move constants to top

This commit is contained in:
Lorenc Pekaj 2018-09-12 08:32:42 +10:00
parent 1ba5cc5290
commit e317d90417
2 changed files with 21 additions and 22 deletions

View File

@ -8,4 +8,4 @@
/* ** Includes ** */ /* ** Includes ** */
#include "irresistible\cnr\features\minijobs\meth.pwn" #include "irresistible\cnr\features\minijobs\meth.pwn"
#include "irresistible\cnr\features\minijobs\trucking.pwn" #include "irresistible\cnr\features\minijobs\trucking.pwn"
#include "irresistible\cnr\features\minijobs\pilot.pwn" // #include "irresistible\cnr\features\minijobs\pilot.pwn"

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@ -10,8 +10,6 @@
#include < physics > #include < physics >
#include < progress2 > #include < progress2 >
#define POOL_DEBUG
/* ** Marcos ** */ /* ** Marcos ** */
#define IsPlayerPlayingPool(%0) (p_isPlayingPool{%0}) #define IsPlayerPlayingPool(%0) (p_isPlayingPool{%0})
@ -24,12 +22,27 @@
#define MAX_TABLES 100 #define MAX_TABLES 100
#define COL_POOL "{C0C0C0}" #define COL_POOL "{C0C0C0}"
/* ** Constants ** */ /* ** Constants (do not modify) ** */
new Float: g_poolPotOffsetData[ ] [ ] = { enum E_POOL_BALL_OFFSET_DATA
{
E_MODEL_ID, Float: E_OFFSET_X, Float: E_OFFSET_Y
};
static const
g_poolBallOffsetData[ ] [ E_POOL_BALL_OFFSET_DATA ] =
{
{ 3003, 0.5, 0.0 }, { 3002, -0.3, 0.0 }, { 3100, -0.525, -0.040 }, { 3101, -0.375, 0.044 },
{ 3102, -0.600, 0.079 }, { 3103, -0.525, 0.118 }, { 3104, -0.600, -0.157 }, { 3105, -0.450, -0.079 },
{ 3106, -0.450, 0.0 }, { 2995, -0.375, -0.044 }, { 2996, -0.450, 0.079 }, { 2997, -0.525, -0.118 },
{ 2998, -0.600, -0.079 }, { 2999, -0.600, 0.0 }, { 3000, -0.600, 0.157 }, { 3001, -0.525, 0.040 }
},
Float: g_poolPotOffsetData[ ] [ ] =
{
{ 0.955, 0.510 }, { 0.955, -0.49 }, { 0.955, 0.510 }, { 0.955, -0.49 },
{ 0.005, 0.550 }, { 0.007, -0.535 }, { 0.005, 0.550 }, { 0.007, -0.535 },
{ -0.945, 0.513 }, { -0.945, -0.490 } { -0.945, 0.513 }, { -0.945, -0.490 }
}; }
;
/* ** Variables ** */ /* ** Variables ** */
enum E_POOL_BALL_DATA enum E_POOL_BALL_DATA
@ -430,20 +443,6 @@ stock RotateXY( Float: xi, Float: yi, Float: angle, &Float: xf, &Float: yf )
stock CreateBalls( poolid ) stock CreateBalls( poolid )
{ {
enum E_POOL_BALL_OFFSET_DATA {
E_MODEL_ID, Float: E_OFFSET_X, Float: E_OFFSET_Y
};
static const
g_poolBallOffsetData[ ] [ E_POOL_BALL_OFFSET_DATA ] =
{
{ 3003, 0.5, 0.0 }, { 3002, -0.3, 0.0 }, { 3100, -0.525, -0.040 }, { 3101, -0.375, 0.044 },
{ 3102, -0.600, 0.079 }, { 3103, -0.525, 0.118 }, { 3104, -0.600, -0.157 }, { 3105, -0.450, -0.079 },
{ 3106, -0.450, 0.0 }, { 2995, -0.375, -0.044 }, { 2996, -0.450, 0.079 }, { 2997, -0.525, -0.118 },
{ 2998, -0.600, -0.079 }, { 2999, -0.600, 0.0 }, { 3000, -0.600, 0.157 }, { 3001, -0.525, 0.040 }
}
;
new new
Float: offset_x, Float: offset_x,
Float: offset_y; Float: offset_y;