store gps information in module ... need to investigate a negative tickcount issue

This commit is contained in:
Lorenc Pekaj 2018-09-19 15:14:04 +10:00
parent 46dedc1192
commit b1ab562e69
4 changed files with 288 additions and 246 deletions

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@ -29,6 +29,7 @@
#include "irresistible\cnr\features\paintball.pwn" #include "irresistible\cnr\features\paintball.pwn"
#include "irresistible\cnr\features\random_messages.pwn" #include "irresistible\cnr\features\random_messages.pwn"
#include "irresistible\cnr\features\chuffsec.pwn" #include "irresistible\cnr\features\chuffsec.pwn"
#include "irresistible\cnr\features\gps.pwn"
// #include "irresistible\cnr\features\pilot.pwn" // #include "irresistible\cnr\features\pilot.pwn"
// #include "irresistible\cnr\features\fishing.pwn" // #include "irresistible\cnr\features\fishing.pwn"
// #include "irresistible\cnr\features\vote.pwn" // #include "irresistible\cnr\features\vote.pwn"

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@ -0,0 +1,282 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc Pekaj
* Module: cnr\features\gps.pwn
* Purpose: basic GPS navigation system
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define MAX_GPS_WAYPOINTS ( 80 )
/* ** Variables ** */
enum E_GPS_DATA
{
E_NAME[ 24 ], E_HELPER[ 72 ], E_CITY,
E_FREQUENCY,
Float: E_Y, Float: E_Z, Float: E_X,
E_ID // used for sorting algo
};
static stock
g_gpsData [ MAX_GPS_WAYPOINTS ] [ E_GPS_DATA ],
g_sortedGpsData [ MAX_GPS_WAYPOINTS ] [ E_GPS_DATA ], // store sorted information here
Iterator: gpswaypoint < MAX_GPS_WAYPOINTS >,
bool: p_GPSToggled [ MAX_PLAYERS char ],
p_GPSTimer [ MAX_PLAYERS ] = { -1, ... },
p_GPSLocation [ MAX_PLAYERS ],
p_GPSObject [ MAX_PLAYERS ] = { INVALID_OBJECT_ID, ... },
g_GpsLastSorted = -1
;
/* ** Hooks ** */
hook OnScriptInit( playerid )
{
// reset gps ids by default
for ( new gpsid = 0; gpsid < sizeof( g_gpsData ); gpsid ++ ) {
g_gpsData[ gpsid ] [ E_ID ] = ITER_NONE;
}
// create gps routes
CreateNavigation( "Misty's Bar", -2242.1438, -88.0866, 35.3203, CITY_SF, "Pool Minigame" );
CreateNavigation( "Paintball", -2172.2017, 252.1113, 35.3388, CITY_SF, "Deathmatching lobbies" );
CreateNavigation( "Shipyard", -1547.4066, 123.6555, 3.55472, CITY_SF, "Exporting vehicles" );
CreateNavigation( "Bombshop", -1923.3926, 303.6380, 41.0469, CITY_SF, "Buy C4" );
CreateNavigation( "Bank", -1496.8027, 919.8218, 7.18752, CITY_SF, "Manage your money" );
CreateNavigation( "Police Station", -1609.2813, 712.9857, 13.7334, CITY_SF, "Blow up jail cells" );
CreateNavigation( "City Hall", -2766.4087, 375.5447, 6.33470, CITY_SF, "Change your job/city" );
CreateNavigation( "Supa Save", -2446.3350, 752.2393, 35.1719, CITY_SF, "Buy items and materials" );
CreateNavigation( "Vehicle Dealership", -2521.1895, -624.942, 132.780, CITY_SF, "Buy personal vehicles" );
CreateNavigation( "Trucking", -2127.8599, -228.7343, 35.323, CITY_SF, "Trucking minijob" );
CreateNavigation( "Airport", -1422.4063, -286.5081, 14.148, CITY_SF, "Fast-travel between cities" );
CreateNavigation( "V.I.P Lounge", -1880.7598, 822.3964, 35.1778, CITY_SF, ""COL_GOLD"V.I.P weapon locker" );
CreateNavigation( "Lumberjack", -2323.5676, -97.25822, 35.307, CITY_SF, "Lumberjack minijob" );
CreateNavigation( "Ammu-Nation", -2626.6299, 208.2514, 4.81250, CITY_SF, "Buy guns" );
CreateNavigation( "Pawnshop", -2490.2256, -16.9206, 25.6172, CITY_SF, "Buy toys/Burglar minivans" );
CreateNavigation( "Hospital", -2658.3201, 639.5060, 14.4531, CITY_SF, "Buy cure/healing" );
CreateNavigation( "Otto's Cars", -1657.7573, 1210.2754, 7.2500, CITY_SF, "Modshop" );
CreateNavigation( "Train Station", -1979.9883, 138.0498, 27.6875, CITY_SF, "Traindriver Minijob" );
CreateNavigation( "Mining Field", -2232.9792, 251.5285, 34.8770, CITY_SF, "Mining Minijob" );
CreateNavigation( "Duel Arena", -2232.9792, 251.5285, 34.8770, CITY_SF, "Waged Duels" );
#if ENABLE_CITY_LV == true
// Las Venturas
CreateNavigation( "The Visage Casino", 2017.1334, 1916.4141, 12.3424, CITY_LV, "High limit gambling minigames" );
CreateNavigation( "4 Dragons Casino", 2025.3047, 1008.4356, 10.3846, CITY_LV, "Medium limit gambling minigames" );
CreateNavigation( "Caligula's Casino", 2191.3186, 1677.9497, 11.9736, CITY_LV, "Low limit gambling minigames" );
CreateNavigation( "Airport", 1705.3646, 1607.9652, 10.0580, CITY_LV, "Fast-travel between cities" );
CreateNavigation( "City Hall", 2414.9258, 1123.4523, 10.8203, CITY_LV, "Change your job/city" );
CreateNavigation( "Hospital", 1606.8169, 1837.1116, 10.8203, CITY_LV, "Buy cure/healing" );
CreateNavigation( "Ammu-Nation", 2537.8972, 2083.8586, 10.8203, CITY_LV, "Buy guns" );
CreateNavigation( "Bombshop", 1998.7263, 2298.5562, 10.8203, CITY_LV, "Buy C4" );
CreateNavigation( "Bank", 2442.1279, 2376.0293, 11.5376, CITY_LV, "Manage your money" );
CreateNavigation( "Autobahn", 1948.6851, 2068.7463, 11.0610, CITY_LV, "Buy personal vehicles" );
CreateNavigation( "Police Department", 2288.0063, 2429.8960, 10.8203, CITY_LV, "Blow up jail cells" );
CreateNavigation( "Shipyard", 1633.7454, 2330.6860, 10.8203, CITY_LV, "Exporting vehicles" );
CreateNavigation( "Quarry", 343.09180, 877.98650, 20.4063, CITY_LV, "Mining minijob" );
CreateNavigation( "V.I.P Lounge", 1966.8428, 1623.2175, 12.8621, CITY_LV, ""COL_GOLD"V.I.P weapon locker" );
CreateNavigation( "Pawnshop", 2482.4395, 1326.4077, 10.8203, CITY_LV, "Buy toys" );
CreateNavigation( "Fort Carson", -135.5214, 1148.3502, 19.5938, CITY_LV, "" );
CreateNavigation( "Las Payasadas", -233.0320, 2700.0896, 62.5391, CITY_LV, "" );
CreateNavigation( "El Quebrados", -1491.172, 2603.0425, 55.6897, CITY_LV, "" );
CreateNavigation( "Las Barrancas", -805.4283, 1539.6168, 26.9609, CITY_LV, "" );
#endif
#if ENABLE_CITY_LS == true
// Los Santos
CreateNavigation( "Vehicle Dealership", 540.27090, -1282.3586, 17.2422, CITY_LS, "Buy personal vehicles" );
CreateNavigation( "Bank", 593.73800, -1244.3899, 18.0622, CITY_LS, "Manage your money" );
CreateNavigation( "Airport", 1961.4990, -2193.5586, 13.5469, CITY_LS, "Fast-travel between cities" );
CreateNavigation( "City Hall", 1480.1451, -1737.7921, 13.5469, CITY_LS, "Change your job/city" );
CreateNavigation( "Police Station", 1539.8739, -1675.8989, 13.5469, CITY_LS, "Blow up jail cells" );
CreateNavigation( "Ammu-Nation", 1362.1816, -1282.4746, 13.5469, CITY_LS, "Buy guns" );
CreateNavigation( "V.I.P Lounge", 1805.5667, -1582.5602, 13.4951, CITY_LS, ""COL_GOLD"V.I.P weapon locker" );
CreateNavigation( "Bombshop", 1911.2462, -1775.8755, 13.3828, CITY_LS, "Buy C4" );
CreateNavigation( "Trainstation", 1750.6547, -1945.8823, 13.5613, CITY_LS, "Traindriver Minijob" );
CreateNavigation( "Shipyard", 2615.8606, -2226.5325, 13.3828, CITY_LS, "Exporting vehicles" );
CreateNavigation( "Pawnshop", 2507.3076, -1724.6044, 13.5469, CITY_LS, "Buy toys" );
CreateNavigation( "Modshop", 1041.0688, -1027.9791, 32.1016, CITY_LS, "" );
CreateNavigation( "Lowrider Modshop", 2645.3145, -2033.6381, 13.5540, CITY_LS, "" );
CreateNavigation( "Grove Street", 2487.0481, -1668.7418, 13.3438, CITY_LS, "" );
CreateNavigation( "Angel Pine", -2143.302, -2395.7650, 30.6250, CITY_LS, "" );
CreateNavigation( "Blueberry", 234.78340, -128.77670, 1.42970, CITY_LS, "" );
CreateNavigation( "Dillimore", 680.57570, -539.80190, 16.1803, CITY_LS, "" );
CreateNavigation( "Montgomery", 1317.5898, 313.541300, 19.4063, CITY_LS, "" );
CreateNavigation( "Palomino Creek", 2335.9343, 31.8564000, 26.4819, CITY_LS, "" );
#endif
return 1;
}
hook OnPlayerUpdateEx( playerid )
{
if ( p_GPSToggled{ playerid } )
{
new
id = p_GPSLocation[ playerid ];
if ( IsPlayerInRangeOfPoint( playerid, 10.0, g_gpsData[ id ] [ E_X ], g_gpsData[ id ] [ E_Y ], g_gpsData[ id ] [ E_Z ] ) )
{
GPS_StopNavigation( playerid );
SendServerMessage( playerid, "You have reached your destination." );
}
}
return 1;
}
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{
if ( dialogid == DIALOG_GPS && response )
{
if ( p_GPSToggled{ playerid } == true || !IsPlayerInAnyVehicle( playerid ) )
return SendError( playerid, "An error has occurred." ), 0;
new
x = 0;
for( new i = 0; i < sizeof( g_sortedGpsData ); i ++ ) if ( Iter_Contains( gpswaypoint, g_sortedGpsData[ i ] [ E_ID ] ) )
{
if ( g_sortedGpsData[ i ] [ E_CITY ] == GetPVarInt( playerid, "gps_city" ) )
{
if ( x == listitem )
{
new
gpsid = g_sortedGpsData[ i ] [ E_ID ];
g_gpsData[ gpsid ] [ E_FREQUENCY ] ++; // increase frequency
p_GPSLocation[ playerid ] = gpsid;
p_GPSObject[ playerid ] = CreateDynamicObject( 1318, 0.0, 0.0, 0.0, 0.0, 0.0, 0 );
p_GPSTimer[ playerid ] = SetTimerEx( "gps_Update", 100, true, "d", playerid );
p_GPSToggled{ playerid } = true;
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_gpsData[ gpsid ] [ E_NAME ] );
PlayerTextDrawShow( playerid, p_GPSInformation[ playerid ] );
break;
}
x++;
}
}
}
else if ( dialogid == DIALOG_GPS_CITY && response )
{
if ( p_GPSToggled{ playerid } == true || !IsPlayerInAnyVehicle( playerid ) )
return SendError( playerid, "An error has occurred." ), 0;
new
server_time = GetServerTime( );
// store current sort into gangs & sort by respect intelligently
if ( server_time > g_GpsLastSorted )
{
g_sortedGpsData = g_gpsData;
g_GpsLastSorted = server_time + 60;
SortDeepArray( g_sortedGpsData, E_FREQUENCY, .order = SORT_DESC );
}
// clear out large string for this one
szLargeString = ""COL_WHITE"Location\t"COL_WHITE"Known For\n";
// add location and its purpose
for ( new i = 0; i < sizeof( g_sortedGpsData ); i ++ ) if ( Iter_Contains( gpswaypoint, g_sortedGpsData[ i ] [ E_ID ] ) && g_sortedGpsData[ i ] [ E_CITY ] == listitem ) {
format( szLargeString, sizeof( szLargeString ), "%s%s\t{666666}%s\n", szLargeString, g_sortedGpsData[ i ] [ E_NAME ], g_sortedGpsData[ i ] [ E_HELPER ] );
}
SetPVarInt( playerid, "gps_city", listitem );
ShowPlayerDialog( playerid, DIALOG_GPS, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}GPS - Navigator", szLargeString, "Select", "Cancel");
}
return 1;
}
hook OnPlayerDisconnect( playerid, reason )
{
GPS_StopNavigation( playerid );
return 1;
}
#if defined AC_INCLUDED
hook OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
#else
hook OnPlayerDeath( playerid, killerid, reason )
#endif
{
GPS_StopNavigation( playerid );
return 1;
}
/* ** Commands ** */
CMD:gps( playerid, params[ ] )
{
if ( p_GPSToggled{ playerid } )
{
GPS_StopNavigation( playerid );
return SendServerMessage( playerid, "You have de-activated your GPS." ), 1;
}
else
{
if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER ) return SendError( playerid, "You have to be a driver of a vehicle to use this a command." );
ShowPlayerDialog( playerid, DIALOG_GPS_CITY, DIALOG_STYLE_LIST, "{FFFFFF}GPS - Choose City", "San Fierro\nLas Venturas\nLos Santos", "Select", "Cancel" );
}
return 1;
}
/* ** Functions ** */
stock CreateNavigation( const name[ 24 ], Float: X, Float: Y, Float: Z, city, const helper[ 72 ] )
{
new
gpsid = Iter_Free( gpswaypoint );
if ( gpsid != ITER_NONE )
{
Iter_Add( gpswaypoint, gpsid );
format( g_gpsData[ gpsid ] [ E_NAME ], 24, "%s", name );
format( g_gpsData[ gpsid ] [ E_HELPER ], 72, "%s", helper );
g_gpsData[ gpsid ] [ E_X ] = X;
g_gpsData[ gpsid ] [ E_Y ] = Y;
g_gpsData[ gpsid ] [ E_Z ] = Z;
g_gpsData[ gpsid ] [ E_CITY ] = city;
g_gpsData[ gpsid ] [ E_ID ] = gpsid;
}
return 1;
}
stock GPS_StopNavigation( playerid )
{
p_GPSLocation[ playerid ] = 0;
p_GPSToggled{ playerid } = false;
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
p_GPSTimer[ playerid ] = -1;
p_GPSObject[ playerid ] = INVALID_OBJECT_ID;
PlayerTextDrawHide( playerid, p_GPSInformation[ playerid ] );
}
function gps_Update( playerid )
{
if ( ! IsPlayerInAnyVehicle( playerid ) )
{
GPS_StopNavigation( playerid );
SendServerMessage( playerid, "You have de-activated your GPS." );
return 1;
}
static
Float: fRY, Float: fRZ, Float: fAZ,
Float: X, Float: Y, Float: Z, v, string[ 100 ], Float: pos
;
pos = GetPlayerDistanceFromPoint( playerid, g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ], g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ], g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Z ]);
format( string, sizeof( string ), "~g~Location:~w~ %s~n~~g~Distance:~w~ %0.2fm", g_gpsData[ p_GPSLocation[ playerid ] ] [ E_NAME ], pos );
PlayerTextDrawSetString( playerid, p_GPSInformation[ playerid ], string );
v = GetPlayerVehicleID( playerid );
GetVehiclePos( v, X, Y, Z );
GetVehicleZAngle( v, fAZ );
fRY = floatsqroot( floatpower( ( g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ] - X ), 2.0 ) + floatpower( ( g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ] - Y ), 2.0 ) );
fRY = floatabs( atan2( fRY, Z - g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Z ] ) );
fRZ = atan2(g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ] - Y, g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ] - X) + 180;
AttachDynamicObjectToVehicle( p_GPSObject[ playerid ], v, 0.0, 0.0, 1.5, 0.0, fRY, fRZ + (-fAZ) );
return 1;
}

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@ -85,10 +85,6 @@ new
bool: p_inPaintBall [ MAX_PLAYERS char ], bool: p_inPaintBall [ MAX_PLAYERS char ],
p_Scissors [ MAX_PLAYERS ], p_Scissors [ MAX_PLAYERS ],
// p_TaxTime [ MAX_PLAYERS ], // p_TaxTime [ MAX_PLAYERS ],
bool: p_GPSToggled [ MAX_PLAYERS char ],
p_GPSTimer [ MAX_PLAYERS ] = { 0xFF, ... },
p_GPSLocation [ MAX_PLAYERS ],
p_GPSObject [ MAX_PLAYERS ] = { INVALID_OBJECT_ID, ... },
p_VIPArmourRedeem [ MAX_PLAYERS ], p_VIPArmourRedeem [ MAX_PLAYERS ],
p_VIPWeaponRedeem [ MAX_PLAYERS ], p_VIPWeaponRedeem [ MAX_PLAYERS ],
p_VIPExpiretime [ MAX_PLAYERS ], p_VIPExpiretime [ MAX_PLAYERS ],
@ -124,7 +120,7 @@ new
bool: p_GivingBlowjob [ MAX_PLAYERS char ], bool: p_GivingBlowjob [ MAX_PLAYERS char ],
bool: p_GettingBlowjob [ MAX_PLAYERS char ], bool: p_GettingBlowjob [ MAX_PLAYERS char ],
p_AntiBlowJobSpam [ MAX_PLAYERS ], p_AntiBlowJobSpam [ MAX_PLAYERS ],
p_EntranceTickcount [ MAX_PLAYERS ], p_EntranceTimestamp [ MAX_PLAYERS ],
p_VIPWep1 [ MAX_PLAYERS char ], p_VIPWep1 [ MAX_PLAYERS char ],
p_VIPWep2 [ MAX_PLAYERS char ], p_VIPWep2 [ MAX_PLAYERS char ],
p_VIPWep3 [ MAX_PLAYERS char ], p_VIPWep3 [ MAX_PLAYERS char ],

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@ -287,17 +287,6 @@ new
Iterator: spikestrips < MAX_SPIKESTRIPS > Iterator: spikestrips < MAX_SPIKESTRIPS >
; ;
/* ** GPS System ** */
enum E_GPS_DATA
{
bool: E_CREATED, E_NAME[ 24 ], Float: E_X,
Float: E_Y, Float: E_Z, E_CITY
};
new
g_gpsData [ 63 ] [ E_GPS_DATA ]
;
/* ** ATM System ** */ /* ** ATM System ** */
#if defined MAX_FACILITIES #if defined MAX_FACILITIES
#define MAX_ATMS ( 48 + MAX_FACILITIES ) #define MAX_ATMS ( 48 + MAX_FACILITIES )
@ -1867,75 +1856,6 @@ public OnGameModeInit()
CreateDynamicMapIcon( 815.69880, -1347.7256, 13.1043, 42, 0, -1, -1, -1, 750.0 ); // TrainStation CreateDynamicMapIcon( 815.69880, -1347.7256, 13.1043, 42, 0, -1, -1, -1, 750.0 ); // TrainStation
CreateDynamicMapIcon( 1911.2578, -1775.8676, 12.9470, 8, 0, -1, -1, -1, 750.0 ); // BombShop CreateDynamicMapIcon( 1911.2578, -1775.8676, 12.9470, 8, 0, -1, -1, -1, 750.0 ); // BombShop
/* ** Navigation Points ** */
CreateNavigation( "Shipyard", -1547.4066, 123.6555, 3.55472, CITY_SF ); // 1
CreateNavigation( "Otto's Cars", -1657.7573, 1210.2754, 7.2500, CITY_SF ); // 2
CreateNavigation( "Bombshop", -1923.3926, 303.6380, 41.0469, CITY_SF ); // 3
CreateNavigation( "Wang Cars", -1951.9911, 300.2070, 35.4688, CITY_SF ); // 4
CreateNavigation( "Hospital", -2658.3201, 639.5060, 14.4531, CITY_SF ); // 5
CreateNavigation( "Train Station", -1979.9883, 138.0498, 27.6875, CITY_SF ); // 6
CreateNavigation( "Bank", -1496.8027, 919.8218, 7.18752, CITY_SF ); // 7
CreateNavigation( "Police Station", -1609.2813, 712.9857, 13.7334, CITY_SF ); // 8
CreateNavigation( "City Hall", -2766.4087, 375.5447, 6.33470, CITY_SF ); // 9
CreateNavigation( "Supa Save", -2446.3350, 752.2393, 35.1719, CITY_SF ); // 10
CreateNavigation( "Vehicle Dealership", -2521.1895, -624.942, 132.780, CITY_SF ); // 11
CreateNavigation( "Trucking", -2127.8599, -228.7343, 35.3203, CITY_SF ); // 12
CreateNavigation( "Paintball", -2172.2017, 252.1113, 35.3388, CITY_SF ); // 13
CreateNavigation( "Airport", -1422.4063, -286.5081, 14.148, CITY_SF ); // 15
CreateNavigation( "V.I.P Lounge", -1880.7598, 822.3964, 35.1778, CITY_SF ); // 16
CreateNavigation( "Lumberjack", -2323.5676, -97.25822, 35.307, CITY_SF ); // 17
CreateNavigation( "Ammu-Nation", -2626.6299, 208.2514, 4.81250, CITY_SF ); // 18
CreateNavigation( "Pawnshop", -2490.2256, -16.9206, 25.6172, CITY_SF ); // 19
#if ENABLE_CITY_LV == true
// Las Venturas
CreateNavigation( "Airport", 1705.3646, 1607.9652, 10.0580, CITY_LV ); // 1
CreateNavigation( "City Hall", 2414.9258, 1123.4523, 10.8203, CITY_LV ); // 2
CreateNavigation( "Hospital", 1606.8169, 1837.1116, 10.8203, CITY_LV ); // 3
CreateNavigation( "Ammu-Nation", 2537.8972, 2083.8586, 10.8203, CITY_LV ); // 4
CreateNavigation( "Bombshop", 1998.7263, 2298.5562, 10.8203, CITY_LV ); // 5
CreateNavigation( "Bank", 2442.1279, 2376.0293, 11.5376, CITY_LV ); // 6
CreateNavigation( "Autobahn", 1948.6851, 2068.7463, 11.0610, CITY_LV ); // 7
CreateNavigation( "Police Department", 2288.0063, 2429.8960, 10.8203, CITY_LV ); // 8
CreateNavigation( "4 Dragons Casino", 2025.3047, 1008.4356, 10.3846, CITY_LV ); // 8
CreateNavigation( "Caligula's Casino", 2191.3186, 1677.9497, 11.9736, CITY_LV ); // 10
CreateNavigation( "The Visage Casino", 2017.1334, 1916.4141, 12.3424, CITY_LV ); // 11
CreateNavigation( "Shipyard", 1633.7454, 2330.6860, 10.8203, CITY_LV ); // 12
CreateNavigation( "Stadium", 1099.3146, 1608.5789, 12.5469, CITY_LV ); // 13
CreateNavigation( "Quarry", 343.09180, 877.98650, 20.4063, CITY_LV ); // 14
CreateNavigation( "V.I.P Lounge", 1966.8428, 1623.2175, 12.8621, CITY_LV ); // 15
CreateNavigation( "Pawnshop", 2482.4395, 1326.4077, 10.8203, CITY_LV ); // 16
CreateNavigation( "Fort Carson", -135.5214, 1148.3502, 19.5938, CITY_LV ); // 17
CreateNavigation( "Ammu-Nation F.C.", -311.6576, 830.07060, 14.2422, CITY_LV ); // 18
CreateNavigation( "Las Payasadas", -233.0320, 2700.0896, 62.5391, CITY_LV ); // 19
CreateNavigation( "El Quebrados", -1491.172, 2603.0425, 55.6897, CITY_LV ); // 20
CreateNavigation( "Las Barrancas", -805.4283, 1539.6168, 26.9609, CITY_LV ); // 21
#endif
#if ENABLE_CITY_LS == true
// Los Santos
CreateNavigation( "Vehicle Dealership", 540.27090, -1282.3586, 17.2422, CITY_LS ); // 1
CreateNavigation( "Bank", 593.73800, -1244.3899, 18.0622, CITY_LS ); // 2
CreateNavigation( "Airport", 1961.4990, -2193.5586, 13.5469, CITY_LS ); // 3
CreateNavigation( "City Hall", 1480.1451, -1737.7921, 13.5469, CITY_LS ); // 4
CreateNavigation( "Police Station", 1539.8739, -1675.8989, 13.5469, CITY_LS ); // 5
CreateNavigation( "Ammu-Nation", 1362.1816, -1282.4746, 13.5469, CITY_LS ); // 6
CreateNavigation( "Ferris Wheel", 373.71490, -2032.6777, 7.67190, CITY_LS ); // 7
CreateNavigation( "V.I.P Lounge", 1805.5667, -1582.5602, 13.4951, CITY_LS ); // 8
CreateNavigation( "Bombshop", 1911.2462, -1775.8755, 13.3828, CITY_LS ); // 9
CreateNavigation( "Grove Street", 2487.0481, -1668.7418, 13.3438, CITY_LS ); // 10
CreateNavigation( "Modshop", 1041.0688, -1027.9791, 32.1016, CITY_LS ); // 11
CreateNavigation( "Trainstation", 1750.6547, -1945.8823, 13.5613, CITY_LS ); // 12
CreateNavigation( "Lowrider Modshop", 2645.3145, -2033.6381, 13.5540, CITY_LS ); // 13
CreateNavigation( "Shipyard", 2615.8606, -2226.5325, 13.3828, CITY_LS ); // 14
CreateNavigation( "Pawnshop", 2507.3076, -1724.6044, 13.5469, CITY_LS ); // 15
CreateNavigation( "Angel Pine", -2143.302, -2395.7650, 30.6250, CITY_LS ); // 16
CreateNavigation( "Blueberry", 234.78340, -128.77670, 1.42970, CITY_LS ); // 17
CreateNavigation( "Dillimore", 680.57570, -539.80190, 16.1803, CITY_LS ); // 18
CreateNavigation( "Montgomery", 1317.5898, 313.541300, 19.4063, CITY_LS ); // 19
CreateNavigation( "Palomino Creek", 2335.9343, 31.8564000, 26.4819, CITY_LS ); // 20
#endif
/* ** Weapon Locker ** */ /* ** Weapon Locker ** */
CreateAmmunationLocker( -1614.41992, 672.565246, -4.90625, 180.0000 ); CreateAmmunationLocker( -1614.41992, 672.565246, -4.90625, 180.0000 );
CreateAmmunationLocker( 2245.062988, 2434.94458, 10.82031, -90.0000 ); CreateAmmunationLocker( 2245.062988, 2434.94458, 10.82031, -90.0000 );
@ -2350,7 +2270,7 @@ public OnGameModeInit()
HTTP( 0, HTTP_GET, "files.sfcnr.com/en_rules.txt", "", "OnRulesHTTPResponse" ); HTTP( 0, HTTP_GET, "files.sfcnr.com/en_rules.txt", "", "OnRulesHTTPResponse" );
printf( "[SF-CNR] SF-CnR has been successfully initiaized. (Build: "#FILE_BUILD" | Time: %d)", ( g_ServerUptime = gettime( ) ) ); printf( "[SF-CNR] SF-CnR has been successfully initialized. (Build: "#FILE_BUILD" | Time: %d | Tickcount: %d)", ( g_ServerUptime = gettime( ) ), GetTickCount( ) );
return 1; return 1;
} }
@ -2938,27 +2858,6 @@ public OnServerUpdateTimer( )
GivePlayerMoney( playerid, GetPlayerCash( playerid ) ); GivePlayerMoney( playerid, GetPlayerCash( playerid ) );
} }
// GPS System
if ( p_GPSToggled{ playerid } == true )
{
new
id = p_GPSLocation[ playerid ];
if ( IsPlayerInRangeOfPoint( playerid, 10.0, g_gpsData[ id ] [ E_X ], g_gpsData[ id ] [ E_Y ], g_gpsData[ id ] [ E_Z ] ) )
{
PlayerTextDrawHide( playerid, p_GPSInformation[ playerid ] );
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
p_GPSLocation [ playerid ] = 0;
p_GPSToggled { playerid } = false;
p_GPSTimer [ playerid ] = 0xFF;
p_GPSObject [ playerid ] = INVALID_OBJECT_ID;
SendServerMessage( playerid, "You have reached your destination." );
}
}
if ( IsPlayerInAnyVehicle( playerid ) ) if ( IsPlayerInAnyVehicle( playerid ) )
{ {
if ( iState == PLAYER_STATE_PASSENGER ) if ( iState == PLAYER_STATE_PASSENGER )
@ -3997,8 +3896,6 @@ public OnPlayerDisconnect( playerid, reason )
p_InHouse [ playerid ] = -1; p_InHouse [ playerid ] = -1;
p_InGarage [ playerid ] = -1; p_InGarage [ playerid ] = -1;
p_inMovieMode { playerid } = false; p_inMovieMode { playerid } = false;
p_GPSLocation [ playerid ] = 0;
p_GPSToggled { playerid } = false;
p_CantUseAsk { playerid } = false; p_CantUseAsk { playerid } = false;
p_LastSkin [ playerid ] = 0; p_LastSkin [ playerid ] = 0;
p_SecureWallet { playerid } = false; p_SecureWallet { playerid } = false;
@ -4068,10 +3965,6 @@ public OnPlayerDisconnect( playerid, reason )
p_MiningExport[ playerid ] = 0xFFFF; p_MiningExport[ playerid ] = 0xFFFF;
KillTimer( p_FireDistanceTimer[ playerid ] ); KillTimer( p_FireDistanceTimer[ playerid ] );
p_FireDistanceTimer[ playerid ] = 0xFF; p_FireDistanceTimer[ playerid ] = 0xFF;
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
p_GPSTimer[ playerid ] = 0xFF;
p_GPSObject[ playerid ] = INVALID_OBJECT_ID;
p_ContractedAmount[ playerid ] = 0; p_ContractedAmount[ playerid ] = 0;
ClearPlayerWantedLevel( playerid ); ClearPlayerWantedLevel( playerid );
Delete3DTextLabel( p_InfoLabel[ playerid ] ); Delete3DTextLabel( p_InfoLabel[ playerid ] );
@ -4986,15 +4879,8 @@ public OnPlayerDeath( playerid, killerid, reason )
p_TicketIssuer[ playerid ] = INVALID_PLAYER_ID; p_TicketIssuer[ playerid ] = INVALID_PLAYER_ID;
KillTimer( p_TrackingTimer[ playerid ] ); KillTimer( p_TrackingTimer[ playerid ] );
p_TrackingTimer[ playerid ] = -1; p_TrackingTimer[ playerid ] = -1;
p_GPSLocation [ playerid ] = 0;
p_GPSToggled { playerid } = false;
PlayerTextDrawHide( playerid, p_GPSInformation[ playerid ] );
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
DeletePVar( playerid, "AlcatrazWantedCD" ); DeletePVar( playerid, "AlcatrazWantedCD" );
DeletePVar( playerid, "ShotCopWantedCD" ); DeletePVar( playerid, "ShotCopWantedCD" );
p_GPSTimer[ playerid ] = 0xFF;
p_GPSObject[ playerid ] = INVALID_OBJECT_ID;
PlayerTextDrawHide( playerid, p_TrackPlayerTD[ playerid ] ); PlayerTextDrawHide( playerid, p_TrackPlayerTD[ playerid ] );
PlayerTextDrawHide( playerid, p_ExperienceTD[ playerid ] ); PlayerTextDrawHide( playerid, p_ExperienceTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_WebsiteTD ); TextDrawHideForPlayer( playerid, g_WebsiteTD );
@ -8481,27 +8367,6 @@ CMD:jaillist( playerid, params[ ] )
return 1; return 1;
} }
CMD:gps( playerid, params[ ] )
{
if ( p_GPSToggled{ playerid } == true )
{
p_GPSLocation [ playerid ] = 0;
p_GPSToggled { playerid } = false;
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
p_GPSTimer[ playerid ] = 0xFF;
p_GPSObject[ playerid ] = INVALID_OBJECT_ID;
PlayerTextDrawHide( playerid, p_GPSInformation[ playerid ] );
return SendServerMessage( playerid, "You have de-activated your GPS." ), 1;
}
else
{
if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER ) return SendError( playerid, "You have to be a driver of a vehicle to use this a command." );
ShowPlayerDialog( playerid, DIALOG_GPS_CITY, DIALOG_STYLE_LIST, "{FFFFFF}GPS - Choose City", "San Fierro\nLas Venturas\nLos Santos", "Select", "Cancel" );
}
return 1;
}
CMD:lastlogged( playerid, params[ ] ) CMD:lastlogged( playerid, params[ ] )
{ {
static static
@ -14878,48 +14743,6 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
printf( "[xpmarket] %s -> %s", ReturnPlayerName( playerid ), cash_format( strval( inputtext ) * EXCHANGE_XPCASH ) ); // 8hska7082bmahu printf( "[xpmarket] %s -> %s", ReturnPlayerName( playerid ), cash_format( strval( inputtext ) * EXCHANGE_XPCASH ) ); // 8hska7082bmahu
SendServerMessage( playerid, "You have successfully exchanged %d XP for %s dollars.", strval( inputtext ), cash_format( strval( inputtext ) * EXCHANGE_XPCASH ) ); SendServerMessage( playerid, "You have successfully exchanged %d XP for %s dollars.", strval( inputtext ), cash_format( strval( inputtext ) * EXCHANGE_XPCASH ) );
} }
if ( ( dialogid == DIALOG_GPS ) && response )
{
if ( p_GPSToggled{ playerid } == true || !IsPlayerInAnyVehicle( playerid ) )
return SendError( playerid, "An error has occurred." ), 0;
for( new i, x = 0; i < sizeof( g_gpsData ); i++ )
{
if ( g_gpsData[ i ] [ E_CREATED ] == true && g_gpsData[ i ] [ E_CITY ] == GetPVarInt( playerid, "gps_city" ) )
{
if ( x == listitem )
{
p_GPSLocation[ playerid ] = i;
p_GPSObject[ playerid ] = CreateDynamicObject( 1318, 0.0, 0.0, 0.0, 0.0, 0.0, 0 );
p_GPSTimer[ playerid ] = SetTimerEx( "gps_Update", 100, true, "d", playerid );
p_GPSToggled{ playerid } = true;
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_gpsData[ i ] [ E_NAME ] );
PlayerTextDrawShow( playerid, p_GPSInformation[ playerid ] );
break;
}
x++;
}
}
}
if ( ( dialogid == DIALOG_GPS_CITY ) && response )
{
if ( p_GPSToggled{ playerid } == true || !IsPlayerInAnyVehicle( playerid ) )
return SendError( playerid, "An error has occurred." ), 0;
new
GPS[ sizeof( g_gpsData ) * 22 ];
for( new i; i < sizeof( g_gpsData ); i++ )
{
if ( g_gpsData[ i ] [ E_CREATED ] == true && g_gpsData[ i ] [ E_CITY ] == listitem )
format( GPS, sizeof( GPS ), "%s%s\n", GPS, g_gpsData[ i ] [ E_NAME ] );
}
SetPVarInt( playerid, "gps_city", listitem );
ShowPlayerDialog( playerid, DIALOG_GPS, DIALOG_STYLE_LIST, "{FFFFFF}GPS - Navigator", GPS, "Select", "Cancel");
}
if ( ( dialogid == DIALOG_VIP_LOCKER ) && response ) if ( ( dialogid == DIALOG_VIP_LOCKER ) && response )
{ {
if ( IsPlayerJailed( playerid ) ) return SendError( playerid, "You cannot use this while you're in jail." ); if ( IsPlayerJailed( playerid ) ) return SendError( playerid, "You cannot use this while you're in jail." );
@ -17632,40 +17455,6 @@ stock IsLowriderVehicle(model)
return false; return false;
} }
function gps_Update( playerid )
{
if ( !IsPlayerInAnyVehicle( playerid ) )
{
p_GPSLocation [ playerid ] = 0;
p_GPSToggled { playerid } = false;
DestroyDynamicObject( p_GPSObject[ playerid ] );
KillTimer( p_GPSTimer[ playerid ] );
p_GPSTimer[ playerid ] = 0xFF;
p_GPSObject[ playerid ] = INVALID_OBJECT_ID;
PlayerTextDrawHide( playerid, p_GPSInformation[ playerid ] );
SendServerMessage( playerid, "You have de-activated your GPS." );
return 0;
}
static
Float: fRY, Float: fRZ, Float: fAZ,
Float: X, Float: Y, Float: Z, v, string[ 100 ], Float: pos
;
pos = GetPlayerDistanceFromPoint( playerid, g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ], g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ], g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Z ]);
format( string, sizeof( string ), "~g~Location:~w~ %s~n~~g~Distance:~w~ %0.2fm", g_gpsData[ p_GPSLocation[ playerid ] ] [ E_NAME ], pos );
PlayerTextDrawSetString( playerid, p_GPSInformation[ playerid ], string );
v = GetPlayerVehicleID( playerid );
GetVehiclePos( v, X, Y, Z );
GetVehicleZAngle( v, fAZ );
fRY = floatsqroot( floatpower( ( g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ] - X ), 2.0 ) + floatpower( ( g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ] - Y ), 2.0 ) );
fRY = floatabs( atan2( fRY, Z - g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Z ] ) );
fRZ = atan2(g_gpsData[ p_GPSLocation[ playerid ] ] [ E_Y ] - Y, g_gpsData[ p_GPSLocation[ playerid ] ] [ E_X ] - X) + 180;
AttachDynamicObjectToVehicle( p_GPSObject[ playerid ], v, 0.0, 0.0, 1.5, 0.0, fRY, fRZ + (-fAZ) );
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source) public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{ {
return 1; return 1;
@ -20212,32 +20001,6 @@ stock mysql_escape( string[ ] )
return szEscaped; return szEscaped;
} }
CreateNavigation( const szName[ 24 ], Float: X, Float: Y, Float: Z, city )
{
new
ID = 0xFF
;
for( new i; i < sizeof( g_gpsData ); i++ )
{
if ( !g_gpsData[ i ] [ E_CREATED ] ) {
ID = i;
break;
}
}
if ( ID == 0xFF )
return 0;
format( g_gpsData[ ID ] [ E_NAME ], 24, "%s", szName );
g_gpsData[ ID ] [ E_CREATED ] = true;
g_gpsData[ ID ] [ E_X ] = X;
g_gpsData[ ID ] [ E_Y ] = Y;
g_gpsData[ ID ] [ E_Z ] = Z;
g_gpsData[ ID ] [ E_CITY ] = city;
return 1;
}
stock GetDayToString( day ) stock GetDayToString( day )
{ {
static static
@ -25939,11 +25702,11 @@ stock GetPlayerVIPDuration( playerid ) return p_VIPExpiretime[ playerid ] - g_iT
stock IsPlayerInEvent( playerid ) return ( GetPlayerVirtualWorld( playerid ) == 69 ); stock IsPlayerInEvent( playerid ) return ( GetPlayerVirtualWorld( playerid ) == 69 );
stock UpdatePlayerEntranceExitTick( playerid, ms = 2000 ) { stock UpdatePlayerEntranceExitTick( playerid, seconds = 2 ) {
p_EntranceTickcount[ playerid ] = GetTickCount( ) + ms; p_EntranceTimestamp[ playerid ] = g_iTime + seconds;
} }
stock CanPlayerExitEntrance( playerid ) return GetTickCount( ) > p_EntranceTickcount[ playerid ] && ! p_pausedToLoad{ playerid }; stock CanPlayerExitEntrance( playerid ) return g_iTime > p_EntranceTimestamp[ playerid ] && ! p_pausedToLoad{ playerid };
stock IsBuyableVehicle( vehicleid ) return g_buyableVehicle{ vehicleid }; stock IsBuyableVehicle( vehicleid ) return g_buyableVehicle{ vehicleid };