address issue with bank hiest available in random shops
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59e72366bb
commit
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@ -892,7 +892,3 @@ function SetPlayerHandleNearestSafe( playerid )
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}
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return 1;
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}
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stock GetRobberySafeWorld( entranceid ) {
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return g_robberyData[ entranceid ] [ E_WORLD ];
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}
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@ -299,7 +299,7 @@ public OnTwitterHTTPResponse( index, response_code, data[ ] );
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public OnDonationRedemptionResponse( index, response_code, data[ ] );
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public OnPlayerArrested( playerid, victimid, totalarrests, totalpeople );
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public OnPlayerUnjailed( playerid, reasonid );
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public OnPlayerAccessEntrance( playerid, entranceid );
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public OnPlayerAccessEntrance( playerid, entranceid, worldid, interiorid );
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main()
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{
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@ -7369,7 +7369,7 @@ public OnPlayerEnterDynamicCP( playerid, checkpointid )
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{
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if ( checkpointid == g_entranceData[ i ] [ E_ENTER ] )
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{
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if ( ! CallLocalFunction( "OnPlayerAccessEntrance", "dd", playerid, i ) ) break;
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if ( ! CallLocalFunction( "OnPlayerAccessEntrance", "dddd", playerid, i, g_entranceData[ i ] [ E_WORLD ], g_entranceData[ i ] [ E_INTERIOR ] ) ) break;
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p_LastEnteredEntrance[ playerid ] = i;
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SetPlayerInterior( playerid, g_entranceData[ i ] [ E_INTERIOR ] );
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SetPlayerVirtualWorld( playerid, g_entranceData[ i ] [ E_WORLD ] );
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@ -7408,7 +7408,7 @@ public OnPlayerEnterDynamicCP( playerid, checkpointid )
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return 1;
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}
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public OnPlayerAccessEntrance( playerid, entranceid )
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public OnPlayerAccessEntrance( playerid, entranceid, worldid, interiorid )
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{
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if ( g_entranceData[ entranceid ] [ E_VIP ] && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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return SendError( playerid, "You are not a V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ), 0;
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@ -7417,30 +7417,26 @@ public OnPlayerAccessEntrance( playerid, entranceid )
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// robbery helper
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if ( p_Class[ playerid ] != CLASS_POLICE )
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{
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new safe_world = GetRobberySafeWorld( entranceid );
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// check if robbery is a bank
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if ( safe_world != GetBankVaultWorld( CITY_SF ) && safe_world != GetBankVaultWorld( CITY_LS ) && safe_world != GetBankVaultWorld( CITY_LV ) )
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{
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p_SafeHelperTimer[ playerid ] = SetTimerEx( "OnSafeHelperUpdate", 500, false, "dd", playerid, GetEntranceClosestRobberySafe( entranceid ) );
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}
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else
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if ( ( worldid == GetBankVaultWorld( CITY_SF ) || worldid == GetBankVaultWorld( CITY_LS ) || worldid == GetBankVaultWorld( CITY_LV ) ) && interiorid < 3 )
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{
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new
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iCity;
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for( iCity = 0; iCity < sizeof( g_bankvaultData ); iCity ++ ) {
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if ( safe_world != 0 && safe_world == g_bankvaultData[ iCity ] [ E_WORLD ] ) {
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break;
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}
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for( iCity = 0; iCity < sizeof( g_bankvaultData ); iCity ++ ) if ( worldid == g_bankvaultData[ iCity ] [ E_WORLD ] ) {
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break;
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}
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if ( g_bankvaultData[ iCity ] [ E_TIMESTAMP ] < g_iTime && !g_bankvaultData[ iCity ] [ E_DISABLED ] ) {
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if ( g_bankvaultData[ iCity ] [ E_TIMESTAMP ] < g_iTime && ! g_bankvaultData[ iCity ] [ E_DISABLED ] ) {
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ShowPlayerHelpDialog( playerid, 5000, "This ~g~~h~bank~w~~h~ is available for a heist." );
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} else {
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ShowPlayerHelpDialog( playerid, 5000, "This bank is ~r~~h~unavailable for a heist." );
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}
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}
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else
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{
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p_SafeHelperTimer[ playerid ] = SetTimerEx( "OnSafeHelperUpdate", 500, false, "dd", playerid, GetEntranceClosestRobberySafe( entranceid ) );
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}
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}
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return 1;
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}
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