diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 9370742..0699ea2 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -5034,7 +5034,7 @@ public OnPlayerDriveVehicle( playerid, vehicleid ) SetPlayerArmedWeapon( playerid, 0 ); } - if ( IsPlayerInPoliceCar( playerid ) && p_Class[ playerid ] != CLASS_POLICE && p_LastDrovenPoliceVeh[ playerid ] != vehicleid && GetPVarInt( playerid, "entercopcar_ts" ) < time && !g_buyableVehicle{ vehicleid } ) { + if ( IsPlayerInPoliceCar( playerid ) && p_Class[ playerid ] != CLASS_POLICE && p_LastDrovenPoliceVeh[ playerid ] != vehicleid && GetPVarInt( playerid, "entercopcar_ts" ) < time && !g_buyableVehicle{ vehicleid } && ! g_gangVehicle{ vehicleid } ) { if ( ! IsWeaponInAnySlot( playerid, 26 ) && ! IsWeaponInAnySlot( playerid, 27 ) ) GivePlayerWeapon( playerid, 25, 25 ); // free shotgun SetPVarInt( playerid, "entercopcar_ts", time + 30 ); GivePlayerWantedLevel( playerid, 2 );