play cheer noise on hardpoint payout
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@ -300,6 +300,10 @@ hook OnServerGameDayEnd( )
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GiveGangCash( g, earnings );
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GiveGangCash( g, earnings );
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SaveGangData( g );
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SaveGangData( g );
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foreach ( new p : Player ) if ( GetPlayerGang( p ) == g ) {
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PlayerPlaySound( p, 36205, 0.0, 0.0, 0.0 );
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}
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SendClientMessageToGang( g, g_gangData[ g ] [ E_COLOR ], "[GANG] "COL_GOLD"%s"COL_WHITE" has been earned from territories and deposited in the gang bank account.", cash_format( earnings ) );
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SendClientMessageToGang( g, g_gangData[ g ] [ E_COLOR ], "[GANG] "COL_GOLD"%s"COL_WHITE" has been earned from territories and deposited in the gang bank account.", cash_format( earnings ) );
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}
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}
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}
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}
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