remove pool function placeholder

This commit is contained in:
Lorenc Pekaj 2018-09-25 23:54:59 +10:00
parent 3d54f3f266
commit bd597eb945

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@ -53,7 +53,7 @@ native gpci ( playerid, serial[ ], len );
new bool: False = false;
#define IsPlayerPlayingPool(%0) (False)
// #define IsPlayerPlayingPool(%0) (False)
/* ** SF-CNR ** */
#include "irresistible\_main.pwn"
@ -18008,7 +18008,7 @@ stock GivePlayerWantedLevel( playerid, wantedlevel, bool:loadingstats = false )
format( szWanted, sizeof( szWanted ), "] %d ]", p_WantedLevel[ playerid ] );
PlayerTextDrawSetString( playerid, p_WantedLevelTD[ playerid ], szWanted );
if ( ! p_inMovieMode{ playerid } ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
PassiveMode_Reset( playerid, 0 ); // remove passive mode if the player is wanted
ResetPlayerPassiveMode( playerid, .passive_disabled = true ); // remove passive mode if the player is wanted
}
}
else SetPlayerColorToTeam( playerid ), PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] ), Uncuff( playerid );