diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 35ad43f..ae5e435 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -23344,7 +23344,7 @@ stock SetPlayerPassiveMode( playerid ) ResetPlayerPassiveMode( playerid ); // place label - if ( ! IsPlayerInPaintBall( playerid ) && GetPlayerClass( playerid ) != CLASS_POLICE ) { + if ( ! p_WantedLevel[ playerid ] && ! IsPlayerInPaintBall( playerid ) && GetPlayerClass( playerid ) != CLASS_POLICE ) { p_PassiveModeLabel[ playerid ] = CreateDynamic3DTextLabel( "Passive Mode", COLOR_GREEN, 0.0, 0.0, -0.6, 15.0, .attachedplayer = playerid ); TextDrawShowForPlayer( playerid, g_PassiveModeTD ); }