allow spawn protection to be disabled while setting a specific health
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@ -105,7 +105,7 @@ stock GivePassivePassengersWanted( playerid, vehicleid )
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{
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{
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SetPlayerWantedLevel( pID, 6 );
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SetPlayerWantedLevel( pID, 6 );
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ShowPlayerHelpDialog( pID, 3000, "You are now considered wanted for associating yourself with a wanted player." );
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ShowPlayerHelpDialog( pID, 3000, "You are now considered wanted for associating yourself with a wanted player." );
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -123,11 +123,11 @@ stock IsPassivePlayerInVehicle( vehicleid )
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return false;
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return false;
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}
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}
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stock DisablePlayerSpawnProtection( playerid )
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stock DisablePlayerSpawnProtection( playerid, Float: default_health = 100.0 )
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{
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{
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if ( p_AntiSpawnKillEnabled{ playerid } )
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if ( p_AntiSpawnKillEnabled{ playerid } )
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{
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{
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SetPlayerHealth( playerid, p_AdminOnDuty{ playerid } ? float( INVALID_PLAYER_ID ) : 100.0 );
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SetPlayerHealth( playerid, p_AdminOnDuty{ playerid } ? float( INVALID_PLAYER_ID ) : default_health );
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DisableRemoteVehicleCollisions( playerid, p_AdminOnDuty{ playerid } );
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DisableRemoteVehicleCollisions( playerid, p_AdminOnDuty{ playerid } );
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Delete3DTextLabel( p_SpawnKillLabel[ playerid ] );
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Delete3DTextLabel( p_SpawnKillLabel[ playerid ] );
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p_SpawnKillLabel[ playerid ] = Text3D: INVALID_3DTEXT_ID;
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p_SpawnKillLabel[ playerid ] = Text3D: INVALID_3DTEXT_ID;
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