From c5c021379340cac50642f5d478eb8fedd17dc5ca Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Sat, 29 Sep 2018 21:50:27 +1000 Subject: [PATCH] cleanup --- gamemodes/sf-cnr.pwn | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index dd2ce4b..979f445 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -54,7 +54,6 @@ native gpci ( playerid, serial[ ], len ); new bool: False = false; -// #define IsPlayerPlayingPool(%0) (False) /* ** SF-CNR ** */ #include "irresistible\_main.pwn" @@ -6776,7 +6775,7 @@ thread geteventhost( playerid ) CMD:unbanme( playerid, params[ ] ) { - ShowPlayerDialog( playerid, DIALOG_UNBAN_CLASS, DIALOG_STYLE_LIST, ""COL_WHITE"Unban Class", ""COL_GOLD"$750,000"COL_WHITE"\tUnban Army Class\n"COL_GOLD"$500,000"COL_WHITE"\tUnban Cop Class\n", "Select", "Close" ); + ShowPlayerDialog( playerid, DIALOG_UNBAN_CLASS, DIALOG_STYLE_TABLIST, ""COL_WHITE"Unban Class", "Unban Army Class\t"COL_GOLD"$750,000\nUnban Cop Class\t"COL_GOLD"$500,000", "Select", "Close" ); return 1; } @@ -12201,12 +12200,12 @@ public OnPlayerPickUpDynamicPickup( playerid, pickupid ) UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)\n"COL_RED"Currently Expired!", bribeid ) ); // Remove a custom wanted level - if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128; + if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128; else if ( p_WantedLevel[ playerid ] > 1000 ) iWanted = 64; else if ( p_WantedLevel[ playerid ] > 500 ) iWanted = 32; else if ( p_WantedLevel[ playerid ] > 250 ) iWanted = 16; - else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8; - else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4; + else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8; + else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4; return GivePlayerWantedLevel( playerid, p_WantedLevel[ playerid ] <= 1 ? -1 : -iWanted ); } @@ -25430,6 +25429,7 @@ stock ResetPlayerPassiveMode( playerid, bool: passive_disabled = false ) p_PassiveModeExpireTimer[ playerid ] = -1; p_PassiveModeDisabled{ playerid } = passive_disabled; TextDrawHideForPlayer( playerid, g_PassiveModeTD ); + return 1; } function PassiveMode_Reset( playerid, time_left )