From c0bca9c785f663a786ea920d5b1fe3f507bf5539 Mon Sep 17 00:00:00 2001 From: Stev Date: Tue, 20 Aug 2019 23:37:23 +0100 Subject: [PATCH] random spawn points in pb --- .../irresistible/cnr/features/paintball.pwn | 96 +++++++++++++++++-- 1 file changed, 89 insertions(+), 7 deletions(-) diff --git a/gamemodes/irresistible/cnr/features/paintball.pwn b/gamemodes/irresistible/cnr/features/paintball.pwn index a35c8d7..4afc937 100644 --- a/gamemodes/irresistible/cnr/features/paintball.pwn +++ b/gamemodes/irresistible/cnr/features/paintball.pwn @@ -10,6 +10,7 @@ /* ** Definitions ** */ #define MAX_PAINTBALL_ARENAS ( 6 ) +#define MAX_RANDOM_SPAWNS ( 6 ) /* ** Variables ** */ enum E_PAINTBALL_DATA @@ -18,7 +19,8 @@ enum E_PAINTBALL_DATA E_LIMIT, E_WEAPONS[ 3 ], E_PLAYERS, E_ARENA, Float: E_ARMOUR, Float: E_HEALTH, bool: E_ACTIVE, bool: E_PASSWORDED, bool: E_REFILLER, - E_CD_TIMER, bool: E_HEADSHOT, bool: E_CHAT + E_CD_TIMER, bool: E_HEADSHOT, bool: E_CHAT, + bool: E_RANDOM }; enum E_PAINTBALL_ARENAS @@ -27,6 +29,12 @@ enum E_PAINTBALL_ARENAS E_INTERIOR, E_NAME[ 16 ] }; +enum E_PAINTBALL_SPAWNS +{ + E_ARENA_ID, Float: E_X, Float: E_Y, + Float: E_Z, E_INTERIOR +} + new g_paintballArenaData [ ] [ E_PAINTBALL_ARENAS ] = { @@ -42,6 +50,63 @@ new { 1721.863800, -1655.338, 20.96800000, 18, "Atrium" } }, + Float: g_paintballSpawns [ sizeof( g_paintballArenaData ) ] [ MAX_RANDOM_SPAWNS ] [ 3 ] = + { + // warehouse 1 + { + { 1412.6399, -1.7875, 1000.9244 }, { 1367.4644, -1.3951, 1000.9219 }, { 1402.3909, -23.1311, 1000.9103 }, + { 1384.0382, -22.2924, 1000.9230 }, { 1415.2482, -40.9799, 1000.9257 }, { 1366.4021, -44.1363, 1000.9192 } + }, + + // warehouse 2 + { + { 1302.5199, -1.7875, 1001.0283 }, { 1278.9091, -12.1906, 1001.0156 }, { 1252.9880, -58.8240, 1002.4990 }, + { 1294.0881, -64.9856, 1002.4960 }, { 1303.2255, -44.0086, 1001.0367 }, { 1251.5754, 2.1243, 1001.0344 } + }, + + // warehouse 3 + { + { 1063.6504, 2134.9487, 10.8203 }, { 1089.6921, 2117.0010, 10.8203 }, { 1089.5262, 2081.0449, 10.8203 }, + { 1089.7534, 2077.9897, 15.3504 }, { 1092.3716, 2119.8259, 15.3504 }, { 1069.9283, 2103.4949, 10.8203 } + }, + + // Jizzy's + { + { -2659.2817, 1410.3884, 910.1703 }, { -2688.3000, 1430.0179, 906.4609 }, { -2652.9834, 1427.8518, 912.4114 }, + { -2636.7776, 1406.3575, 906.4609 }, { -2633.1707, 1392.9563, 906.4609 }, { -2649.0347, 1391.7921, 918.3582 } + }, + + // LV-PD + { + { 296.8772, 174.7912, 1007.1719 }, { 297.3651, 191.2529, 1007.1719 }, { 246.5930, 185.2390, 1008.1719 }, + { 231.5877, 171.6264, 1003.0234 }, { 202.1714, 167.9985, 1003.0234 }, { 239.5641, 141.4648, 1003.0234 } + }, + + // Stadium 1 + { + { -1401.6895, 107.4380, 1032.2734 }, { -1403.2545, 126.9025, 1030.4382 }, { -1419.7942, 127.4668, 1030.7443 }, + { -1420.6074, 94.6617, 1031.5850 }, { -1403.0911, 87.1951, 1031.0742 }, { -1383.1639, 94.1880, 1030.7531 } + }, + + // Jefferson Motel + { + { 2193.3997,- 1142.2720, 1029.7969 }, { 2189.8071,- 1146.4943, 1033.7969 }, { 2186.7761,- 1156.9148, 1029.7969 }, + { 2187.3259,- 1180.2784, 1029.7969 }, { 2192.7627,- 1181.1935, 1033.7896 }, { 2236.1255,- 1192.7971, 1029.8043 } + }, + + // Sherman Dam + { + { -949.2946, 1887.0156, 5.0000 }, { -961.5467, 1867.0323, 9.0000 }, { -951.4822, 1847.6415, 5.0000 }, + { -956.1313, 1910.7572, 5.0000 }, { -955.7346, 1930.8940, 5.0000 }, { -942.3181, 1951.5886, 5.0000 } + }, + + // Atrium + { + { 1721.8638, -1655.3380, 20.9688 }, { 1733.5320, -1640.5344, 20.2306 }, { 1702.6398, -1667.7361, 20.2188 }, + { 1727.9952, -1640.1686, 23.7289 }, { 1729.5344, -1669.1146, 22.6151 }, { 1709.9868, -1643.1584, 20.2188 } + } + }, + g_paintballData [ MAX_PAINTBALL_ARENAS ] [ E_PAINTBALL_DATA ], bool: p_LeftPaintball [ MAX_PLAYERS char ], @@ -150,6 +215,9 @@ hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if ( response ) { + new + iLobby = p_PaintBallArena{ playerid }; + SetPVarInt( playerid, "paintball_edititem", listitem ); switch( listitem ) @@ -157,7 +225,6 @@ hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) case 0 .. 4: ShowPlayerDialog( playerid, DIALOG_PAINTBALL_EDIT_VAL, DIALOG_STYLE_INPUT, "{FFFFFF}Paintball - Edit", "{FFFFFF}What would you like to set the value of this to?", "Commit", "Back" ); case 5: { - new iLobby = p_PaintBallArena{ playerid }; g_paintballData[ iLobby ] [ E_REFILLER ] = !g_paintballData[ iLobby ] [ E_REFILLER ]; SendClientMessageToPaintball( iLobby, -1, ""COL_GREY"[PAINTBALL]"COL_WHITE" Upon death, armour and/or health will%s be restored.", g_paintballData[ iLobby ] [ E_REFILLER ] == false ? ( " not" ) : ( "" ) ); showPaintBallLobbyData( playerid, iLobby ); @@ -166,18 +233,22 @@ hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) case 7 .. 9: ShowPlayerDialog( playerid, DIALOG_PAINTBALL_WEP, DIALOG_STYLE_LIST, "{FFFFFF}Paintball - Edit", ""COL_RED"Remove Weapon On This Slot\n9mm Pistol\nSilenced Pistol\nDesert Eagle\nShotgun\nSawn-off Shotgun\nSpas 12\nMac 10\nMP5\nAK-47\nM4\nTec 9\nRifle\nSniper", "Select", "Cancel"); case 10: { - new iLobby = p_PaintBallArena{ playerid }; g_paintballData[ iLobby ] [ E_HEADSHOT ] = !g_paintballData[ iLobby ] [ E_HEADSHOT ]; SendClientMessageToPaintball( iLobby, -1, ""COL_GREY"[PAINTBALL]"COL_WHITE" Headshot mode has been %s.", g_paintballData[ iLobby ] [ E_HEADSHOT ] == false ? ( "un-toggled" ) : ( "toggled" ) ); showPaintBallLobbyData( playerid, iLobby ); } case 11: { - new iLobby = p_PaintBallArena{ playerid }; g_paintballData[ iLobby ] [ E_CHAT ] = !g_paintballData[ iLobby ] [ E_CHAT ]; SendClientMessageToPaintball( iLobby, -1, ""COL_GREY"[PAINTBALL]"COL_WHITE" Upon death, armour and/or health will%s be restored.", g_paintballData[ iLobby ] [ E_CHAT ] == false ? ( " not" ) : ( "" ) ); showPaintBallLobbyData( playerid, iLobby ); } + case 12: + { + g_paintballData[ iLobby ] [ E_RANDOM ] = !g_paintballData[ iLobby ] [ E_RANDOM ]; + SendClientMessageToPaintball( iLobby, -1, ""COL_GREY"[PAINTBALL]"COL_WHITE" Random spawn has been %s.", g_paintballData[ iLobby ] [ E_RANDOM ] == false ? ( "un-toggled" ) : ( "toggled" ) ); + showPaintBallLobbyData( playerid, iLobby ); + } } } else @@ -521,7 +592,7 @@ stock listPaintBallLobbies( playerid ) stock showPaintBallLobbyData( playerid, id, second_button[ ] = "Join Game" ) { - format( szLargeString, sizeof( szLargeString ), "Lobby Name\t"COL_GREY"%s"COL_WHITE"\nLobby Password\t%s"COL_WHITE"\nPlayer Capacity\t"COL_GREY"%d"COL_WHITE"\nHealth\t"COL_GREY"%0.2f%%"COL_WHITE"\nArmour\t"COL_GREY"%0.2f%%"COL_WHITE"\nRefill Health/Armour\t%s"COL_WHITE"\nArena\t"COL_GREY"%s"COL_WHITE"\nPrimary Weapon\t"COL_GREY"%s"COL_WHITE"\nSecondary Weapon\t"COL_GREY"%s"COL_WHITE"\nTertiary Weapon\t"COL_GREY"%s"COL_WHITE"\nHeadshot Mode\t"COL_GREY"%s"COL_WHITE"\nChat\t"COL_GREY"%s", + format( szLargeString, sizeof( szLargeString ), "Lobby Name\t"COL_GREY"%s"COL_WHITE"\nLobby Password\t%s"COL_WHITE"\nPlayer Capacity\t"COL_GREY"%d"COL_WHITE"\nHealth\t"COL_GREY"%0.2f%%"COL_WHITE"\nArmour\t"COL_GREY"%0.2f%%"COL_WHITE"\nRefill Health/Armour\t%s"COL_WHITE"\nArena\t"COL_GREY"%s"COL_WHITE"\nPrimary Weapon\t"COL_GREY"%s"COL_WHITE"\nSecondary Weapon\t"COL_GREY"%s"COL_WHITE"\nTertiary Weapon\t"COL_GREY"%s"COL_WHITE"\nHeadshot Mode\t"COL_GREY"%s"COL_WHITE"\nChat\t"COL_GREY"%s\nRandom Spawns\t"COL_GREY"%s", g_paintballData[ id ] [ E_NAME ], g_paintballData[ id ] [ E_PASSWORDED ] == true ? ( ""COL_GREEN"ENABLED" ) : ( ""COL_RED"DISABLED" ), g_paintballData[ id ] [ E_LIMIT ], @@ -533,7 +604,8 @@ stock showPaintBallLobbyData( playerid, id, second_button[ ] = "Join Game" ) ReturnWeaponName( g_paintballData[ id ] [ E_WEAPONS ] [ 1 ] ), ReturnWeaponName( g_paintballData[ id ] [ E_WEAPONS ] [ 2 ] ), g_paintballData[ id ] [ E_HEADSHOT ] == true ? ( ""COL_GREEN"ENABLED" ) : ( ""COL_RED"DISABLED" ), - g_paintballData[ id ] [ E_CHAT ] == true ? ( ""COL_GREEN"ENABLED" ) : ( ""COL_RED"DISABLED" ) + g_paintballData[ id ] [ E_CHAT ] == true ? ( ""COL_GREEN"ENABLED" ) : ( ""COL_RED"DISABLED" ), + g_paintballData[ id ] [ E_RANDOM ] == true ? ( ""COL_GREEN"ENABLED" ) : ( ""COL_RED"DISABLED" ) ); ShowPlayerDialog( playerid, DIALOG_PAINTBALL_EDIT, DIALOG_STYLE_TABLIST, "{FFFFFF}Paintball - Lobby Settings", szLargeString, "Change", second_button ); } @@ -595,7 +667,17 @@ stock SpawnToPaintball( playerid, p ) SetPlayerHealth( playerid, g_paintballData[ p ] [ E_HEALTH ] ); SetPlayerArmour( playerid, g_paintballData[ p ] [ E_ARMOUR ] ); - SetPlayerPos( playerid, g_paintballArenaData[ iArena ] [ E_X ], g_paintballArenaData[ iArena ] [ E_Y ], g_paintballArenaData[ iArena ] [ E_Z ] ); + + // random spawns + if ( g_paintballData[ p ][ E_RANDOM ] ) + { + new + random_spawn_id = random( MAX_RANDOM_SPAWNS ); + + SetPlayerPos( playerid, g_paintballSpawns[ iArena ][ random_spawn_id ][ 0 ], g_paintballSpawns[ iArena ][ random_spawn_id ][ 1 ], g_paintballSpawns[ iArena ][ random_spawn_id ][ 2 ] ); + } + else SetPlayerPos( playerid, g_paintballArenaData[ iArena ] [ E_X ], g_paintballArenaData[ iArena ] [ E_Y ], g_paintballArenaData[ iArena ] [ E_Z ] ); + SetPlayerInterior( playerid, g_paintballArenaData[ iArena ] [ E_INTERIOR ] ); SetPlayerVirtualWorld( playerid, p + 10000 ); }