make discord relay optional
This commit is contained in:
parent
8af6d44e68
commit
bd2e7b5b43
@ -5,9 +5,13 @@
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* Purpose: commands that can be used on the discord channel
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* Purpose: commands that can be used on the discord channel
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*/
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*/
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/* ** Error Checking ** */
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#if defined DISCORD_DISABLED
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#endinput
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#endif
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/* ** Includes ** */
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/* ** Includes ** */
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#include < YSI\y_hooks >
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#include < YSI\y_hooks >
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#include < discord-command >
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/* ** Commands ** */
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/* ** Commands ** */
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DISCORD:commands( DCC_Channel: channel, DCC_User: author, params[ ] )
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DISCORD:commands( DCC_Channel: channel, DCC_User: author, params[ ] )
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@ -162,7 +166,7 @@ thread OnPlayerDiscordStats( playerid, params[ ] )
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cache_get_data( rows, fields );
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cache_get_data( rows, fields );
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if ( rows )
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if ( rows )
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{
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{
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iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
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iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
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iKills = cache_get_field_content_int( 0, "KILLS", dbHandle );
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iKills = cache_get_field_content_int( 0, "KILLS", dbHandle );
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@ -243,7 +247,7 @@ DISCORD:lastlogged( DCC_Channel: channel, DCC_User: author, params[ ] )
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thread OnPlayerDiscordLastLogged( playerid, params[ ] )
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thread OnPlayerDiscordLastLogged( playerid, params[ ] )
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{
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{
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new
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new
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rows, fields,
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rows, fields,
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time, Field[ 50 ]
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time, Field[ 50 ]
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;
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;
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cache_get_data( rows, fields );
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cache_get_data( rows, fields );
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@ -284,7 +288,7 @@ DISCORD:acmds( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -294,7 +298,7 @@ DISCORD:acmds( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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{
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{
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DCC_SendChannelMessage( discordAdminChan, "**Commands:**\n**!kick** - Kicking a player from the server.\n**!mute** - Muting a player.\n**!unmute** - Un-muting a player.\n**!suspend** - Suspending a player.\
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DCC_SendChannelMessage( discordAdminChan, "**Commands:**\n**!kick** - Kicking a player from the server.\n**!mute** - Muting a player.\n**!unmute** - Un-muting a player.\n**!suspend** - Suspending a player.\
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@ -313,7 +317,7 @@ DISCORD:warn( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -323,7 +327,7 @@ DISCORD:warn( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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{
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{
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new pID, reason[50];
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new pID, reason[50];
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@ -356,7 +360,7 @@ DISCORD:jail( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -366,7 +370,7 @@ DISCORD:jail( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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{
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{
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new pID, reason[50], Seconds;
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new pID, reason[50], Seconds;
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@ -392,7 +396,7 @@ DISCORD:unjail( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -402,7 +406,7 @@ DISCORD:unjail( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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{
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{
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new
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new
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@ -430,7 +434,7 @@ DISCORD:ans( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -440,7 +444,7 @@ DISCORD:ans( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
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{
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{
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new
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new
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@ -470,7 +474,7 @@ DISCORD:kick( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -479,7 +483,7 @@ DISCORD:kick( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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{
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{
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new pID, reason[64];
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new pID, reason[64];
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@ -505,7 +509,7 @@ DISCORD:mute( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -514,7 +518,7 @@ DISCORD:mute( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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{
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{
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new pID, seconds, reason[ 32 ];
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new pID, seconds, reason[ 32 ];
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@ -544,7 +548,7 @@ DISCORD:unmute( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -553,7 +557,7 @@ DISCORD:unmute( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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{
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{
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new pID;
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new pID;
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@ -581,7 +585,7 @@ DISCORD:suspend( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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bool: hasLead, bool: hasSenior, bool: hasGeneral;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -590,7 +594,7 @@ DISCORD:suspend( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
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{
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{
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new pID, reason[50], hours, days;
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new pID, reason[50], hours, days;
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@ -621,7 +625,7 @@ DISCORD:ban( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior;
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bool: hasLead, bool: hasSenior;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -629,7 +633,7 @@ DISCORD:ban( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
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{
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{
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new pID, reason[64];
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new pID, reason[64];
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@ -655,7 +659,7 @@ DISCORD:getip( DCC_Channel: channel, DCC_User: author, params[ ] )
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}
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}
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new
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new
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasExec, bool: hasDev, bool: hasCouncil,
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bool: hasLead, bool: hasSenior;
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bool: hasLead, bool: hasSenior;
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
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@ -663,7 +667,7 @@ DISCORD:getip( DCC_Channel: channel, DCC_User: author, params[ ] )
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
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if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
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{
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{
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new pID;
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new pID;
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@ -5,11 +5,24 @@
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* Purpose: discord implementation in-game
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* Purpose: discord implementation in-game
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*/
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*/
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//#define DISCORD_DISABLED // !!!! DISABLED BY DEFAULT !!!!
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/* ** Enable or disable discord ** */
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// #define DISCORD_DISABLED // !!!! DISABLED BY DEFAULT !!!!
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/* ** Includes ** */
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/* ** Includes ** */
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#include < YSI\y_hooks >
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#include < YSI\y_hooks >
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#include < discord-connector >
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#tryinclude < discord-connector >
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#tryinclude < discord-command >
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/* ** Disable if discord connector not enabled ** */
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#if !defined dcconnector_included && !defined DISCORD_DISABLED
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#warning "Discord is disabled as the connector is not found. (https://github.com/maddinat0r/samp-discord-connector)"
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#define DISCORD_DISABLED
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#endif
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#if !defined _discordcmd_included && !defined DISCORD_DISABLED
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#warning "Discord is disabled as the command handler is not found. (https://github.com/AliLogic/discord-command)"
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#define DISCORD_DISABLED
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#endif
|
||||||
|
|
||||||
/* ** Definitions ** */
|
/* ** Definitions ** */
|
||||||
/* Guild */
|
/* Guild */
|
||||||
@ -56,23 +69,33 @@ new stock
|
|||||||
DCC_Role: discordRoleMember
|
DCC_Role: discordRoleMember
|
||||||
;
|
;
|
||||||
|
|
||||||
stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va_args< > ) {
|
|
||||||
return DCC_SendChannelMessage( channel, va_return( format, va_start< 2 > ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
/* ** Error Checking ** */
|
/* ** Error Checking ** */
|
||||||
#if defined DISCORD_DISABLED
|
#if defined DISCORD_DISABLED
|
||||||
stock DCC_SendChannelMessage( DCC_Channel: channel, const message[ ] ) {
|
stock TMP_DCC_SendChannelMessage( DCC_Channel: channel, const message[ ] ) {
|
||||||
#pragma unused channel
|
#pragma unused channel
|
||||||
#pragma unused message
|
#pragma unused message
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined _ALS_DCC_SendChannelMessage
|
||||||
|
#undef DCC_SendChannelMessage
|
||||||
|
#else
|
||||||
|
#define _ALS_DCC_SendChannelMessage
|
||||||
|
#endif
|
||||||
|
#define DCC_SendChannelMessage TMP_DCC_SendChannelMessage
|
||||||
|
|
||||||
stock DCC_SendUserMessage( DCC_User: author, const message[ ] )
|
stock DCC_SendUserMessage( DCC_User: author, const message[ ] )
|
||||||
{
|
{
|
||||||
#pragma unused author
|
#pragma unused author
|
||||||
#pragma unused message
|
#pragma unused message
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va_args< > ) {
|
||||||
|
#pragma unused channel
|
||||||
|
#pragma unused format
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
#endinput
|
#endinput
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -114,7 +137,7 @@ stock ReturnDiscordName( DCC_User: author ) {
|
|||||||
stock discordLevelToString( DCC_User: author )
|
stock discordLevelToString( DCC_User: author )
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
szRank[ 15 ],
|
szRank[ 15 ],
|
||||||
bool: hasExec, bool: hasDev, bool: hasCouncil, bool: hasLead, bool: hasSenior,
|
bool: hasExec, bool: hasDev, bool: hasCouncil, bool: hasLead, bool: hasSenior,
|
||||||
bool: hasGeneral, bool: hasTrial, bool: hasSupport, bool: hasVIP, bool: hasMember;
|
bool: hasGeneral, bool: hasTrial, bool: hasSupport, bool: hasVIP, bool: hasMember;
|
||||||
|
|
||||||
@ -153,7 +176,7 @@ stock DCC_SendUserUsage( DCC_User: author, const message[ ] )
|
|||||||
return DCC_SendChannelMessage( discordCmdsChan, szBigString );
|
return DCC_SendChannelMessage( discordCmdsChan, szBigString );
|
||||||
}
|
}
|
||||||
|
|
||||||
public OnDiscordCommandPerformed(DCC_Channel: channel, DCC_User: author, bool: success)
|
public OnDiscordCommandPerformed(DCC_Channel: channel, DCC_User: author, bool: success)
|
||||||
{
|
{
|
||||||
if (!success) {
|
if (!success) {
|
||||||
return DCC_SendChannelMessage(channel, "**[ERROR]** You have entered an invalid command. To display the command list type !commands.");
|
return DCC_SendChannelMessage(channel, "**[ERROR]** You have entered an invalid command. To display the command list type !commands.");
|
||||||
@ -162,8 +185,12 @@ public OnDiscordCommandPerformed(DCC_Channel: channel, DCC_User: author, bool: s
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public DCC_OnGuildMemberAdd(DCC_Guild:guild, DCC_User:user)
|
public DCC_OnGuildMemberAdd(DCC_Guild:guild, DCC_User:user)
|
||||||
{
|
{
|
||||||
DCC_SendUserUsage(user, "Hey there! I am **Stephanie**, i am here to help you out!\nUse **!commands** to see all commands i offer.\nYou need to have **member** role trough to use them, so first verify your account!");
|
DCC_SendUserUsage(user, "Hey there! I am **Stephanie**, i am here to help you out!\nUse **!commands** to see all commands i offer.\nYou need to have **member** role trough to use them, so first verify your account!");
|
||||||
return 1;
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va_args< > ) {
|
||||||
|
return DCC_SendChannelMessage( channel, va_return( format, va_start< 2 > ) );
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user