fix total xp bug in stats
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@ -16,7 +16,7 @@
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#pragma option -d3
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#pragma dynamic 7200000
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#define DEBUG_MODE
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//#define DEBUG_MODE
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#if defined DEBUG_MODE
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#pragma option -d3
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@ -15112,13 +15112,13 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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case 1:
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{
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format( szLargeString, 720, ""COL_GREY"Score:{FFFFFF} %d\n"\
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""COL_GREY"XP:{FFFFFF} %d\n"\
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""COL_GREY"XP:{FFFFFF} %s\n"\
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""COL_GREY"Money:{FFFFFF} %s\n"\
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""COL_GREY"Bank Money:{FFFFFF} %s\n"\
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""COL_GREY"Kills:{FFFFFF} %d\n"\
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""COL_GREY"Deaths:{FFFFFF} %d\n"\
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""COL_GREY"Ratio (K/D):{FFFFFF} %0.2f\n",
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GetPlayerScore( pID ), GetPlayerTotalExperience( pID ), cash_format( GetPlayerCash( pID ) ), cash_format( p_BankMoney[ pID ] ), p_Kills[ pID ], p_Deaths[ pID ], floatdiv( p_Kills[ pID ], p_Deaths[ pID ] ) );
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GetPlayerScore( pID ), number_format( GetPlayerTotalExperience( pID ), .decimals = 0 ), cash_format( GetPlayerCash( pID ) ), cash_format( p_BankMoney[ pID ] ), p_Kills[ pID ], p_Deaths[ pID ], floatdiv( p_Kills[ pID ], p_Deaths[ pID ] ) );
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format( szLargeString, 720, "%s"COL_GREY"Owned Houses:{FFFFFF} %d (Limit %d)\n"\
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""COL_GREY"Owned Vehicles:{FFFFFF} %d (Limit %d)\n"\
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