Remove few unused random messages
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2a536e38f4
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@ -208,7 +208,7 @@ thread OnDisplayCrowdfundInfo( playerid, crowdfund_id )
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if ( strlen( cf_description ) < sizeof( cf_description ) - 1 ) {
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if ( strlen( cf_description ) < sizeof( cf_description ) - 1 ) {
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format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s\n\n", cf_description );
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format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s\n\n", cf_description );
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} else {
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} else {
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format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s"COL_GREY"... (read more on sfcnr.com)\n\n", cf_description );
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format( szHugeString, sizeof( szHugeString ), ""COL_WHITE"%s"COL_GREY"...\n\n", cf_description );
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}
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}
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for ( new row = 0; row < rows; row ++ )
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for ( new row = 0; row < rows; row ++ )
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@ -14,7 +14,7 @@ static stock
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{
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{
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{ "{8ADE47}Stephanie:"COL_WHITE" You can buy ropes at Supa Save or a 24/7 store to tie people up!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can buy ropes at Supa Save or a 24/7 store to tie people up!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Save us on your favourites so you don't miss out on the action!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Save us on your favourites so you don't miss out on the action!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can catch updates on our website - "#SERVER_WEBSITE"!" },
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// { "{8ADE47}Stephanie:"COL_WHITE" You can catch updates on our website - "#SERVER_WEBSITE"!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Interested in getting V.I.P? Type "COL_GREY"/vip"COL_WHITE" for more details!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Interested in getting V.I.P? Type "COL_GREY"/vip"COL_WHITE" for more details!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Consider helping the community by donating! You will receive Coins to redeem V.I.P!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Consider helping the community by donating! You will receive Coins to redeem V.I.P!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Just donated? Check your e-mail for a transaction ID and redeem your coins easily with /donated!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Just donated? Check your e-mail for a transaction ID and redeem your coins easily with /donated!" },
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@ -37,7 +37,6 @@ static stock
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{ "{8ADE47}Stephanie:"COL_WHITE" Tired of a player? You can place a contract on their head with "COL_GREY"/placehit{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Tired of a player? You can place a contract on their head with "COL_GREY"/placehit{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Need a label on your head with an informative message? You can use "COL_GREY"/label{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Need a label on your head with an informative message? You can use "COL_GREY"/label{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" The golden bar at the bottom right of your screen is the amount of XP you have!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" The golden bar at the bottom right of your screen is the amount of XP you have!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Follow us on twitter! "COL_GREY"@IrresistibleDev{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" Holding "COL_GREY"LEFT ALT{FFFFFF} and "COL_GREY"SPACE{FFFFFF} stops the current radio you're playing." },
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{ "{8ADE47}Stephanie:"COL_WHITE" Holding "COL_GREY"LEFT ALT{FFFFFF} and "COL_GREY"SPACE{FFFFFF} stops the current radio you're playing." },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can change your current job at the "COL_GREY"City Hall{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can change your current job at the "COL_GREY"City Hall{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can change your spawning city at the "COL_GREY"City Hall{FFFFFF}!" },
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{ "{8ADE47}Stephanie:"COL_WHITE" You can change your spawning city at the "COL_GREY"City Hall{FFFFFF}!" },
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@ -77,7 +77,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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return SendServerMessage( playerid, "Our anti-exploit system requires you to wait another %d seconds before redeeming.", g_redeemVipWait - g_iTime );
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return SendServerMessage( playerid, "Our anti-exploit system requires you to wait another %d seconds before redeeming.", g_redeemVipWait - g_iTime );
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}
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}
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HTTP( playerid, HTTP_GET, sprintf( "donate.sfcnr.com/validate_code/%s", inputtext ), "", "OnDonationRedemptionResponse" );
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// HTTP( playerid, HTTP_GET, sprintf( "donate.sfcnr.com/validate_code/%s", inputtext ), "", "OnDonationRedemptionResponse" );
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SendServerMessage( playerid, "We're now looking up this transaction. Please wait." );
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SendServerMessage( playerid, "We're now looking up this transaction. Please wait." );
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return 1;
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return 1;
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}
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}
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@ -295,7 +295,7 @@ thread OnUpdateWallOfDonors( )
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CMD:redeemvip( playerid, params[ ] ) return cmd_donated( playerid, params );
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CMD:redeemvip( playerid, params[ ] ) return cmd_donated( playerid, params );
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CMD:donated( playerid, params[ ] )
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CMD:donated( playerid, params[ ] )
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{
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{
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ShowPlayerDialog( playerid, DIALOG_VIP, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"Enter the transaction ID of your donation below.\n\n"COL_GREY"See http://forum.sfcnr.com/showthread.php?10125 for details.", "Redeem", "Close" );
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ShowPlayerDialog( playerid, DIALOG_VIP, DIALOG_STYLE_INPUT, ""COL_GOLD"SF-CNR Donation", ""COL_WHITE"Enter the transaction ID of your donation below.", "Redeem", "Close" );
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return 1;
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return 1;
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}
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}
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