Stephanie message for passive mode and if you get wanted, automatically reset passive mode

This commit is contained in:
Lorenc Pekaj 2018-09-24 23:03:37 +10:00
parent 0009a4f069
commit d85c80f750
2 changed files with 9 additions and 1 deletions

View File

@ -67,7 +67,8 @@ static stock
{ "{8ADE47}Stephanie:"COL_WHITE" Get casino rewards points by gambling at any casino! Use "COL_GREY"/casino rewards"COL_WHITE" to spend them!" },
{ "{8ADE47}Stephanie:"COL_WHITE" Race your friends in a street race or outrun race by using "COL_GREY"/race"COL_WHITE"!" },
{ "{8ADE47}Stephanie:"COL_WHITE" Want 3 days of free V.I.P? Add an "COL_GREY"/email"COL_WHITE" to your account!" },
{ "{8ADE47}Stephanie:"COL_WHITE" Contribute to our feature "COL_GREY"/crowdfunds"COL_WHITE"! Early supporters get benefits!" }
{ "{8ADE47}Stephanie:"COL_WHITE" Contribute to our feature "COL_GREY"/crowdfunds"COL_WHITE"! Early supporters get benefits!" },
{ "{8ADE47}Stephanie:"COL_WHITE" Don't want to be interrupted as an innocent player? Enter passive mode with "COL_GREY"/passive"COL_WHITE"!" }
},
g_randomMessageTick = 0
;

View File

@ -5218,6 +5218,7 @@ public OnPlayerUnjailed( playerid, reasonid )
PlainUnjailPlayer ( playerid );
SetPlayerColorToTeam ( playerid );
ClearPlayerWantedLevel ( playerid );
ResetPlayerPassiveMode ( playerid );
return 1;
}
@ -17987,11 +17988,17 @@ stock GivePlayerWantedLevel( playerid, wantedlevel, bool:loadingstats = false )
if ( p_WantedLevel[ playerid ] )
{
SetPlayerColor( playerid, COLOR_WANTED2 );
if ( IsPlayerSpawned( playerid ) )
{
format( szWanted, sizeof( szWanted ), "] %d ]", p_WantedLevel[ playerid ] );
PlayerTextDrawSetString( playerid, p_WantedLevelTD[ playerid ], szWanted );
if ( !p_inMovieMode{ playerid } ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
// remove passive mode if the player is wanted
if ( p_PassiveModeExpireTimer[ playerid ] == -1 ) {
p_PassiveModeExpireTimer[ playerid ] = PassiveMode_Reset( playerid, 4 ); // it will just set it to anything but -1 for now
}
}
}
else SetPlayerColorToTeam( playerid ), PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] ), Uncuff( playerid );