diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 5bc179d..c6b118c 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -1013,7 +1013,7 @@ function RespawnaVehicle( vehicleid ) { #if defined AC_INCLUDED public OnPlayerTakePlayerDamage( playerid, issuerid, &Float: amount, weaponid, bodypart ) { - if ( !IsPlayerStreamedIn( issuerid, playerid ) || IsPlayerAFK( issuerid ) ) + if ( !IsPlayerStreamedIn( issuerid, playerid ) || IsPlayerAFK( issuerid ) || GetPlayerState( issuerid ) == PLAYER_STATE_WASTED ) return 0; // Boxing immunity