diff --git a/gamemodes/irresistible/cnr/features/damage_feed.pwn b/gamemodes/irresistible/cnr/features/damage_feed.pwn index 1daef2d..440c3fe 100644 --- a/gamemodes/irresistible/cnr/features/damage_feed.pwn +++ b/gamemodes/irresistible/cnr/features/damage_feed.pwn @@ -1,6 +1,6 @@ /* * Irresistible Gaming (c) 2018 - * Developed by Steven Howard + * Developed by Steven Howard, Oscar "Slice" Broman * Module: cnr/features/damage_feed.pwn * Purpose: damage feed for dmers */ @@ -9,7 +9,7 @@ #include < YSI\y_hooks > /* ** Macros ** */ -#define IsDamageFeedActive(%0) (p_FeedActive{%0}) +#define IsDamageFeedActive(%0) ( IsPlayerSettingToggled( %0, SETTING_HITMARKER ) ) /* ** Definitions ** */ #define MAX_FEED_HEIGHT ( 5 ) @@ -43,7 +43,7 @@ static stock PlayerText: g_damageFeedTakenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... }, PlayerText: g_damageFeedGivenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... }, - PlayerText: p_DamageTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... }, + //PlayerText: p_DamageTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... }, g_HitmarkerSounds [ ][ E_HITMARKER_SOUND ] = { @@ -52,8 +52,8 @@ static stock }, p_damageFeedTimer [ MAX_PLAYERS ] = { -1, ... }, - p_DamageTDTimer [ MAX_PLAYERS ] = { -1, ... }, - bool: p_FeedActive [ MAX_PLAYERS char ], + //p_DamageTDTimer [ MAX_PLAYERS ] = { -1, ... }, + //bool: p_FeedActive [ MAX_PLAYERS char ], p_lastFeedUpdate [ MAX_PLAYERS ] ; @@ -68,13 +68,13 @@ hook OnPlayerConnect( playerid ) p_lastFeedUpdate[ playerid ] = GetTickCount( ); /* ** Textdraws ** */ - p_DamageTD[ playerid ] = CreatePlayerTextDraw(playerid, 357.000000, 208.000000, "~r~~h~300.24 DAMAGE"); + /*p_DamageTD[ playerid ] = CreatePlayerTextDraw(playerid, 357.000000, 208.000000, "~r~~h~300.24 DAMAGE"); PlayerTextDrawBackgroundColor(playerid, p_DamageTD[ playerid ], 255); PlayerTextDrawFont(playerid, p_DamageTD[ playerid ], 3); PlayerTextDrawLetterSize(playerid, p_DamageTD[ playerid ], 0.400000, 1.000000); PlayerTextDrawColor(playerid, p_DamageTD[ playerid ], -1); PlayerTextDrawSetOutline(playerid, p_DamageTD[ playerid ], 1); - PlayerTextDrawSetProportional(playerid, p_DamageTD[ playerid ], 1); + PlayerTextDrawSetProportional(playerid, p_DamageTD[ playerid ], 1);*/ return 1; } @@ -98,13 +98,13 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) return 1; } /* ** Functions ** */ -function OnHitmarkerHide( playerid ) - return PlayerTextDrawHide( playerid, p_DamageTD[ playerid ] ); +// function OnHitmarkerHide( playerid ) +// return PlayerTextDrawHide( playerid, p_DamageTD[ playerid ] ); public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypart ) { /* ** Hitmarker ** */ - if ( IsPlayerSettingToggled( issuerid, SETTING_HITMARKER ) ) + /*if ( IsPlayerSettingToggled( issuerid, SETTING_HITMARKER ) ) { new soundid = p_VIPLevel[ issuerid ] ? p_HitmarkerSound{ issuerid } : 0; @@ -116,10 +116,10 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar KillTimer( p_DamageTDTimer[ issuerid ] ); p_DamageTDTimer[ issuerid ] = SetTimerEx( "OnHitmarkerHide", 3000, false, "d", issuerid ); - } + }*/ /* ** Hitmarker (while spectating) ** */ - foreach ( new i : Player ) + /*foreach ( new i : Player ) { if ( p_Spectating{ i } && p_whomSpectating[ i ] == issuerid ) { @@ -134,11 +134,21 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar KillTimer( p_DamageTDTimer[ i ] ); p_DamageTDTimer[ i ] = SetTimerEx( "OnHitmarkerHide", 3000, false, "d", i ); } - } + }*/ /* ** Damage Feed ** */ - if ( issuerid != INVALID_PLAYER_ID ) { + if ( issuerid != INVALID_PLAYER_ID ) + { DamageFeedAddHitGiven( issuerid, playerid, amount, weaponid ); + + // play noise + if ( IsDamageFeedActive( issuerid ) ) + { + new + soundid = p_VIPLevel[ issuerid ] ? p_HitmarkerSound{ issuerid } : 0; + + PlayerPlaySound( issuerid, g_HitmarkerSounds[ soundid ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 ); + } } DamageFeedAddHitTaken( playerid, issuerid, amount, weaponid ); @@ -471,13 +481,13 @@ stock ShowSoundsMenu( playerid ) /* ** Commands ** */ -CMD:feed( playerid, params[ ] ) +/*CMD:feed( playerid, params[ ] ) { p_FeedActive{ playerid } = !p_FeedActive{ playerid }; SendServerMessage( playerid, "You have %s the damage feed.", p_FeedActive{ playerid } ? ( "toggled" ) : ( "un-toggled" ) ); return 1; -} +}*/ CMD:hitmarker( playerid, params[ ] ) {