update hex color embeds with their defs

This commit is contained in:
Lorenc Pekaj 2019-06-02 12:01:17 +10:00
parent 1d7e9e9f73
commit d7c0d7c2f4

View File

@ -157,7 +157,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
p_CoinMarketPage{ playerid } = ICM_PAGE_DEFAULT; p_CoinMarketPage{ playerid } = ICM_PAGE_DEFAULT;
p_CoinMarketSelectedItem{ playerid } = listitem; p_CoinMarketSelectedItem{ playerid } = listitem;
return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" ); return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -"COL_WHITE" Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" );
} }
} }
else if ( dialogid == DIALOG_IC_MARKET_2 || dialogid == DIALOG_IC_MARKET_3 ) else if ( dialogid == DIALOG_IC_MARKET_2 || dialogid == DIALOG_IC_MARKET_3 )
@ -178,7 +178,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
p_CoinMarketPage{ playerid } = ( dialogid == DIALOG_IC_MARKET_3 ) ? ICM_PAGE_CASHCARD : ICM_PAGE_ASSETS; p_CoinMarketPage{ playerid } = ( dialogid == DIALOG_IC_MARKET_3 ) ? ICM_PAGE_CASHCARD : ICM_PAGE_ASSETS;
p_CoinMarketSelectedItem{ playerid } = listitem; p_CoinMarketSelectedItem{ playerid } = listitem;
return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" ); return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -"COL_WHITE" Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" );
} }
else if ( dialogid == DIALOG_YOU_SURE_VIP ) else if ( dialogid == DIALOG_YOU_SURE_VIP )
{ {
@ -366,188 +366,188 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
switch ( listitem ) switch ( listitem )
{ {
case 0: format( vip_description, sizeof( vip_description ), "\t{C0C0C0}Feature\t{C0C0C0}Reward\n"\ case 0: format( vip_description, sizeof( vip_description ), "\t"COL_GREY"Feature\t"COL_GREY"Reward\n"\
"Money Provided\t{6EF83C}$25,000,000\n"\ "Money Provided\t"COL_GREEN"$25,000,000\n"\
"House Provided\t{6EF83C}Yes\n"\ "House Provided\t"COL_GREEN"Yes\n"\
"Vehicle Provided\t{6EF83C}Yes\n"\ "Vehicle Provided\t"COL_GREEN"Yes\n"\
"Garage Provided\t{6EF83C}Yes\n"\ "Garage Provided\t"COL_GREEN"Yes\n"\
"Gate Provided\t{6EF83C}Yes\n"\ "Gate Provided\t"COL_GREEN"Yes\n"\
"Weed Business Provided\t{6EF83C}Yes\n"\ "Weed Business Provided\t"COL_GREEN"Yes\n"\
"House Customization\t{6EF83C}Large\n"\ "House Customization\t"COL_GREEN"Large\n"\
"Total house slots\t{6EF83C}No limit\n"\ "Total house slots\t"COL_GREEN"No limit\n"\
"Total garage slots\t{6EF83C}No limit\n"\ "Total garage slots\t"COL_GREEN"No limit\n"\
"Total business slots\t{6EF83C}No limit\n"\ "Total business slots\t"COL_GREEN"No limit\n"\
"Total vehicle slots\t{6EF83C}20\n"\ "Total vehicle slots\t"COL_GREEN"20\n"\
"Weapons on spawn\t{6EF83C}3\n"\ "Weapons on spawn\t"COL_GREEN"3\n"\
"Armour on spawn\t{6EF83C}Yes\n"\ "Armour on spawn\t"COL_GREEN"Yes\n"\
"Coin generation increase\t{6EF83C}25%%\n"\ "Coin generation increase\t"COL_GREEN"25%%\n"\
"Ability to transfer coins P2P\t{6EF83C}Yes\n"\ "Ability to transfer coins P2P\t"COL_GREEN"Yes\n"\
"Ability to sell coins on the coin market (/ic sell)\t{6EF83C}Yes\n"\ "Ability to sell coins on the coin market (/ic sell)\t"COL_GREEN"Yes\n"\
"Ability to use two jobs (/vipjob)\t{6EF83C}Yes\n"\ "Ability to use two jobs (/vipjob)\t"COL_GREEN"Yes\n"\
"Premium home listing fees waived\t{6EF83C}Yes\n"\ "Premium home listing fees waived\t"COL_GREEN"Yes\n"\
"Tax reduction\t{6EF83C}50%%\n"\ "Tax reduction\t"COL_GREEN"50%%\n"\
"Inactive asset protection\t{6EF83C}30 days\n"\ "Inactive asset protection\t"COL_GREEN"30 days\n"\
"Total Vehicle component editing slots\t{6EF83C}10\n"\ "Total Vehicle component editing slots\t"COL_GREEN"10\n"\
"Furniture slots available\t{6EF83C}50\n"\ "Furniture slots available\t"COL_GREEN"50\n"\
"V.I.P Lounge Weapon Redeeming Cooldown\t{6EF83C}No limit\n"\ "V.I.P Lounge Weapon Redeeming Cooldown\t"COL_GREEN"No limit\n"\
"V.I.P Tag On Forum\t{6EF83C}Yes\n"\ "V.I.P Tag On Forum\t"COL_GREEN"Yes\n"\
"Access to V.I.P chat\t{6EF83C}Yes\n"\ "Access to V.I.P chat\t"COL_GREEN"Yes\n"\
"Access to V.I.P lounge\t{6EF83C}Yes\n"\ "Access to V.I.P lounge\t"COL_GREEN"Yes\n"\
"Can spawn with a specific skin\t{6EF83C}Yes\n"\ "Can spawn with a specific skin\t"COL_GREEN"Yes\n"\
"Access to V.I.P toys\t{6EF83C}Yes\n"\ "Access to V.I.P toys\t"COL_GREEN"Yes\n"\
"Access to custom gang colors (/gangcolor)\t{6EF83C}Yes\n"\ "Access to custom gang colors (/gangcolor)\t"COL_GREEN"Yes\n"\
"Access to extra house weapon storage slots\t{6EF83C}Yes\n"\ "Access to extra house weapon storage slots\t"COL_GREEN"Yes\n"\
"Can play custom radio URLs (/radio)\t{6EF83C}Yes\n"\ "Can play custom radio URLs (/radio)\t"COL_GREEN"Yes\n"\
"Ability to adjust your label's color (/labelcolor)\t{6EF83C}Yes\n"\ "Ability to adjust your label's color (/labelcolor)\t"COL_GREEN"Yes\n"\
"Can show a message to people you kill (/deathmsg)\t{6EF83C}Yes\n"\ "Can show a message to people you kill (/deathmsg)\t"COL_GREEN"Yes\n"\
"Can adjust the sound of your hitmarker (/hitmarker)\t{6EF83C}Yes" ); "Can adjust the sound of your hitmarker (/hitmarker)\t"COL_GREEN"Yes" );
case 1: format( vip_description, sizeof( vip_description ), "\t{C0C0C0}Feature\t{C0C0C0}Reward\n"\ case 1: format( vip_description, sizeof( vip_description ), "\t"COL_GREY"Feature\t"COL_GREY"Reward\n"\
"Money Provided\t{6EF83C}$12,500,000\n"\ "Money Provided\t"COL_GREEN"$12,500,000\n"\
"House Provided\t{6EF83C}Yes\n"\ "House Provided\t"COL_GREEN"Yes\n"\
"Vehicle Provided\t{6EF83C}Yes\n"\ "Vehicle Provided\t"COL_GREEN"Yes\n"\
"Garage Provided\t{F81414}No\n"\ "Garage Provided\t"COL_RED"No\n"\
"Gate Provided\t{F81414}No\n"\ "Gate Provided\t"COL_RED"No\n"\
"Weed Business Provided\t{F81414}No\n"\ "Weed Business Provided\t"COL_RED"No\n"\
"House Customization\t{6EF83C}Medium\n"\ "House Customization\t"COL_GREEN"Medium\n"\
"Total house slots\t{6EF83C}10\n"\ "Total house slots\t"COL_GREEN"10\n"\
"Total garage slots\t{6EF83C}10\n"\ "Total garage slots\t"COL_GREEN"10\n"\
"Total business slots\t{6EF83C}10\n"\ "Total business slots\t"COL_GREEN"10\n"\
"Total vehicle slots\t{6EF83C}10\n"\ "Total vehicle slots\t"COL_GREEN"10\n"\
"Weapons on spawn\t{6EF83C}3\n"\ "Weapons on spawn\t"COL_GREEN"3\n"\
"Armour on spawn\t{6EF83C}Yes\n"\ "Armour on spawn\t"COL_GREEN"Yes\n"\
"Coin generation increase\t{6EF83C}10%%\n"\ "Coin generation increase\t"COL_GREEN"10%%\n"\
"Ability to transfer coins P2P\t{6EF83C}Yes\n"\ "Ability to transfer coins P2P\t"COL_GREEN"Yes\n"\
"Ability to sell coins on the coin market (/ic sell)\t{6EF83C}Yes\n"\ "Ability to sell coins on the coin market (/ic sell)\t"COL_GREEN"Yes\n"\
"Ability to use two jobs (/vipjob)\t{F81414}No\n"\ "Ability to use two jobs (/vipjob)\t"COL_RED"No\n"\
"Premium home listing fees waived\t{6EF83C}Yes\n"\ "Premium home listing fees waived\t"COL_GREEN"Yes\n"\
"Tax reduction\t{F81414}0%%\n"\ "Tax reduction\t"COL_RED"0%%\n"\
"Inactive asset protection\t{6EF83C}14 days\n"\ "Inactive asset protection\t"COL_GREEN"14 days\n"\
"Total Vehicle component editing slots\t{6EF83C}8\n"\ "Total Vehicle component editing slots\t"COL_GREEN"8\n"\
"Furniture slots available\t{6EF83C}45\n"\ "Furniture slots available\t"COL_GREEN"45\n"\
"V.I.P Lounge Weapon Redeeming Cooldown\t{6EF83C}1 minutes\n"\ "V.I.P Lounge Weapon Redeeming Cooldown\t"COL_GREEN"1 minutes\n"\
"V.I.P Tag On Forum\t{6EF83C}Yes\n"\ "V.I.P Tag On Forum\t"COL_GREEN"Yes\n"\
"Access to V.I.P chat\t{6EF83C}Yes\n"\ "Access to V.I.P chat\t"COL_GREEN"Yes\n"\
"Access to V.I.P lounge\t{6EF83C}Yes\n"\ "Access to V.I.P lounge\t"COL_GREEN"Yes\n"\
"Can spawn with a specific skin\t{6EF83C}Yes\n"\ "Can spawn with a specific skin\t"COL_GREEN"Yes\n"\
"Access to V.I.P toys\t{6EF83C}Yes\n"\ "Access to V.I.P toys\t"COL_GREEN"Yes\n"\
"Access to custom gang colors (/gangcolor)\t{6EF83C}Yes\n"\ "Access to custom gang colors (/gangcolor)\t"COL_GREEN"Yes\n"\
"Access to extra house weapon storage slots\t{6EF83C}Yes\n"\ "Access to extra house weapon storage slots\t"COL_GREEN"Yes\n"\
"Can play custom radio URLs (/radio)\t{6EF83C}Yes\n"\ "Can play custom radio URLs (/radio)\t"COL_GREEN"Yes\n"\
"Ability to adjust your label's color (/labelcolor)\t{6EF83C}Yes\n"\ "Ability to adjust your label's color (/labelcolor)\t"COL_GREEN"Yes\n"\
"Can show a message to people you kill (/deathmsg)\t{6EF83C}Yes\n"\ "Can show a message to people you kill (/deathmsg)\t"COL_GREEN"Yes\n"\
"Can adjust the sound of your hitmarker (/hitmarker)\t{6EF83C}Yes" ); "Can adjust the sound of your hitmarker (/hitmarker)\t"COL_GREEN"Yes" );
case 2: format( vip_description, sizeof( vip_description ), "\t{C0C0C0}Feature\t{C0C0C0}Reward\n"\ case 2: format( vip_description, sizeof( vip_description ), "\t"COL_GREY"Feature\t"COL_GREY"Reward\n"\
"Money Provided\t{6EF83C}$5,000,000\n"\ "Money Provided\t"COL_GREEN"$5,000,000\n"\
"House Provided\t{6EF83C}Yes\n"\ "House Provided\t"COL_GREEN"Yes\n"\
"Vehicle Provided\t{6EF83C}Yes\n"\ "Vehicle Provided\t"COL_GREEN"Yes\n"\
"Garage Provided\t{F81414}No\n"\ "Garage Provided\t"COL_RED"No\n"\
"Gate Provided\t{F81414}No\n"\ "Gate Provided\t"COL_RED"No\n"\
"Weed Business Provided\t{F81414}No\n"\ "Weed Business Provided\t"COL_RED"No\n"\
"House Customization\t{6EF83C}Small\n"\ "House Customization\t"COL_GREEN"Small\n"\
"Total house slots\t{6EF83C}8\n"\ "Total house slots\t"COL_GREEN"8\n"\
"Total garage slots\t{6EF83C}8\n"\ "Total garage slots\t"COL_GREEN"8\n"\
"Total business slots\t{6EF83C}8\n"\ "Total business slots\t"COL_GREEN"8\n"\
"Total vehicle slots\t{6EF83C}6\n"\ "Total vehicle slots\t"COL_GREEN"6\n"\
"Weapons on spawn\t{6EF83C}2\n"\ "Weapons on spawn\t"COL_GREEN"2\n"\
"Armour on spawn\t{6EF83C}Yes\n"\ "Armour on spawn\t"COL_GREEN"Yes\n"\
"Coin generation increase\t{F81414}0%%\n"\ "Coin generation increase\t"COL_RED"0%%\n"\
"Ability to transfer coins P2P\t{6EF83C}Yes\n"\ "Ability to transfer coins P2P\t"COL_GREEN"Yes\n"\
"Ability to sell coins on the coin market (/ic sell)\t{6EF83C}Yes\n"\ "Ability to sell coins on the coin market (/ic sell)\t"COL_GREEN"Yes\n"\
"Ability to use two jobs (/vipjob)\t{F81414}No\n"\ "Ability to use two jobs (/vipjob)\t"COL_RED"No\n"\
"Premium home listing fees waived\t{F81414}No\n"\ "Premium home listing fees waived\t"COL_RED"No\n"\
"Tax reduction\t{F81414}0%%\n"\ "Tax reduction\t"COL_RED"0%%\n"\
"Inactive asset protection\t{6EF83C}14 days\n"\ "Inactive asset protection\t"COL_GREEN"14 days\n"\
"Total Vehicle component editing slots\t{6EF83C}6\n"\ "Total Vehicle component editing slots\t"COL_GREEN"6\n"\
"Furniture slots available\t{6EF83C}40\n"\ "Furniture slots available\t"COL_GREEN"40\n"\
"V.I.P Lounge Weapon Redeeming Cooldown\t{6EF83C}5 minutes\n"\ "V.I.P Lounge Weapon Redeeming Cooldown\t"COL_GREEN"5 minutes\n"\
"V.I.P Tag On Forum\t{6EF83C}Yes\n"\ "V.I.P Tag On Forum\t"COL_GREEN"Yes\n"\
"Access to V.I.P chat\t{6EF83C}Yes\n"\ "Access to V.I.P chat\t"COL_GREEN"Yes\n"\
"Access to V.I.P lounge\t{6EF83C}Yes\n"\ "Access to V.I.P lounge\t"COL_GREEN"Yes\n"\
"Can spawn with a specific skin\t{6EF83C}Yes\n"\ "Can spawn with a specific skin\t"COL_GREEN"Yes\n"\
"Access to V.I.P toys\t{6EF83C}Yes\n"\ "Access to V.I.P toys\t"COL_GREEN"Yes\n"\
"Access to custom gang colors (/gangcolor)\t{6EF83C}Yes\n"\ "Access to custom gang colors (/gangcolor)\t"COL_GREEN"Yes\n"\
"Access to extra house weapon storage slots\t{6EF83C}Yes\n"\ "Access to extra house weapon storage slots\t"COL_GREEN"Yes\n"\
"Can play custom radio URLs (/radio)\t{6EF83C}Yes\n"\ "Can play custom radio URLs (/radio)\t"COL_GREEN"Yes\n"\
"Ability to adjust your label's color (/labelcolor)\t{6EF83C}Yes\n"\ "Ability to adjust your label's color (/labelcolor)\t"COL_GREEN"Yes\n"\
"Can show a message to people you kill (/deathmsg)\t{6EF83C}Yes\n"\ "Can show a message to people you kill (/deathmsg)\t"COL_GREEN"Yes\n"\
"Can adjust the sound of your hitmarker (/hitmarker)\t{6EF83C}Yes" ); "Can adjust the sound of your hitmarker (/hitmarker)\t"COL_GREEN"Yes" );
case 3: format( vip_description, sizeof( vip_description ), "\t{C0C0C0}Feature\t{C0C0C0}Reward\n"\ case 3: format( vip_description, sizeof( vip_description ), "\t"COL_GREY"Feature\t"COL_GREY"Reward\n"\
"Money Provided\t{6EF83C}$2,500,000\n"\ "Money Provided\t"COL_GREEN"$2,500,000\n"\
"House Provided\t{F81414}No\n"\ "House Provided\t"COL_RED"No\n"\
"Vehicle Provided\t{F81414}No\n"\ "Vehicle Provided\t"COL_RED"No\n"\
"Garage Provided\t{F81414}No\n"\ "Garage Provided\t"COL_RED"No\n"\
"Gate Provided\t{F81414}No\n"\ "Gate Provided\t"COL_RED"No\n"\
"Weed Business Provided\t{F81414}No\n"\ "Weed Business Provided\t"COL_RED"No\n"\
"House Customization\t{F81414}No\n"\ "House Customization\t"COL_RED"No\n"\
"Total house slots\t{6EF83C}6\n"\ "Total house slots\t"COL_GREEN"6\n"\
"Total garage slots\t{6EF83C}6\n"\ "Total garage slots\t"COL_GREEN"6\n"\
"Total business slots\t{6EF83C}6\n"\ "Total business slots\t"COL_GREEN"6\n"\
"Total vehicle slots\t{6EF83C}4\n"\ "Total vehicle slots\t"COL_GREEN"4\n"\
"Weapons on spawn\t{6EF83C}1\n"\ "Weapons on spawn\t"COL_GREEN"1\n"\
"Armour on spawn\t{F81414}No\n"\ "Armour on spawn\t"COL_RED"No\n"\
"Coin generation increase\t{F81414}0%%\n"\ "Coin generation increase\t"COL_RED"0%%\n"\
"Ability to transfer coins P2P\t{6EF83C}Yes\n"\ "Ability to transfer coins P2P\t"COL_GREEN"Yes\n"\
"Ability to sell coins on the coin market (/ic sell)\t{6EF83C}Yes\n"\ "Ability to sell coins on the coin market (/ic sell)\t"COL_GREEN"Yes\n"\
"Ability to use two jobs (/vipjob)\t{F81414}No\n"\ "Ability to use two jobs (/vipjob)\t"COL_RED"No\n"\
"Premium home listing fees waived\t{F81414}No\n"\ "Premium home listing fees waived\t"COL_RED"No\n"\
"Tax reduction\t{F81414}0%%\n"\ "Tax reduction\t"COL_RED"0%%\n"\
"Inactive asset protection\t{6EF83C}14 days\n"\ "Inactive asset protection\t"COL_GREEN"14 days\n"\
"Total Vehicle component editing slots\t{6EF83C}4\n"\ "Total Vehicle component editing slots\t"COL_GREEN"4\n"\
"Furniture slots available\t{6EF83C}35\n"\ "Furniture slots available\t"COL_GREEN"35\n"\
"V.I.P Lounge Weapon Redeeming Cooldown\t{6EF83C}5 minutes\n"\ "V.I.P Lounge Weapon Redeeming Cooldown\t"COL_GREEN"5 minutes\n"\
"V.I.P Tag On Forum\t{6EF83C}Yes\n"\ "V.I.P Tag On Forum\t"COL_GREEN"Yes\n"\
"Access to V.I.P chat\t{6EF83C}Yes\n"\ "Access to V.I.P chat\t"COL_GREEN"Yes\n"\
"Access to V.I.P lounge\t{6EF83C}Yes\n"\ "Access to V.I.P lounge\t"COL_GREEN"Yes\n"\
"Can spawn with a specific skin\t{6EF83C}Yes\n"\ "Can spawn with a specific skin\t"COL_GREEN"Yes\n"\
"Access to V.I.P toys\t{6EF83C}Yes\n"\ "Access to V.I.P toys\t"COL_GREEN"Yes\n"\
"Access to custom gang colors (/gangcolor)\t{6EF83C}Yes\n"\ "Access to custom gang colors (/gangcolor)\t"COL_GREEN"Yes\n"\
"Access to extra house weapon storage slots\t{6EF83C}Yes\n"\ "Access to extra house weapon storage slots\t"COL_GREEN"Yes\n"\
"Can play custom radio URLs (/radio)\t{6EF83C}Yes\n"\ "Can play custom radio URLs (/radio)\t"COL_GREEN"Yes\n"\
"Ability to adjust your label's color (/labelcolor)\t{6EF83C}Yes\n"\ "Ability to adjust your label's color (/labelcolor)\t"COL_GREEN"Yes\n"\
"Can show a message to people you kill (/deathmsg)\t{6EF83C}Yes\n"\ "Can show a message to people you kill (/deathmsg)\t"COL_GREEN"Yes\n"\
"Can adjust the sound of your hitmarker (/hitmarker)\t{6EF83C}Yes" ); "Can adjust the sound of your hitmarker (/hitmarker)\t"COL_GREEN"Yes" );
case 4: format( vip_description, sizeof( vip_description ), "\t{C0C0C0}Feature\t{C0C0C0}Reward\n"\ case 4: format( vip_description, sizeof( vip_description ), "\t"COL_GREY"Feature\t"COL_GREY"Reward\n"\
"Money Provided\t{6EF83C}$500,000\n"\ "Money Provided\t"COL_GREEN"$500,000\n"\
"House Provided\t{F81414}No\n"\ "House Provided\t"COL_RED"No\n"\
"Vehicle Provided\t{F81414}No\n"\ "Vehicle Provided\t"COL_RED"No\n"\
"Garage Provided\t{F81414}No\n"\ "Garage Provided\t"COL_RED"No\n"\
"Gate Provided\t{F81414}No\n"\ "Gate Provided\t"COL_RED"No\n"\
"Weed Business Provided\t{F81414}No\n"\ "Weed Business Provided\t"COL_RED"No\n"\
"House Customization\t{F81414}No\n"\ "House Customization\t"COL_RED"No\n"\
"Total house slots\t{6EF83C}5\n"\ "Total house slots\t"COL_GREEN"5\n"\
"Total garage slots\t{6EF83C}5\n"\ "Total garage slots\t"COL_GREEN"5\n"\
"Total business slots\t{6EF83C}5\n"\ "Total business slots\t"COL_GREEN"5\n"\
"Total vehicle slots\t{6EF83C}3\n"\ "Total vehicle slots\t"COL_GREEN"3\n"\
"Weapons on spawn\t{6EF83C}1\n"\ "Weapons on spawn\t"COL_GREEN"1\n"\
"Armour on spawn\t{F81414}No\n"\ "Armour on spawn\t"COL_RED"No\n"\
"Coin generation increase\t{F81414}0%%\n"\ "Coin generation increase\t"COL_RED"0%%\n"\
"Ability to transfer coins P2P\t{F81414}No\n"\ "Ability to transfer coins P2P\t"COL_RED"No\n"\
"Ability to sell coins on the coin market (/ic sell)\t{F81414}No\n"\ "Ability to sell coins on the coin market (/ic sell)\t"COL_RED"No\n"\
"Ability to use two jobs (/vipjob)\t{F81414}No\n"\ "Ability to use two jobs (/vipjob)\t"COL_RED"No\n"\
"Premium home listing fees waived\t{F81414}No\n"\ "Premium home listing fees waived\t"COL_RED"No\n"\
"Tax reduction\t{F81414}0%%\n"\ "Tax reduction\t"COL_RED"0%%\n"\
"Inactive asset protection\t{6EF83C}14 days\n"\ "Inactive asset protection\t"COL_GREEN"14 days\n"\
"Total Vehicle component editing slots\t{6EF83C}3\n"\ "Total Vehicle component editing slots\t"COL_GREEN"3\n"\
"Furniture slots available\t{6EF83C}30\n"\ "Furniture slots available\t"COL_GREEN"30\n"\
"V.I.P Lounge Weapon Redeeming Cooldown\t{6EF83C}5 minutes\n"\ "V.I.P Lounge Weapon Redeeming Cooldown\t"COL_GREEN"5 minutes\n"\
"V.I.P Tag On Forum\t{6EF83C}Yes\n"\ "V.I.P Tag On Forum\t"COL_GREEN"Yes\n"\
"Access to V.I.P chat\t{6EF83C}Yes\n"\ "Access to V.I.P chat\t"COL_GREEN"Yes\n"\
"Access to V.I.P lounge\t{6EF83C}Yes\n"\ "Access to V.I.P lounge\t"COL_GREEN"Yes\n"\
"Can spawn with a specific skin\t{6EF83C}Yes\n"\ "Can spawn with a specific skin\t"COL_GREEN"Yes\n"\
"Access to V.I.P toys\t{6EF83C}Yes\n"\ "Access to V.I.P toys\t"COL_GREEN"Yes\n"\
"Access to custom gang colors (/gangcolor)\t{6EF83C}Yes\n"\ "Access to custom gang colors (/gangcolor)\t"COL_GREEN"Yes\n"\
"Access to extra house weapon storage slots\t{6EF83C}Yes\n"\ "Access to extra house weapon storage slots\t"COL_GREEN"Yes\n"\
"Can play custom radio URLs (/radio)\t{6EF83C}Yes\n"\ "Can play custom radio URLs (/radio)\t"COL_GREEN"Yes\n"\
"Ability to adjust your label's color (/labelcolor)\t{6EF83C}Yes\n"\ "Ability to adjust your label's color (/labelcolor)\t"COL_GREEN"Yes\n"\
"Can show a message to people you kill (/deathmsg)\t{6EF83C}Yes\n"\ "Can show a message to people you kill (/deathmsg)\t"COL_GREEN"Yes\n"\
"Can adjust the sound of your hitmarker (/hitmarker)\t{6EF83C}Yes" ); "Can adjust the sound of your hitmarker (/hitmarker)\t"COL_GREEN"Yes" );
} }
ShowPlayerDialog( playerid, DIALOG_BUY_VIP_MAIN, DIALOG_STYLE_TABLIST_HEADERS, sprintf( "{FFDC2E}%s", g_irresistibleVipItems[ listitem ][ E_NAME ] ), vip_description, "Buy", "Back" ); ShowPlayerDialog( playerid, DIALOG_BUY_VIP_MAIN, DIALOG_STYLE_TABLIST_HEADERS, sprintf( ""COL_GOLD"%s", g_irresistibleVipItems[ listitem ][ E_NAME ] ), vip_description, "Buy", "Back" );
return 1; return 1;
} }
else if ( dialogid == DIALOG_BUY_VIP_MAIN ) else if ( dialogid == DIALOG_BUY_VIP_MAIN )
@ -677,7 +677,7 @@ CMD:donate( playerid, params[ ] ) return cmd_vip( playerid, params );
CMD:vip( playerid, params[ ] ) CMD:vip( playerid, params[ ] )
{ {
p_SelectedPackage{ playerid } = -1; p_SelectedPackage{ playerid } = -1;
ShowPlayerDialog( playerid, DIALOG_VIP_MAIN, DIALOG_STYLE_LIST, "{FFDC2E}VIP Packages", "{4EE2EC}Diamond VIP ($100.00 USD)\n{E0E0E0}Platinum VIP ($50.00 USD)\n{FFDC2E}Gold VIP ($25.00 USD)\n{CD7F32}Bronze VIP ($15.00 USD)\n{C0C0C0}Regular VIP ($5.00 USD)", "Select", "Close" ); ShowPlayerDialog( playerid, DIALOG_VIP_MAIN, DIALOG_STYLE_TABLIST, ""COL_GOLD"VIP Packages", "{4EE2EC}Diamond VIP\t"COL_GREEN"$100.00 USD\n{E0E0E0}Platinum VIP\t"COL_GREEN"$50.00 USD\n"COL_GOLD"Gold VIP\t"COL_GREEN"$25.00 USD\n{CD7F32}Bronze VIP\t"COL_GREEN"$15.00 USD\n"COL_GREY"Regular VIP\t"COL_GREEN"$5.00 USD)", "Select", "Close" );
return 1; return 1;
} }
@ -686,15 +686,15 @@ CMD:vipcmds( playerid, params[ ] )
if ( p_VIPLevel[ playerid ] < 1 ) return SendError( playerid, "You are not a V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); if ( p_VIPLevel[ playerid ] < 1 ) return SendError( playerid, "You are not a V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" );
erase( szLargeString ); erase( szLargeString );
strcat( szLargeString, ""COL_GREY"/vipspawnwep{FFFFFF} - Configure your spawning weapons\n"\ strcat( szLargeString, ""COL_GREY"/vipspawnwep"COL_WHITE" - Configure your spawning weapons\n"\
""COL_GREY"/vipskin{FFFFFF} - Configure your spawning skin\n"\ ""COL_GREY"/vipskin"COL_WHITE" - Configure your spawning skin\n"\
""COL_GREY"/viplist{FFFFFF} - A list of all online V.I.P. players.\n"\ ""COL_GREY"/viplist"COL_WHITE" - A list of all online V.I.P. players.\n"\
""COL_GREY"/vipgun{FFFFFF} - Redeem weapons or an armour vest from the gun locker\n"\ ""COL_GREY"/vipgun"COL_WHITE" - Redeem weapons or an armour vest from the gun locker\n"\
""COL_GREY"/vsay{FFFFFF} - Global V.I.P Chat\n"\ ""COL_GREY"/vsay"COL_WHITE" - Global V.I.P Chat\n"\
""COL_GREY"/vipjob{FFFFFF} - Choose your V.I.P. job that allows you to have two jobs at once.\n"\ ""COL_GREY"/vipjob"COL_WHITE" - Choose your V.I.P. job that allows you to have two jobs at once.\n"\
""COL_GREY"/mynotes{FFFFFF} - Access your VIP notes and material" ); ""COL_GREY"/mynotes"COL_WHITE" - Access your VIP notes and material" );
ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_MSGBOX, "{FFDC2E}V.I.P Commands", szLargeString, "Okay", "" ); ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_MSGBOX, ""COL_GOLD"V.I.P Commands", szLargeString, "Okay", "" );
return 1; return 1;
} }
@ -726,7 +726,7 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT )
strcat( szMarket, ""COL_GREEN"Buy shark cards...\t"COL_GREEN">>>\n" ); strcat( szMarket, ""COL_GREEN"Buy shark cards...\t"COL_GREEN">>>\n" );
strcat( szMarket, ""COL_PURPLE"Buy premium homes...\t"COL_PURPLE">>>\n" ); strcat( szMarket, ""COL_PURPLE"Buy premium homes...\t"COL_PURPLE">>>\n" );
strcat( szMarket, ""COL_GREY"See other items...\t"COL_GREY">>>" ); strcat( szMarket, ""COL_GREY"See other items...\t"COL_GREY">>>" );
return ShowPlayerDialog( playerid, DIALOG_IC_MARKET, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Market", szMarket, "Select", "" ); return ShowPlayerDialog( playerid, DIALOG_IC_MARKET, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -"COL_WHITE" Market", szMarket, "Select", "" );
} }
else if ( page == ICM_PAGE_CASHCARD ) else if ( page == ICM_PAGE_CASHCARD )
{ {
@ -737,7 +737,7 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT )
new iCoinRequirement = floatround( g_irresistibleCashCards[ i ] [ E_PRICE ] * discount ); new iCoinRequirement = floatround( g_irresistibleCashCards[ i ] [ E_PRICE ] * discount );
format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GREEN"%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleCashCards[ i ] [ E_NAME ], number_format( g_irresistibleCashCards[ i ] [ E_ID ] ), number_format( iCoinRequirement, .decimals = 0 ) ); format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GREEN"%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleCashCards[ i ] [ E_NAME ], number_format( g_irresistibleCashCards[ i ] [ E_ID ] ), number_format( iCoinRequirement, .decimals = 0 ) );
} }
return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_3, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Cash Cards", szMarket, "Select", "Back" ); return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_3, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -"COL_WHITE" Cash Cards", szMarket, "Select", "Back" );
} }
else else
{ {
@ -746,7 +746,7 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT )
new iCoinRequirement = floatround( g_irresistibleMarketItems[ i ] [ E_PRICE ] * discount ); new iCoinRequirement = floatround( g_irresistibleMarketItems[ i ] [ E_PRICE ] * discount );
format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleMarketItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) ); format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleMarketItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) );
} }
return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_2, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Asset Market", szMarket, "Select", "Back" ); return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_2, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -"COL_WHITE" Asset Market", szMarket, "Select", "Back" );
} }
} }