new Roman", 70, 0, -2987746, 0, 1 ); - CreateDynamicObject( 2685, 3197.076904, 2889.364013, 1054.604999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3352, 3175.497070, 2898.697998, 1058.275001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "$100,000,000 PRIZE!", 120, "Arial", 60, 0, -16724736, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 3352, 3160.444091, 2898.697998, 1058.275001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, "$50,000,000 PRIZE!", 120, "Arial", 60, 0, -16724736, 0, 1 ); - CreateDynamicObject( 19819, 3195.177001, 2896.531005, 1054.485000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19822, 3195.106933, 2896.200927, 1054.375000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3194.710937, 2880.634033, 1059.634998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BAR", 130, "Times New Roman", 110, 0, -2987746, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 3194.710937, 2894.579101, 1059.634998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 0, "BAR", 130, "Times New Roman", 110, 0, -2987746, 0, 1 ); - tmpVariable = CreateDynamicActor( 252, 3198.350097, 2885.939941, 1054.345001, 20.000000, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "blowjobz", "BJ_COUCH_LOOP_P", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 237, 3198.120117, 2886.320068, 1055.384998, 215.000000, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 1, 1, 1, 0 ); - CreateDynamicActor( 172, 3196.590087, 2892.739990, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); - CreateDynamicActor( 172, 3196.590087, 2895.449951, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); - CreateDynamicActor( 172, 3196.590087, 2882.320068, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); - CreateDynamicActor( 172, 3196.590087, 2879.510009, 1054.415000, 90.000000, 1, 100.0, .priority = 9999 ); - CreateDynamicActor( 163, 3159.459960, 2894.860107, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); - tmpVariable = CreateDynamicActor( 163, 3159.459960, 2902.409912, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "DEALER", "DEALER_IDLE", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 163, 3159.459960, 2879.870117, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "COP_AMBIENT", "Coplook_nod", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 163, 3159.459960, 2872.320068, 1054.403999, 90.000000, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "DEALER", "DEALER_IDLE", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 187, 3194.340087, 2896.699951, 1054.465000, 177.600006, 1, 100.0, .priority = 9999 ); - ApplyDynamicActorAnimation( tmpVariable, "misc", "Plyrlean_loop", 4.1, 1, 1, 1, 1, 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3105.908935, 2898.173095, 1055.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3125.148925, 2853.114990, 1056.500999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3125.148925, 2922.708984, 1056.500999, 0.000000, 90.000000, 180.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3124.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3116.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3105.909912, 2883.181884, 1055.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 3125.523925, 2887.237060, 10153.826995, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3108.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3100.666015, 2896.413085, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3100.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3108.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3124.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3111.502929, 2898.173095, 1064.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19545, 3111.502929, 2883.178955, 1064.527999, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14390, "dr_gsnew", "mp_motel_carpet1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 3112.668945, 2908.408935, 1059.921001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 3112.668945, 2867.394042, 1059.921001, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3112.666992, 2879.399902, 1059.917999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -1118480 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3112.666992, 2896.403076, 1059.917999, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -1118480 ); - tmpVariable = CreateDynamicObject( 970, 3111.622070, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3113.684082, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3121.733886, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3119.672119, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3103.572021, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3105.634033, 2895.927978, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3111.622070, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3113.684082, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3103.572021, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3105.634033, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3121.733886, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - tmpVariable = CreateDynamicObject( 970, 3119.672119, 2879.868896, 1060.967998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "goldPillar", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14410, 3098.326904, 2877.740966, 1057.217998, 0.000000, 0.000000, -90.000000, .priority = 9999 ), 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3095.433105, 2874.910888, 1058.160999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14410, 3096.274902, 2881.750000, 1055.467998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); - tmpVariable = CreateDynamicObject( 14410, 3098.326904, 2898.162109, 1057.217998, 0.000000, 0.000000, -90.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "ab_carpGreenEdge", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3095.433105, 2900.900878, 1058.160999, 90.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - tmpVariable = CreateDynamicObject( 14410, 3096.074951, 2894.064941, 1055.467998, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "ab_carpGreenEdge", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.675048, 2896.413085, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.424072, 2896.413085, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.675048, 2896.415039, 1047.930000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.675048, 2879.391113, 1047.928001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.414062, 2879.391113, 1047.930000, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3099.075927, 2879.393066, 1047.931999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19890, 3126.132080, 2886.333984, 1089.027999, 90.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3098.424072, 2896.741943, 1053.179000, 0.000000, 55.599998, 90.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2891.930908, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2892.930908, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - CreateDynamicObject( 948, 3098.440917, 2892.180908, 1056.748001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 3098.424072, 2878.918945, 1053.275001, 0.000000, 55.599998, -90.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - CreateDynamicObject( 948, 3098.440917, 2883.577880, 1056.748001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2883.879882, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3098.426025, 2882.879882, 1044.257999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - tmpVariable = CreateDynamicObject( 19940, 3098.368896, 2882.499023, 1057.138999, -34.299999, 90.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 6098, "tempo22_law", "newall8-1blue", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2880.851074, 1058.259998, -34.299999, 90.000000, 0.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2893.346923, 1057.195999, -34.299999, 90.000000, 180.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 3098.368896, 2895.010009, 1058.328998, -34.299999, 90.000000, 180.000000, .priority = 9999 ), 0, 6098, "tempo22_law", "newall8-1blue", -16 ); - CreateDynamicObject( 638, 3099.340087, 2879.381103, 1060.729999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - CreateDynamicObject( 638, 3099.340087, 2896.398925, 1060.729999, 0.000000, 0.000000, 90.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3123.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3116.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3109.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3102.727050, 2899.356933, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3123.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3116.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3109.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 638, 3102.727050, 2876.311035, 1061.085998, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 13691, "bevcunto2_lahills", "adeta", -16 ); - CreateDynamicObject( 1702, 3107.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1702, 3114.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1702, 3121.250000, 2876.491943, 1060.409000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1702, 3105.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1702, 3112.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1702, 3119.278076, 2899.353027, 1060.409000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3095.510009, 2887.805908, 1057.178001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3095.510009, 2890.326904, 1057.178001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3110.603027, 2875.812011, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3113.104003, 2875.812011, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3110.603027, 2899.966064, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19796, 3113.104003, 2899.962890, 1057.178001, 0.000000, 0.000000, 90.000000, .priority = 9999 ), 0, 2946, "sw_doors", "bevdoor03_law", -16 ); - CreateDynamicObject( 1726, 3120.103027, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3123.292968, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3106.415039, 2876.621093, 1055.518001, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 1727, 3106.420898, 2879.346923, 1055.523998, 0.000000, 0.400000, -54.400001, .priority = 9999 ); - CreateDynamicObject( 1727, 3103.358886, 2878.917968, 1055.544998, 0.000000, 0.400000, 45.299999, .priority = 9999 ); - CreateDynamicObject( 1727, 3122.888916, 2879.417968, 1055.458000, 0.000000, 0.400000, -54.400001, .priority = 9999 ); - CreateDynamicObject( 1727, 3118.091064, 2879.102050, 1055.487998, 0.000000, 0.400000, 36.500000, .priority = 9999 ); - CreateDynamicObject( 2315, 3120.025878, 2878.106933, 1055.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1820, 3104.628906, 2877.575927, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3118.101074, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3121.434082, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3104.576904, 2899.156982, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1726, 3102.195068, 2896.812988, 1055.518001, 0.000000, 0.000000, 70.500000, .priority = 9999 ); - CreateDynamicObject( 2311, 3104.243896, 2897.230957, 1055.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 1433, 3121.701904, 2897.406982, 1055.698001, 0.000000, 0.000000, 10.000000, .priority = 9999 ); - CreateDynamicObject( 1433, 3119.587890, 2897.194091, 1055.698001, 0.000000, 0.000000, 45.000000, .priority = 9999 ); - CreateDynamicObject( 1727, 3123.112060, 2895.913085, 1055.498001, 0.000000, 0.000000, -143.899993, .priority = 9999 ); - CreateDynamicObject( 1727, 3118.779052, 2895.469970, 1055.498001, 0.000000, 0.000000, 134.300003, .priority = 9999 ); - CreateDynamicObject( 948, 3116.669921, 2895.537109, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 948, 3108.666015, 2895.537109, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 948, 3108.666015, 2880.134033, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 948, 3116.660888, 2880.134033, 1055.507999, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.363037, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2889.547119, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.358886, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2892.718994, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2889.547119, 1060.676998, 0.000000, 180.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19795, 3125.608886, 2886.363037, 1057.227001, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 5785, "melrosetr1_lawn", "711doors1", -268435456 ); - CreateDynamicObject( 2001, 3126.614990, 2882.853027, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2001, 3126.614990, 2892.996093, 1055.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3135.653076, 2878.382080, 1055.995998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3133.643066, 2880.384033, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3128.639892, 2881.375000, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3135.653076, 2897.405029, 1055.995998, 0.000000, 90.000000, 90.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3133.643066, 2895.395996, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 3128.652099, 2894.395019, 1055.998001, 0.000000, 90.000000, 0.000000, .priority = 9999 ), 0, 14624, "mafcasmain", "marble_wall2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3133.259033, 2898.172119, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3128.645996, 2897.381103, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3133.259033, 2878.374023, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18764, 3128.645996, 2878.378906, 1053.591999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 10931, "traingen_sfse", "desgreengrass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 3116.666015, 2879.389892, 1056.527999, 0.000000, 0.000000, 0.000000, .priority = 9999 ), 0, 14777, "int_casinoint3", "GB_midbar01", -16 ); - CreateDynamicObject( 869, 3133.541992, 2897.909912, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3128.939941, 2898.900878, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3128.610107, 2896.730957, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3133.541992, 2877.931884, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3129.221923, 2877.041992, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 869, 3128.622070, 2879.133056, 1056.518001, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2010, 3131.676025, 2881.336914, 1055.548000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 2010, 3131.676025, 2894.341064, 1055.548000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2906.809082, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2872.770019, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 1256, 3138.103027, 2868.766113, 1056.169998, 0.000000, 0.000000, 180.000000, .priority = 9999 ), 0, "Visage Casino", 120, "David", 60, 1, -1, -16777216, 1 ); - CreateDynamicObject( 19324, 3141.304931, 2909.555908, 1056.152000, 0.000000, 0.000000, 0.000000, .priority = 9999 ); - CreateDynamicObject( 19324, 3141.304931, 2866.250000, 1056.152000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - CreateDynamicObject( 19324, 3144.304931, 2866.251953, 1056.152000, 0.000000, 0.000000, 180.000000, .priority = 9999 ); - - // Visage Apartment - for ( new worldid = 0; worldid < sizeof( VISAGE_APARTMENT_WORLD ); worldid ++ ) { - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.661743, 1914.424804, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1994.449218, 1884.952758, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2004.888793, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.909790, 1913.835815, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1995.665649, 1915.413085, 84.282653, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1979.837280, 1895.915283, 84.282653, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.625000, 1901.715698, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.619384, 1903.713989, 83.722656, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.621337, 1901.721191, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.911743, 1909.958740, 88.692619, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.613647, 1903.726074, 78.544792, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1982.909790, 1905.994750, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 19273, 1983.361083, 1911.785644, 84.628677, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1983.600341, 1914.543701, 83.288696, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1981.448242, 1893.984619, 84.282653, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.454833, 1887.915161, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.446777, 1887.917114, 78.544792, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1981.458862, 1893.979125, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1981.468872, 1893.989135, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.621337, 1896.980468, 92.282592, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1986.308105, 1903.982910, 89.782653, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 2137, 1980.834960, 1895.928710, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2305, 1980.834960, 1894.977783, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1980.834960, 1896.908447, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2135, 1980.834960, 1897.899414, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2135, 1980.834960, 1898.888183, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1981.825927, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1982.806640, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2136, 1984.778564, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1984.776855, 1894.976562, 83.250732, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1980.834960, 1899.878417, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2137, 1980.834960, 1900.869384, 83.250732, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1894.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1895.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1896.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1897.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1985.770263, 1898.721191, 71.800598, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14424, "dr_gsnew", "mp_gs_kitchwall", -16 ); - CreateDynamicObject( 1739, 1986.796630, 1898.349609, 84.180664, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1739, 1986.796630, 1897.000000, 84.170654, 0.000000, 0.000000, 12.399991, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1739, 1986.796630, 1895.768798, 84.180664, 0.000000, 0.000000, -22.099998, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2139, 1984.762695, 1898.737792, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2139, 1984.762695, 1897.768066, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2139, 1984.762695, 1896.787353, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2139, 1984.762695, 1895.806640, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2139, 1984.762695, 1894.827148, 83.230712, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2140, 1982.893066, 1902.996582, 83.292724, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2140, 1981.561767, 1902.996582, 83.292724, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 1986.031005, 1898.284179, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 1986.031005, 1897.073974, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 1986.031005, 1895.782958, 84.330688, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11707, 1984.501708, 1897.107910, 84.120666, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 1992.918212, 1900.991699, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 1990.614746, 1903.052856, 84.790649, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1992.904296, 1900.227783, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 1992.904296, 1900.448242, 84.790649, 0.000000, 0.000000, 43.199996, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19820, 1992.892089, 1900.710937, 84.790649, 0.000000, 0.000000, 43.199996, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1992.904296, 1901.708496, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1992.904296, 1901.508300, 84.800659, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1989.802978, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1990.043212, 1903.019775, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19820, 1990.343505, 1903.059814, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 1990.864013, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1991.333251, 1903.079833, 84.790649, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 1992.956298, 1901.189453, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1543, 1992.956298, 1900.969238, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 1990.605468, 1903.050048, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1543, 1991.135986, 1903.100097, 84.790588, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1808, 1988.953369, 1894.689208, 83.272491, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1993.451171, 1887.909912, 83.722656, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.661743, 1884.971435, 79.601951, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1998.248657, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1888.752929, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1910.636108, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1895.393188, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2008.669921, 1903.994750, 85.264495, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2008.671508, 1899.891967, 85.841941, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.665649, 1896.968994, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.665649, 1921.847900, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1971.665649, 1896.968994, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1971.665649, 1921.847900, 87.758689, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19454, 2008.238403, 1899.906250, 84.982055, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 18029, "genintintsmallrest", "GB_restaursmll05", -69904 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1990.859985, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.218017, 1884.992919, 85.264495, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1980.809814, 1884.961425, 79.601959, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 11727, 2008.314941, 1904.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1907.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1910.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1913.036865, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1895.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1892.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1889.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1886.664550, 87.240608, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1980.878051, 1904.002807, 83.722656, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 638, 1983.773315, 1905.277221, 83.990600, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18756, 1985.204223, 1909.457153, 85.249107, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18757, 1985.200561, 1909.448852, 85.244979, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1992.364257, 1902.420532, 82.782791, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.164916, 1902.420532, 82.776794, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1996.164916, 1897.489624, 82.772796, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1992.364257, 1897.498657, 82.784790, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.770019, 1915.411010, 83.034774, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1982.918823, 1915.986816, 83.034774, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1979.847045, 1907.206665, 83.034774, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.652221, 1902.449829, 83.026802, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654174, 1897.488403, 83.028800, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.774536, 1884.966796, 83.028800, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1970.775024, 1884.966796, 83.028800, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.734741, 1884.956787, 83.032798, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.676635, 1884.956787, 83.036796, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.664184, 1897.918579, 83.038803, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.664184, 1922.916625, 83.038803, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1979.838256, 1897.928344, 83.028800, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19454, 1994.047973, 1901.686523, 85.392059, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ worldid ], VISAGE_APARTMENT_INT ), 0, 18029, "genintintsmallrest", "GB_restaursmll05", -69904 ); - } -} - -// purpose: creates the player associated apartments -static stock InitializeCasinoApartments( ) -{ - // Ashley Apartment - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 1988.261962, 1914.888305, 86.762825, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "Ashley's Apartment", 120, "Comic Sans MS", 64, 1, -52429, 0, 1 ); - CreateDynamicObject( 948, 1983.599975, 1914.543945, 83.289001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 1992.917968, 1900.991943, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 1990.614990, 1903.052978, 84.791000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1992.904052, 1900.228027, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 1992.904052, 1900.447998, 84.791000, 0.000000, 0.000000, 43.200000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19820, 1992.891967, 1900.711059, 84.791000, 0.000000, 0.000000, 43.200000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1992.904052, 1901.708007, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1992.904052, 1901.508056, 84.801002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 1989.802978, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1990.042968, 1903.020019, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19820, 1990.343994, 1903.060058, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 1990.864013, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 1991.333007, 1903.079956, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 1992.956054, 1901.188964, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1543, 1992.956054, 1900.968994, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 1990.604980, 1903.050048, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1543, 1991.135986, 1903.099975, 84.791000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1895.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1892.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1889.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1886.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14891, 1984.292968, 1890.530029, 85.569000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14888, 1981.849975, 1887.232055, 84.111000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 16151, 2007.610961, 1890.974975, 83.640998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14890, 1980.894042, 1891.415039, 84.289001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2084, 1992.672973, 1888.204956, 83.278999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); - CreateDynamicObject( 2245, 1992.639038, 1888.000976, 84.458999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19317, 1992.203979, 1888.743041, 84.051002, -8.000000, 0.000000, -162.300003, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1828, 1988.062011, 1889.428955, 83.268997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1991.748046, 1904.704956, 83.291000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1994.847045, 1901.754028, 83.291000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightred2_32", 0 ); - CreateDynamicObject( 948, 1994.401000, 1904.489013, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1994.401000, 1899.498046, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1989.369995, 1904.489013, 83.240997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2255, 1980.813964, 1891.467041, 85.119003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2256, 1991.715942, 1904.239990, 85.669998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2254, 1994.142944, 1901.635986, 85.710998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2726, 1981.689941, 1888.769042, 83.619003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1510, 1981.680053, 1888.769042, 83.929000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 16779, 1989.160034, 1889.270019, 87.238998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1702, 2000.827026, 1902.366943, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1702, 1999.467041, 1899.116943, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1702, 2004.438964, 1901.108032, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1702, 2002.817016, 1897.704956, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1433, 2001.786987, 1900.089965, 83.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2244, 2001.732055, 1900.087036, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 2, 822, "gta_proc_ferns", "veg_bush2", -8734095 ); - CreateDynamicObject( 2726, 2002.089965, 1899.803955, 84.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2726, 2000.999023, 1900.614990, 83.635002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1485, 2000.999023, 1900.614990, 83.794998, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1510, 2000.999023, 1900.614990, 83.944999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1510, 2002.089965, 1899.803955, 84.625000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2026, 2001.682983, 1899.994018, 87.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 2008.140014, 1899.874023, 85.535003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1899.276000, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1900.447021, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1899.677001, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 2008.235961, 1900.067016, 84.144996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "$", 130, "Arial", 50, 1, -1, 0, 1 ); - tmpVariable = CreateDynamicObject( 2623, 1995.246948, 1887.946044, 84.834999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 8839, "vgsecarshow", "lightred2_32", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 8839, "vgsecarshow", "lightred2_32", 1 ); - CreateDynamicObject( 14820, 1996.265014, 1888.011962, 84.254997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 1996.275024, 1889.426025, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 1996.275024, 1886.564941, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 1999.874023, 1891.788940, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 1999.874023, 1887.847045, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 2004.796997, 1908.604003, 84.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 1998.760009, 1907.958984, 83.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 1994.765991, 1912.642944, 84.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2773, 1996.227050, 1913.718994, 83.792999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2773, 1993.347045, 1913.718994, 83.792999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 13187, 2002.598022, 1914.932006, 85.485000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 19174, "samppictures", "samppicture4", 0 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.813964, 1914.990966, 85.614997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "BLACKJACK", 130, "Times new roman", 70, 0, -38476, 0, 1 ); - CreateDynamicObject( 638, 2000.806030, 1914.500976, 83.964996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 638, 2004.326049, 1914.500976, 83.964996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 2007.816040, 1902.025024, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 2007.816040, 1897.765014, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19292, 2001.482055, 1889.791992, 83.434997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 2007.943969, 1885.687988, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 1994.303955, 1885.687988, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 2007.813964, 1914.499023, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2325, 1992.218017, 1894.743041, 84.735000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2327, 1992.000000, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2327, 1992.360961, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2327, 1992.181030, 1894.706054, 85.444999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1550, 1991.527954, 1894.691040, 83.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1550, 1992.749023, 1894.691040, 83.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1829, 1982.564941, 1892.767944, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1991.218994, 1893.479003, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting1", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1988.310058, 1893.479003, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); - CreateDynamicObject( 19786, 1992.977050, 1887.991943, 85.474998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1993.422973, 1890.686035, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1983.336059, 1909.404052, 86.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 0 ], VISAGE_APARTMENT_INT ), 0, "Top Floor", 130, "Times new roman", 60, 1, -38476, 0, 1 ); - - // Banging7Grams Apartment - CreateDynamicObject( 1212, 2004.691040, 1892.906005, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.845947, 1893.161987, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.999023, 1892.963989, 84.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 14651, 1999.531005, 1887.937988, 85.394996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19474, 2004.661987, 1892.957031, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 2006.777954, 1912.025024, 84.264999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 16779, 2002.489990, 1900.362060, 87.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 1999.801025, 1912.094970, 84.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2025, 1983.201049, 1892.989013, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 19786, 1994.022949, 1901.682983, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 1723, 1999.529052, 1904.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2001.671020, 1898.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2003.772949, 1902.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1886.287963, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1886.287963, 84.595001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1885.927001, 87.285003, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1889.910034, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 11724, 1992.532958, 1887.912963, 83.785003, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); - CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1889.910034, 84.584999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1829, 2007.324951, 1886.514038, 83.773002, 0.000000, 0.000000, -135.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1828, 1984.531982, 1889.536010, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1895, 1991.697998, 1904.314941, 85.822998, 0.000000, 0.000000, -179.800003, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1889.938964, 85.885002, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2099, 1993.942993, 1893.895019, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2965, 1999.687988, 1887.298950, 84.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19604, 2008.135986, 1899.901000, 84.285003, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 2008.615966, 1897.828979, 85.705001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", 0 ); - CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2003.339965, 1893.567993, 83.264999, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2003.381958, 1892.562988, 83.305000, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2005.942993, 1893.496948, 83.275001, 0.000000, 0.000000, -91.599998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2005.894042, 1892.390991, 83.224998, 0.000000, 0.000000, -94.900001, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.956054, 1888.548950, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1887.238037, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19632, 1992.571044, 1887.899047, 83.524002, -70.599998, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1992.409057, 1887.921020, 83.665000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.922973, 1887.916992, 85.165000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2165, 1986.828002, 1885.921020, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2356, 1986.665039, 1887.214965, 83.294998, 0.000000, 0.000000, 155.199996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2002, 1984.881958, 1886.032958, 83.264999, 0.000000, 1.200000, 157.800003, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14455, 1991.040039, 1893.280029, 84.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1985.717041, 1893.213012, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1991.984985, 1893.250000, 83.305000, 0.000000, 0.000000, -176.699996, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 1983.884033, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 1989.666015, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 1998.198974, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 2004.050048, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1896, 1991.699951, 1905.595947, 84.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11691, 2005.000000, 1888.753051, 83.275001, 0.000000, 0.000000, 42.599998, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2005.688964, 1887.938964, 83.172996, 0.000000, 0.000000, -137.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2004.651000, 1889.995971, 83.285003, 0.000000, 0.000000, 41.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2003.776000, 1889.156982, 83.285003, 0.000000, 0.000000, 41.500000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 2008.615966, 1901.991943, 85.705001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", 0 ); - CreateDynamicObject( 1664, 2004.010009, 1888.776000, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1664, 2005.031005, 1889.746948, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.969970, 1888.541015, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.900024, 1888.364990, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.874023, 1888.803955, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.702026, 1888.496948, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 2000.637939, 1900.994018, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2003.123046, 1904.093994, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2002.892944, 1899.140991, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.083007, 1910.640991, 83.212997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -16777216 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.083007, 1908.229980, 83.212997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -16777216 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.084960, 1909.389038, 83.214996, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -255000576 ); - CreateDynamicObject( 2010, 1986.604003, 1911.296020, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2773, 1985.141967, 1911.485961, 83.803001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1983.784057, 1911.296020, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.084960, 1909.389038, 83.214996, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -255000576 ); - CreateDynamicObject( 2773, 1985.141967, 1907.453002, 83.803001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1983.784057, 1907.443969, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1986.656005, 1907.443969, 83.214996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3524, 1982.336059, 1909.373046, 84.723999, 31.899999, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 1994.038208, 1911.641723, 83.664710, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19175, 1993.957031, 1888.229980, 85.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2221, 2000.663940, 1901.729980, 83.885002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 1 ], VISAGE_APARTMENT_INT ); - - // Brad Apartment - CreateDynamicObject( 2111, 1999.035034, 1893.290039, 83.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14651, 2003.956054, 1890.062011, 85.394996, 0.000000, 0.000000, 140.100006, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 2006.358032, 1911.515014, 84.264999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 1999.801025, 1912.094970, 84.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19786, 1994.072998, 1901.682983, 85.614997, 3.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2001.529052, 1903.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2003.671020, 1897.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2005.772949, 1901.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); - CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2099, 1993.942993, 1893.895019, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2965, 2004.576049, 1889.796020, 84.235000, 0.000000, 0.000000, 49.900001, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 2002.637939, 1899.994018, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2005.123046, 1903.093994, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2004.892944, 1898.140991, 83.317001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1887.114990, 86.305000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll16b", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1887.114990, 84.584999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll17b", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1888.725952, 86.315002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll17a", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2733, 1992.885986, 1888.725952, 84.605003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 18055, "genintsmlrst_split", "GB_restaursmll16a", 0 ); - CreateDynamicObject( 2010, 1994.500000, 1885.833007, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1982.423950, 1893.478027, 85.571998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 14802, "lee_bdupsflat", "Bdup_Poster", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19327, 1980.366943, 1889.381958, 85.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); - CreateDynamicObject( 14446, 1982.073974, 1889.478027, 83.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2835, 1984.373046, 1889.000000, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 951, 1982.634033, 1885.901000, 84.014999, 0.000000, 0.000000, 37.400001, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1986.166992, 1885.959960, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1714, 1985.043945, 1887.130004, 83.285003, 0.000000, 0.000000, 18.399999, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19893, 1985.265991, 1886.181030, 84.224998, 0.000000, 0.000000, -169.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 1, 14737, "whorewallstuff", "ah_painting1", 0 ); - CreateDynamicObject( 2196, 1984.967041, 1886.490966, 84.205001, 0.000000, 0.000000, 24.200000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2164, 1986.708007, 1893.448974, 83.271003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 1992.233032, 1885.828979, 83.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 2007.870971, 1885.833007, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1990.803955, 1905.479980, 83.275001, 0.000000, 0.000000, 137.199996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1993.500000, 1905.933959, 83.275001, 0.000000, 0.000000, -152.500000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1820, 1991.338989, 1906.152954, 83.263000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14804, 1991.631958, 1905.001953, 84.303001, 0.000000, 0.000000, -133.699996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19906, 1989.886962, 1914.927978, 87.352996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "Brads Hotel", 130, "Times new Roman", 70, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19906, 1989.886962, 1914.927978, 86.623001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "Room", 130, "Times new Roman", 70, 0, -16777216, 0, 1 ); - CreateDynamicObject( 640, 1989.848022, 1914.374023, 83.944999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 2666, 1983.452026, 1909.348999, 86.584999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ), 0, "10", 130, "TIMES NEW ROMAN", 110, 0, -16777216, 0, 1 ); - CreateDynamicObject( 1724, 1999.197998, 1898.532958, 83.264999, 0.000000, 0.000000, 101.199996, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1724, 1999.113037, 1901.229003, 83.264999, 0.000000, 0.000000, 74.099998, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11665, 1995.609008, 1888.282958, 83.995002, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 2 ], VISAGE_APARTMENT_INT ); - - // Daniel Apartment - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.682006, 1904.172973, 86.000999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, "Daniel's", 130, "Times New Roman", 70, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.682006, 1904.180053, 85.070999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, "Apartment", 130, "Times New Roman", 70, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1897.963989, 82.768997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1898.925048, 82.768997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.673950, 1902.426025, 82.764999, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 13724, "docg01_lahills", "ab_tile2", -16 ); - CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1895.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1892.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1889.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1886.665039, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 2003.012939, 1885.984008, 86.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2001.166992, 1886.280029, 81.537002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 2233, 2005.550048, 1885.689941, 84.037002, 0.000000, 0.000000, -160.800003, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19861, 1999.314941, 1885.984985, 86.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); - CreateDynamicObject( 2233, 1996.078002, 1885.885986, 84.037002, 0.000000, 0.000000, 168.699996, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 2001.167968, 1886.708984, 78.777000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2001.166992, 1885.499023, 85.166999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 2315, 1998.837036, 1890.108032, 83.304000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 2003.798950, 1890.108032, 83.304000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 1996.958007, 1889.859008, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2000.667968, 1891.890014, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2001.697021, 1889.859008, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2006.058959, 1891.890014, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 2001.161010, 1892.456054, 83.306999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 2001.161010, 1889.347045, 83.306999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19525, 2003.786010, 1890.871948, 83.796997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19571, 1998.764038, 1890.338012, 83.817001, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19571, 1998.715942, 1891.369995, 83.817001, 90.000000, 45.299999, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2858, 2003.739013, 1890.223999, 83.857002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2861, 2003.667968, 1891.464965, 83.827003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.363037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.863037, 1884.901977, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.385009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.885009, 1884.901977, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.624023, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395019, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.176025, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.953979, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.723999, 1885.001953, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.625000, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395996, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.175048, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2005.671020, 1914.943969, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 1897, 1981.724975, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1979.843017, 1889.493041, 88.184997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.291992, 1889.493041, 82.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); - CreateDynamicObject( 19937, 1986.072998, 1890.404052, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19937, 1986.072998, 1888.494018, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1986.182983, 1889.453979, 84.945999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", 0 ); - CreateDynamicObject( 2233, 1986.469970, 1891.489013, 83.294998, 0.000000, 0.000000, -73.900001, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1986.260009, 1886.774047, 83.294998, 0.000000, 0.000000, -107.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1992.436035, 1888.482055, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1984.286010, 1888.166992, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 2, 16150, "ufo_bar", "GEwhite1_64", -260011385 ); - CreateDynamicObject( 19893, 1992.437988, 1887.479003, 84.214996, 0.000000, 0.000000, -97.900001, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2196, 1992.151977, 1887.318969, 84.194999, 0.000000, 0.000000, 95.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1714, 1991.379028, 1887.640991, 83.264999, 0.000000, 0.000000, 78.500000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1985.880981, 1913.443969, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2003.668945, 1915.453979, 84.285003, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1995.697998, 1914.941040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1991.676025, 1913.441040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - CreateDynamicObject( 1897, 1983.944946, 1885.001953, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1991.676025, 1914.441040, 83.032997, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 14388, "dr_gsnew", "AH_flroortile12", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.887939, 1915.453979, 84.285003, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1913.443969, 72.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1925.453979, 84.055000, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19887, 1983.145996, 1913.508056, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 18202, "w_towncs_t", "hatwall256hi", 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19887, 1985.166992, 1915.430053, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 18202, "w_towncs_t", "hatwall256hi", 1 ); - CreateDynamicObject( 19887, 1985.166992, 1915.449951, 84.282997, 90.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 2000.256958, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1993.615966, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1986.977050, 1912.958984, 85.413002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16646, "a51_alpha", "stanwind_nt", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18981, 1991.640991, 1913.443969, 99.455001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2002.659057, 1913.447021, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2003.659057, 1913.447021, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2002.571044, 1913.448974, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 1601, 1999.947998, 1913.484985, 85.055000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1601, 1989.786987, 1913.484985, 86.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1601, 1994.876953, 1913.484985, 85.105003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1603, 1992.994995, 1913.441040, 86.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1605, 1990.814941, 1913.907958, 85.254997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1606, 1997.650024, 1914.347045, 86.065002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 2007.865966, 1899.906982, 79.236999, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 2229, 2008.161987, 1901.907958, 84.154998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2229, 2008.151977, 1897.286987, 84.154998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19284, 2008.848022, 1900.027954, 83.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19281, 2008.848022, 1900.027954, 83.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18648, 2008.630981, 1898.937988, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18648, 2008.630981, 1900.818969, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2229, 2008.151977, 1897.657958, 83.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2229, 2008.171997, 1901.537963, 83.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19281, 1984.949951, 1898.296997, 90.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1899.930053, 84.016998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1899.930053, 83.616996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1900.911010, 83.027000, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19940, 2007.146972, 1898.938964, 83.027000, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 6056, "venice_law", "stonewall_la", -16 ); - CreateDynamicObject( 2028, 2007.182983, 1899.953979, 83.717002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2855, 2007.150024, 1899.306030, 83.635002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2828, 2007.189941, 1900.020996, 84.007003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1569, 2005.387939, 1914.463989, 83.247001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 1995.259033, 1901.642944, 84.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2600, 2007.756958, 1910.902954, 84.035003, 0.000000, 0.000000, 46.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 3, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 1985, 1989.043945, 1891.079956, 86.330001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19087, 1989.043945, 1891.069946, 88.690002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ), 0, 19355, "none", "none", -268435456 ); - CreateDynamicObject( 1726, 2003.411987, 1903.020996, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2005.401977, 1896.796997, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2002.491943, 1898.909057, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 2004.666015, 1899.875000, 83.635002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11665, 1994.938964, 1911.328979, 84.004997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1824, 2001.761962, 1907.947021, 83.735000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2571, 1993.225952, 1906.005004, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 638, 2007.762939, 1906.098022, 83.974998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 3 ], VISAGE_APARTMENT_INT ); - - // MrFreeze Apartment - CreateDynamicObject( 948, 1983.599975, 1914.543945, 83.289001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1990.859985, 1884.993041, 85.263999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.218017, 1884.993041, 85.263999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "CJ_FRAME_Glass", -16 ); - CreateDynamicObject( 11727, 2008.314941, 1904.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1907.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1910.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2008.314941, 1913.036987, 87.240997, 90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1998.047973, 1909.453979, 82.801002, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2001.048950, 1891.963012, 80.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2001.048950, 1901.963012, 80.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.316040, 1898.139038, 80.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "ah_carp1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1991.053955, 1909.453979, 82.796997, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.074951, 1909.453979, 82.796997, 90.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1991.089965, 1885.001953, 85.876998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14902, "gen_pol_vegas", "pol_win_kb", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19325, 1984.480957, 1885.001953, 85.876998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14902, "gen_pol_vegas", "pol_win_kb", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11686, 2001.000976, 1888.512939, 83.294998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 3, 18028, "cj_bar2", "GB_nastybar01", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 1997.417968, 1892.916992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2000.459960, 1892.916992, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2001.628051, 1892.916992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 11717, 2004.651000, 1892.916992, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 18028, "cj_bar2", "GB_nastybar08", -16 ); - CreateDynamicObject( 2315, 1998.949951, 1892.151977, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 2003.130981, 1892.151977, 83.294998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1548, 2003.114013, 1892.884033, 83.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1548, 1998.953979, 1892.884033, 83.815002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1994.536987, 1901.718017, 83.675003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2828, 1994.376953, 1901.738037, 84.305000, 0.000000, 0.000000, -103.099998, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.428955, 1901.727050, 83.785003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.469970, 1898.142944, 80.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 1997.099975, 1909.989013, 80.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - CreateDynamicObject( 951, 2006.183959, 1885.675048, 84.035003, 0.000000, 0.000000, -45.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 951, 1995.881958, 1885.675048, 84.035003, 0.000000, 0.000000, 45.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2295, 1990.045043, 1888.805053, 83.235000, 0.000000, 0.000000, 86.199996, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2295, 1990.213989, 1886.823974, 83.235000, 0.000000, 0.000000, 112.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.956054, 1887.870971, 85.175003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 1, 14860, "gf1", "mp_apt1_pos4", -16 ); - CreateDynamicObject( 2028, 1992.407958, 1888.161010, 83.385002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 1581, 1992.409057, 1887.532958, 83.305000, 90.000000, 16.500000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 14860, "gf1", "mp_apt1_pos4", -16 ); - CreateDynamicObject( 2300, 1984.855957, 1888.223999, 83.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 356, 1980.743041, 1889.125000, 84.249000, 95.099998, 90.000000, 4.199999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 370, 1980.900024, 1891.765014, 83.635002, 0.000000, 0.000000, 96.599998, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 371, 1981.625000, 1888.676025, 83.525001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19825, 1980.380981, 1889.505981, 86.055000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2813, 1980.739013, 1888.206054, 84.544998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2102, 1981.052001, 1890.870971, 84.525001, 0.000000, 0.000000, 82.400001, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2828, 1980.928955, 1888.262939, 85.144996, 0.000000, 0.000000, -78.800003, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2833, 1984.564941, 1889.092041, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1986.811035, 1885.963012, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 1983.875976, 1893.336059, 85.305000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1984.609008, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -1043950 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1983.128051, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -251710301 ); - CreateDynamicObject( 1734, 1988.020019, 1890.114013, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1983.619018, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -255 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2726, 1984.119018, 1893.281982, 85.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 2726, "lee_txd", "Strip_lamp", -251680154 ); - CreateDynamicObject( 1741, 1987.223022, 1891.983032, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14863, 1989.635009, 1890.483032, 83.864997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19999, 1985.832031, 1886.892944, 83.294998, 0.000000, 0.000000, -22.899999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19893, 1985.739013, 1886.046997, 84.205001, 0.000000, 0.000000, 167.100006, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 638, 1991.619018, 1904.619995, 83.967002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2406, 1980.487060, 1885.737060, 84.504997, -6.599999, 0.000000, 102.199996, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2779, 1994.822021, 1914.161010, 83.257003, 0.000000, 0.000000, -11.399999, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2778, 1992.615966, 1914.288940, 83.257003, 0.000000, 0.000000, 5.500000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 1987.650024, 1914.352050, 83.236999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18765, 2003.411010, 1899.983032, 79.084999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 15048, "labigsave", "AH_fancyceil", -16 ); - CreateDynamicObject( 948, 2005.488037, 1906.451049, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 2002.526977, 1911.463012, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2002.277954, 1909.913940, 83.271003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 1998.826049, 1907.892944, 83.271003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1824, 2001.505981, 1901.890991, 83.764999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2311, 2000.498046, 1908.100952, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2000.592041, 1904.053955, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2002.583007, 1899.682983, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19443, 2008.060058, 1899.911010, 85.708000, 87.599998, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "black64", -16 ); - CreateDynamicObject( 1896, 2006.427978, 1899.936035, 84.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19814, 2008.010009, 1899.886962, 85.074996, 2.299999, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 4 ], VISAGE_APARTMENT_INT ), 0, 7584, "miragecasino2", "visagesign2_256", 0 ); - - // Hariexy Apartment - CreateDynamicObject( 2069, 2007.516967, 1901.884033, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2007.516967, 1897.953002, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2006.339965, 1901.489990, 83.254997, 0.000000, 0.000000, -32.099998, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2007.218994, 1898.996948, 83.254997, 0.000000, 0.000000, -141.600006, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1902.000000, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "H", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1900.288940, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "Z", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19796, 2008.137939, 1901.119018, 85.574996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "&", 100, "Times new Roman", 120, 0, -12490271, 0, 1 ); - CreateDynamicObject( 2245, 2007.597045, 1899.985961, 84.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2083, 2007.222045, 1900.468994, 83.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.624023, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395019, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.176025, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.953979, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.723999, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.625000, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395996, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.175048, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 1897, 1983.953979, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -268435456 ); - CreateDynamicObject( 1897, 1981.724975, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1905.531005, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1908.562011, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1911.521972, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1902.540039, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1894.160034, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1891.159057, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1888.189941, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1897.151000, 75.125000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1911.501953, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1908.551025, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1905.540039, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1902.541015, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1894.239990, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1891.222045, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1888.170043, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.654052, 1897.141967, 84.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 1897, 1981.732055, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -268435456 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1989.121948, 1893.572021, 88.775001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1979.491943, 1893.572021, 88.764999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1980.260009, 1890.189941, 88.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1976.479980, 1885.380981, 88.764999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19355, 1993.034057, 1888.796997, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19355, 1993.036010, 1887.026977, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - tmpVariable = CreateDynamicObject( 1761, 2006.012939, 1888.547973, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); - SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); - tmpVariable = CreateDynamicObject( 1761, 2002.072021, 1890.150024, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); - SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1891.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1892.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.713012, 1890.222045, 71.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - tmpVariable = CreateDynamicObject( 19786, 2007.840942, 1891.203979, 84.694999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 10226, "sfeship1", "CJ_TV_SCREEN", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 10226, "sfeship1", "CJ_TV_SCREEN", -16777216 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.444999, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.444999, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.644996, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1890.579956, 83.845001, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.845001, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2688, 2007.354003, 1891.840942, 83.644996, 90.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 1827, 2004.833984, 1891.230957, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2083, 1994.797973, 1888.605957, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2083, 1994.797973, 1886.296020, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 1994.343994, 1887.961059, 83.855003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2004.140014, 1886.688964, 84.065002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 1451, 1998.176025, 1887.171997, 84.084999, 0.000000, 0.000000, 158.699996, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "des_ghotwood1", 0 ); - CreateDynamicObject( 19993, 1998.994995, 1887.876953, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19993, 1998.844970, 1887.697021, 83.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19847, 1998.019042, 1888.397949, 83.334999, -5.599999, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2029, 2004.984008, 1906.921997, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 2964, "k_pool", "Bow_bar_tabletop_wood", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2029, 2004.984008, 1908.901977, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 2964, "k_pool", "Bow_bar_tabletop_wood", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19327, 2004.985961, 1907.223999, 83.294998, -90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 3922, "bistro", "Tablecloth", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19327, 2004.985961, 1909.593994, 83.294998, -90.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 3922, "bistro", "Tablecloth", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2003.965942, 1909.395019, 84.095001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2003.965942, 1907.413940, 84.095001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2006.006958, 1907.413940, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2124, 2006.015991, 1909.395019, 84.095001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 1594, "chairsntable", "wood02", -16 ); - CreateDynamicObject( 19525, 2004.973022, 1908.418945, 84.086997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 2004.712036, 1909.416015, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 2005.233032, 1909.416015, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 2004.712036, 1907.415039, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11744, 2005.233032, 1907.405029, 84.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1986.818969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING6", -16 ); - CreateDynamicObject( 2259, 1990.318969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1993.818969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING4", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1997.318969, 1914.427978, 85.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 1, 2259, "picture_frame_clip", "CJ_PAINTING12", -16 ); - CreateDynamicObject( 948, 1992.144042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1988.644042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1995.644042, 1914.526000, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18765, 2003.114013, 1919.892944, 84.955001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, "H & Z", 130, "Times new roman", 80, 1, -16777216, 0, 1 ); - CreateDynamicObject( 11727, 1999.619995, 1914.406005, 87.245002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 2001.619995, 1914.406005, 87.245002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicObject( 1761, 2003.982055, 1893.812011, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 16102, "des_cen", "CJ-COUCHL2", 0 ); - SetDynamicObjectMaterial( tmpVariable, 0, 11717, "ab_wooziec", "ab_fabricRed", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2573, 1985.152954, 1892.993041, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 3, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2576, 1992.484008, 1890.235961, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 19787, 1992.973999, 1887.857055, 85.285003, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1983.322998, 1889.748046, 88.345001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1983.319946, 1884.957031, 84.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 14446, 1985.151977, 1889.162963, 83.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2834, 1987.904052, 1888.659057, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1736, 1983.713989, 1889.139038, 86.205001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19377, 1979.000976, 1885.369995, 88.684997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ), 0, 6287, "pierc_law2", "ws_vic_wood1", -16 ); - CreateDynamicObject( 14705, 1992.595947, 1889.376953, 85.694999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2828, 1992.626953, 1887.901000, 84.394996, 0.000000, 0.000000, 83.099998, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2241, 1989.110961, 1893.024047, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2241, 1991.071044, 1893.024047, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1731, 1983.561035, 1891.140014, 84.595001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1731, 1983.561035, 1887.088989, 84.595001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1983.858032, 1885.857055, 84.114997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2195, 1992.620971, 1885.961059, 83.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1828, 2002.431030, 1901.511962, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1703, 1995.317016, 1900.677001, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1703, 1998.317016, 1902.677978, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1822, 1996.306030, 1901.147949, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2100, 1999.911987, 1914.708007, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2811, 1991.538940, 1905.027954, 83.754997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2126, 1991.067016, 1904.545043, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2260, 1991.677001, 1904.696044, 85.233001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2280, 1994.635986, 1901.729003, 85.114997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 1994.766967, 1903.723022, 83.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 1991.536010, 1905.004028, 82.084999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2076, 1986.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2076, 1991.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2076, 1996.762939, 1909.417968, 86.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 5 ], VISAGE_APARTMENT_INT ); - - // Harpreet Apartment - SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1988.984008, 1889.255981, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 2, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 2238, 1992.734008, 1889.239013, 84.194999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2238, 1992.734008, 1886.588012, 84.194999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1736, 1992.629028, 1887.943969, 85.694999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2225, 1980.318969, 1889.609008, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 1980.385986, 1888.791992, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 1980.385986, 1890.692993, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 1980.489990, 1887.833007, 83.285003, 0.000000, 0.000000, 115.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 1980.645996, 1891.619995, 83.285003, 0.000000, 0.000000, 65.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19861, 1980.621948, 1889.514038, 86.313003, 9.600000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "CONNECTING...", 130, "Grandma's Television", 20, 0, -1, -16777216, 1 ); - CreateDynamicObject( 1702, 1984.057006, 1890.446044, 83.275001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1705, 1983.687988, 1892.425048, 83.275001, 0.000000, 0.000000, -77.599998, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1705, 1983.761962, 1887.453979, 83.275001, 0.000000, 0.000000, -111.199996, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 1982.426025, 1888.766967, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 2661, 1980.385986, 1889.494018, 84.617996, 9.600000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "L G", 130, "Grandma's Television", 50, 0, -1, 0, 1 ); - CreateDynamicObject( 2202, 1986.615966, 1885.957031, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2202, 1988.597045, 1885.957031, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.535034, 1885.852050, 84.264999, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.573974, 1885.852050, 84.275001, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.437988, 1885.852050, 84.241996, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1988.370971, 1885.852050, 84.224998, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - tmpVariable = CreateDynamicObject( 2854, 1987.651000, 1885.852050, 84.475997, 0.000000, -8.399999, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( tmpVariable, 2, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( tmpVariable, 3, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( tmpVariable, 4, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( tmpVariable, 5, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1986.722045, 1885.852050, 84.307998, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2684, 1986.412963, 1885.852050, 84.234001, -76.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", -16 ); - CreateDynamicObject( 2195, 1991.203002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2195, 1988.703002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2195, 1986.203002, 1893.081054, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1894.088989, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1891.129028, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1905.489013, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1908.458984, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1911.558959, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.659057, 1888.108032, 75.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 1726, 2004.615966, 1911.496948, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2006.626953, 1905.474975, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2002.991943, 1906.671997, 83.264999, 0.000000, 0.000000, 111.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2002.735961, 1909.211059, 83.264999, 0.000000, 0.000000, 78.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1908.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1909.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.017944, 1907.478027, 71.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 19786, 2008.197021, 1908.479003, 84.894996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1787, 2007.883056, 1908.441040, 84.125000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19825, 2008.113037, 1908.449951, 86.464996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2661, 2007.485961, 1909.255004, 83.625000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2661, 2007.485961, 1907.764038, 83.625000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, 1214, "metal", "CJ_FRAME_Glass", -16 ); - CreateDynamicObject( 2006, 2007.546997, 1908.250000, 83.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2006, 2007.546997, 1908.709960, 83.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2779, 2007.600952, 1892.650024, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2681, 2007.600952, 1889.568969, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2778, 2007.600952, 1886.598022, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 2006.957031, 1889.836059, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 2006.957031, 1892.916992, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 2006.957031, 1886.845947, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1824, 2000.207031, 1889.510986, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1703, 1999.213989, 1891.713989, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1703, 2001.234985, 1887.243041, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 1997.881958, 1889.546997, 83.260002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 2002.654052, 1889.546997, 83.260002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 638, 1994.343017, 1888.505004, 83.964996, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1994.477050, 1886.114013, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1827, 2004.937011, 1908.416992, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2259, 1988.760986, 1914.415039, 85.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2255, 1998.562988, 1914.415039, 85.035003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2254, 1993.871948, 1914.875000, 85.495002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2256, 2003.442993, 1914.885009, 85.334999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18656, 1996.290039, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18656, 2000.781005, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18656, 1991.188964, 1916.478027, 81.915000, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.435058, 1901.686035, 83.785003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19632, 1994.564941, 1901.713989, 83.294998, 0.000000, 0.000000, 86.500000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2257, 1991.650024, 1904.270996, 85.535003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11665, 2006.547973, 1899.923950, 83.974998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19609, 1999.407958, 1897.129028, 83.275001, 0.000000, 0.000000, -148.399993, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19616, 2000.413940, 1900.162963, 83.264999, 0.000000, 0.000000, -49.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19317, 2000.526000, 1899.656982, 84.043998, -7.300000, 0.000000, -26.100000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19318, 2000.255004, 1900.718994, 83.962997, -15.500000, 0.000000, -159.600006, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19611, 1998.243041, 1899.801025, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19610, 1998.243041, 1899.801025, 84.915000, 0.000000, 0.000000, -113.400001, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11719, 1980.624023, 1898.061035, 84.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.057983, 1901.673950, 86.154998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "HarpNavJon", 130, "Times new Roman", 100, 0, -16724737, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.057983, 1901.673950, 85.105003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ), 0, "<3", 130, "Times new Roman", 110, 0, -16724737, 0, 1 ); - CreateDynamicActor( 257, 1981.520019, 1897.949951, 84.285003, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicActor( 251, 1997.329956, 1899.079956, 84.285003, 0.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_Loop_B", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 140, 1998.829956, 1900.949951, 84.285003, 0.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_A2B", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 138, 1984.079956, 1889.349975, 84.245002, 78.300003, 1, 100.0, VISAGE_APARTMENT_WORLD[ 6 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "beach", "ParkSit_W_loop", 4.1, 1, 1, 1, 1, 0 ); - - // Nibble Apartment - tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 83.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2259, 1994.614013, 1901.666992, 85.345001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 1, 14517, "im_xtra", "CJ_PAINTING13", -16 ); - tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 84.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - tmpVariable = CreateDynamicObject( 2259, 1989.623046, 1904.677001, 85.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 83.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 84.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - tmpVariable = CreateDynamicObject( 2259, 1993.662963, 1904.687988, 85.805000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14517, "im_xtra", "CJ_PLANT", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.000976, 1885.974975, 79.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "sa_wood08_128", -16 ); - CreateDynamicObject( 19937, 1992.754028, 1886.873046, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 1993.000976, 1889.905029, 79.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "sa_wood08_128", -16 ); - CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19825, 1992.911987, 1887.975952, 86.555000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2165, 1985.906005, 1885.978027, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1714, 1985.437988, 1886.885009, 83.275001, 0.000000, 0.000000, 19.899999, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2331, 1985.276000, 1893.088989, 83.535003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2025, 1983.201049, 1892.989013, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); - CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1993.012939, 1887.906982, 85.164001, -1.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19937, 1992.754028, 1888.782958, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.681030, 1904.133056, 86.425003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Welcome", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.681030, 1904.133056, 85.625000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "To", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1992.181030, 1904.133056, 84.824996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Nibble's", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.181030, 1904.133056, 84.025001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "Apartment", 130, "Times new Roman", 70, 0, -16768462, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 9131, 2007.827026, 1900.542968, 83.665000, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 9131, 2007.828979, 1899.303955, 83.666999, 0.000000, 90.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1901.687988, 84.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1898.157958, 84.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1901.687988, 85.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19843, 2007.946044, 1898.157958, 85.997001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - CreateDynamicObject( 2230, 2008.136962, 1897.478027, 83.574996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2230, 2008.136962, 1901.748046, 83.525001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2245, 2007.807983, 1898.166992, 85.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2194, 2007.807983, 1901.667968, 85.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2828, 2007.843017, 1898.155029, 86.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1785, 2007.843017, 1901.687011, 86.144996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2388, 2008.008056, 1898.031005, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2388, 2008.008056, 1902.291992, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19298, 2008.730957, 1900.022949, 83.584999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2003.038940, 1903.090942, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2005.038940, 1896.538940, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2001.389038, 1898.890014, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1888.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1889.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1886.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1887.954956, 84.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1888.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1887.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1890.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1993.458984, 1889.005004, 84.845001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ), 0, "N", 130, "Times new roman", 100, 0, -16777216, 0, 1 ); - CreateDynamicObject( 2315, 2003.316040, 1900.718994, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2315, 2003.316040, 1899.046997, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14651, 2004.661010, 1890.812988, 85.455001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1824, 1999.762939, 1889.105957, 83.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 1998.741943, 1891.317993, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2000.751953, 1886.806030, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.433959, 1901.659057, 83.794998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1994.530029, 1901.656982, 83.654998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19916, 1980.322998, 1901.786987, 83.224998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2571, 2005.572998, 1909.540039, 83.294998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2627, 1998.211059, 1912.979003, 83.266998, 0.000000, 0.000000, 147.199996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2628, 1989.592041, 1914.009033, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2630, 1994.291015, 1910.447998, 83.275001, 0.000000, 0.000000, 110.599998, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2629, 1991.772949, 1914.152954, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2628, 1994.083984, 1914.009033, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2817, 1990.160034, 1910.527954, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2818, 1988.218994, 1911.509033, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19174, 2003.204956, 1914.909057, 85.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2100, 2005.437988, 1914.798950, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2603, 2002.336059, 1913.328002, 83.714996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2913, 1991.327026, 1914.706054, 84.233001, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2915, 2002.566040, 1912.223999, 83.422996, 0.000000, 0.000000, 147.699996, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1994.270996, 1893.975952, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 2007.829956, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 7 ], VISAGE_APARTMENT_INT ); - - // RoyceGate Apartment - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1997.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1998.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1999.808959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1999.308959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1998.308959, 1915.401000, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1998.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1999.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1997.838989, 1914.548950, 81.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 19786, 1998.852050, 1914.743041, 84.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.944999, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.644996, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1999.530029, 1914.317016, 83.495002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.495002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.644996, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19566, 1998.088989, 1914.317016, 83.944999, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", -16 ); - CreateDynamicObject( 19619, 1998.373046, 1914.014038, 83.722999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 1996.121948, 1910.756958, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2001.723999, 1912.758056, 83.245002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2000.536010, 1909.035034, 83.245002, 0.000000, 0.000000, -148.500000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1998.045043, 1908.604003, 83.245002, 0.000000, 0.000000, 149.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2083, 1999.360961, 1909.098999, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1827, 1998.901000, 1912.099975, 83.224998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 1996.427001, 1909.662963, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2069, 2001.427978, 1909.662963, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14455, 1990.125000, 1914.769042, 84.925003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3801, 1995.597045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3801, 1994.097045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3801, 1992.597045, 1914.630004, 85.735000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2026, 2000.748046, 1901.824951, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2026, 2000.748046, 1901.824951, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2026, 2000.748046, 1890.573974, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2026, 2000.748046, 1890.573974, 87.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 1995.291992, 1901.633056, 84.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 2005.384033, 1911.152954, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1909.171020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1910.171020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1909.671020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.228027, 1908.671020, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 130, "Times new roman", 100, 1, -16777216, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1910.171997, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.239990, 1909.392944, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 638, 1992.125976, 1909.418945, 83.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1991.238037, 1908.661010, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterialText( CreateDynamicObject( 2691, 1991.771972, 1909.392944, 85.375000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "R", 120, "Times new roman", 120, 0, -16777216, 0, 1 ); - CreateDynamicObject( 2592, 1994.220947, 1887.895019, 84.184997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 2004.244018, 1906.128051, 83.665000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2325, 1994.130004, 1887.890014, 84.875000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1834, 1994.189941, 1889.011962, 84.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11686, 2006.011962, 1891.866943, 83.275001, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1895, 1994.219970, 1901.599975, 85.584999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2350, 2004.990966, 1893.395019, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2350, 2004.889038, 1892.199951, 83.675003, 0.000000, 0.000000, -39.500000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2350, 2004.990966, 1890.463989, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14651, 2000.697021, 1891.767944, 85.385002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1724, 2003.302001, 1887.129028, 83.275001, 0.000000, 0.000000, -157.100006, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1724, 2000.427978, 1886.749023, 83.275001, 0.000000, 0.000000, 167.800003, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2083, 2000.826049, 1886.182983, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14446, 1987.394042, 1891.714965, 83.855003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.561035, 1884.947021, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.551025, 1884.957031, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 13734, "hillcliff_lahills", "des_ranchwall1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.541015, 1884.947021, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 2104, 1989.227050, 1885.769042, 83.285003, 0.000000, 0.000000, -163.399993, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2229, 1989.609008, 1885.777954, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2229, 1984.978027, 1885.777954, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2028, 1987.147949, 1886.807983, 83.375000, 0.000000, 0.000000, -82.800003, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19786, 1986.436035, 1885.496948, 85.359001, 9.399999, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1987.551025, 1893.968017, 84.285003, 0.000000, 90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 13734, "hillcliff_lahills", "des_ranchwall1", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1988.300048, 1885.381958, 85.375000, 90.000000, 0.000000, 89.699996, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - CreateDynamicObject( 19786, 1988.715942, 1885.478027, 85.361999, 9.800000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1986.800048, 1885.383056, 85.375999, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 1675, "wshxrefhse", "greygreensubuild_128", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1988.078979, 1886.900024, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 912, 1992.563964, 1889.104003, 83.834999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 913, 1992.563964, 1889.094970, 85.224998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 912, 1992.563964, 1886.682983, 83.834999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 913, 1992.563964, 1886.703979, 85.224998, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); - CreateDynamicObject( 2241, 1992.468017, 1887.876953, 83.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2204, 1980.394042, 1886.016967, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2204, 1980.394042, 1892.657958, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1980.842041, 1889.437988, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19999, 1981.937011, 1890.250000, 83.285003, 0.000000, 0.000000, -76.099998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19893, 1980.834960, 1890.594970, 84.214996, 0.000000, 0.000000, 64.099998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2196, 1980.387939, 1890.635986, 84.208000, 0.000000, 0.000000, 72.400001, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 2007.597045, 1886.375000, 83.904998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19806, 1987.609008, 1888.322998, 86.678001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2286, 2002.845947, 1914.886962, 85.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 2254, "picture_frame_clip", "CJ_PAINTING8", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2286, 2005.655029, 1914.886962, 85.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 2254, "picture_frame_clip", "CJ_PAINTING27", 0 ); - CreateDynamicObject( 2257, 1991.749023, 1904.250976, 85.944999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18749, 1998.840942, 1914.598022, 84.775001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1991.354003, 1894.404052, 85.794998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "Kitchen", 130, "Times new roman", 110, 0, -16777216, 0, 1 ); - CreateDynamicObject( 948, 1992.740966, 1902.876953, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2754, 1991.400024, 1894.937988, 84.144996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1829, 1985.767944, 1899.942993, 83.764999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2484, 1984.967041, 1897.541015, 85.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 16779, 1983.197998, 1898.536010, 87.355003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 1993.932006, 1885.796997, 86.476997, 29.000000, 0.000000, 135.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 2008.012939, 1885.258056, 86.503997, 29.000000, 0.000000, -135.100006, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2231, 2008.227050, 1914.655029, 86.469001, 22.299999, 0.000000, -36.599998, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19617, 1983.411987, 1905.355957, 85.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14820, 2005.979003, 1899.894042, 84.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicObject( 2623, 2006.964965, 1899.906982, 84.796997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 10226, "sfeship1", "CJ_WOOD5", 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.300048, 1900.922973, 83.684997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 2, 10226, "sfeship1", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.329956, 1898.230957, 83.684997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 2, 10226, "sfeship1", "CJ_WOOD5", 0 ); - CreateDynamicObject( 1834, 1994.189941, 1886.821044, 84.105003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 2001.900024, 1897.698974, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 2001.900024, 1901.671020, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19172, 2008.134033, 1899.899047, 85.644996, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19174, 1987.495971, 1893.463012, 85.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2284, 1983.113037, 1892.996948, 85.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2281, 1980.839965, 1890.355957, 85.425003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19173, 2005.635986, 1899.865966, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, "Streaming", 130, "David", 70, 0, -1, 0, 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2898, 1983.770996, 1909.444946, 83.264999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ), 0, 10412, "hotel1", "carpet_red_256", -16 ); - CreateDynamicActor( 172, 2006.579956, 1891.839965, 84.277000, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 8 ], VISAGE_APARTMENT_INT ); - - // Shini Apartment - tmpVariable = CreateDynamicObject( 2608, 1992.967041, 1904.390014, 85.084999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 2, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 3, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 4, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 5, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", 0 ); - tmpVariable = CreateDynamicObject( 2608, 1990.324951, 1904.390014, 85.084999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 1, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 2, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 3, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 4, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 5, 16646, "a51_alpha", "stanwind_nt", 0 ); - SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", 0 ); - CreateDynamicObject( 2010, 1991.605957, 1904.418945, 83.252998, 0.000000, 0.000000, -60.700000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18932, 1990.000976, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18929, 1989.651000, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18928, 1990.350952, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18930, 1990.701049, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18931, 1991.051025, 1904.390014, 84.574996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18927, 1989.651000, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18934, 1989.970947, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18935, 1990.291015, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18933, 1990.610961, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18928, 1990.931030, 1904.390014, 85.074996, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18951, 1989.620971, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18947, 1989.964965, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18948, 1990.308959, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18949, 1990.652954, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18950, 1990.996948, 1904.390014, 85.525001, 0.000000, -90.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11727, 1991.634033, 1904.213012, 86.165000, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1736, 1983.723999, 1909.395019, 86.722999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11713, 1989.125976, 1903.714965, 84.855003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1823, 2004.828979, 1910.022949, 83.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1822, 2001.576049, 1910.619995, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14820, 2006.135009, 1899.879028, 84.235000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2778, 1991.800048, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 2003.521240, 1892.146850, 83.654998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1706, 2004.806030, 1913.192993, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 1995.287963, 1901.667968, 84.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14651, 1998.987060, 1888.619995, 85.535003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicObject( 2623, 2007.113037, 1899.917968, 84.815002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14624, "mafcasmain", "cof_wood2", 1 ); - CreateDynamicObject( 19295, 2009.584960, 1899.756958, 89.915000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19296, 2007.654052, 1899.756958, 90.114997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.472045, 1898.253051, 83.875000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 14624, "mafcasmain", "cof_wood2", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2230, 2006.472045, 1900.943969, 83.875000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 14624, "mafcasmain", "cof_wood2", -16 ); - CreateDynamicObject( 11719, 1980.659057, 1898.214965, 84.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19625, 1980.629028, 1898.214965, 84.324996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1706, 2005.827026, 1908.880981, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1823, 2004.828979, 1910.973022, 83.282997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1705, 2001.767944, 1912.220947, 83.275001, 0.000000, 0.000000, 42.599998, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1705, 2002.293945, 1909.386962, 83.275001, 0.000000, 0.000000, 136.600006, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 1996.678955, 1911.754028, 84.305000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 2002.296997, 1902.066040, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19128, 2002.296997, 1898.087036, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2681, 1990.249023, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2779, 1988.688964, 1914.360961, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 1990.582031, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 1989.031005, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 1992.052978, 1913.776977, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19355, 1994.052978, 1901.660034, 85.794998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, "Shinis Apartment", 130, "Times new Roman", 70, 0, -1, 0, 1 ); - CreateDynamicObject( 633, 2007.755004, 1885.885009, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 633, 1994.614013, 1886.135009, 84.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2004.015991, 1886.296997, 84.044998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2007.947021, 1889.098022, 84.044998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2256, 2005.026000, 1914.906005, 85.565002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.363037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.863037, 1884.891967, 86.184997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1991.385009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1993.885009, 1884.891967, 83.974998, 0.000000, 180.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.624023, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395019, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.176025, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.953979, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.723999, 1884.952026, 83.474998, 90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1992.854980, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1990.625000, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1988.395996, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1986.175048, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1983.953979, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1897, 1981.724975, 1884.952026, 87.324996, -90.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1979.843017, 1889.392944, 88.184997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18766, 1981.291992, 1889.392944, 82.794998, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14563, "triad_main", "casinowall1", -260011385 ); - CreateDynamicObject( 19937, 1986.072998, 1890.303955, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19937, 1986.072998, 1888.394042, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicObject( 19786, 1986.182983, 1889.354003, 84.945999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 1214, "metal", "CJ_FRAME_Glass", 0 ); - SetDynamicObjectMaterial( tmpVariable, 1, 14738, "whorebar", "AH_whoredoor", 0 ); - CreateDynamicObject( 2233, 1986.469970, 1891.389038, 83.294998, 0.000000, 0.000000, -73.900001, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1986.260009, 1886.673950, 83.294998, 0.000000, 0.000000, -107.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1992.436035, 1888.381958, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2298, 1984.286010, 1888.067016, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 2, 16150, "ufo_bar", "GEwhite1_64", -260011385 ); - CreateDynamicObject( 19893, 1992.437988, 1887.379028, 84.214996, 0.000000, 0.000000, -97.900001, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2196, 1992.151977, 1887.219970, 84.194999, 0.000000, 0.000000, 95.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1714, 1991.379028, 1887.541015, 83.264999, 0.000000, 0.000000, 78.500000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19327, 1980.354003, 1889.407958, 85.565002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting2", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1983.213012, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 2255, "picture_frame_clip", "CJ_PAINTING9", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1985.692993, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "AH_paintbond", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19328, 1988.204956, 1893.472045, 85.605003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ), 0, 14737, "whorewallstuff", "ah_painting1", -16 ); - CreateDynamicObject( 3503, 1981.071044, 1892.733032, 84.595001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19571, 2005.340942, 1910.810058, 83.815002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19571, 2005.340942, 1911.670043, 83.815002, 90.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicActor( 178, 2006.780029, 1899.910034, 84.277000, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "strip", "PUN_HOLLER", 4.1, 1, 1, 1, 1, 0 ); - CreateDynamicActor( 237, 1984.270019, 1896.339965, 84.285003, -90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicActor( 246, 1981.209960, 1898.030029, 84.285003, 90.000000, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "FOOD", "SHP_Thank", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 87, 1981.420043, 1892.569946, 84.285003, -108.599998, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "STRIP", "STR_Loop_B", 4.1, 1, 1, 1, 1, 0 ); - tmpVariable = CreateDynamicActor( 214, 2005.540039, 1908.880004, 84.955001, 80.599998, 1, 100.0, VISAGE_APARTMENT_WORLD[ 9 ], VISAGE_APARTMENT_INT ); - ApplyDynamicActorAnimation( tmpVariable, "BEACH", "Lay_Bac_Loop", 4.1, 1, 1, 1, 1, 0 ); - - // Veloxity_ Apartment - CreateDynamicObject( 339, 2008.173950, 1899.629028, 86.485000, 0.000000, 45.000000, 101.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 339, 2008.110961, 1900.157958, 86.485000, -1.000000, -320.000000, 274.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1993.900024, 1900.006958, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1609, 2007.926025, 1899.999023, 84.775001, 90.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2906, 1980.696044, 1898.010986, 84.363998, -4.400000, -1.600000, 176.399993, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2908, 1986.005004, 1898.262939, 84.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1984.165039, 1909.369018, 83.212997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -252018574 ); - CreateDynamicObject( 2964, 1998.697998, 1888.451049, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 2004.537963, 1912.535034, 84.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 2003.975219, 1889.492553, 83.664772, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 1998.226074, 1912.094970, 84.315002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 16779, 2002.489990, 1900.362060, 87.394996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1891.790039, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 19786, 1994.022949, 1901.682983, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11724, 1994.411010, 1901.603027, 83.805000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1994.437011, 1901.610961, 83.694999, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2323, 1981.831054, 1886.017944, 83.245002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 1723, 1999.529052, 1904.839965, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2001.671020, 1898.396972, 83.254997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1723, 2003.772949, 1902.567993, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1814, 2000.050048, 1901.081054, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19580, 1985.504028, 1897.422973, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2858, 2000.529785, 1901.568969, 83.754783, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 14446, 1982.119018, 1889.348022, 83.845001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 2161, 1992.916015, 1886.287963, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1886.287963, 84.595001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2233, 1993.900024, 1904.189941, 83.285003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2232, 1994.328979, 1885.817993, 86.806999, 161.399993, -0.600000, -45.500000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 0, "", "", 0 ); - CreateDynamicObject( 2232, 2008.240966, 1885.421997, 86.755996, 18.100000, 179.699996, -139.699996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 2007.569946, 1908.994018, 84.016998, 0.000000, 0.000000, 130.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2232, 2007.766967, 1914.479003, 86.824996, 18.100000, 179.699996, 330.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2001, 1994.477050, 1885.854003, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1885.927001, 87.285003, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2241, 2007.761962, 1885.853027, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1889.910034, 83.275001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1895, 1991.517944, 1904.314941, 85.123001, 0.000000, 0.000000, -179.800003, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19437, 1985.776000, 1909.369018, 83.212997, 0.000000, 90.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 8839, "vgsecarshow", "lightblue_64", -252018574 ); - CreateDynamicObject( 3104, 1999.286987, 1888.312988, 84.285003, -38.599998, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3105, 1998.151000, 1888.384033, 84.285003, -45.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3000, 1999.474975, 1888.764038, 84.205001, 82.500000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 338, 1997.275024, 1888.095947, 83.411003, 17.700000, -8.899999, 100.400001, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 18688, 1994.331054, 1901.467041, 81.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 2007.630981, 1914.468017, 83.897003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 11724, 1992.532958, 1887.912963, 83.785003, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 2161, 1992.916015, 1889.910034, 84.584999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1889.909057, 85.885002, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.956054, 1888.548950, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2161, 1992.916015, 1887.238037, 87.275001, 0.000000, 180.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19632, 1992.571044, 1887.899047, 83.524002, -70.599998, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11725, 1992.409057, 1887.921020, 83.665000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 19786, 1992.922973, 1887.916992, 85.165000, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, 10789, "xenon_sfse", "ws_white_wall1", -259308269 ); - CreateDynamicObject( 16779, 1985.288940, 1889.286010, 87.404998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19172, 1980.343017, 1889.343994, 86.095001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2165, 1986.828002, 1885.921020, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2356, 1986.665039, 1887.214965, 83.294998, 0.000000, 0.000000, 155.199996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2002, 1984.881958, 1886.032958, 83.264999, 0.000000, 1.200000, 157.800003, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.870971, 1887.140014, 83.264999, 0.000000, 0.000000, 110.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 1988.381958, 1888.637939, 83.324996, 0.000000, 0.000000, 70.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1827, 1990.395996, 1888.362060, 83.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2801, 1990.306030, 1888.435058, 83.305000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1893.017944, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2251, 1980.765014, 1885.864990, 85.095001, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1892.093017, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2105, 1980.696044, 1886.569946, 84.714996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 14455, 1989.057983, 1893.280029, 84.955001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1983.735961, 1893.213012, 83.264999, 0.000000, 0.000000, 134.500000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1990.156005, 1893.144042, 83.305000, 0.000000, 0.000000, -176.699996, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 1983.884033, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 639, 1989.666015, 1884.715942, 85.855003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11690, 2004.662963, 1894.484985, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2003.558959, 1894.516967, 83.264999, 0.000000, 0.000000, 90.099998, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2004.817016, 1895.519042, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2005.639038, 1894.521972, 83.264999, 0.000000, 0.000000, 270.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1720, 2004.687988, 1893.442016, 83.264999, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1664, 2004.625000, 1893.906005, 84.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1664, 2004.625000, 1895.036987, 84.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1212, 2004.629028, 1894.430053, 84.056999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2010, 1994.365966, 1894.034057, 83.294998, 0.000000, 0.000000, 140.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2253, 1983.739990, 1910.972045, 83.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2253, 1983.668945, 1907.780029, 83.553001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11713, 1983.464965, 1905.215942, 85.235000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterialText( CreateDynamicObject( 19325, 1989.410766, 1914.895507, 85.692817, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 10 ], VISAGE_APARTMENT_INT ), 0, "Veloxity's Apartment", 120, "Times New Roman", 64, 1, -16777216, 0, 1 ); - - // Zach Apartment - CreateDynamicObject( 2833, 1999.135986, 1886.714965, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2833, 2002.697998, 1886.714965, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2082, 2000.930053, 1886.744018, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2003.681030, 1887.312011, 83.264999, 0.000000, 0.000000, 200.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1727, 2000.004028, 1887.020996, 83.264999, 0.000000, 0.000000, 160.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3806, 2006.870971, 1884.599975, 83.495002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3806, 2009.072021, 1886.730957, 83.495002, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 3806, 1996.209960, 1884.599975, 83.495002, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2188, 1991.609985, 1905.417968, 84.282997, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - tmpVariable = CreateDynamicObject( 18090, 2001.792968, 1913.066040, 85.824996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( tmpVariable, 1, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( tmpVariable, 2, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( tmpVariable, 3, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( tmpVariable, 4, 16150, "ufo_bar", "GEwhite1_64", 0 ); - SetDynamicObjectMaterial( tmpVariable, 5, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( tmpVariable, 6, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( tmpVariable, 7, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( tmpVariable, 8, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( tmpVariable, 9, 16150, "ufo_bar", "GEwhite1_64", 1 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1911.968994, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2006.145996, 1911.968994, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 1491, 2006.636962, 1911.863037, 83.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1912.948974, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2008.656982, 1913.948974, 84.277000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2007.656982, 1911.968994, 98.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - SetDynamicObjectMaterial( CreateDynamicObject( 18980, 2006.946044, 1911.968994, 98.257003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", -16 ); - CreateDynamicObject( 19824, 2000.628051, 1914.619995, 84.922996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 2001.427978, 1914.619995, 84.932998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19824, 2001.427978, 1914.619995, 84.922996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2298, 1984.293945, 1887.942016, 83.224998, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2106, 1980.550048, 1890.630004, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2106, 1980.550048, 1887.928955, 83.745002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2826, 1983.421997, 1887.911010, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2108, 1981.279052, 1886.188964, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2108, 1981.279052, 1892.592041, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2241, 1992.588989, 1885.708984, 83.735000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2126, 2004.488037, 1899.417968, 83.264999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2003.958007, 1901.948974, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1726, 2005.979003, 1897.776000, 83.275001, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2255, 1992.444946, 1888.197021, 85.764999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2235, 2007.285034, 1885.451049, 83.245002, 0.000000, 0.000000, 45.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", -16 ); - CreateDynamicObject( 2252, 2007.276000, 1886.187011, 83.972999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2254, 1993.973022, 1887.878051, 85.563003, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 14867, 1987.050048, 1893.136962, 84.794998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); - tmpVariable = CreateDynamicObject( 2296, 1994.406005, 1900.701049, 83.275001, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( tmpVariable, 7, 10226, "sfeship1", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( tmpVariable, 5, 10226, "sfeship1", "CJ_WOOD5", -16 ); - SetDynamicObjectMaterial( tmpVariable, 3, 10226, "sfeship1", "CJ_WOOD5", -16 ); - CreateDynamicObject( 1764, 1998.092041, 1902.823974, 83.264999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 13187, 1990.779052, 1914.920043, 85.464996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 19174, "samppictures", "samppicture1", -16 ); - CreateDynamicObject( 1765, 1995.878051, 1903.693969, 83.285003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1765, 1996.879028, 1899.562988, 83.285003, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 1815, 1995.812011, 1901.203979, 83.294998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 10226, "sfeship1", "CJ_WOOD5", 0 ); - CreateDynamicObject( 11686, 2003.235961, 1911.991943, 83.205001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 11686, 2000.823974, 1911.989990, 83.203002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 18762, 1998.767944, 1914.687011, 84.682998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 12954, "sw_furniture", "CJ_WOOD5", -16 ); - CreateDynamicObject( 15038, 1994.326049, 1889.291015, 83.864997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 15038, 1994.326049, 1886.600952, 83.864997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1978, 2004.093994, 1892.959960, 84.315002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2111, 2002.390014, 1906.432983, 83.675003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2259, 2007.671997, 1899.890014, 84.985000, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2084, 2007.895019, 1900.079956, 83.254997, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 16780, 1997.743041, 1894.781005, 87.245002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1828, 1986.619018, 1889.512939, 83.275001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2094, 1991.411010, 1888.694946, 83.315002, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19786, 1992.677978, 1888.182006, 84.944999, 0.000000, 0.000000, -90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2600, 1985.135986, 1885.588012, 84.055000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2206, 1989.776977, 1886.000976, 83.294998, 0.000000, 0.000000, 180.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19893, 1989.196044, 1886.064941, 84.235000, 0.000000, 0.000000, -154.199996, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1714, 1988.661010, 1887.145996, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1824, 1999.119995, 1894.737060, 83.735000, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19822, 2002.904052, 1914.661987, 85.449996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 948, 1996.688964, 1914.473999, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1665, 1996.370971, 1901.615966, 83.815002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1543, 1996.633056, 1901.569946, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 1996.292968, 1901.959960, 83.785003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 638, 2007.733032, 1904.369018, 83.944999, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 2244, 1997.743041, 1914.552001, 84.572998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 1999.707031, 1911.295043, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 2001.217041, 1911.064941, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1716, 2002.878051, 1911.295043, 83.254997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1488, 1998.749023, 1914.114990, 85.894996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1488, 1998.749023, 1914.114990, 84.915000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19823, 2001.141967, 1914.681030, 84.934997, 0.000000, 0.000000, -76.300003, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19823, 2000.892944, 1914.660034, 84.934997, 0.000000, 0.000000, -118.500000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 2000.753051, 1914.660034, 85.464996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19821, 2001.003051, 1914.660034, 85.464996, 0.000000, 0.000000, 97.199996, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19818, 2001.292968, 1914.660034, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19818, 2001.532958, 1914.660034, 85.555000, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2003.574951, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2002.593994, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2001.623046, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2550, 2000.651977, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 2550, 1999.671020, 1914.173950, 82.563003, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 1676, "wshxrefpump", "metalic128", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19428, 2004.060058, 1914.870971, 82.642997, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", 0 ); - SetDynamicObjectMaterial( CreateDynamicObject( 19428, 1999.566040, 1914.901000, 82.483001, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ), 0, 16150, "ufo_bar", "GEwhite1_64", 0 ); - CreateDynamicObject( 1512, 2000.175048, 1911.675048, 84.492996, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 2001.468017, 1914.666015, 84.922996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 2001.468017, 1914.666015, 85.462997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 2003.089965, 1914.666015, 85.462997, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19940, 2002.639038, 1914.666015, 84.922996, 0.000000, 0.000000, 90.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 2001.853027, 1911.968994, 84.343002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1544, 2002.133056, 1911.968994, 84.343002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1951, 2004.484008, 1911.993041, 84.502998, 0.000000, 0.000000, -88.500000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 1665, 2003.105957, 1911.493041, 84.322998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19921, 2002.542968, 1914.349975, 84.523002, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 19896, 2000.426025, 1911.635986, 84.322998, 0.000000, 0.000000, 0.000000, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); - CreateDynamicObject( 355, 1998.281982, 1911.954956, 84.282997, 94.500000, 100.800003, 53.398998, VISAGE_APARTMENT_WORLD[ 11 ], VISAGE_APARTMENT_INT ); -} diff --git a/pawno/include/irresistible/helpers.inc b/pawno/include/irresistible/helpers.inc index f99451e..825447d 100644 --- a/pawno/include/irresistible/helpers.inc +++ b/pawno/include/irresistible/helpers.inc @@ -30,6 +30,7 @@ /* ** Variables ** */ stock szSmallString[ 32 ]; +stock szNormalString[ 144 ]; stock szBigString[ 256 ]; stock szLargeString[ 1024 ]; stock szHugeString[ 2048 ]; diff --git a/pawno/include/irresistible/main.inc b/pawno/include/irresistible/main.inc index 982ea47..5af0c4f 100644 --- a/pawno/include/irresistible/main.inc +++ b/pawno/include/irresistible/main.inc @@ -35,8 +35,8 @@ #include < irresistible\features\visage\blackjack > #include < irresistible\features\visage\poker > // #include < irresistible\features\visage\fireworks > -// #include < irresistible\features\visage\apartments > -#include < irresistible\features\visage\static_casino > +#include < irresistible\features\visage\casino > +#include < irresistible\features\visage\apartments > // static cnr features #include < irresistible\cnr\static\actors > diff --git a/pawno/include/irresistible/security.inc b/pawno/include/irresistible/security.inc index 48a931a..981466f 100644 --- a/pawno/include/irresistible/security.inc +++ b/pawno/include/irresistible/security.inc @@ -26,6 +26,7 @@ new /* ** Forwards ** */ forward OnNpcConnect( npcid ); +forward OnNpcDisconnect( npcid, reason ); /* ** Hooks ** */ hook OnRconLoginAttempt( ip[ ], password[ ], success ) @@ -96,11 +97,31 @@ hook OnPlayerConnect( playerid ) strcpy( p_PlayerIP[ playerid ], szIP ); strcpy( p_PlayerName[ playerid ], szName ); - if ( ! ( 0 <= playerid < MAX_PLAYERS ) ) - return Kick( playerid ), 1; + // get out the bots/invalid player ids + if ( ! ( 0 <= playerid < MAX_PLAYERS ) ) { + Kick( playerid ); + return Y_HOOKS_BREAK_RETURN_1; + } - if ( strlen( ReturnPlayerName( playerid ) ) <= 2 ) - return Kick( playerid ), 1; + // check for invalid name + if ( strlen( ReturnPlayerName( playerid ) ) <= 2 ) { + Kick( playerid ); + return Y_HOOKS_BREAK_RETURN_1; + } + return 1; +} + +hook OnPlayerDisconnect( playerid, reason ) +{ + if ( IsPlayerNPC( playerid ) ) { + CallLocalFunction( "OnNpcDisconnect", "dd", playerid, reason ); + return Y_HOOKS_BREAK_RETURN_1; + } + + // Filter out bots + if ( ! ( 0 <= playerid < MAX_PLAYERS ) ) { + return Y_HOOKS_BREAK_RETURN_1; + } return 1; } diff --git a/pawno/include/irresistible/settings.inc b/pawno/include/irresistible/settings.inc index 6b0f7c0..558254f 100644 --- a/pawno/include/irresistible/settings.inc +++ b/pawno/include/irresistible/settings.inc @@ -7,9 +7,6 @@ // mysqldump -u service -p82JA8LDL1JAG2GF69 sa-mp > ~/dump01.sql -/* ** Includes ** */ -#include < YSI\y_hooks > - /* ** MySQL Settings ** */ #if !defined DEBUG_MODE #define MYSQL_HOST "127.0.0.1" @@ -23,6 +20,14 @@ #define MYSQL_DATABASE "sa-mp" #endif +/* ** Error Checking ** */ +#if defined FILTERSCRIPT + #endinput +#endif + +/* ** Includes ** */ +#include < YSI\y_hooks > + /* ** Variables ** */ stock dbHandle; stock bool: serverLocked = false;