starting roleplay level array
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16382e624e
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@ -19,6 +19,7 @@ enum E_LEVELS {
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E_POLICE,
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E_POLICE,
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E_ROBBERY,
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E_ROBBERY,
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E_DEATHMATCH,
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E_DEATHMATCH,
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E_ROLEPLAY
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/*E_FIREMAN,
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/*E_FIREMAN,
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E_PARAMEDIC,
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E_PARAMEDIC,
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@ -52,7 +53,9 @@ static const
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// Level Name Bar Color Level 100 Req. XP Dilation Sell Value
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// Level Name Bar Color Level 100 Req. XP Dilation Sell Value
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{ "Police", 0x3E7EFFFF, 7500.0, 20.0, 10.0 }, // 7.5k arrests
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{ "Police", 0x3E7EFFFF, 7500.0, 20.0, 10.0 }, // 7.5k arrests
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{ "Robbery", 0xF83245FF, 30000.0, 15.0, 10.0 }, // 30K robberies
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{ "Robbery", 0xF83245FF, 30000.0, 15.0, 10.0 }, // 30K robberies
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{ "Deathmatch", 0xFF9233FF, 75000.0, 10.0, 5.0 } // 75K kills
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{ "Deathmatch", 0xFF9233FF, 75000.0, 10.0, 5.0 }, // 75K kills
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{ "Roleplay", 0x33FF50FF, 14000.0, 7.0, 7.0 } // 14K minijob
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/*
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/*
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{ "Fireman", 10000.0, 9.0 }, // 10k fires
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{ "Fireman", 10000.0, 9.0 }, // 10k fires
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{ "Hitman", 1500.0, 4.5 }, // 1.5k contracts
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{ "Hitman", 1500.0, 4.5 }, // 1.5k contracts
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