diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index f3c5984..8557d50 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -16,7 +16,7 @@ #pragma option -d3 #pragma dynamic 7200000 -#define DEBUG_MODE +//#define DEBUG_MODE #if defined DEBUG_MODE #pragma option -d3 diff --git a/scriptfiles/changelogs/cnr/_changelogs.cfg b/scriptfiles/changelogs/cnr/_changelogs.cfg index 0607c59..8e2a31c 100644 --- a/scriptfiles/changelogs/cnr/_changelogs.cfg +++ b/scriptfiles/changelogs/cnr/_changelogs.cfg @@ -1,3 +1,4 @@ +v11.55.172 v11.55.168 v11.54.157 v11.53.154 diff --git a/scriptfiles/changelogs/cnr/v11.55.172.txt b/scriptfiles/changelogs/cnr/v11.55.172.txt new file mode 100644 index 0000000..3ece462 --- /dev/null +++ b/scriptfiles/changelogs/cnr/v11.55.172.txt @@ -0,0 +1,4 @@ +(+) /detain and it's dropoff points are now active. +(/) City Harpoints have been adjusted to only fit the inner-city limits. +(/) XP Market and /perks are now based off Deathmatch and Robbery XP. +(*) Fixes the ID requirement for /taze, /cuff, and /arrest \ No newline at end of file