diff --git a/scriptfiles/updates.txt b/scriptfiles/updates.txt index 4276ebf..02c84f2 100644 --- a/scriptfiles/updates.txt +++ b/scriptfiles/updates.txt @@ -1,29 +1,8 @@ -(+) Newly registered players will be asked if they prefer DM or RP - if they like RP, passive mode is on. -(+) Added confirmation dialog before selling a home / business / vehicle components. -(+) Pilot and train minijobs are now saved to the database (and in /highscores). -(+) Adds some strippers in the LV brothel (for fun). -(+) Adds Hide From Minimap perk (costs $25,000) ... hides you for 1 minute. -(+) Fire tracker is now /fires ... and it shows the fires on the map as red blips. -(+) New hitmarker system ... activate using /cp - Now shows taken/given damage! -(+) Level 5 admins can now view the police chat. -(+) If you die, you will drop 25% of the money you are currently holding. -(+) Adds a system to resync your player (/sync) ... restores your stamina basically. -(+) You can create /moneybags by dropping your money (/dm, /dropmoney). -(+) Armour randomly drops for players with over level 50 DM. -(+) Type MAX/ALL into bank deposits/withdrawals or IC purchases and it will enter the max amount. -(/) Passive mode now completely disables deathmatch. -(/) IC sold will automatically be credited to your bank account. -(/) You can now set spikes in non-air and non-sea vehicles using your CAPSLOCK key. -(/) Car jackers now need to wait only 1 min before exporting another vehicle (before 2 min). -(/) Players with level 100 in a specific level are able to accrue more XP in the level. -(/) Explosive rounds used on vehicles will have a more significant impact. -(/) Explosive rounds require the key N to activate. -(/) Rank is now XP based now (prior score based). -(/) Hide from radar will now last 3 minutes. -(*) Should be faster to place multiple drills using left alt. -(*) Fixes death bug with players suiciding in a vehicle. -(*) Fixed Alcatraz map escaping issues. -(*) Addressed issue with being unable to rob ChuffSec. -(*) Fixed issue with business exports being randomly canceled. -(*) ATMs in facilities are now operational. -(-) Removed a counter in cluckin' bell for ease of access to the safe. \ No newline at end of file +(+) Brand new weed system. Buy weed seeds, plant them with "/weed plant" and use LALT to pick them. +(/) Drug house and militia ship payouts are increased. +(/) "/moneybags" only shows bags that are dropped by players ("/dropmoney"). +(/) It now costs $2,000 per spawn at a facility. +(*) Roadblocks have been re-added back into the server. +(*) Paintball players leaving no longer drop money. +(*) Bug fixes for "/sync" ... it accidentally refilled your HP. +(*) Damage object does not show above your head if you're in a vehicle (blew helis up). \ No newline at end of file