drop only 10% of players wealth
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@ -98,7 +98,7 @@ hook OnPlayerDeath( playerid, killerid, reason )
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// drop player money
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new
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player_money = floatround( float( GetPlayerCash( playerid ) ) * 0.25 );
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player_money = floatround( float( GetPlayerCash( playerid ) ) * 0.1 );
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if ( player_money > 0 )
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{
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