fixed issue with player chat message not sending if option enabled
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@ -31,7 +31,7 @@ static stock
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g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
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g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
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{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
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{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
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{ "Prevent Auto-Save" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
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{ "Prevent Auto-Save" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
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{ "Manual Pickup Weapon" }, { "Prevent Passive Mode" }, { "Display Chat ID's" }
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{ "Manual Pickup Weapon" }, { "Prevent Passive Mode" }, { "Display User ID In Chat" }
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},
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},
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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;
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;
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@ -2033,14 +2033,18 @@ public OnPlayerText( playerid, text[ ] )
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}
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}
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}
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}
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}
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}
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DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
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DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
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foreach ( new iPlayer : Player )
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// custom player id setting
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{
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foreach ( new iPlayer : Player ) {
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if ( IsPlayerSettingToggled( iPlayer, SETTING_CHAT_ID ) )
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if ( IsPlayerSettingToggled( iPlayer, SETTING_CHAT_ID ) ) {
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return SendClientMessageFormatted( iPlayer, GetPlayerColor( playerid ), "%s(%d): "COL_WHITE"%s", ReturnPlayerName( playerid ), playerid, text ), 0;
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SendClientMessageFormatted( iPlayer, GetPlayerColor( playerid ), "%s(%d): "COL_WHITE"%s", ReturnPlayerName( playerid ), playerid, text );
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} else {
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SendPlayerMessageToPlayer( iPlayer, playerid, text );
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}
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}
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}
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return 1;
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return 0;
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}
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}
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function RapeDamage( playerid )
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function RapeDamage( playerid )
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