fix potential chuffsec issue
This commit is contained in:
parent
c5c0213793
commit
d0b1061ad2
@ -127,6 +127,10 @@ CMD:respawnalluv( playerid, params[ ] )
|
||||
{
|
||||
for( new i = 0; i < MAX_VEHICLES; i++ ) if ( IsValidVehicle( i ) )
|
||||
{
|
||||
#if defined __cnr__chuffsec
|
||||
if ( g_secureTruckVehicle == i ) continue;
|
||||
#endif
|
||||
|
||||
// keep trailers
|
||||
if ( IsTrailerVehicle( GetVehicleModel( i ) ) )
|
||||
continue;
|
||||
@ -708,6 +712,6 @@ CMD:mutelist( playerid, params[ ] )
|
||||
}
|
||||
if ( count == 0 )
|
||||
return SendError( playerid, "There are no muted players online." );
|
||||
else
|
||||
else
|
||||
return ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST, ""COL_WHITE"Muted List", szNormalString, "Close", "" ), 1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user