passive mode green textdraw
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@ -428,7 +428,7 @@ hook OnScriptInit( )
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TextDrawBackgroundColor(g_PassiveModeTD, 255);
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TextDrawFont(g_PassiveModeTD, 1);
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TextDrawLetterSize(g_PassiveModeTD, 0.180000, 0.899999);
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TextDrawColor(g_PassiveModeTD, -65281);
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TextDrawColor(g_PassiveModeTD, COLOR_GREEN);
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TextDrawSetOutline(g_PassiveModeTD, 1);
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TextDrawSetProportional(g_PassiveModeTD, 1);
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@ -4832,8 +4832,6 @@ public OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
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public OnPlayerDeath( playerid, killerid, reason )
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#endif
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{
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printf( "[OnPlayerDeathEx] %d, %d, %d, %f, %d", playerid, killerid, reason, damage, bodypart );
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if ( !p_PlayerLogged{ playerid } ) {
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return SendServerMessage( playerid, "Possible Fake-kill detected - 0x0A" ), KickPlayerTimed( playerid );
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}
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@ -5075,8 +5073,6 @@ public OnPlayerDeath( playerid, killerid, reason )
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}
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ClearPlayerWantedLevel( playerid );
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printf( "[OnPlayerDeathEx] %d, %d, %d, %f, %d", playerid, killerid, reason, damage, bodypart );
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return 1;
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}
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@ -25729,8 +25725,6 @@ function PassiveMode_Reset( playerid, time_left )
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{
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if ( p_WantedLevel[ playerid ] > 0 || p_Class[ playerid ] != CLASS_CIVILIAN || -- time_left <= 0 )
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{
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TextDrawHideForPlayer( playerid, g_PassiveModeTD );
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ResetPlayerPassiveMode( playerid, .passive_disabled = true );
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ShowPlayerHelpDialog( playerid, 2000, "Passive mode is ~r~disabled." );
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}
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