add "/p leave"
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@ -75,6 +75,8 @@ hook OnPlayerDeath( playerid, killerid, reason )
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SetPlayerHealth( killerid, g_paintballData[ a ] [ E_HEALTH ] );
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SetPlayerHealth( killerid, g_paintballData[ a ] [ E_HEALTH ] );
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SetPlayerArmour( killerid, g_paintballData[ a ] [ E_ARMOUR ] );
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SetPlayerArmour( killerid, g_paintballData[ a ] [ E_ARMOUR ] );
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}
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}
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SendDeathMessage( killerid, playerid, reason );
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return Y_HOOKS_BREAK_RETURN_1;
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return Y_HOOKS_BREAK_RETURN_1;
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}
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}
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return 1;
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return 1;
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@ -609,7 +611,20 @@ CMD:paintball( playerid, params[ ] )
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g_paintballData[ id ] [ E_CD_TIMER ] = SetTimerEx( "paintballCountDown", 960, false, "dd", id, iSeconds - 1 );
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g_paintballData[ id ] [ E_CD_TIMER ] = SetTimerEx( "paintballCountDown", 960, false, "dd", id, iSeconds - 1 );
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}
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}
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}
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}
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else SendUsage( playerid, "/paintball [EDIT/KICK/COUNTDOWN/LEADER]" );
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else if ( strmatch( params, "leave" ) )
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{
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if ( !IsPlayerInPaintBall( playerid ) )
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return SendError( playerid, "You're not inside the paintball." );
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LeavePlayerPaintball( playerid );
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SetPlayerHealth( playerid, -1 );
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SendServerMessage( playerid, "You have left the paintball arena." );
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return 1;
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}
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else
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{
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SendUsage( playerid, "/paintball [LEAVE/EDIT/KICK/COUNTDOWN/LEADER]" );
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}
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return 1;
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return 1;
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}
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}
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@ -631,3 +646,5 @@ CMD:p( playerid, params[ ] )
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}
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}
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return 1;
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return 1;
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}
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}
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CMD:pleave( playerid, params[ ] ) return cmd_pb( playerid, "leave" );
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