removed unused function
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@ -185,13 +185,6 @@ public OnPlayerFeedUpdate( playerid )
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return 1;
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}
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stock CreateBulletLabel( playerid, weaponid, Float: amount )
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{
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if ( IsPlayerInCasino( playerid ) || IsPlayerInPaintBall( playerid ) || IsPlayerInEvent( playerid ) || IsPlayerInMinigame( playerid ) )
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return;
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}
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stock DamageFeedAddHitGiven( playerid, issuerid, Float: amount, weaponid )
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{
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foreach( new i : Player ) if ( p_Spectating{ i } && p_whomSpectating[ i ] == playerid && i != playerid ) {
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