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@ -782,7 +782,11 @@ thread OnGangKickOffline( playerid, gangid )
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/* ** Functions ** */
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/* ** Functions ** */
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stock CreateGang( const gang_name[ 30 ], leader, gang_color, kills = 1, deaths = 1, bank = 0, score = 0, respect = 0, bool: invite_only = false, const join_message[ 96 ] = "NULL", bool: has_facility = false, sql_id = 0 )
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stock CreateGang( const gang_name[ 30 ], leader, gang_color, kills = 1, deaths = 1, bank = 0, score = 0, respect = 0, bool: invite_only = false, const join_message[ 96 ] = "NULL", bool: has_facility = false, sql_id = 0 )
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{
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{
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new handle = Iter_Free( gangs );
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new
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handle = sql_id != ITER_NONE ? sql_id : Iter_Free( gangs );
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if ( Iter_Contains( gangs, sql_id ) )
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handle = ITER_NONE; // In the unlikelihood...
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if ( handle != ITER_NONE )
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if ( handle != ITER_NONE )
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{
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{
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