update cnr and gitignore

This commit is contained in:
Lorenc 2017-01-02 13:25:10 +11:00
parent d4264227ff
commit da8fba06d7

View File

@ -560,7 +560,6 @@ new
Text: g_SlotMachineRight = Text: INVALID_TEXT_DRAW,
Text: g_TopDonorTD = Text: INVALID_TEXT_DRAW,
Text: g_NotManyPlayersTD = Text: INVALID_TEXT_DRAW,
Text: g_ChristmasTD[ 6 ] = { Text: INVALID_TEXT_DRAW, ... },
// Player Textdraws
PlayerText: p_LocationTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
@ -2329,7 +2328,7 @@ new
;
/* ** Easter Eggs ** */
#define ENABLED_EASTER_EGG ( false )
#define ENABLED_EASTER_EGG ( true )
#if ENABLED_EASTER_EGG == true
#define EASTEREGG_LABEL "[XMAS BOX]" // "[EASTER EGG]"
@ -2881,37 +2880,6 @@ new
Iterator:InformedRobbery< MAX_INFORMED_ROBBERIES >
;
/* ** Christmas ** */
#define UPDATE_INTERVAL 750
#define NUM_FERRIS_CAGES 10
#define FERRIS_WHEEL_ID 18877
#define FERRIS_CAGE_ID 18879
#define FERRIS_BASE_ID 18878
#define FERRIS_DRAW_DISTANCE 300.0
#define FERRIS_WHEEL_SPEED 0.01
#define FERRIS_WHEEL_Z_ANGLE 90.0
new Float:gFerrisOrigin[3] = {-1980.259399, 883.610412, 59.363193};
new Float:gFerrisCageOffsets[NUM_FERRIS_CAGES][3] = {
{0.0699, 0.0600, -11.7500},
{-6.9100, -0.0899, -9.5000},
{11.1600, 0.0000, -3.6300},
{-11.1600, -0.0399, 3.6499},
{-6.9100, -0.0899, 9.4799},
{0.0699, 0.0600, 11.7500},
{6.9599, 0.0100, -9.5000},
{-11.1600, -0.0399, -3.6300},
{11.1600, 0.0000, 3.6499},
{7.0399, -0.0200, 9.3600}
};
new gFerrisWheel;
new gFerrisCages[NUM_FERRIS_CAGES];
new Float:gCurrentTargetYAngle = 0.0;
new gWheelTransAlternate = 0;
public RotateWheel();
/* ** Ammunation Cops ** */
#define MAX_WEAPON_LOCKERS ( 7 )
@ -3500,6 +3468,9 @@ public OnGameModeInit()
CreateRobberyCheckpoint( "Otto's cars", 3000, -1657.9169, 1206.51867, 6.709994000, 180.00000, 0 );
CreateRobberyNPC( "Otto", 1000, -1656.4574,1207.9980,7.2500,329.9846, 113, 0 );
CreateRobberyCheckpoint( "Wang Cars", 3000, -1950.5010, 302.176483, 34.91876200, -90.00000, 0 );
CreateRobberyNPC( "Salesman", 1000, -1955.2711,302.1761,35.4688,89.4329, 17, 0 );
CreateRobberyCheckpoint( "Jizzy's", 3000, -2664.4997, 1425.92639, 906.3808590, -90.00000, 18 );
CreateRobberyNPC( "Jizzy", 1000, -2655.5063,1407.4214,906.2734,268.8851, 296, 18 );
@ -3540,7 +3511,6 @@ public OnGameModeInit()
CreateRobberyCheckpoint( "Film Studio", 3000, 2327.25122, 914.138305, 1056.10510, -90.00000, -1 ); // custom obj
CreateRobberyCheckpoint( "Grotti Cars", 3000, 542.361816, -1303.5104, 16.725925, 180.00000, -1 );
CreateRobberyCheckpoint( "Supa Save", 3000, -2396.8779, 769.094421, 1056.135864, 0.00000, -1 );
CreateRobberyCheckpoint( "Wang Cars", 3000, -1950.5010, 302.176483, 34.91876200, -90.00000, -1 ); // needs mapping
CreateRobberyCheckpoint( "Driving School", 3000, -2036.3061, -116.89804, 1034.611328, 90.000000, -1 ); // needs mapping
CreateRobberyCheckpoint( "Tattoo Parlour", 3000, -200.06947, -22.932298, 1001.712890, -90.00000, 22, 46, 42 ); // needs mapping
CreateRobberyCheckpoint( "Gym", 3000, 754.936767, -18.894632, 1000.045532, 90.000000, 8 ); // needs mapping
@ -4350,20 +4320,6 @@ public OnGameModeInit()
CreateDynamicPickup( 337, 2, 589.440800, 869.86900, -42.4973 ); // Spade @Mining
CreateDynamicPickup( 371, 2, 1318.92200, 2002.7311, 1200.250 ); // Parachute @Shamal
/* ** Christmas ** */
gFerrisWheel = CreateObject( FERRIS_WHEEL_ID, gFerrisOrigin[0], gFerrisOrigin[1], gFerrisOrigin[2], 0.0, 0.0, FERRIS_WHEEL_Z_ANGLE, FERRIS_DRAW_DISTANCE );
CreateObject( FERRIS_BASE_ID, gFerrisOrigin[0], gFerrisOrigin[1], gFerrisOrigin[2], 0.0, 0.0, FERRIS_WHEEL_Z_ANGLE, FERRIS_DRAW_DISTANCE );
new x=0;
while(x != NUM_FERRIS_CAGES) {
gFerrisCages[x] = CreateObject( FERRIS_CAGE_ID, gFerrisOrigin[0], gFerrisOrigin[1], gFerrisOrigin[2], 0.0, 0.0, FERRIS_WHEEL_Z_ANGLE, FERRIS_DRAW_DISTANCE );
AttachObjectToObject( gFerrisCages[x], gFerrisWheel, gFerrisCageOffsets[x][0], gFerrisCageOffsets[x][1], gFerrisCageOffsets[x][2], 0.0, 0.0, FERRIS_WHEEL_Z_ANGLE, 0 );
x++;
}
SetTimer("RotateWheel",3*1000,0);
/* ** RDM protection **
static const
Float: radius = 100.0;
@ -5101,13 +5057,13 @@ public OnServerUpdate( )
if ( !p_AdminLevel[ playerid ] )
{
if ( g_EasterHunt )
{/
{
foreach(new easterid : eastereggs)
{
if ( IsPlayerInRangeOfPoint( playerid, 2.0, g_EasterEggs[ easterid ] [ E_X ], g_EasterEggs[ easterid ] [ E_Y ], g_EasterEggs[ easterid ] [ E_Z ] ) )
{
new
iMoney, szPrize[ 12 ];
iMoney, Float: iCoins, szPrize[ 12 ];
switch( random( 4 ) )
{
@ -5130,8 +5086,8 @@ public OnServerUpdate( )
}
case 3:
{
szPrize = "10,000 XP";
GivePlayerXP( playerid, 10000 );
p_IrresistibleCoins[ playerid ] += ( iCoins = fRandomEx( 50.0, 250.0 ) );
format( szPrize, sizeof( szPrize ), "%0.2f coins", iCoins );
}
}
@ -5705,7 +5661,6 @@ public OnPlayerRequestClass( playerid, classid )
TextDrawHideForPlayer( playerid, g_WebsiteTD );
PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_MotdTD );
HidePlayerChristmasTextDraw( playerid );
TextDrawHideForPlayer( playerid, g_NotManyPlayersTD );
TextDrawHideForPlayer( playerid, p_FPSCounterTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
@ -6372,7 +6327,6 @@ public OnPlayerSpawn( playerid )
PlayerTextDrawShow( playerid, p_ExperienceTD[ playerid ] );
TextDrawShowForPlayer( playerid, g_WebsiteTD );
TextDrawShowForPlayer( playerid, g_MotdTD );
ShowPlayerChristmasTextDraw( playerid );
if ( g_HappyHour ) TextDrawShowForPlayer( playerid, g_NotManyPlayersTD );
TextDrawShowForPlayer( playerid, g_WorldDayTD );
if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
@ -7154,7 +7108,6 @@ public OnPlayerDeath(playerid, killerid, reason)
TextDrawHideForPlayer( playerid, g_WebsiteTD );
PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_MotdTD );
HidePlayerChristmasTextDraw( playerid );
TextDrawHideForPlayer( playerid, g_NotManyPlayersTD );
TextDrawHideForPlayer( playerid, p_FPSCounterTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
@ -11124,7 +11077,6 @@ CMD:moviemode( playerid, params[ ] )
TextDrawShowForPlayer( playerid, g_WebsiteTD );
if ( p_WantedLevel[ playerid ] ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
TextDrawShowForPlayer( playerid, g_MotdTD );
ShowPlayerChristmasTextDraw( playerid );
if ( g_HappyHour ) TextDrawShowForPlayer( playerid, g_NotManyPlayersTD );
if ( p_FPSCounter{ playerid } ) TextDrawShowForPlayer( playerid, p_FPSCounterTD[ playerid ] );
if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
@ -11136,7 +11088,6 @@ CMD:moviemode( playerid, params[ ] )
}
case false:
{
HidePlayerChristmasTextDraw( playerid );
HidePlayerTogglableTextdraws( playerid );
TextDrawHideForPlayer( playerid, g_CurrentRankTD );
TextDrawHideForPlayer( playerid, g_currentXPTD );
@ -16730,7 +16681,7 @@ CMD:vipdiscount( playerid, params[ ] )
new Float: percent;
if ( !IsPlayerAdmin( playerid ) ) return 0;
else if ( sscanf( params, "f", percent ) ) return SendUsage( playerid, "/vipdiscount [PERCENTAGE]" );
else if ( percent < 50.0 || percent > 100.0 ) return SendError( playerid, "The percentage must be over 50 and less than 100." );
// else if ( percent < 50.0 || percent > 100.0 ) return SendError( playerid, "The percentage must be over 50 and less than 100." );
else
{
SendServerMessage( playerid, "V.I.P discount percentage set to %f! (old = %f)", percent, GetGVarFloat( "vip_discount" ) );
@ -18480,10 +18431,6 @@ stock approveClassSpawned( playerid ) {
public OnObjectMoved(objectid)
{
// christmas
if(objectid != gFerrisWheel) return 0;
SetTimer("RotateWheel",3*1000,0);
return 1;
}
@ -19585,7 +19532,7 @@ public OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
new
closestid = GetClosestPlayer( playerid );
if ( p_Class[ closestid ] != CLASS_POLICE ) {
if ( closestid != INVALID_PLAYER_ID && p_Class[ closestid ] != CLASS_POLICE ) {
if ( p_WantedLevel[ closestid ] > 5 )
TazePlayer( playerid, closestid );
else {
@ -23264,7 +23211,7 @@ public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
new
iVipLevel = 6 - listitem;
if ( ( iCoinRequirement = a_vipCoinRequirements[ iVipLevel ] * GetGVarFloat( "vip_discount" ) ) <= p_IrresistibleCoins[ playerid ] )
if ( ( iCoinRequirement = a_vipCoinRequirements[ iVipLevel ] * ( iVipLevel == 6 ? 1.0 : GetGVarFloat( "vip_discount" ) ) ) <= p_IrresistibleCoins[ playerid ] )
{
// Deduct IC
p_IrresistibleCoins[ playerid ] -= iCoinRequirement;
@ -24336,80 +24283,6 @@ stock SavePlayerData( playerid, bool: logout = false )
stock initializeTextDraws( )
{
g_ChristmasTD[ 0 ] = TextDrawCreate(527.000000, 360.000000, "box");
TextDrawBackgroundColor(g_ChristmasTD[ 0 ], 0);
TextDrawFont(g_ChristmasTD[ 0 ], 5);
TextDrawLetterSize(g_ChristmasTD[ 0 ], 0.500000, 1.000000);
TextDrawColor(g_ChristmasTD[ 0 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 0 ], 0);
TextDrawSetProportional(g_ChristmasTD[ 0 ], 1);
TextDrawSetShadow(g_ChristmasTD[ 0 ], 1);
TextDrawUseBox(g_ChristmasTD[ 0 ], 1);
TextDrawBoxColor(g_ChristmasTD[ 0 ], 0);
TextDrawTextSize(g_ChristmasTD[ 0 ], 15.000000, 19.000000);
TextDrawSetPreviewModel(g_ChristmasTD[ 0 ], 19056);
TextDrawSetPreviewRot(g_ChristmasTD[ 0 ], 0.000000, 0.000000, -50.000000, 1.000000);
TextDrawSetSelectable(g_ChristmasTD[ 0 ], 0);
g_ChristmasTD[ 1 ] = TextDrawCreate(504.000000, 308.000000, "tree");
TextDrawBackgroundColor(g_ChristmasTD[ 1 ], 0);
TextDrawFont(g_ChristmasTD[ 1 ], 5);
TextDrawLetterSize(g_ChristmasTD[ 1 ], 0.449999, 1.000000);
TextDrawColor(g_ChristmasTD[ 1 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 1 ], 0);
TextDrawSetProportional(g_ChristmasTD[ 1 ], 1);
TextDrawSetShadow(g_ChristmasTD[ 1 ], 1);
TextDrawUseBox(g_ChristmasTD[ 1 ], 1);
TextDrawBoxColor(g_ChristmasTD[ 1 ], 0);
TextDrawTextSize(g_ChristmasTD[ 1 ], 75.000000, 80.000000);
TextDrawSetPreviewModel(g_ChristmasTD[ 1 ], 19076);
TextDrawSetPreviewRot(g_ChristmasTD[ 1 ], 0.000000, 0.000000, 0.000000, 1.000000);
TextDrawSetSelectable(g_ChristmasTD[ 1 ], 0);
g_ChristmasTD[ 2 ] = TextDrawCreate(541.000000, 360.000000, "box");
TextDrawBackgroundColor(g_ChristmasTD[ 2 ], 0);
TextDrawFont(g_ChristmasTD[ 2 ], 5);
TextDrawLetterSize(g_ChristmasTD[ 2 ], 0.500000, 1.000000);
TextDrawColor(g_ChristmasTD[ 2 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 2 ], 0);
TextDrawSetProportional(g_ChristmasTD[ 2 ], 1);
TextDrawSetShadow(g_ChristmasTD[ 2 ], 1);
TextDrawUseBox(g_ChristmasTD[ 2 ], 1);
TextDrawBoxColor(g_ChristmasTD[ 2 ], 0);
TextDrawTextSize(g_ChristmasTD[ 2 ], 15.000000, 19.000000);
TextDrawSetPreviewModel(g_ChristmasTD[ 2 ], 19057);
TextDrawSetPreviewRot(g_ChristmasTD[ 2 ], 0.000000, 0.000000, -50.000000, 1.000000);
TextDrawSetSelectable(g_ChristmasTD[ 2 ], 0);
g_ChristmasTD[ 3 ] = TextDrawCreate(527.000000, 316.000000, " ~n~ . . . . ~n~ . . . . . .~n~ . . . ~n~ . . . . . ~n~ . . . . ~n~ . . ");
TextDrawBackgroundColor(g_ChristmasTD[ 3 ], 0);
TextDrawFont(g_ChristmasTD[ 3 ], 1);
TextDrawLetterSize(g_ChristmasTD[ 3 ], 0.250000, 1.099998);
TextDrawColor(g_ChristmasTD[ 3 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 3 ], 0);
TextDrawSetProportional(g_ChristmasTD[ 3 ], 1);
TextDrawSetShadow(g_ChristmasTD[ 3 ], 1);
TextDrawSetSelectable(g_ChristmasTD[ 3 ], 0);
g_ChristmasTD[ 4 ] = TextDrawCreate(537.000000, 311.000000, " ~n~ . . . . ~n~ . . . . . .~n~ . . . ~n~ . . . . . ~n~ . . . . ~n~ . . ");
TextDrawBackgroundColor(g_ChristmasTD[ 4 ], 0);
TextDrawFont(g_ChristmasTD[ 4 ], 1);
TextDrawLetterSize(g_ChristmasTD[ 4 ], 0.250000, 1.099998);
TextDrawColor(g_ChristmasTD[ 4 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 4 ], 0);
TextDrawSetProportional(g_ChristmasTD[ 4 ], 1);
TextDrawSetShadow(g_ChristmasTD[ 4 ], 1);
TextDrawSetSelectable(g_ChristmasTD[ 4 ], 0);
g_ChristmasTD[ 4 ] = TextDrawCreate(552.000000, 324.000000, "~r~M~g~e~r~r~g~r~r~y~n~____~g~C~r~h~g~r~r~i~g~s~r~t~g~m~r~a~g~s");
TextDrawBackgroundColor(g_ChristmasTD[ 4 ], 255);
TextDrawFont(g_ChristmasTD[ 4 ], 3);
TextDrawLetterSize(g_ChristmasTD[ 4 ], 0.250000, 1.200000);
TextDrawColor(g_ChristmasTD[ 4 ], -1);
TextDrawSetOutline(g_ChristmasTD[ 4 ], 1);
TextDrawSetProportional(g_ChristmasTD[ 4 ], 1);
TextDrawSetSelectable(g_ChristmasTD[ 4 ], 0);
g_NotManyPlayersTD = TextDrawCreate(322.000000, 12.000000, "Coin generation increased by 5x as there aren't many players online!");
TextDrawAlignment(g_NotManyPlayersTD, 2);
TextDrawBackgroundColor(g_NotManyPlayersTD, 0);
@ -29962,7 +29835,7 @@ stock ShowPlayerShopMenu( playerid )
#if ENABLED_EASTER_EGG == true
stock DestroyEasterEgg( id )
{
if ( id > MAX_EGGS || id < 0 )
if ( id >= MAX_EGGS || id < 0 )
return 0;
Iter_Remove(eastereggs, id);
@ -31631,26 +31504,7 @@ stock initializeActors( )
{ 90, -2426.1587, -746.5093, 140.8393, 92.7638, "GANGS", "leanIDLE", 0 },
{ 139, -2422.8667, -746.1351, 140.9746, 145.6708, "BEACH", "ParkSit_M_loop", 0 },
{ 214, -2425.2937, -728.2106, 141.3340, 272.7170,"BEACH", "bather", 0 },
{ 16, -2398.5425, -717.8216, 133.1562, 78.5421, "INT_HOUSE", "wash_up", 0 },
// Christmas
{ 53, -1965.7535,879.6472,42.1192,292.2784, "DANCING", "dance_loop", 0 },
{ 50, -1965.8983,881.8383,42.1192,271.2848, "DANCING", "DAN_Up_A", 0 },
{ 39, -1965.7107,885.0992,42.1192,250.6048, "DANCING", "dance_loop", 0 },
{ 37, -1964.8478,888.0038,42.1192,233.3712, "DANCING", "DAN_Up_A", 0 },
{ 28, -1933.2917,871.0927,38.5078,276.2980, "ON_LOOKERS", "wave_loop", 0 }, // wave
{ 29, -1933.1804,896.5349,38.5078,277.2377, "ON_LOOKERS", "wave_loop", 0 }, // wave
{ 71, -1989.7068,900.0749,45.2032,215.2203, "COP_AMBIENT", "Coplook_loop", 0 },
{ 71, -1989.4297,868.3258,45.2032,303.8954, "COP_AMBIENT", "Coplook_loop", 0 },
{ 211, -1982.0345,885.1508,45.2032,120.7622, "DEALER", "DEALER_IDLE", 0 }, // guard
{ 77,-1915.8590,865.8470,35.4260,212.589, "BEACH", "ParkSit_M_loop", 0 },
{ 78,-1915.7534,902.8911,35.4260,85.7110, "BEACH", "ParkSit_M_loop", 0 },
{ 79,-1929.5313,897.4926,35.4260,222.157, "BEACH", "ParkSit_M_loop", 0 },
{ 134,-1929.8927,870.9359,35.4260,324.45, "BEACH", "ParkSit_M_loop", 0 }
{ 16, -2398.5425, -717.8216, 133.1562, 78.5421, "INT_HOUSE", "wash_up", 0 }
}
;
@ -33162,36 +33016,4 @@ stock CreateAmmunationLocker( Float: X, Float: Y, Float: Z, Float: rX )
CreateDynamic3DTextLabel( "[WEAPON LOCKER]", COLOR_GOLD, nX, nY, Z, 20.0 );
}
return lockerid;
}
/// XMAS
stock ShowPlayerChristmasTextDraw( playerid )
{
for( new i = 0; i < sizeof( g_ChristmasTD ); i++ )
TextDrawShowForPlayer( playerid, g_ChristmasTD[ i ] );
}
stock HidePlayerChristmasTextDraw( playerid )
{
for( new i = 0; i < sizeof( g_ChristmasTD ); i++ )
TextDrawHideForPlayer( playerid, g_ChristmasTD[ i ] );
}
UpdateWheelTarget()
{
gCurrentTargetYAngle += 36.0; // There are 10 carts, so 360 / 10
if(gCurrentTargetYAngle >= 360.0) {
gCurrentTargetYAngle = 0.0;
}
if(gWheelTransAlternate) gWheelTransAlternate = 0;
else gWheelTransAlternate = 1;
}
public RotateWheel()
{
UpdateWheelTarget();
new Float:fModifyWheelZPos = 0.0;
if(gWheelTransAlternate) fModifyWheelZPos = 0.05;
MoveObject( gFerrisWheel, gFerrisOrigin[0], gFerrisOrigin[1], gFerrisOrigin[2]+fModifyWheelZPos,
FERRIS_WHEEL_SPEED, 0.0, gCurrentTargetYAngle, FERRIS_WHEEL_Z_ANGLE );
}
}\