adds a option to preview a garage component before buying
This commit is contained in:
parent
41b8c22061
commit
e33c2c3efb
@ -126,55 +126,56 @@
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#define DIALOG_COMPONENT_EDIT 1115
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#define DIALOG_COMPONENT_EDIT_MENU 1116
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#define DIALOG_COMPONENT_MENU 1117
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#define DIALOG_DONATED_DIAGOLD 1118
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#define DIALOG_LATEST_DONOR 1119
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#define DIALOG_FINISHED_DONATING 1120
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#define DIALOG_MODIFY_HITSOUND 1121
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#define DIALOG_VIP_NOTE 1122
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#define DIALOG_REGISTER_QUIT 1123
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#define DIALOG_LOGIN_QUIT 1124
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#define DIALOG_WEAPON_LOCKER 1125
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#define DIALOG_WEAPON_LOCKER_BUY 1126
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#define DIALOG_FEEDBACK 1127
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#define DIALOG_IC_MARKET_2 1128
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#define DIALOG_BUSINESS_CAR 1129
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#define DIALOG_BUSINESS_HELI 1130
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#define DIALOG_ACC_GUARD 1131
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#define DIALOG_ACC_GUARD_EMAIL 1132
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#define DIALOG_ACC_GUARD_MODE 1133
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#define DIALOG_ACC_GUARD_CONFIRM 1134
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#define DIALOG_ACC_GUARD_DEL_CANCEL 1135
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#define DIALOG_RACE 1136
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#define DIALOG_RACE_MODE 1137
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#define DIALOG_RACE_FEE 1138
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#define DIALOG_RACE_POS 1139
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#define DIALOG_RACE_DISTANCE 1140
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#define DIALOG_RACE_KICK 1141
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#define DIALOG_RACE_DEST 1142
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#define DIALOG_RACE_PRESELECT 1143
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#define DIALOG_RACE_CUSTOM_DEST 1144
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#define DIALOG_BUSINESS_SELL 1145
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#define DIALOG_BUSINESS_NAME 1146
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#define DIALOG_BUSINESS_ADD_MEMBER 1147
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#define DIALOG_BUSINESS_MEMBERS 1148
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#define DIALOG_BUSINESS_WITHDRAW 1149
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#define DIALOG_BUSINESS_UPGRADES 1150
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#define DIALOG_BUSINESSES 1151
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#define DIALOG_CASINO_REWARDS 1152
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#define DIALOG_AIRPORT 1153
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#define DIALOG_CASINO_BAR 1154
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#define DIALOG_ACC_EMAIL 1155
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#define DIALOG_BUSINESS_SECURITY 1156
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#define DIALOG_FACILITY_SPAWN 1157
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#define DIALOG_IC_MARKET_3 1158
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#define DIALOG_BUY_VIP 1159
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#define DIALOG_TOYS_COLOR 1160
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#define DIALOG_HIGHSCORES 1161
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#define DIALOG_HIGHSCORES_BACK 1162
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#define DIALOG_CROWDFUNDS 1163
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#define DIALOG_CROWDFUND_OPTIONS 1164
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#define DIALOG_CROWDFUND_INFO 1165
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#define DIALOG_CROWDFUND_DONATE 1166
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#define DIALOG_COMPONENTS_RESPONSE 1118
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#define DIALOG_DONATED_DIAGOLD 1119
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#define DIALOG_LATEST_DONOR 1120
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#define DIALOG_FINISHED_DONATING 1121
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#define DIALOG_MODIFY_HITSOUND 1123
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#define DIALOG_VIP_NOTE 1124
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#define DIALOG_REGISTER_QUIT 1125
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#define DIALOG_LOGIN_QUIT 1126
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#define DIALOG_WEAPON_LOCKER 1127
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#define DIALOG_WEAPON_LOCKER_BUY 1128
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#define DIALOG_FEEDBACK 1129
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#define DIALOG_IC_MARKET_2 1130
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#define DIALOG_BUSINESS_CAR 1131
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#define DIALOG_BUSINESS_HELI 1132
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#define DIALOG_ACC_GUARD 1133
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#define DIALOG_ACC_GUARD_EMAIL 1134
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#define DIALOG_ACC_GUARD_MODE 1135
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#define DIALOG_ACC_GUARD_CONFIRM 1136
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#define DIALOG_ACC_GUARD_DEL_CANCEL 1137
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#define DIALOG_RACE 1138
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#define DIALOG_RACE_MODE 1139
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#define DIALOG_RACE_FEE 1140
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#define DIALOG_RACE_POS 1141
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#define DIALOG_RACE_DISTANCE 1142
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#define DIALOG_RACE_KICK 1143
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#define DIALOG_RACE_DEST 1144
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#define DIALOG_RACE_PRESELECT 1145
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#define DIALOG_RACE_CUSTOM_DEST 1146
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#define DIALOG_BUSINESS_SELL 1147
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#define DIALOG_BUSINESS_NAME 1148
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#define DIALOG_BUSINESS_ADD_MEMBER 1149
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#define DIALOG_BUSINESS_MEMBERS 1150
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#define DIALOG_BUSINESS_WITHDRAW 1151
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#define DIALOG_BUSINESS_UPGRADES 1152
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#define DIALOG_BUSINESSES 1153
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#define DIALOG_CASINO_REWARDS 1154
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#define DIALOG_AIRPORT 1155
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#define DIALOG_CASINO_BAR 1156
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#define DIALOG_ACC_EMAIL 1157
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#define DIALOG_BUSINESS_SECURITY 1158
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#define DIALOG_FACILITY_SPAWN 1159
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#define DIALOG_IC_MARKET_3 1160
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#define DIALOG_BUY_VIP 1161
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#define DIALOG_TOYS_COLOR 1162
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#define DIALOG_HIGHSCORES 1163
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#define DIALOG_HIGHSCORES_BACK 1164
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#define DIALOG_CROWDFUNDS 1165
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#define DIALOG_CROWDFUND_OPTIONS 1166
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#define DIALOG_CROWDFUND_INFO 1167
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#define DIALOG_CROWDFUND_DONATE 1168
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/* ** Hooks ** */
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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@ -328,83 +328,217 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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return ShowPlayerVehicleComponents( playerid, listitem );
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}
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else if ( dialogid == DIALOG_COMPONENTS )
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{
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SetPVarInt( playerid, "components_item", listitem );
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if ( response )
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{
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ShowPlayerDialog(playerid, DIALOG_COMPONENTS_RESPONSE, DIALOG_STYLE_LIST, ""COL_WHITE"Pimp My Ride", "Purchase Component\nPreview Component", "Select", "Back" );
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}
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else
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{
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return cmd_garage( playerid, "vehicle pimp" );
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}
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}
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else if ( dialogid == DIALOG_COMPONENTS_RESPONSE )
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{
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new
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iItem = GetPVarInt( playerid, "components_item" ),
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iComponent = GetPVarInt( playerid, "components_category" );
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if ( response )
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{
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for( new i = 0, x = 0; i < sizeof( g_vehicleComponentsData ); i++ ) if ( g_vehicleComponentsData[ i ] [ E_CATEGORY ] == iComponent )
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switch( listitem )
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{
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if ( listitem == x++ )
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case 0:
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{
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if ( !IsPlayerInAnyVehicle( playerid ) )
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return SendError( playerid, "You need to be in a vehicle to use this command." );
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if ( GetPlayerCash( playerid ) < g_vehicleComponentsData[ i ] [ E_PRICE ] )
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return SendError( playerid, "You need %s to purchase this vehicle component.", cash_format( g_vehicleComponentsData[ i ] [ E_PRICE ] ) );
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if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER )
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return SendError( playerid, "You need to be a driver to use this command." );
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new
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ownerid = INVALID_PLAYER_ID,
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vehicleid = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid )
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;
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if ( vehicleid == -1 )
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return SendError( playerid, "This vehicle isn't a buyable vehicle." );
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if ( playerid != ownerid )
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return SendError( playerid, "This vehicle does not belong to you." );
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if ( GetVehicleCustomComponents( ownerid, vehicleid ) >= GetPlayerPimpVehicleSlots( ownerid ) )
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return SendError( playerid, "You cannot purchase more than %d vehicle components.", GetPlayerPimpVehicleSlots( ownerid ) );
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new
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slotid = GetVehicleComponentSlot( ownerid, vehicleid );
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if ( slotid == -1 )
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return SendError( playerid, "You cannot add more than %d components to your vehicle.", MAX_PIMPS );
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// make sure the person is above the limit
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if ( g_vehicleComponentsData[ i ] [ E_LIMIT ] != 0 )
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for( new i = 0, x = 0; i < sizeof( g_vehicleComponentsData ); i++ ) if ( g_vehicleComponentsData[ i ] [ E_CATEGORY ] == iComponent )
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{
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new
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instances = 0;
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if ( iItem == x++ )
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{
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if ( !IsPlayerInAnyVehicle( playerid ) )
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return SendError( playerid, "You need to be in a vehicle to use this command." );
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for( new p = 0; p < MAX_PIMPS; p++ )
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if ( g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_CREATED ] [ p ] && g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_MODEL ] [ p ] == g_vehicleComponentsData[ i ] [ E_MODEL_ID ] )
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instances ++;
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if ( GetPlayerCash( playerid ) < g_vehicleComponentsData[ i ] [ E_PRICE ] )
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return SendError( playerid, "You need %s to purchase this vehicle component.", cash_format( g_vehicleComponentsData[ i ] [ E_PRICE ] ) );
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if ( instances >= g_vehicleComponentsData[ i ] [ E_LIMIT ] )
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return SendError( playerid, "You can place a %s a maximum of %d time(s).", g_vehicleComponentsData[ i ] [ E_NAME ], g_vehicleComponentsData[ i ] [ E_LIMIT ] );
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if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER )
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return SendError( playerid, "You need to be a driver to use this command." );
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new
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ownerid = INVALID_PLAYER_ID,
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vehicleid = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid )
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;
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if ( vehicleid == -1 )
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return SendError( playerid, "This vehicle isn't a buyable vehicle." );
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if ( playerid != ownerid )
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return SendError( playerid, "This vehicle does not belong to you." );
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if ( GetVehicleCustomComponents( ownerid, vehicleid ) >= GetPlayerPimpVehicleSlots( ownerid ) )
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return SendError( playerid, "You cannot purchase more than %d vehicle components.", GetPlayerPimpVehicleSlots( ownerid ) );
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new
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slotid = GetVehicleComponentSlot( ownerid, vehicleid );
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if ( slotid == -1 )
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return SendError( playerid, "You cannot add more than %d components to your vehicle.", MAX_PIMPS );
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// make sure the person is above the limit
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if ( g_vehicleComponentsData[ i ] [ E_LIMIT ] != 0 )
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{
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new
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instances = 0;
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for( new p = 0; p < MAX_PIMPS; p++ )
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if ( g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_CREATED ] [ p ] && g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_MODEL ] [ p ] == g_vehicleComponentsData[ i ] [ E_MODEL_ID ] )
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instances ++;
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if ( instances >= g_vehicleComponentsData[ i ] [ E_LIMIT ] )
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return SendError( playerid, "You can place a %s a maximum of %d time(s).", g_vehicleComponentsData[ i ] [ E_NAME ], g_vehicleComponentsData[ i ] [ E_LIMIT ] );
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}
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new
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Float: X, Float: Y, Float: Z;
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GivePlayerCash( playerid, -g_vehicleComponentsData[ i ] [ E_PRICE ] );
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_CREATED ] [ slotid ] = true;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_DISABLED ] [ slotid ] = false;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_MODEL ] [ slotid ] = g_vehicleComponentsData[ i ] [ E_MODEL_ID ];
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_X ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Y ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Z ] [ slotid ] = 1.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RX ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ slotid ] = 0.0;
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format( szNormalString, sizeof( szNormalString ), "INSERT INTO `COMPONENTS` (`VEHICLE_ID`,`MODEL`,`X`,`Y`,`Z`,`RX`,`RY`,`RZ`) VALUES (%d,%d,0.0,0.0,1.0,0.0,0.0,0.0)", g_vehicleData[ ownerid ] [ vehicleid ] [ E_SQL_ID ], g_vehicleComponentsData[ i ] [ E_MODEL_ID ] );
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mysql_function_query( dbHandle, szNormalString, true, "OnPlayerCreateVehicleComponent", "ddd", playerid, vehicleid, slotid );
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GetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z );
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SetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z + 0.05 );
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ slotid ] = CreateDynamicObject( g_vehicleComponentsData[ i ] [ E_MODEL_ID ], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, .worldid = GetVehicleVirtualWorld( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ]) );
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AttachDynamicObjectToVehicle( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ slotid ], g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], 0.0, 0.0, 1.0, 0.0, 0.0, 0.0 );
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return SendServerMessage( playerid, "You have bought a "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", g_vehicleComponentsData[ i ] [ E_NAME ], cash_format( g_vehicleComponentsData[ i ] [ E_PRICE ] ) );
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}
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}
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}
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case 1:
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{
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new model = -1;
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for( new i = 0, x = 0; i < sizeof( g_vehicleComponentsData ); i++ ) if ( g_vehicleComponentsData[ i ] [ E_CATEGORY ] == iComponent )
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{
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if ( iItem == x++ )
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{
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model = g_vehicleComponentsData[ i ] [ E_MODEL_ID ];
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}
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}
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new
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Float: X, Float: Y, Float: Z;
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p_VehiclePreviewTD[ 0 ] = CreatePlayerTextDraw(playerid,289.000000, 230.000000, "preview 2");
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PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 0 ], 112);
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PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 0 ], 5);
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PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 0 ], 0.500000, 4.400000);
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PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 0 ], -1);
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PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 0 ], 1);
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PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 0 ], 0);
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PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 0 ], 60.000000, 60.000000);
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PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 0 ], model);
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PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 0 ], -16.000000, 0.000000, 0.000000, 1.000000);
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PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 0 ], 0);
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GivePlayerCash( playerid, -g_vehicleComponentsData[ i ] [ E_PRICE ] );
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p_VehiclePreviewTD[ 1 ] = CreatePlayerTextDraw(playerid,358.000000, 160.000000, "preview 3");
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PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 1 ], 112);
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PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 1 ], 5);
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PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 1 ], 0.500000, 4.400000);
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PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 1 ], -1);
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PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 1 ], 1);
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PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 1 ], 0);
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PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 1 ], 60.000000, 60.000000);
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PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 1 ], model);
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PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 1 ], -16.000000, 0.000000, 270.000000, 1.000000);
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PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 1 ], 0);
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_CREATED ] [ slotid ] = true;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_DISABLED ] [ slotid ] = false;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_MODEL ] [ slotid ] = g_vehicleComponentsData[ i ] [ E_MODEL_ID ];
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_X ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Y ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Z ] [ slotid ] = 1.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RX ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ slotid ] = 0.0;
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g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ slotid ] = 0.0;
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p_VehiclePreviewTD[ 2 ] = CreatePlayerTextDraw(playerid,358.000000, 230.000000, "preview 4");
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PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 2 ], 112);
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PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 2 ], 5);
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PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 2 ], 0.500000, 4.400000);
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PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 2 ], -1);
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PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 2 ], 1);
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PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 2 ], 0);
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PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 2 ], 60.000000, 60.000000);
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PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 2 ], model);
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PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 2 ], -16.000000, 0.000000, 90.000000, 1.000000);
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PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 2 ], 0);
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format( szNormalString, sizeof( szNormalString ), "INSERT INTO `COMPONENTS` (`VEHICLE_ID`,`MODEL`,`X`,`Y`,`Z`,`RX`,`RY`,`RZ`) VALUES (%d,%d,0.0,0.0,1.0,0.0,0.0,0.0)", g_vehicleData[ ownerid ] [ vehicleid ] [ E_SQL_ID ], g_vehicleComponentsData[ i ] [ E_MODEL_ID ] );
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mysql_function_query( dbHandle, szNormalString, true, "OnPlayerCreateVehicleComponent", "ddd", playerid, vehicleid, slotid );
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p_VehiclePreviewTD[ 3 ] = CreatePlayerTextDraw(playerid,428.000000, 160.000000, "preview 4");
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PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 3 ], 112);
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PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 3 ], 5);
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PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 3 ], 0.500000, 4.400000);
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PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 3 ], -1);
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PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 3 ], 1);
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PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 3 ], 0);
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PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 3 ], 60.000000, 60.000000);
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PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 3 ], model);
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PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 3 ], 270.000000, 0.000000, 0.000000, 1.000000);
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PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 3 ], 0);
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GetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z );
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SetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z + 0.05 );
|
||||
p_VehiclePreviewTD[ 4 ] = CreatePlayerTextDraw(playerid,428.000000, 230.000000, "preview 5");
|
||||
PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 4 ], 112);
|
||||
PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 4 ], 5);
|
||||
PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 4 ], 0.500000, 4.400000);
|
||||
PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 4 ], -1);
|
||||
PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 4 ], 1);
|
||||
PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 4 ], 0);
|
||||
PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 4 ], 60.000000, 60.000000);
|
||||
PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 4 ], model);
|
||||
PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 4 ], 90.000000, 0.000000, 0.000000, 1.000000);
|
||||
PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 4 ], 0);
|
||||
|
||||
g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ slotid ] = CreateDynamicObject( g_vehicleComponentsData[ i ] [ E_MODEL_ID ], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, .worldid = GetVehicleVirtualWorld( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ]) );
|
||||
AttachDynamicObjectToVehicle( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ slotid ], g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], 0.0, 0.0, 1.0, 0.0, 0.0, 0.0 );
|
||||
return SendServerMessage( playerid, "You have bought a "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", g_vehicleComponentsData[ i ] [ E_NAME ], cash_format( g_vehicleComponentsData[ i ] [ E_PRICE ] ) );
|
||||
p_VehiclePreviewTD[ 5 ] = CreatePlayerTextDraw(playerid,150.000000, 160.000000, "big preview");
|
||||
PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 5 ], 112);
|
||||
PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 5 ], 5);
|
||||
PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 5 ], 0.500000, 1.000000);
|
||||
PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 5 ], -1);
|
||||
PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 5 ], 1);
|
||||
PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 5 ], 0);
|
||||
PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 5 ], 130.000000, 130.000000);
|
||||
PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 5 ], model);
|
||||
PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 5 ], -16.000000, 0.000000, 45.000000, 1.000000);
|
||||
PlayerTextDrawSetSelectable(playerid,p_VehiclePreviewTD[ 5 ], 0);
|
||||
|
||||
p_VehiclePreviewTD[ 6 ] = CreatePlayerTextDraw(playerid,289.000000, 160.000000, "preview 6");
|
||||
PlayerTextDrawBackgroundColor(playerid,p_VehiclePreviewTD[ 6 ], 112);
|
||||
PlayerTextDrawFont(playerid,p_VehiclePreviewTD[ 6 ], 5);
|
||||
PlayerTextDrawLetterSize(playerid,p_VehiclePreviewTD[ 6 ], 0.500000, 4.400000);
|
||||
PlayerTextDrawColor(playerid,p_VehiclePreviewTD[ 6 ], -1);
|
||||
PlayerTextDrawUseBox(playerid,p_VehiclePreviewTD[ 6 ], 1);
|
||||
PlayerTextDrawBoxColor(playerid,p_VehiclePreviewTD[ 6 ], 0);
|
||||
PlayerTextDrawTextSize(playerid,p_VehiclePreviewTD[ 6 ], 60.000000, 60.000000);
|
||||
PlayerTextDrawSetPreviewModel(playerid, p_VehiclePreviewTD[ 6 ], model);
|
||||
PlayerTextDrawSetPreviewRot(playerid, p_VehiclePreviewTD[ 6 ], -16.000000, 0.000000, 180.000000, 1.000000);
|
||||
PlayerTextDrawSetSelectable(playerid, p_VehiclePreviewTD[ 6 ], 0);
|
||||
|
||||
TextDrawShowForPlayer( playerid, g_VehiclePreviewBoxTD );
|
||||
TextDrawSetString( g_VehiclePreviewTxtTD, "Component Preview" );
|
||||
TextDrawShowForPlayer( playerid, g_VehiclePreviewTxtTD );
|
||||
TextDrawShowForPlayer( playerid, p_VehiclePreviewCloseTD );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 0 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 1 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 2 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 3 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 4 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 5 ] );
|
||||
PlayerTextDrawShow( playerid, p_VehiclePreviewTD[ 6 ] );
|
||||
|
||||
p_inMovieMode{ playerid } = false;
|
||||
cmd_moviemode( playerid, "" ); // Hide textdraws :3
|
||||
|
||||
SelectTextDraw( playerid, COLOR_RED );
|
||||
SetPVarInt( playerid, "viewing_component", 1 );
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -690,3 +824,36 @@ stock ShowVehicleComponentCategories( playerid )
|
||||
}
|
||||
return ShowPlayerDialog( playerid, DIALOG_COMPONENTS_CATEGORY, DIALOG_STYLE_LIST, "Pimp My Ride - Categories", szCategory, "Select", "Cancel" );
|
||||
}
|
||||
|
||||
|
||||
hook OnPlayerClickTextDraw(playerid, Text: clickedid)
|
||||
{
|
||||
// Pressed ESC
|
||||
if ( clickedid == Text: INVALID_TEXT_DRAW ) {
|
||||
if ( GetPVarInt( playerid, "recently_previewed" ) < GetTickCount( ) && GetPVarInt( playerid, "viewing_component" ) )
|
||||
return CancelComponentView( playerid, 0 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
stock CancelComponentView( playerid, cancel = 1 )
|
||||
{
|
||||
if ( cancel )
|
||||
CancelSelectTextDraw( playerid );
|
||||
|
||||
TextDrawHideForPlayer( playerid, g_VehiclePreviewBoxTD );
|
||||
TextDrawHideForPlayer( playerid, g_VehiclePreviewTxtTD );
|
||||
TextDrawHideForPlayer( playerid, p_VehiclePreviewCloseTD );
|
||||
|
||||
for( new i; i < sizeof p_VehiclePreviewTD; i++ )
|
||||
PlayerTextDrawDestroy( playerid, p_VehiclePreviewTD[ i ] );
|
||||
|
||||
cmd_moviemode( playerid, "" ); // Show textdraws :3
|
||||
|
||||
DeletePVar( playerid, "viewing_component" );
|
||||
SetPVarInt( playerid, "recently_previewed", GetTickCount( ) + 100 );
|
||||
|
||||
SendServerMessage( playerid, "You have finished looking at this vehicle modification preview." );
|
||||
return ShowPlayerDialog(playerid, DIALOG_COMPONENTS_RESPONSE, DIALOG_STYLE_LIST, ""COL_WHITE"Pimp My Ride", "Purchase Component\nPreview Component", "Select", "Back" );
|
||||
}
|
Loading…
Reference in New Issue
Block a user