adjusts the migration error to fix developing work, removes the ability to use animations while using a parachute, fixes weed error OnPlayerDisconnect, removes the ability to gain IC while doing an animation, removes the ability to send IC to spectating admins, adds a variable setter OnPlayerConnect to remove the ability to relog to skip the cooldown timer for Dirty Mechanic
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@ -362,6 +362,7 @@ stock CreateLoopingAnimation( playerid, animlib[ ], animname[ ], Float:Speed, lo
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else if ( IsPlayerAttachedObjectSlotUsed( playerid, 3 ) ) return SendError( playerid, "You cannot use this command since you're holding a stolen good." );
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else if ( GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_DRIVER || GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_PASSENGER ) return SendError( playerid, "You cannot use this command since you're entering a vehicle." );
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else if ( GetPlayerState( playerid ) == PLAYER_STATE_EXIT_VEHICLE ) return SendError( playerid, "You cannot use this command since you're exiting a vehicle." );
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else if ( IsPlayerWearingParachute( playerid ) ) return SendError( playerid, "You cannot use this command while wearing a parachute." );
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else
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{
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SetPlayerSpecialAction( playerid, 0 );
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@ -397,3 +398,12 @@ stock IsPlayingAnimation( playerid, const library[ ], const animation[ ] )
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stock IsPlayerUsingAnimation( playerid ) {
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return p_InAnimation{ playerid };
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}
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stock IsPlayerWearingParachute( playerid )
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{
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if ( GetPlayerWeapon( playerid ) == 46 )
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return true;
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else
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return false;
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}
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@ -42,6 +42,12 @@ hook OnScriptInit( )
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return 1;
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}
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hook OnPlayerConnect( playerid )
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{
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p_AntiExportCarSpam [ playerid ] = g_iTime + 60;
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return 1;
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}
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hook OnPlayerDisconnect( playerid, reason )
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{
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g_LastExportModel[ playerid ] = 0;
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@ -55,7 +55,7 @@ hook OnPlayerTickSecond( playerid )
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iKeys, iUpDownKeys, iLeftRightKeys;
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// Increase Irresistible Coins (1/20 = cred/min)
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if ( ! IsPlayerAFK( playerid ) && GetPlayerKeys( playerid, iKeys, iUpDownKeys, iLeftRightKeys ) && ! IsPlayerOnRoulette( playerid ) && ! IsPlayerOnSlotMachine( playerid ) && GetPlayerVehicleSeat( playerid ) <= 0 )
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if ( ! IsPlayerAFK( playerid ) && GetPlayerKeys( playerid, iKeys, iUpDownKeys, iLeftRightKeys ) && ! IsPlayerOnRoulette( playerid ) && ! IsPlayerOnSlotMachine( playerid ) && GetPlayerVehicleSeat( playerid ) <= 0 && !IsPlayerUsingAnimation( playerid ) )
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{
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if ( iKeys != 0 || iUpDownKeys != 0 || iLeftRightKeys != 0 ) { // GetPlayerScore( playerid ) > 10 &&
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@ -501,7 +501,7 @@ CMD:irresistiblecoins( playerid, params[ ] )
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else if ( senttoid == playerid ) return SendError( playerid, "You cannot send yourself coins." );
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else
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{
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if ( GetDistanceBetweenPlayers( playerid, senttoid ) > 8.0 )
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if ( GetDistanceBetweenPlayers( playerid, senttoid ) > 8.0 || p_Spectating{ senttoid } )
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return SendError( playerid, "Please make sure you are close to the player before sending coins to them." );
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format( szNormalString, sizeof( szNormalString ), "INSERT INTO `TRANSACTIONS_IC` (`TO_ID`, `FROM_ID`, `IC`) VALUES (%d, %d, %f)", p_AccountID[ senttoid ], p_AccountID[ playerid ], coins );
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@ -329,7 +329,6 @@ stock Weed_GetPlantLimit( playerid )
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stock Weed_ResetSellingProperties( playerid )
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{
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Weed_ResetSellingProperties( playerid );
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p_WeedSellingGrams[ playerid ] = 0;
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p_WeedSellingPrice[ playerid ] = 0;
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return 1;
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@ -55,7 +55,7 @@ public Migrations_CheckMissing( )
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new
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num_migrations = Migrations_GetCount( );
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if ( executed_migrations != num_migrations )
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if ( executed_migrations < num_migrations )
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{
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new
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dir: migrations_directory = dir_open( SERVER_MIGRATIONS_FOLDER ),
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