passive mode green textdraw

This commit is contained in:
Lorenc Pekaj 2018-09-26 01:52:53 +10:00
parent ffd3f872bc
commit d0aab3adb6
2 changed files with 1 additions and 7 deletions

View File

@ -428,7 +428,7 @@ hook OnScriptInit( )
TextDrawBackgroundColor(g_PassiveModeTD, 255); TextDrawBackgroundColor(g_PassiveModeTD, 255);
TextDrawFont(g_PassiveModeTD, 1); TextDrawFont(g_PassiveModeTD, 1);
TextDrawLetterSize(g_PassiveModeTD, 0.180000, 0.899999); TextDrawLetterSize(g_PassiveModeTD, 0.180000, 0.899999);
TextDrawColor(g_PassiveModeTD, -65281); TextDrawColor(g_PassiveModeTD, COLOR_GREEN);
TextDrawSetOutline(g_PassiveModeTD, 1); TextDrawSetOutline(g_PassiveModeTD, 1);
TextDrawSetProportional(g_PassiveModeTD, 1); TextDrawSetProportional(g_PassiveModeTD, 1);

View File

@ -4832,8 +4832,6 @@ public OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
public OnPlayerDeath( playerid, killerid, reason ) public OnPlayerDeath( playerid, killerid, reason )
#endif #endif
{ {
printf( "[OnPlayerDeathEx] %d, %d, %d, %f, %d", playerid, killerid, reason, damage, bodypart );
if ( !p_PlayerLogged{ playerid } ) { if ( !p_PlayerLogged{ playerid } ) {
return SendServerMessage( playerid, "Possible Fake-kill detected - 0x0A" ), KickPlayerTimed( playerid ); return SendServerMessage( playerid, "Possible Fake-kill detected - 0x0A" ), KickPlayerTimed( playerid );
} }
@ -5075,8 +5073,6 @@ public OnPlayerDeath( playerid, killerid, reason )
} }
ClearPlayerWantedLevel( playerid ); ClearPlayerWantedLevel( playerid );
printf( "[OnPlayerDeathEx] %d, %d, %d, %f, %d", playerid, killerid, reason, damage, bodypart );
return 1; return 1;
} }
@ -25729,8 +25725,6 @@ function PassiveMode_Reset( playerid, time_left )
{ {
if ( p_WantedLevel[ playerid ] > 0 || p_Class[ playerid ] != CLASS_CIVILIAN || -- time_left <= 0 ) if ( p_WantedLevel[ playerid ] > 0 || p_Class[ playerid ] != CLASS_CIVILIAN || -- time_left <= 0 )
{ {
TextDrawHideForPlayer( playerid, g_PassiveModeTD );
ResetPlayerPassiveMode( playerid, .passive_disabled = true ); ResetPlayerPassiveMode( playerid, .passive_disabled = true );
ShowPlayerHelpDialog( playerid, 2000, "Passive mode is ~r~disabled." ); ShowPlayerHelpDialog( playerid, 2000, "Passive mode is ~r~disabled." );
} }