increased gang vehicle string
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98ba13ac8e
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@ -677,16 +677,16 @@ static stock GangVehicles_ShowSpawnList( playerid, gangid ) {
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new
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new
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current_time = GetServerTime( );
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current_time = GetServerTime( );
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szBigString = ""COL_WHITE"Vehicle\t"COL_WHITE"Availablity\n";
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szLargeString = ""COL_WHITE"Vehicle\t"COL_WHITE"Availablity\n";
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foreach ( new slotid : gangvehicles[ gangid ] )
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foreach ( new slotid : gangvehicles[ gangid ] )
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{
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{
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format( szBigString, sizeof( szBigString ), "%s%s\t%s\n", szBigString,
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format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\n", szLargeString,
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GetVehicleName( g_gangVehicleData[ gangid ] [ slotid ] [ E_MODEL ] ),
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GetVehicleName( g_gangVehicleData[ gangid ] [ slotid ] [ E_MODEL ] ),
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g_gangVehicleData[ gangid ] [ slotid ] [ E_ACTIVATION_TIME ] > current_time ? ( secondstotime( g_gangVehicleData[ gangid ] [ slotid ] [ E_ACTIVATION_TIME ] - current_time ) ) : ( COL_GREEN # "Available" )
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g_gangVehicleData[ gangid ] [ slotid ] [ E_ACTIVATION_TIME ] > current_time ? ( secondstotime( g_gangVehicleData[ gangid ] [ slotid ] [ E_ACTIVATION_TIME ] - current_time ) ) : ( COL_GREEN # "Available" )
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);
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);
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}
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}
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return ShowPlayerDialog( playerid, DIALOG_GANG_VEHICLE_SPAWN, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Gang Vehicles - Spawn", szBigString, "Select", "Close" );
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return ShowPlayerDialog( playerid, DIALOG_GANG_VEHICLE_SPAWN, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Gang Vehicles - Spawn", szLargeString, "Select", "Close" );
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}
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}
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/* ** Migrations ** */
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/* ** Migrations ** */
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/*
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/*
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