diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 2416c1a..19e81b5 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -16,7 +16,7 @@ #pragma option -d3 #pragma dynamic 7200000 -#define DEBUG_MODE +//#define DEBUG_MODE #if defined DEBUG_MODE #pragma option -d3 diff --git a/scriptfiles/changelogs/cnr/_changelogs.cfg b/scriptfiles/changelogs/cnr/_changelogs.cfg index 526a5b2..be7fa45 100644 --- a/scriptfiles/changelogs/cnr/_changelogs.cfg +++ b/scriptfiles/changelogs/cnr/_changelogs.cfg @@ -1,3 +1,4 @@ +v11.56.186 v11.55.182 v11.55.180 v11.55.174 diff --git a/scriptfiles/changelogs/cnr/v11.56.186.txt b/scriptfiles/changelogs/cnr/v11.56.186.txt new file mode 100644 index 0000000..567a216 --- /dev/null +++ b/scriptfiles/changelogs/cnr/v11.56.186.txt @@ -0,0 +1,5 @@ +(+) Added back the old gang turf system, utilizing /takeover once again. (Thank you, Stev.) +(*) Removed the [GOLD VIP] before armour in the V.I.P. Lounge. +(*) /levels now correctly shows your levels and/or other player's levels. +(*) /circleall now requires parameters to be filled prior to casting the command. +(*) Burglars should no longer get a distance-related message when entering a vehicle. \ No newline at end of file