fix name tags issue

This commit is contained in:
Lorenc Pekaj 2018-12-27 18:20:46 +11:00
parent d9129b600c
commit d193e1a10c
2 changed files with 9 additions and 7 deletions

View File

@ -217,7 +217,7 @@ new
bool: p_PassiveModeDisabled [ MAX_PLAYERS char ],
//p_PassiveModeExpireTimer [ MAX_PLAYERS ] = { -1, ... },
Text3D: p_PassiveModeLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID },
bool: p_NameTags [ MAX_PLAYERS char ] = false
bool: p_HiddenNameTags [ MAX_PLAYERS char ]
;
/* ** Getters And Setters** */

View File

@ -16,7 +16,7 @@
//#pragma option -d3
#pragma dynamic 7200000
#define DEBUG_MODE
//#define DEBUG_MODE
#if defined DEBUG_MODE
#pragma option -d3
@ -923,6 +923,7 @@ public OnPlayerDisconnect( playerid, reason )
p_SpawningIndex[ playerid ] = 0;
p_IncorrectLogins{ playerid } = 0;
p_VehicleBringCooldown[ playerid ] = 0;
p_HiddenNameTags{ playerid } = false;
p_AntiTextSpamCount{ playerid } = 0;
Delete3DTextLabel( p_AdminLabel[ playerid ] );
p_AdminLabel[ playerid ] = Text3D: INVALID_3DTEXT_ID;
@ -1017,9 +1018,10 @@ public OnPlayerSpawn( playerid )
CancelEdit( playerid );
HidePlayerHelpDialog( playerid );
// Name Tags
foreach( new pID : Player )
ShowPlayerNameTagForPlayer( playerid, pID, p_NameTags{ playerid } ? 1 : 0 );
// Hide name tags if enabled option
foreach( new pID : Player ) if ( p_HiddenNameTags{ pID } ) {
ShowPlayerNameTagForPlayer( pID, playerid, 0 );
}
// Money Bags
if ( p_MoneyBag{ playerid } && p_Class[ playerid ] != CLASS_POLICE ) // SetPlayerAttachedObject( playerid, 1, 1550, 1, 0.131999, -0.140999, 0.053999, 11.299997, 65.599906, 173.900054, 0.652000, 0.573000, 0.594000 );
@ -2701,11 +2703,11 @@ CMD:nametags( playerid, params[ ] )
{
if ( strmatch( params, "off" ) ) {
foreach( new i : Player ) { ShowPlayerNameTagForPlayer( playerid, i, 0 ); }
p_NameTags{ playerid } = false;
p_HiddenNameTags{ playerid } = true;
SendClientMessage( playerid, 0x84aa63ff, "-> Name tags disabled" );
} else if ( strmatch( params, "on" ) ) {
foreach( new i : Player ) { ShowPlayerNameTagForPlayer( playerid, i, 1 ); }
p_NameTags{ playerid } = true;
p_HiddenNameTags{ playerid } = false;
SendClientMessage( playerid, 0x84aa63ff, "-> Name tags enabled" );
}
else SendClientMessage( playerid, 0xa9c4e4ff, "-> /nametags [ON/OFF]" );