add player_settings.pwn description
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/*
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/*
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* Irresistible Gaming (c) 2018
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Developed by Lorenc Pekaj
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* Module:
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* Module: cnr\player_settings.pwn
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* Purpose:
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* Purpose: player settings that can be easily configured via /controlpanel (/cp)
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*/
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*/
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/* ** Includes ** */
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/* ** Includes ** */
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#include < YSI\y_hooks >
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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/* ** Definitions ** */
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#define MAX_SETTINGS ( 12 )
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#define MAX_SETTINGS ( 12 )
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#define SETTING_BAILOFFERS ( 0 )
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#define SETTING_BAILOFFERS ( 0 )
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#define SETTING_EVENT_TP ( 1 )
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#define SETTING_EVENT_TP ( 1 )
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#define SETTING_GANG_INVITES ( 2 )
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#define SETTING_GANG_INVITES ( 2 )
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#define SETTING_CHAT_PREFIXES ( 3 )
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#define SETTING_CHAT_PREFIXES ( 3 )
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#define SETTING_RANSOMS ( 4 )
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#define SETTING_RANSOMS ( 4 )
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#define SETTING_AUTOSAVE ( 5 )
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#define SETTING_AUTOSAVE ( 5 )
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#define SETTING_CONNECTION_LOG ( 6 )
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#define SETTING_CONNECTION_LOG ( 6 )
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#define SETTING_HITMARKER ( 7 )
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#define SETTING_HITMARKER ( 7 )
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#define SETTING_VIPSKIN ( 8 )
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#define SETTING_VIPSKIN ( 8 )
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#define SETTING_COINS_BAR ( 9 )
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#define SETTING_COINS_BAR ( 9 )
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#define SETTING_TOP_DONOR ( 10 )
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#define SETTING_TOP_DONOR ( 10 )
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#define SETTING_WEAPON_PICKUP ( 11 )
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#define SETTING_WEAPON_PICKUP ( 11 )
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/* ** Variables ** */
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/* ** Variables ** */
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enum E_SETTING_DATA {
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enum E_SETTING_DATA {
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bool: E_DEFAULT_VAL, E_NAME[ 20 ]
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bool: E_DEFAULT_VAL, E_NAME[ 20 ]
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};
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};
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static stock
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static stock
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g_PlayerSettings [ ] [ E_SETTING_DATA ] = {
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g_PlayerSettings [ ] [ E_SETTING_DATA ] = {
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{ false, "Bail Offers" }, { false, "Event Teleports" }, { false, "Gang Invites" }, { false, "Chat Prefixes" }, { false, "Ransom Offers" },
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{ false, "Bail Offers" }, { false, "Event Teleports" }, { false, "Gang Invites" }, { false, "Chat Prefixes" }, { false, "Ransom Offers" },
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{ false, "Auto-Save" }, { true, "Connection Log" }, { true, "Hitmarker" }, { true, "V.I.P Skin" }, { false, "Total Coin Bar" }, { false, "Last Donor Text" },
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{ false, "Auto-Save" }, { true, "Connection Log" }, { true, "Hitmarker" }, { true, "V.I.P Skin" }, { false, "Total Coin Bar" }, { false, "Last Donor Text" },
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{ false, "Auto Pickup Weapon" }
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{ false, "Auto Pickup Weapon" }
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},
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},
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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;
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;
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/* ** Hooks ** */
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/* ** Hooks ** */
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