From d5236f4bb8fb5643eefac3815c258b26cf56f78d Mon Sep 17 00:00:00 2001 From: Steven Howard Date: Sat, 10 Nov 2018 11:32:01 +0000 Subject: [PATCH] pilot difficulty "hard" should only give wanted level. --- gamemodes/irresistible/cnr/features/minijobs/pilot.pwn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes/irresistible/cnr/features/minijobs/pilot.pwn b/gamemodes/irresistible/cnr/features/minijobs/pilot.pwn index 65a09e9..bed2439 100644 --- a/gamemodes/irresistible/cnr/features/minijobs/pilot.pwn +++ b/gamemodes/irresistible/cnr/features/minijobs/pilot.pwn @@ -361,7 +361,7 @@ CMD:pilot( playerid, params[ ] ) p_PilotMapIcon [ playerid ] = CreateDynamicMapIconEx( g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_X ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Y ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Z ], 51, 0, MAPICON_GLOBAL, 6000.0, { -1 }, { -1 }, aPlayer ); p_PilotCheckPoint [ playerid ] = CreateDynamicRaceCP( 0, g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_X ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Y ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Z ], 0.0, 0.0, 0.0, 10.0, -1, -1, playerid ); - if( p_PilotDifficulty[ playerid ] ) { // give the player 6 wanted for starting + if( p_PilotDifficulty[ playerid ] == RISK_FACTOR_HARD ) { // give the player 6 wanted for starting GivePlayerWantedLevel( playerid, 6 ); }