moves hitmarkersound into damage_feed.pwn
cleanup
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0250296b2b
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bdb45e28d8
@ -39,6 +39,7 @@
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#include "irresistible\cnr\features\fires.pwn"
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#include "irresistible\cnr\features\car_jacker.pwn"
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#include "irresistible\cnr\features\damage_feed.pwn"
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// disabled
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// #include "irresistible\cnr\features\eastereggs.pwn"
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@ -37,6 +37,10 @@ enum E_HITMARKER_SOUND
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E_NAME[ 10 ], E_SOUND_ID,
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};
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new
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p_HitmarkerSound [ MAX_PLAYERS char ]
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;
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static stock
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g_damageGiven [ MAX_PLAYERS ][ MAX_FEED_HEIGHT ][ E_DAMAGE_FEED ],
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g_damageTaken [ MAX_PLAYERS ][ MAX_FEED_HEIGHT ][ E_DAMAGE_FEED ],
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@ -52,8 +56,6 @@ static stock
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},
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p_damageFeedTimer [ MAX_PLAYERS ] = { -1, ... },
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//p_DamageTDTimer [ MAX_PLAYERS ] = { -1, ... },
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//bool: p_FeedActive [ MAX_PLAYERS char ],
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p_lastFeedUpdate [ MAX_PLAYERS ]
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;
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@ -234,8 +234,7 @@ new
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p_AimedAtPolice [ MAX_PLAYERS ],
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bool: p_PassiveModeDisabled [ MAX_PLAYERS char ],
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p_PassiveModeExpireTimer [ MAX_PLAYERS ] = { -1, ... },
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Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID },
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p_HitmarkerSound [ MAX_PLAYERS char ]
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Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID }
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;
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/* ** Getters And Setters** */
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