diff --git a/gamemodes/irresistible/cnr/experience.pwn b/gamemodes/irresistible/cnr/experience.pwn index e2dd953..2c0aece 100644 --- a/gamemodes/irresistible/cnr/experience.pwn +++ b/gamemodes/irresistible/cnr/experience.pwn @@ -39,9 +39,9 @@ static const g_levelData[ ] [ E_LEVEL_DATA ] = { // Level Name Level 100 Req. XP Dilation (just to confuse user) - { "Police", 10000.0, 20.0 }, // 10K arrests - { "Robbery", 50000.0, 15.0 }, // 100K robberies - { "Deathmatch", 100000.0, 10.0 } // 100K kills + { "Police", 7500.0, 20.0 }, // 7.5k arrests + { "Robbery", 30000.0, 15.0 }, // 30K robberies + { "Deathmatch", 75000.0, 10.0 } // 75K kills /* { "Fireman", 10000.0, 9.0 }, // 10k fires { "Hitman", 1500.0, 4.5 }, // 1.5k contracts diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 8f4c98f..fdbf523 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -25333,7 +25333,7 @@ stock BreakPlayerCuffs( playerid, &attempts = 0 ) GetServerPoliceRatio( police_percentage ); // probability based off some factors - new probability = 20 + floatround( police_percentage, floatround_floor ); + new probability = 15 + floatround( police_percentage, floatround_floor ); // attempt to uncuff for ( attempts = 1; attempts < p_BobbyPins[ playerid ]; attempts ++ )