modulize banning, registration, login

This commit is contained in:
Lorenc Pekaj 2019-01-02 00:19:17 +11:00
parent 9c8e2ee852
commit f700d2051b
20 changed files with 759 additions and 649 deletions

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@ -26,7 +26,11 @@
- Called specifically when an NPC disconnects, as OnPlayerDisconnect will not - Called specifically when an NPC disconnects, as OnPlayerDisconnect will not
- `OnPlayerDriveVehicle( playerid, vehicleid )` - `OnPlayerDriveVehicle( playerid, vehicleid )`
- Called when a player enters a vehicle as a driver - Called when a player enters a vehicle as a driver
- `OnPlayerLogin( playerid, accountid )` - `OnPlayerPassedBanCheck( playerid )`
- Called when a player passes a ban check (done before authenticating)
- `OnPlayerRegister( playerid )`
- Called when a player successfully registers an account
- `OnPlayerLogin( playerid )`
- Called when a player successfully logs into their account - Called when a player successfully logs into their account
- `OnHouseOwnerChange( houseid, ownerid )` - `OnHouseOwnerChange( houseid, ownerid )`
- Called when the ownership of a home is changed - Called when the ownership of a home is changed
@ -62,3 +66,5 @@
- Called when a player is unjailed for a reason id - Called when a player is unjailed for a reason id
- `OnPlayerArrested( playerid, victimid, totalarrests, totalpeople )` - `OnPlayerArrested( playerid, victimid, totalarrests, totalpeople )`
- Called when a player is arrested - Called when a player is arrested
- `OnPlayerMoneyChanged( playerid, amount )`
- Called when a player's money is changed

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@ -6,4 +6,5 @@
*/ */
/* ** Includes ** */ /* ** Includes ** */
#include "irresistible\cnr\auth\login.pwn" #include "irresistible\cnr\auth\banning.pwn"
#include "irresistible\cnr\auth\account.pwn"

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@ -1,17 +1,413 @@
/* /*
* Irresistible Gaming (c) 2018 * Irresistible Gaming (c) 2018
* Developed by Lorenc * Developed by Lorenc
* Module: cnr\auth\login.pwn * Module: cnr\auth\account.pwn
* Purpose: module associated with login componenets * Purpose: module associated with account components (login, register)
*/ */
/* ** Includes ** */ /* ** Includes ** */
#include < YSI\y_hooks > #include < YSI\y_hooks >
/* ** Definitions ** */
/* ** Variables ** */ /* ** Variables ** */
new
bool: p_PlayerLogged [ MAX_PLAYERS char ],
p_AccountID [ MAX_PLAYERS ]
;
/* ** Hooks ** */ /* ** Hooks ** */
hook OnPlayerPassedBanCheck( playerid )
{
// Pursue a registration check
mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%e' LIMIT 0,1", ReturnPlayerName( playerid ) );
mysql_tquery( dbHandle, szNormalString, "OnPlayerRegisterCheck", "i", playerid );
return 1;
}
hook OnPlayerDisconnect( playerid, reason )
{
SavePlayerData( playerid, true );
return 1;
}
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{
static
szBigQuery[ 764 ];
if ( dialogid == DIALOG_LOGIN )
{
if ( response )
{
if ( p_PlayerLogged{ playerid } )
{
AdvancedBan( playerid, "Server", "Exploiting", ReturnPlayerIP( playerid ) );
return SendError( playerid, "You are already logged in!" );
}
format( szBigQuery, sizeof( szBigQuery ), "SELECT * FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
mysql_function_query( dbHandle, szBigQuery, true, "OnAttemptPlayerLogin", "ds", playerid, inputtext );
}
else return ShowPlayerDialog( playerid, DIALOG_LOGIN_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
}
else if ( dialogid == DIALOG_LOGIN_QUIT ) {
if ( response ) {
return Kick( playerid );
} else {
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
}
}
else if ( dialogid == DIALOG_REGISTER )
{
if ( response )
{
if ( p_PlayerLogged{ playerid } )
return SendError( playerid, "You are already logged in!" );
if ( strlen( inputtext ) > 24 || strlen( inputtext ) < 3 )
{
format( szBigQuery, 300, "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_RED"Your password length must vary from 3 to 24 characters.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigQuery, "Register", "Leave");
}
else
{
static
szHashed[ 129 ],
szSalt[ 25 ],
szIP[ 16 ]
;
randomString( szSalt, 24 );
pencrypt( szHashed, sizeof( szHashed ), inputtext, szSalt );
GetPlayerIp( playerid, szIP, sizeof( szIP ) );
format( szBigQuery, sizeof( szBigQuery ), "INSERT INTO `USERS` (`NAME`,`PASSWORD`,`SALT`,`IP`,`SCORE`,`CASH`,`ADMINLEVEL`,`BANKMONEY`,`OWNEDHOUSES`,`KILLS`,`DEATHS`,`VIP_PACKAGE`,`OWNEDCARS`,`LASTLOGGED`,`VIP_EXPIRE`,`LAST_SKIN`,`COP_BAN`,`UPTIME`,`ARRESTS`,`FIGHTSTYLE`,`VIPWEP1`,`VIPWEP2`,`VIPWEP3`,`MUTE_TIME`,`WANTEDLVL`,`ROBBERIES`,`PING_IMMUNE`,`FIRES`,`CONTRACTS`,`COP_TUTORIAL`,`JOB`,`LAST_IP`,`ONLINE`) " );
format( szBigQuery, sizeof( szBigQuery ), "%s VALUES('%s','%s','%s','%s',0,0,0,0,0,1,1,0,0,%d,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,'%s',1)", szBigQuery, mysql_escape( ReturnPlayerName( playerid ) ), szHashed, mysql_escape( szSalt ), mysql_escape( szIP ), g_iTime, mysql_escape( szIP ) );
mysql_function_query( dbHandle, szBigQuery, true, "Account_SetAccountID", "d", playerid );
CallLocalFunction( "OnPlayerRegister", "d", playerid );
p_JobSet{ playerid } = false;
//p_CitySet{ playerid } = false;
p_SpawningCity{ playerid } = CITY_SF;
p_Uptime[ playerid ] = 0;
ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
p_PlayerLogged{ playerid } = true;
SetPlayerCash( playerid, 0 );
SetPlayerScore( playerid, 0 );
p_Kills[ playerid ] = 1;
p_Deaths[ playerid ] = 1;
//p_XP[ playerid ] = 0;
//p_CopTutorial{ playerid } = 0;
p_OwnedHouses[ playerid ] = 0;
p_OwnedBusinesses[ playerid ] = 0;
p_OwnedVehicles[ playerid ] = 0;
p_Burglaries[ playerid ] = 0;
ShowPlayerDialog( playerid, DIALOG_ACC_EMAIL, DIALOG_STYLE_INPUT, "{FFFFFF}Account Email", ""COL_WHITE"Would you like to assign an email to your account for security?\n\nWe'll keep you also informed on in-game and community associated events!", "Confirm", "Cancel" );
SendServerMessage( playerid, "You have "COL_GREEN"successfully{FFFFFF} registered! You have been automatically logged in!" );
}
}
else return ShowPlayerDialog( playerid, DIALOG_REGISTER_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
}
else if ( dialogid == DIALOG_REGISTER_QUIT ) {
if ( response ) {
return Kick( playerid );
} else {
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
}
}
return 1;
}
/* ** SQL Threads ** */
thread OnPlayerRegisterCheck( playerid )
{
if ( GetPVarInt( playerid, "banned_connection" ) == 1 ) return 1; // Stop anything from happening.
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
ShowPlayerDialog( playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave" );
}
else
{
mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `IP` FROM `USERS` WHERE `IP` = '%e' LIMIT 5", ReturnPlayerIP( playerid ) );
mysql_tquery( dbHandle, szNormalString, "OnPlayerDuplicateAccountCheck", "i", playerid );
}
return 1;
}
thread OnPlayerDuplicateAccountCheck( playerid )
{
new
rows, fields;
cache_get_data( rows, fields );
if ( rows > 10 )
{
SendError( playerid, "Sorry, this IP has more than 10 users registered to it which is the maximum limit of users per IP." );
KickPlayerTimed( playerid );
}
else
{
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
ShowPlayerDialog( playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave" );
}
return 1;
}
thread OnAttemptPlayerLogin( playerid, password[ ] )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
new
szHashed[ 129 ],
szPassword[ 129 ],
szSalt[ 25 ],
bool: isSalted = false
;
cache_get_field_content( 0, "SALT", szSalt );
cache_get_field_content( 0, "PASSWORD", szPassword );
if ( !strcmp( szSalt, "NULL", false ) ) // User doesn't have a salt
{
WP_Hash( szHashed, sizeof( szHashed ), password );
isSalted = false;
}
else
{
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
isSalted = true;
}
if ( ! strcmp( szHashed, szPassword, false ) )
{
if ( !isSalted ) // Converting from insecure to secure
{
randomString( szSalt, 24 );
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
format( szBigString, sizeof( szBigString ), "UPDATE USERS SET `PASSWORD`='%s', `SALT`='%s' WHERE `NAME`='%s'", szHashed, mysql_escape( szSalt ), ReturnPlayerName( playerid ) );
mysql_single_query( szBigString );
}
p_AccountID[ playerid ] = cache_get_field_content_int( 0, "ID", dbHandle );
new iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
new iCash = cache_get_field_content_int( 0, "CASH", dbHandle );
new iFightStyle = cache_get_field_content_int( 0, "FIGHTSTYLE", dbHandle );
new iWanted = cache_get_field_content_int( 0, "WANTEDLVL", dbHandle );
SetPlayerCash ( playerid, iCash );
SetPlayerScore ( playerid, iScore );
SetPlayerFightingStyle ( playerid, iFightStyle );
if ( iWanted ) {
SetPlayerWantedLevel( playerid, iWanted );
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[RESUME]{FFFFFF} Your wanted level has been set to %d as you are resuming your life.", GetPlayerWantedLevel( playerid ) );
}
p_AdminLevel[ playerid ] = cache_get_field_content_int( 0, "ADMINLEVEL", dbHandle );
SetPlayerBankMoney( playerid, cache_get_field_content_int( 0, "BANKMONEY", dbHandle ) );
p_Kills[ playerid ] = cache_get_field_content_int( 0, "KILLS", dbHandle );
p_Deaths[ playerid ] = cache_get_field_content_int( 0, "DEATHS", dbHandle );
p_VIPLevel[ playerid ] = cache_get_field_content_int( 0, "VIP_PACKAGE", dbHandle );
//p_XP[ playerid ] = cache_get_field_content_int( 0, "XP", dbHandle );
p_VIPExpiretime[ playerid ] = cache_get_field_content_int( 0, "VIP_EXPIRE", dbHandle );
p_LastSkin[ playerid ] = cache_get_field_content_int( 0, "LAST_SKIN", dbHandle );
p_Burglaries[ playerid ] = cache_get_field_content_int( 0, "BURGLARIES", dbHandle );
p_CopBanned{ playerid } = cache_get_field_content_int( 0, "COP_BAN", dbHandle );
p_ArmyBanned{ playerid } = cache_get_field_content_int( 0, "ARMY_BAN", dbHandle );
p_Uptime[ playerid ] = cache_get_field_content_int( 0, "UPTIME", dbHandle );
p_Arrests[ playerid ] = cache_get_field_content_int( 0, "ARRESTS", dbHandle );
p_VIPWep1{ playerid } = cache_get_field_content_int( 0, "VIPWEP1", dbHandle );
p_VIPWep2{ playerid } = cache_get_field_content_int( 0, "VIPWEP2", dbHandle );
p_VIPWep3{ playerid } = cache_get_field_content_int( 0, "VIPWEP3", dbHandle );
p_MutedTime[ playerid ] = cache_get_field_content_int( 0, "MUTE_TIME", dbHandle );
p_Robberies[ playerid ] = cache_get_field_content_int( 0, "ROBBERIES", dbHandle );
p_Fires[ playerid ] = cache_get_field_content_int( 0, "FIRES", dbHandle );
p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
p_PilotMissions[ playerid ] = cache_get_field_content_int( 0, "PILOT", dbHandle );
//p_TrainMissions[ playerid ] = cache_get_field_content_int( 0, "TRAIN", dbHandle );
//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
p_AdminJailed{ playerid } = cache_get_field_content_int( 0, "JAIL_ADMIN", dbHandle );
p_JailTime[ playerid ] = cache_get_field_content_int( 0, "JAIL_TIME", dbHandle );
p_Ropes[ playerid ] = cache_get_field_content_int( 0, "ROPES", dbHandle );
p_MetalMelter[ playerid ] = cache_get_field_content_int( 0, "MELTERS", dbHandle );
p_Scissors[ playerid ] = cache_get_field_content_int( 0, "SCISSORS", dbHandle );
p_AntiEMP[ playerid ] = cache_get_field_content_int( 0, "FOILS", dbHandle );
p_BobbyPins[ playerid ] = cache_get_field_content_int( 0, "PINS", dbHandle );
p_ContractedAmount[ playerid ] = cache_get_field_content_int( 0, "BOUNTY", dbHandle );
p_WeedGrams[ playerid ] = cache_get_field_content_int( 0, "WEED", dbHandle );
p_SpawningCity{ playerid } = cache_get_field_content_int( 0, "CITY", dbHandle );
SetPlayerMeth( playerid, cache_get_field_content_int( 0, "METH", dbHandle ) );
SetPlayerCausticSoda( playerid, cache_get_field_content_int( 0, "SODA", dbHandle ) );
SetPlayerMuriaticAcid( playerid, cache_get_field_content_int( 0, "ACID", dbHandle ) );
SetPlayerHydrogenChloride( playerid, cache_get_field_content_int( 0, "GAS", dbHandle ) );
p_LeftCuffed{ playerid } = !!cache_get_field_content_int( 0, "IS_CUFFED", dbHandle );
p_JailsBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_JAILS", dbHandle );
p_BankBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_VAULT", dbHandle );
p_CarsJacked[ playerid ] = cache_get_field_content_int( 0, "VEHICLES_JACKED", dbHandle );
p_MethYielded[ playerid ] = cache_get_field_content_int( 0, "METH_YIELDED", dbHandle );
SetPlayerDrillStrength( playerid, cache_get_field_content_int( 0, "DRILL", dbHandle ) );
SetPlayerIrresistibleCoins( playerid, cache_get_field_content_float( 0, "COINS", dbHandle ) );
SetPlayerExtraSlots( playerid, cache_get_field_content_int( 0, "EXTRA_SLOTS", dbHandle ) );
p_forcedAnticheat[ playerid ] = cache_get_field_content_int( 0, "FORCE_AC", dbHandle );
SetPlayerCasinoRewardsPoints( playerid, cache_get_field_content_float( 0, "CASINO_REWARDS", dbHandle ) );
SetPlayerCasinoHighroller( playerid, !!cache_get_field_content_int( 0, "VISAGE_HIGHROLLER", dbHandle ) );
p_Fireworks[ playerid ] = cache_get_field_content_int( 0, "FIREWORKS", dbHandle );
p_ExplosiveBullets[ playerid ] = cache_get_field_content_int( 0, "EXPLOSIVE_BULLETS", dbHandle );
p_AddedEmail{ playerid } = !!cache_get_field_content_int( 0, "USED_EMAIL", dbHandle );
// p_TaxTime[ playerid ] = cache_get_field_content_int( 0, "TAX_TIME", dbHandle );
SetPlayerC4Amount( playerid, cache_get_field_content_int( 0, "C4", dbHandle ) );
SetPlayerSeasonalXP( playerid, cache_get_field_content_float( 0, "RANK", dbHandle ) );
SetPlayerFindOrCreateGang( playerid, cache_get_field_content_int( 0, "GANG_ID", dbHandle ) );
// spawn location
new
spawn_location[ 10 ];
cache_get_field_content( 0, "SPAWN", spawn_location, dbHandle, sizeof( spawn_location ) );
if ( ismysqlnull( spawn_location ) || sscanf( spawn_location, "s[4]d", p_SpawningKey[ playerid ], p_SpawningIndex[ playerid ] ) ) {
p_SpawningKey[ playerid ] [ 0 ] = '\0', p_SpawningIndex[ playerid ] = 0;
}
// anti-cheat
if ( p_forcedAnticheat[ playerid ] > 0 && ! IsPlayerUsingSampAC( playerid ) ) {
SendError( playerid, "You must install an anticheat to play the server. Visit "COL_GREY""AC_WEBSITE""COL_WHITE" to install the anticheat." );
KickPlayerTimed( playerid );
return 1;
}
// Load some other variables too
p_OwnedHouses [ playerid ] = GetPlayerOwnedHouses( playerid );
p_OwnedBusinesses [ playerid ] = GetPlayerOwnedBusinesses( playerid );
p_PlayerLogged { playerid } = true;
p_JobSet { playerid } = true;
// p_CitySet { playerid } = true;
p_Muted { playerid } = p_MutedTime[ playerid ] > 0 ? true : false; // Save muting :X
// Load other player related variables
CallLocalFunction( "OnPlayerLogin", "d", playerid );
// Player is online
mysql_single_query( sprintf( "UPDATE `USERS` SET `ONLINE`=1 WHERE `ID`=%d", p_AccountID[ playerid ] ) );
// Log in player
SendServerMessage( playerid, "You have " COL_GREEN "successfully" COL_WHITE " logged in!" );
}
else
{
p_IncorrectLogins{ playerid } ++;
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_RED"Wrong password! Try again! [%d/3]\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ), p_IncorrectLogins{ playerid } );
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Login", szBigString, "Login", "Leave");
if ( p_IncorrectLogins{ playerid } >= 3 ) {
p_IncorrectLogins{ playerid } = 0;
SendServerMessage( playerid, "You have been kicked for too many incorrect login attempts." );
KickPlayerTimed( playerid );
}
}
}
else
{
Kick( playerid );
printf( "User::Error - User Not Created Attempting Login" );
}
return 1;
}
thread Account_SetAccountID( playerid )
{
p_AccountID[ playerid ] = cache_insert_id( );
return 1;
}
/* ** Functions ** */ /* ** Functions ** */
stock pencrypt( szLeFinale[ ], iSize = sizeof( szLeFinale ), szPassword[ ], szSalt[ 25 ], iPepper = 24713018, szCost[ 3 ] = "2y" ) // lorenc's hashing algorithm
{
static
szHash[ 256 ];
WP_Hash( szHash, sizeof( szHash ), szPassword );
format( szHash, sizeof( szHash ), "%s%d%s$%s$", szSalt, iPepper, szHash, szCost );
WP_Hash( szLeFinale, iSize, szHash );
}
stock SavePlayerData( playerid, bool: logout = false )
{
static
Query[ 950 ];
if ( IsPlayerNPC( playerid ) )
return 0;
if ( p_PlayerLogged{ playerid } )
{
new
bool: bQuitToAvoid = false;
if ( IsPlayerCuffed( playerid ) || IsPlayerTazed( playerid ) || IsPlayerTied( playerid ) || p_LeftCuffed{ playerid } || p_QuitToAvoidTimestamp[ playerid ] > g_iTime )
bQuitToAvoid = true;
format( Query, sizeof( Query ), "UPDATE `USERS` SET `SCORE`=%d,`ADMINLEVEL`=%d,`OWNEDHOUSES`=%d,`KILLS`=%d,`DEATHS`=%d,`VIP_PACKAGE`=%d,`OWNEDCARS`=%d,`LASTLOGGED`=%d,`VIP_EXPIRE`=%d,`LAST_SKIN`=%d,`BURGLARIES`=%d,`UPTIME`=%d,`ARRESTS`=%d,`CITY`=%d,`METH`=%d,`SODA`=%d,`ACID`=%d,`GAS`=%d,",
GetPlayerScore( playerid ), p_AdminLevel[ playerid ],
p_OwnedHouses[ playerid ], p_Kills[ playerid ],
p_Deaths[ playerid ], p_VIPLevel[ playerid ],
p_OwnedVehicles[ playerid ], g_iTime, p_VIPExpiretime[ playerid ],
p_LastSkin[ playerid ], p_Burglaries[ playerid ], p_Uptime[ playerid ],
p_Arrests[ playerid ], p_SpawningCity{ playerid }, GetPlayerMeth( playerid ),
GetPlayerCausticSoda( playerid ), GetPlayerMuriaticAcid( playerid ), GetPlayerHydrogenChloride( playerid ) );
format( Query, sizeof( Query ), "%s`VIPWEP1`=%d,`VIPWEP2`=%d,`VIPWEP3`=%d,`MUTE_TIME`=%d,`WANTEDLVL`=%d,`ROBBERIES`=%d,`PING_IMMUNE`=%d,`FIRES`=%d,`CONTRACTS`=%d,`JOB`=%d,`JAIL_TIME`=%d,`ROPES`=%d,`MELTERS`=%d,`SCISSORS`=%d,`FOILS`=%d,`PINS`=%d,`BOUNTY`=%d,`WEED`=%d,`IS_CUFFED`=%d,`DRILL`=%d,",
Query, p_VIPWep1{ playerid }, p_VIPWep2{ playerid },
p_VIPWep3{ playerid }, p_MutedTime[ playerid ], p_WantedLevel[ playerid ],
p_Robberies[ playerid ], p_PingImmunity{ playerid }, p_Fires[ playerid ],
p_HitsComplete[ playerid ], p_Job{ playerid }, p_JailTime[ playerid ],
p_Ropes[ playerid ], p_MetalMelter[ playerid ],
p_Scissors[ playerid ], p_AntiEMP[ playerid ], p_BobbyPins[ playerid ],
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
GetPlayerDrillStrength( playerid ) );
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`EXPLOSIVE_BULLETS`=%d,`ONLINE`=%d,`PILOT`=%d WHERE `ID`=%d",
Query,
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ],
p_ExplosiveBullets[ playerid ],
!logout,
p_PilotMissions[ playerid ],
p_AccountID[ playerid ] );
mysql_single_query( Query );
if ( logout )
p_PlayerLogged{ playerid } = false;
}
return 1;
}
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
stock IsPlayerLoggedIn( playerid ) return p_PlayerLogged{ playerid };

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@ -0,0 +1,148 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc
* Module: cnr\auth\banning.pwn
* Purpose: module associated with player banning components
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Hooks ** */
hook OnPlayerConnect( playerid )
{
static
Query[ 200 ];
// Ultra fast queries...
mysql_format( dbHandle, Query, sizeof( Query ), "SELECT * FROM `BANS` WHERE (`NAME`='%e' OR `IP`='%e') AND `SERVER`=0 LIMIT 0,1", ReturnPlayerName( playerid ), ReturnPlayerIP( playerid ) );
mysql_tquery( dbHandle, Query, "Banning_CheckPlayerBan", "i", playerid );
return 1;
}
/* ** SQL Threads ** */
thread Banning_CheckPlayerBan( playerid )
{
new
rows = cache_get_row_count( );
if ( rows )
{
new
bannedUser[ 24 ],
bannedIP[ 16 ],
bannedbyUser[ 24 ],
bannedReason[ 50 ],
//bannedSerial[ 41 ],
bannedExpire = 0,
server = 1,
serial = 0
;
server = cache_get_field_content_int( 0, "SERVER", dbHandle );
bannedExpire = cache_get_field_content_int( 0, "EXPIRE", dbHandle );
cache_get_field_content( 0, "BANBY", bannedbyUser );
cache_get_field_content( 0, "REASON", bannedReason );
//cache_get_field_content( 0, "SERIAL", bannedSerial );
cache_get_field_content( 0, "NAME", bannedUser );
cache_get_field_content( 0, "IP", bannedIP );
/*gpci( playerid, szNormalString, 41 );
if ( strmatch( bannedSerial, szNormalString ) )
{
serial = 1;
format( szBigString, sizeof( szBigString ), "[%s %s] %s => {%s, %s, %s, %s, %s}\n\r", getCurrentDate( ), getCurrentTime( ), ReturnPlayerName( playerid ), bannedbyUser, bannedReason, bannedSerial, bannedUser, bannedIP );
AddFileLogLine( "gpcid.txt", szBigString );
}*/
// CNR BANS ONLY
if ( ! server )
{
if ( !bannedExpire )
{
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
format( szLargeString, 600, "{FFFFFF}You are banned from this server.\n{FFFFFF}If you feel wrongfully banned, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
format( szLargeString, 600, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Banned by:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, strmatch( ReturnPlayerName( playerid ), bannedUser ) ? ("") : ( serial ? ("\n\n"COL_RED"Our ban evasion system picked you up! If this is in error then please visit our forums.") : ("\n\n"COL_RED"Your IP Address is banned, if this is a problem then visit our forums.") ) );
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Ban Information", szLargeString, "Okay", "" );
KickPlayerTimed( playerid );
return 1;
}
else
{
if ( GetServerTime( ) > bannedExpire )
{
SendServerMessage( playerid, "The suspension of this account has expired as of now, this account is available for playing." );
mysql_format( dbHandle, szNormalString, 100, "DELETE FROM `BANS` WHERE `NAME`= '%e' OR `IP` = '%e'", ReturnPlayerName( playerid ), ReturnPlayerIP( playerid ) );
mysql_single_query( szNormalString );
}
else
{
format( szLargeString, 700, "{FFFFFF}You are suspended from this server.\n{FFFFFF}If you feel wrongfully suspended, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
format( szLargeString, 700, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Suspended by:{FFFFFF} %s\n"COL_RED"Expire Time:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, secondstotime( bannedExpire - GetServerTime( ) ), strmatch( ReturnPlayerName( playerid ), bannedUser ) ? (" ") : ("\n\n"COL_RED"Your IP Address is suspended, if this is a problem, visit our forums.") );
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Suspension Information", szLargeString, "Okay", "" );
KickPlayerTimed( playerid );
return 1;
}
}
}
else
{
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s(%d) has been identified as banned under %s.", ReturnPlayerName( playerid ), playerid, bannedbyUser );
}
}
return CallLocalFunction( "OnPlayerPassedBanCheck", "d", playerid ), 1;
}
thread OnAdvanceBanCheck( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time )
{
static szPlayerNameBanned[ MAX_PLAYER_NAME ], szSerial[ 41 ];
gpci( playerid, szSerial, sizeof( szSerial ) );
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
new rows = cache_get_row_count( );
if ( rows )
{
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" Edited ban entry for %s to "#SERVER_NAME".", szPlayerNameBanned );
mysql_format( dbHandle, szBigString, 72, "UPDATE `BANS` SET `SERVER`=0 WHERE `NAME`='%e'", szPlayerNameBanned );
mysql_single_query( szBigString );
}
else
{
new
enabled = IsProxyEnabledForPlayer( playerid );
if ( ! enabled )
{
mysql_format( dbHandle, szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`) VALUES ('%e','%e','%e','%e',%d,%d,0,'%e')", szPlayerNameBanned, szIP, szReason, szBannedBy, GetServerTime( ), lol_time, szSerial );
}
else
{
// include country why not
mysql_format( dbHandle, szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`,`COUNTRY`) VALUES ('%e','%e','%e','%e',%d,%d,0,'%e','%e')", szPlayerNameBanned, szIP, szReason, szBannedBy, GetServerTime( ), lol_time, szSerial, GetPlayerCountryCode( playerid ) );
}
mysql_single_query( szLargeString );
}
return KickPlayerTimed( playerid ), 1;
}
/* ** Functions ** */
stock AdvancedBan( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time=0 )
{
static
szPlayerNameBanned[ MAX_PLAYER_NAME ];
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%e' LIMIT 0,1", szPlayerNameBanned );
mysql_tquery( dbHandle, szNormalString, "OnAdvanceBanCheck", "isssi", playerid, szBannedBy, szReason, szIP, lol_time );
}
stock KickPlayerTimed( playerid )
return SetTimerEx( "KickPlayer", 500, false, "d", playerid );
function KickPlayer( playerid )
return SetPVarInt( playerid, "banned_connection", 1 ), Kick( playerid );

View File

@ -447,7 +447,7 @@ CMD:givecoins( playerid, params [ ] )
else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
else else
{ {
p_IrresistibleCoins[ sendtoid ] += coins; GivePlayerIrresistibleCoins( sendtoid, coins );
AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %0.2f IC", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( sendtoid ), sendtoid, coins ); AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %0.2f IC", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( sendtoid ), sendtoid, coins );
SendClientMessageFormatted( sendtoid, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %0.2f IC.", ReturnPlayerName( playerid ), playerid, coins ); SendClientMessageFormatted( sendtoid, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %0.2f IC.", ReturnPlayerName( playerid ), playerid, coins );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %0.2f IC.", ReturnPlayerName( sendtoid ), sendtoid, coins ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %0.2f IC.", ReturnPlayerName( sendtoid ), sendtoid, coins );

View File

@ -44,7 +44,7 @@ enum E_HITMARKER_SOUND
E_NAME[ 10 ], E_SOUND_ID E_NAME[ 10 ], E_SOUND_ID
}; };
new static stock
p_HitmarkerSound [ MAX_PLAYERS char ] p_HitmarkerSound [ MAX_PLAYERS char ]
; ;
@ -128,6 +128,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
if ( dialogid == DIALOG_MODIFY_HITSOUND && response ) if ( dialogid == DIALOG_MODIFY_HITSOUND && response )
{ {
p_HitmarkerSound{ playerid } = listitem; p_HitmarkerSound{ playerid } = listitem;
mysql_single_query( sprintf( "UPDATE `USERS` SET `HIT_SOUND`=%d WHERE `ID`=%d", listitem, GetPlayerAccountID( playerid ) ) );
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[SERVER]"COL_WHITE" You have changed your hitmarker sound to "COL_GREY"%s"COL_WHITE".", g_HitmarkerSounds[ listitem ] [ E_NAME ] ); SendClientMessageFormatted( playerid, -1, ""COL_GREY"[SERVER]"COL_WHITE" You have changed your hitmarker sound to "COL_GREY"%s"COL_WHITE".", g_HitmarkerSounds[ listitem ] [ E_NAME ] );
PlayerPlaySound( playerid, g_HitmarkerSounds[ listitem ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 ); PlayerPlaySound( playerid, g_HitmarkerSounds[ listitem ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 );

View File

@ -896,6 +896,35 @@ stock SaveGangData( gangid )
mysql_single_query( szLargeString ); mysql_single_query( szLargeString );
} }
stock SetPlayerFindOrCreateGang( playerid, gang_sql )
{
new bool: foundGang = false;
// Reset gang id just incase
p_GangID[ playerid ] = INVALID_GANG_ID;
// Search all gangs for the SQL
printf("[%s] Reading gang id %d", ReturnPlayerName( playerid ), gang_sql );
if ( gang_sql ) {
foreach (new g : gangs) if( gang_sql == g_gangData[ g ] [ E_SQL_ID ] ) {
p_GangID[ playerid ] = g, foundGang = true;
break;
}
}
printf("[%s] Found gang ? %s , id %d, gangid %d", ReturnPlayerName( playerid ), foundGang ? ("YES") : ("NO"), p_GangID[ playerid ], gang_sql );
if ( ! foundGang ) {
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `GANGS` WHERE `LEADER`=%d OR `ID`=%d LIMIT 0,1", p_AccountID[ playerid ], gang_sql );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerGangLoaded", "d", playerid );
}
// Send gang join message
if ( p_GangID[ playerid ] != INVALID_GANG_ID && strlen( g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] ) ) {
SendClientMessageFormatted( playerid, g_gangData[ p_GangID[ playerid ] ] [ E_COLOR ], "[GANG]"COL_GREY" %s", g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] );
}
}
stock InformGangConnectMessage( playerid, gangid ) stock InformGangConnectMessage( playerid, gangid )
{ {
if ( ! strlen( g_gangData[ gangid ] [ E_JOIN_MSG ] ) ) { if ( ! strlen( g_gangData[ gangid ] [ E_JOIN_MSG ] ) ) {

View File

@ -60,7 +60,7 @@ static const
} }
; ;
new static stock
p_MuriaticAcid [ MAX_PLAYERS char ], p_MuriaticAcid [ MAX_PLAYERS char ],
p_CausticSoda [ MAX_PLAYERS char ], p_CausticSoda [ MAX_PLAYERS char ],
p_HydrogenChloride [ MAX_PLAYERS char ], p_HydrogenChloride [ MAX_PLAYERS char ],
@ -71,6 +71,15 @@ new
forward OnMethamphetamineCooking( playerid, vehicleid, last_chemical ); forward OnMethamphetamineCooking( playerid, vehicleid, last_chemical );
/* ** Hooks ** */ /* ** Hooks ** */
hook OnPlayerDisconnect( playerid, reason )
{
p_MuriaticAcid{ playerid } = 0;
p_CausticSoda{ playerid } = 0;
p_Methamphetamine{ playerid } = 0;
p_HydrogenChloride{ playerid } = 0;
return 1;
}
hook OnPlayerEnterVehicle( playerid, vehicleid, ispassenger ) hook OnPlayerEnterVehicle( playerid, vehicleid, ispassenger )
{ {
new new
@ -485,3 +494,27 @@ stock IsPlayerInMethlab( playerid ) {
stock GetPlayerMethLabVehicle( playerid ) { stock GetPlayerMethLabVehicle( playerid ) {
return ( GetPlayerVirtualWorld( playerid ) - VW_METH ); return ( GetPlayerVirtualWorld( playerid ) - VW_METH );
} }
stock GetPlayerMeth( playerid ) return p_Methamphetamine{ playerid };
stock SetPlayerMeth( playerid, amount ) {
p_Methamphetamine{ playerid } = amount;
}
stock GetPlayerMuriaticAcid( playerid ) return p_MuriaticAcid{ playerid };
stock SetPlayerMuriaticAcid( playerid, amount ) {
p_MuriaticAcid{ playerid } = amount;
}
stock GetPlayerHydrogenChloride( playerid ) return p_HydrogenChloride{ playerid };
stock SetPlayerHydrogenChloride( playerid, amount ) {
p_HydrogenChloride{ playerid } = amount;
}
stock GetPlayerCausticSoda( playerid ) return p_CausticSoda{ playerid };
stock SetPlayerCausticSoda( playerid, amount ) {
p_CausticSoda{ playerid } = amount;
}

View File

@ -36,6 +36,12 @@ static stock
; ;
/* ** Hooks ** */ /* ** Hooks ** */
hook OnPlayerRegister( playerid )
{
TogglePlayerSetting( playerid, SETTING_PASSIVE_MODE, true ); // remove passive mode by default
return 1;
}
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{ {
if ( dialogid == DIALOG_CP_MENU && response ) if ( dialogid == DIALOG_CP_MENU && response )

View File

@ -177,9 +177,9 @@ stock GetShopItemAmount( playerid, id )
{ {
switch( g_shopItemData[ id ] [ E_ID ] ) switch( g_shopItemData[ id ] [ E_ID ] )
{ {
case SHOP_ITEM_DRAIN_CLEANER: return p_CausticSoda{ playerid }; case SHOP_ITEM_DRAIN_CLEANER: return GetPlayerCausticSoda( playerid );
case SHOP_ITEM_STONE_CLEANER: return p_MuriaticAcid{ playerid }; case SHOP_ITEM_STONE_CLEANER: return GetPlayerMuriaticAcid( playerid );
case SHOP_ITEM_GAS_TANK: return p_HydrogenChloride{ playerid }; case SHOP_ITEM_GAS_TANK: return GetPlayerHydrogenChloride( playerid );
case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid }; case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid };
case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid }; case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid };
case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ]; case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ];
@ -198,21 +198,21 @@ stock SetPlayerShopItemAmount( playerid, id, value )
{ {
switch( g_shopItemData[ id ] [ E_ID ] ) switch( g_shopItemData[ id ] [ E_ID ] )
{ {
case SHOP_ITEM_DRAIN_CLEANER: return p_CausticSoda{ playerid } = value; case SHOP_ITEM_DRAIN_CLEANER: SetPlayerCausticSoda( playerid, value );
case SHOP_ITEM_STONE_CLEANER: return p_MuriaticAcid{ playerid } = value; case SHOP_ITEM_STONE_CLEANER: SetPlayerMuriaticAcid( playerid, value );
case SHOP_ITEM_GAS_TANK: return p_HydrogenChloride{ playerid } = value; case SHOP_ITEM_GAS_TANK: SetPlayerHydrogenChloride( playerid, value );
case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid } = !!value; case SHOP_ITEM_CHASITY_BELT: p_AidsVaccine{ playerid } = !!value;
case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid } = !!value; case SHOP_ITEM_SECURE_WALLET: p_SecureWallet{ playerid } = !!value;
case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ] = value; case SHOP_ITEM_SCISSOR: p_Scissors[ playerid ] = value;
case SHOP_ITEM_BOBBY_PIN: return p_BobbyPins[ playerid ] = value; case SHOP_ITEM_BOBBY_PIN: p_BobbyPins[ playerid ] = value;
case SHOP_ITEM_MONEY_CASE: return p_MoneyBag{ playerid } = !!value; case SHOP_ITEM_MONEY_CASE: p_MoneyBag{ playerid } = !!value;
case SHOP_ITEM_ROPES: return p_Ropes[ playerid ] = value; case SHOP_ITEM_ROPES: p_Ropes[ playerid ] = value;
case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ] = value; case SHOP_ITEM_FOIL: p_AntiEMP[ playerid ] = value;
case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ] = value; case SHOP_ITEM_DRILL: p_drillStrength[ playerid ] = value;
case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ] = value; case SHOP_ITEM_METAL_MELTER: p_MetalMelter[ playerid ] = value;
case SHOP_ITEM_WEED_SEED: return g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ] = value; case SHOP_ITEM_WEED_SEED: g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ] = value;
} }
return 0; return 1;
} }
stock GivePlayerShopItem( playerid, E_SHOP_ITEMS: itemid, amount ) { stock GivePlayerShopItem( playerid, E_SHOP_ITEMS: itemid, amount ) {

View File

@ -78,6 +78,12 @@ hook OnServerUpdate( )
return 1; return 1;
} }
hook OnPlayerRegister( playerid )
{
p_drillStrength[ playerid ] = MAX_DRILL_STRENGTH;
return 1;
}
hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
{ {
if ( PRESSED( KEY_WALK ) ) if ( PRESSED( KEY_WALK ) )
@ -892,3 +898,9 @@ function SetPlayerHandleNearestSafe( playerid )
} }
return 1; return 1;
} }
stock GetPlayerDrillStrength( playerid ) return p_drillStrength[ playerid ];
stock SetPlayerDrillStrength( playerid, strength ) {
p_drillStrength[ playerid ] = strength;
}

View File

@ -29,6 +29,13 @@ new
; ;
/* ** Hooks ** */ /* ** Hooks ** */
hook OnPlayerLogin( playerid )
{
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `VEHICLES` WHERE `OWNER`=%d", GetPlayerAccountID( playerid ) );
mysql_tquery( dbHandle, szNormalString, "OnVehicleLoad", "d", playerid );
return 1;
}
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{ {
if ( dialogid == DIALOG_VEHICLE_SPAWN && response ) if ( dialogid == DIALOG_VEHICLE_SPAWN && response )

View File

@ -73,7 +73,7 @@ hook OnPlayerTickSecond( playerid )
if ( g_HappyHour && ( 0.0 <= g_HappyHourRate <= 0.25 ) ) if ( g_HappyHour && ( 0.0 <= g_HappyHourRate <= 0.25 ) )
iCoinGenRate *= 1.0 - g_HappyHourRate; iCoinGenRate *= 1.0 - g_HappyHourRate;
p_IrresistibleCoins[ playerid ] += ( 1.0 / iCoinGenRate ) / 60.0; // Prev 25.92 GivePlayerIrresistibleCoins( playerid, ( 1.0 / iCoinGenRate ) / 60.0 ); // Prev 25.92
} }
} }
return 1; return 1;

View File

@ -18,13 +18,6 @@
#define VIP_MAX_EXTRA_SLOTS ( 5 ) // max extra slots a person can buy #define VIP_MAX_EXTRA_SLOTS ( 5 ) // max extra slots a person can buy
/* ** Macros ** */
#define GetPlayerIrresistibleCoins(%0) \
(p_IrresistibleCoins[%0])
#define GivePlayerIrresistibleCoins(%0,%1) \
(p_IrresistibleCoins[%0] += %1)
/* ** Coin Market VIP Levels ** */ /* ** Coin Market VIP Levels ** */
#define VIP_REGULAR ( 1 ) #define VIP_REGULAR ( 1 )
#define VIP_BRONZE ( 2 ) #define VIP_BRONZE ( 2 )
@ -95,11 +88,14 @@ static stock
; ;
/* ** Global Variables ** */ /* ** Global Variables ** */
new static stock
p_ExtraAssetSlots [ MAX_PLAYERS char ], p_ExtraAssetSlots [ MAX_PLAYERS char ],
Float: p_IrresistibleCoins [ MAX_PLAYERS ] Float: p_IrresistibleCoins [ MAX_PLAYERS ]
; ;
/* ** Forwards ** */
forward Float: GetPlayerIrresistibleCoins( playerid );
/* ** Hooks ** */ /* ** Hooks ** */
hook OnPlayerUpdateEx( playerid ) hook OnPlayerUpdateEx( playerid )
{ {
@ -107,6 +103,19 @@ hook OnPlayerUpdateEx( playerid )
return 1; return 1;
} }
hook OnPlayerDisconnect( playerid, reason )
{
p_ExtraAssetSlots{ playerid } = 0;
p_IrresistibleCoins[ playerid ] = 0.0;
return 1;
}
hook OnPlayerRegister( playerid )
{
p_IrresistibleCoins[ playerid ] = 0.0;
return 1;
}
hook OnPlayerLogin( playerid ) hook OnPlayerLogin( playerid )
{ {
CheckPlayerVipExpiry( playerid ); CheckPlayerVipExpiry( playerid );
@ -246,6 +255,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
p_ExtraAssetSlots{ playerid } ++; p_ExtraAssetSlots{ playerid } ++;
GivePlayerIrresistibleCoins( playerid, -iCoinRequirement ); GivePlayerIrresistibleCoins( playerid, -iCoinRequirement );
SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) ); SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
mysql_single_query( sprintf( "UPDATE `USERS` SET `EXTRA_SLOTS` = %d WHERE `ID` = %d", p_ExtraAssetSlots{ playerid }, GetPlayerAccountID( playerid ) ) );
AddPlayerNote( playerid, -1, sprintf( "Bought veh extra slot, has %d extra", p_ExtraAssetSlots{ playerid } ) ); AddPlayerNote( playerid, -1, sprintf( "Bought veh extra slot, has %d extra", p_ExtraAssetSlots{ playerid } ) );
} }
else else
@ -260,7 +270,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
/*case 8: /*case 8:
{ {
if ( ( iCoinRequirement = 100.0 * GetGVarFloat( "vip_discount" ) ) <= p_IrresistibleCoins[ playerid ] ) if ( ( iCoinRequirement = 100.0 * GetGVarFloat( "vip_discount" ) ) <= GetPlayerIrresistibleCoins( playerid ) )
{ {
new new
ownerid = INVALID_PLAYER_ID, ownerid = INVALID_PLAYER_ID,
@ -289,7 +299,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
mysql_single_query( szBigString ); mysql_single_query( szBigString );
} }
p_IrresistibleCoins[ playerid ] -= iCoinRequirement; GivePlayerIrresistibleCoins( playerid, - iCoinRequirement );
SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) ); SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
// Receipt // Receipt
@ -301,7 +311,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
else else
{ {
SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - p_IrresistibleCoins[ playerid ], .decimals = 2 ) ); SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - GetPlayerIrresistibleCoins( playerid ), .decimals = 2 ) );
return ShowPlayerCoinMarketDialog( playerid, true ); return ShowPlayerCoinMarketDialog( playerid, true );
} }
}*/ }*/
@ -459,7 +469,7 @@ CMD:irresistiblecoins( playerid, params[ ] )
if ( strmatch( params, "balance" ) ) if ( strmatch( params, "balance" ) )
{ {
return SendServerMessage( playerid, "You currently have precisely "COL_GOLD"%s"COL_WHITE" Irresistible Coins!", number_format( p_IrresistibleCoins[ playerid ] ) ); return SendServerMessage( playerid, "You currently have precisely "COL_GOLD"%s"COL_WHITE" Irresistible Coins!", number_format( GetPlayerIrresistibleCoins( playerid ) ) );
} }
else if ( strmatch( params, "market" ) ) else if ( strmatch( params, "market" ) )
{ {
@ -475,7 +485,7 @@ CMD:irresistiblecoins( playerid, params[ ] )
else if ( p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); else if ( p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" );
else if ( coins < 0.1 || coins > 5000.0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); else if ( coins < 0.1 || coins > 5000.0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." );
else if ( coins > 99999999 || coins < 0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); // Making cash go over billions... else if ( coins > 99999999 || coins < 0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); // Making cash go over billions...
else if ( p_IrresistibleCoins[ playerid ] < coins ) return SendError( playerid, "You do not have this number of coins to send." ); else if ( GetPlayerIrresistibleCoins( playerid ) < coins ) return SendError( playerid, "You do not have this number of coins to send." );
else if ( GetPlayerScore( playerid ) < 1000 ) return SendError( playerid, "You need at least 1,000 score to send coins to other players." ); else if ( GetPlayerScore( playerid ) < 1000 ) return SendError( playerid, "You need at least 1,000 score to send coins to other players." );
else if ( senttoid == playerid ) return SendError( playerid, "You cannot send yourself coins." ); else if ( senttoid == playerid ) return SendError( playerid, "You cannot send yourself coins." );
else else
@ -486,8 +496,8 @@ CMD:irresistiblecoins( playerid, params[ ] )
format( szNormalString, sizeof( szNormalString ), "INSERT INTO `TRANSACTIONS_IC` (`TO_ID`, `FROM_ID`, `IC`) VALUES (%d, %d, %f)", p_AccountID[ senttoid ], p_AccountID[ playerid ], coins ); format( szNormalString, sizeof( szNormalString ), "INSERT INTO `TRANSACTIONS_IC` (`TO_ID`, `FROM_ID`, `IC`) VALUES (%d, %d, %f)", p_AccountID[ senttoid ], p_AccountID[ playerid ], coins );
mysql_single_query( szNormalString ); mysql_single_query( szNormalString );
p_IrresistibleCoins[ senttoid ] += coins; GivePlayerIrresistibleCoins( senttoid, coins );
p_IrresistibleCoins[ playerid ] -= coins; GivePlayerIrresistibleCoins( playerid, -coins );
SendServerMessage( playerid, "You have sent "COL_GOLD"%s"COL_WHITE" Irresistible Coins to %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( senttoid ), senttoid ); SendServerMessage( playerid, "You have sent "COL_GOLD"%s"COL_WHITE" Irresistible Coins to %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( senttoid ), senttoid );
SendServerMessage( senttoid, "You have received "COL_GOLD"%s"COL_WHITE" Irresistible Coins from %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( playerid ), playerid ); SendServerMessage( senttoid, "You have received "COL_GOLD"%s"COL_WHITE" Irresistible Coins from %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( playerid ), playerid );
@ -785,3 +795,25 @@ static stock ShowPlayerVipRedeemedDialog( playerid )
} }
stock IsPlayerPlatinumVIP( playerid ) return p_VIPLevel[ playerid ] >= VIP_PLATINUM; stock IsPlayerPlatinumVIP( playerid ) return p_VIPLevel[ playerid ] >= VIP_PLATINUM;
/* ** Macros ** */
stock Float: GetPlayerIrresistibleCoins( playerid ) {
return p_IrresistibleCoins[ playerid ];
}
stock GivePlayerIrresistibleCoins( playerid, Float: amount )
{
// set variable prior, then just save the value of it
p_IrresistibleCoins[ playerid ] += amount;
// save player coins on a out/inflow of coins
mysql_single_query( sprintf( "UPDATE `USERS` SET `COINS` = %f WHERE `ID` = %d", p_IrresistibleCoins[ playerid ], GetPlayerAccountID( playerid ) ) );
}
stock SetPlayerIrresistibleCoins( playerid, Float: amount ) {
GivePlayerIrresistibleCoins( playerid, - p_IrresistibleCoins[ playerid ] + amount );
}
stock SetPlayerExtraSlots( playerid, slots ) {
p_ExtraAssetSlots{ playerid } = slots;
}

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@ -175,7 +175,7 @@ thread OnCheckForRedeemedVIP( playerid, data[ ] )
return SendError( playerid, "Thanks for donating! As this donation was under $5.00 USD, no coins have been issued." ); return SendError( playerid, "Thanks for donating! As this donation was under $5.00 USD, no coins have been issued." );
} }
p_IrresistibleCoins[ playerid ] += iCoins; GivePlayerIrresistibleCoins( playerid, iCoins );
SetPVarFloat( playerid, "just_donated", fAmount ); SetPVarFloat( playerid, "just_donated", fAmount );
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have received %0.0f Irresistible Coins! Thanks for donating %s!!! :D", iCoins, ReturnPlayerName( playerid ) ); SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have received %0.0f Irresistible Coins! Thanks for donating %s!!! :D", iCoins, ReturnPlayerName( playerid ) );

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@ -18,8 +18,6 @@
/* ** Variables ** */ /* ** Variables ** */
new new
bool: p_Spawned [ MAX_PLAYERS char ], bool: p_Spawned [ MAX_PLAYERS char ],
bool: p_PlayerLogged [ MAX_PLAYERS char ],
p_AccountID [ MAX_PLAYERS ],
p_AdminLevel [ MAX_PLAYERS ], p_AdminLevel [ MAX_PLAYERS ],
p_Job [ MAX_PLAYERS char ], p_Job [ MAX_PLAYERS char ],
p_VIPJob [ MAX_PLAYERS char ], p_VIPJob [ MAX_PLAYERS char ],
@ -212,8 +210,6 @@ new
; ;
/* ** Getters And Setters** */ /* ** Getters And Setters** */
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ]; stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ];
stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid }; stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid };
@ -225,5 +221,3 @@ stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid };
stock IsPlayerJailed( playerid ) return p_Jailed{ playerid }; stock IsPlayerJailed( playerid ) return p_Jailed{ playerid };
stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid }; stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };
stock IsPlayerLoggedIn( playerid ) return p_PlayerLogged{ playerid };

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@ -116,9 +116,9 @@ stock SetPlayerSpawnLocation( playerid, spawn_key[ 4 ], spawn_index = 0 )
{ {
// set sql, null if key is null // set sql, null if key is null
if ( spawn_key[ 0 ] == '\0' ) { if ( spawn_key[ 0 ] == '\0' ) {
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`=NULL WHERE `ID`=%d", p_AccountID[ playerid ] ) ); mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`=NULL WHERE `ID`=%d", GetPlayerAccountID( playerid ) ) );
} else { } else {
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`='%s %d' WHERE `ID`=%d", spawn_key, spawn_index, p_AccountID[ playerid ] ) ); mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`='%s %d' WHERE `ID`=%d", spawn_key, spawn_index, GetPlayerAccountID( playerid ) ) );
} }
// variable update // variable update

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@ -389,3 +389,27 @@ stock randomExcept( except[ ], len = sizeof( except ), available_element_value =
} }
return random_number; return random_number;
} }
// purpose: generate a random string up to a length
stock randomString( strDest[ ], strLen = 10 ) {
while ( strLen -- ) {
strDest[ strLen ] = random( 2 ) ? ( random( 26 ) + ( random( 2 ) ? 'a' : 'A' ) ) : ( random( 10 ) + '0' );
}
}
// purpose: check if a string contains an IP address
stock textContainsIP(const string[])
{
#if defined _regex_included
static
RegEx: rCIP;
if ( ! rCIP ) {
rCIP = regex_build( "(.*?)([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})(.*?)" );
}
return regex_match_exid( string, rCIP );
#else
#warning "You are not using a regex plugin for textContainsIP!"
return 1;
#endif
}

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@ -99,6 +99,19 @@ hook OnPlayerConnect( playerid )
Kick( playerid ); Kick( playerid );
return Y_HOOKS_BREAK_RETURN_1; return Y_HOOKS_BREAK_RETURN_1;
} }
// check if player name is "no-one" since it is used for unowned entities
if ( ! strcmp( ReturnPlayerName( playerid ), "No-one", true ) ) {
Kick( playerid );
return Y_HOOKS_BREAK_RETURN_1;
}
// check advertisers
if ( textContainsIP( ReturnPlayerName( playerid ) ) ) {
Kick( playerid );
return Y_HOOKS_BREAK_RETURN_1;
}
return 1; return 1;
} }

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@ -16,7 +16,7 @@
//#pragma option -d3 //#pragma option -d3
#pragma dynamic 7200000 #pragma dynamic 7200000
//#define DEBUG_MODE #define DEBUG_MODE
#if defined DEBUG_MODE #if defined DEBUG_MODE
#pragma option -d3 #pragma option -d3
@ -296,7 +296,7 @@ public OnServerUpdateTimer( )
// Toggle total coin bar // Toggle total coin bar
if ( ! IsPlayerSettingToggled( playerid, SETTING_COINS_BAR ) ) if ( ! IsPlayerSettingToggled( playerid, SETTING_COINS_BAR ) )
PlayerTextDrawSetString( playerid, p_CoinsTD[ playerid ], sprintf( "%05.3f", p_IrresistibleCoins[ playerid ] ) ); PlayerTextDrawSetString( playerid, p_CoinsTD[ playerid ], sprintf( "%05.3f", GetPlayerIrresistibleCoins( playerid ) ) );
// Decrementing Weed Opacity Label // Decrementing Weed Opacity Label
if ( p_WeedLabel[ playerid ] != Text3D: INVALID_3DTEXT_ID ) if ( p_WeedLabel[ playerid ] != Text3D: INVALID_3DTEXT_ID )
@ -527,47 +527,6 @@ public OnPlayerFloodControl( playerid, iCount, iTimeSpan ) {
} }
} }
thread OnPlayerRegisterCheck( playerid )
{
if ( GetPVarInt( playerid, "banned_connection" ) == 1 ) return 1; // Stop anything from happening.
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
}
else
{
format( szNormalString, sizeof( szNormalString ), "SELECT `IP` FROM `USERS` WHERE `IP` = '%s' LIMIT 5", mysql_escape( ReturnPlayerIP( playerid ) ) );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerDuplicateAccountCheck", "i", playerid );
}
return 1;
}
thread OnPlayerDuplicateAccountCheck( playerid )
{
new
rows, fields;
cache_get_data( rows, fields );
if ( rows > 10 )
{
SendError( playerid, "Sorry, this IP has more than 10 users registered to it which is the maximum limit of users per IP." );
KickPlayerTimed( playerid );
}
else
{
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
}
return 1;
}
public OnNpcConnect( npcid ) public OnNpcConnect( npcid )
{ {
return Kick( npcid ), 1; return Kick( npcid ), 1;
@ -575,19 +534,6 @@ public OnNpcConnect( npcid )
public OnPlayerConnect( playerid ) public OnPlayerConnect( playerid )
{ {
static
Query[ 200 ];
if ( strmatch( ReturnPlayerName( playerid ), "No-one" ) )
return Kick( playerid ), 1;
if ( textContainsIP( ReturnPlayerName( playerid ) ) )
return Kick( playerid ), 1;
// Ultra fast queries...
format( Query, sizeof( Query ), "SELECT * FROM `BANS` WHERE (`NAME`='%s' OR `IP`='%s') AND `SERVER`=0 LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ), mysql_escape( ReturnPlayerIP( playerid ) ) );
mysql_function_query( dbHandle, Query, true, "OnPlayerBanCheck", "i", playerid );
TogglePlayerClock( playerid, 1 ); TogglePlayerClock( playerid, 1 );
SetPlayerColor( playerid, COLOR_GREY ); SetPlayerColor( playerid, COLOR_GREY );
ResetPlayerCash( playerid ); ResetPlayerCash( playerid );
@ -613,8 +559,6 @@ public OnPlayerConnect( playerid )
GetGVarString( "connectsong", szNormalString ); GetGVarString( "connectsong", szNormalString );
PlayAudioStreamForPlayer( playerid, szNormalString ); PlayAudioStreamForPlayer( playerid, szNormalString );
} }
//PreloadAnimationLibrary( playerid, "MISC" );
return 1; return 1;
} }
@ -655,81 +599,6 @@ public OnLookupComplete( playerid, success )
return 1; return 1;
} }
thread OnPlayerBanCheck( playerid )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
new
bannedUser[ 24 ],
bannedIP[ 16 ],
bannedbyUser[ 24 ],
bannedReason[ 50 ],
//bannedSerial[ 41 ],
bannedExpire = 0,
server = 1,
serial = 0
;
server = cache_get_field_content_int( 0, "SERVER", dbHandle );
bannedExpire = cache_get_field_content_int( 0, "EXPIRE", dbHandle );
cache_get_field_content( 0, "BANBY", bannedbyUser );
cache_get_field_content( 0, "REASON", bannedReason );
//cache_get_field_content( 0, "SERIAL", bannedSerial );
cache_get_field_content( 0, "NAME", bannedUser );
cache_get_field_content( 0, "IP", bannedIP );
/*gpci( playerid, szNormalString, 41 );
if ( strmatch( bannedSerial, szNormalString ) )
{
serial = 1;
format( szBigString, sizeof( szBigString ), "[%s %s] %s => {%s, %s, %s, %s, %s}\n\r", getCurrentDate( ), getCurrentTime( ), ReturnPlayerName( playerid ), bannedbyUser, bannedReason, bannedSerial, bannedUser, bannedIP );
AddFileLogLine( "gpcid.txt", szBigString );
}*/
// CNR BANS ONLY
if ( !server )
{
if ( !bannedExpire )
{
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
format( szLargeString, 600, "{FFFFFF}You are banned from this server.\n{FFFFFF}If you feel wrongfully banned, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
format( szLargeString, 600, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Banned by:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, strmatch( ReturnPlayerName( playerid ), bannedUser ) ? ("") : ( serial ? ("\n\n"COL_RED"Our ban evasion system picked you up! If this is in error then please visit our forums.") : ("\n\n"COL_RED"Your IP Address is banned, if this is a problem then visit our forums.") ) );
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Ban Information", szLargeString, "Okay", "" );
KickPlayerTimed( playerid );
return 1;
}
else
{
if ( g_iTime > bannedExpire )
{
format( szNormalString, 100, "DELETE FROM `BANS` WHERE `NAME`= '%s' OR `IP` = '%s'", mysql_escape( ReturnPlayerName( playerid ) ), mysql_escape( ReturnPlayerIP( playerid ) ) ), mysql_single_query( szNormalString );
SendServerMessage( playerid, "The suspension of this account has expired as of now, this account is available for playing." );
}
else
{
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
format( szLargeString, 700, "{FFFFFF}You are suspended from this server.\n{FFFFFF}If you feel wrongfully suspended, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
format( szLargeString, 700, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Suspended by:{FFFFFF} %s\n"COL_RED"Expire Time:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, secondstotime( bannedExpire - g_iTime ), strmatch( ReturnPlayerName( playerid ), bannedUser ) ? (" ") : ("\n\n"COL_RED"Your IP Address is suspended, if this is a problem, visit our forums.") );
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Suspension Information", szLargeString, "Okay", "" );
KickPlayerTimed( playerid );
return 1;
}
}
}
else SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s(%d) has been identified as banned under %s.", ReturnPlayerName( playerid ), playerid, bannedbyUser );
}
// Pursue a registration check
format( szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerRegisterCheck", "i", playerid );
return 1;
}
/*thread OnPlayerMegaBanCheck( playerid ) /*thread OnPlayerMegaBanCheck( playerid )
{ {
new new
@ -789,7 +658,6 @@ public OnPlayerDisconnect( playerid, reason )
string[ 64 ], color; string[ 64 ], color;
// Reset player variables // Reset player variables
SavePlayerData( playerid, true );
DisconnectFromGang( playerid ); DisconnectFromGang( playerid );
dischargeVehicles( playerid ); dischargeVehicles( playerid );
CutSpectation( playerid ); CutSpectation( playerid );
@ -855,7 +723,6 @@ public OnPlayerDisconnect( playerid, reason )
p_Kills [ playerid ] = 0; p_Kills [ playerid ] = 0;
p_Deaths [ playerid ] = 0; p_Deaths [ playerid ] = 0;
p_VIPLevel [ playerid ] = 0; p_VIPLevel [ playerid ] = 0;
// p_XP [ playerid ] = 0;
p_InHouse [ playerid ] = -1; p_InHouse [ playerid ] = -1;
p_InGarage [ playerid ] = -1; p_InGarage [ playerid ] = -1;
p_CantUseAsk { playerid } = false; p_CantUseAsk { playerid } = false;
@ -873,8 +740,6 @@ public OnPlayerDisconnect( playerid, reason )
p_JailTime [ playerid ] = 0; p_JailTime [ playerid ] = 0;
p_Muted { playerid } = false; p_Muted { playerid } = false;
p_Burglaries [ playerid ] = 0; p_Burglaries [ playerid ] = 0;
p_MuriaticAcid { playerid } = 0;
p_CausticSoda { playerid } = 0;
p_MethYielded [ playerid ] = 0; p_MethYielded [ playerid ] = 0;
p_CarsJacked [ playerid ] = 0; p_CarsJacked [ playerid ] = 0;
p_BankBlown [ playerid ] = 0; p_BankBlown [ playerid ] = 0;
@ -883,17 +748,13 @@ public OnPlayerDisconnect( playerid, reason )
p_DeathMessage [ playerid ] [ 0 ] = '\0'; p_DeathMessage [ playerid ] [ 0 ] = '\0';
p_Fireworks [ playerid ] = 0; p_Fireworks [ playerid ] = 0;
p_AddedEmail { playerid } = false; p_AddedEmail { playerid } = false;
p_ExtraAssetSlots{ playerid } = 0;
p_OwnedBusinesses[ playerid ] = 0; p_OwnedBusinesses[ playerid ] = 0;
p_ExplosiveBullets[ playerid ] = 0; p_ExplosiveBullets[ playerid ] = 0;
p_GangSplitProfits[ playerid ] = 0; p_GangSplitProfits[ playerid ] = 0;
p_IrresistibleCoins[ playerid ] = 0.0;
p_QuitToAvoidTimestamp[ playerid ] = 0; p_QuitToAvoidTimestamp[ playerid ] = 0;
p_AntiExportCarSpam[ playerid ] = 0; p_AntiExportCarSpam[ playerid ] = 0;
p_TruckedCargo[ playerid ] = 0; p_TruckedCargo[ playerid ] = 0;
p_PilotMissions[ playerid ] = 0; p_PilotMissions[ playerid ] = 0;
p_HydrogenChloride{ playerid } = 0;
p_Methamphetamine{ playerid } = 0;
p_LastEnteredEntrance[ playerid ] = -1; p_LastEnteredEntrance[ playerid ] = -1;
p_ViewingGangTalk[ playerid ] = -1; p_ViewingGangTalk[ playerid ] = -1;
p_forcedAnticheat[ playerid ] = 0; p_forcedAnticheat[ playerid ] = 0;
@ -5378,329 +5239,11 @@ public AC_OnFileCalculated( playerid, filename[ ], md5[ ], bool: isCheat )
return 1; return 1;
}*/ }*/
thread OnAttemptPlayerLogin( playerid, password[ ] )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
new
szHashed[ 129 ],
szPassword[ 129 ],
szSalt[ 25 ],
bool: isSalted = false
;
cache_get_field_content( 0, "SALT", szSalt );
cache_get_field_content( 0, "PASSWORD", szPassword );
if ( !strcmp( szSalt, "NULL", false ) ) // User doesn't have a salt
{
WP_Hash( szHashed, sizeof( szHashed ), password );
isSalted = false;
}
else
{
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
isSalted = true;
}
if ( ! strcmp( szHashed, szPassword, false ) )
{
if ( !isSalted ) // Converting from insecure to secure
{
randomString( szSalt, 24 );
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
format( szBigString, sizeof( szBigString ), "UPDATE USERS SET `PASSWORD`='%s', `SALT`='%s' WHERE `NAME`='%s'", szHashed, mysql_escape( szSalt ), ReturnPlayerName( playerid ) );
mysql_single_query( szBigString );
}
p_AccountID[ playerid ] = cache_get_field_content_int( 0, "ID", dbHandle );
new iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
new iCash = cache_get_field_content_int( 0, "CASH", dbHandle );
new iFightStyle = cache_get_field_content_int( 0, "FIGHTSTYLE", dbHandle );
new iWanted = cache_get_field_content_int( 0, "WANTEDLVL", dbHandle );
SetPlayerCash ( playerid, iCash );
SetPlayerScore ( playerid, iScore );
SetPlayerFightingStyle ( playerid, iFightStyle );
if ( iWanted ) {
SetPlayerWantedLevel( playerid, iWanted );
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[RESUME]{FFFFFF} Your wanted level has been set to %d as you are resuming your life.", GetPlayerWantedLevel( playerid ) );
}
p_AdminLevel[ playerid ] = cache_get_field_content_int( 0, "ADMINLEVEL", dbHandle );
SetPlayerBankMoney( playerid, cache_get_field_content_int( 0, "BANKMONEY", dbHandle ) );
p_Kills[ playerid ] = cache_get_field_content_int( 0, "KILLS", dbHandle );
p_Deaths[ playerid ] = cache_get_field_content_int( 0, "DEATHS", dbHandle );
p_VIPLevel[ playerid ] = cache_get_field_content_int( 0, "VIP_PACKAGE", dbHandle );
//p_XP[ playerid ] = cache_get_field_content_int( 0, "XP", dbHandle );
p_VIPExpiretime[ playerid ] = cache_get_field_content_int( 0, "VIP_EXPIRE", dbHandle );
p_LastSkin[ playerid ] = cache_get_field_content_int( 0, "LAST_SKIN", dbHandle );
p_Burglaries[ playerid ] = cache_get_field_content_int( 0, "BURGLARIES", dbHandle );
p_CopBanned{ playerid } = cache_get_field_content_int( 0, "COP_BAN", dbHandle );
p_ArmyBanned{ playerid } = cache_get_field_content_int( 0, "ARMY_BAN", dbHandle );
p_Uptime[ playerid ] = cache_get_field_content_int( 0, "UPTIME", dbHandle );
p_Arrests[ playerid ] = cache_get_field_content_int( 0, "ARRESTS", dbHandle );
p_VIPWep1{ playerid } = cache_get_field_content_int( 0, "VIPWEP1", dbHandle );
p_VIPWep2{ playerid } = cache_get_field_content_int( 0, "VIPWEP2", dbHandle );
p_VIPWep3{ playerid } = cache_get_field_content_int( 0, "VIPWEP3", dbHandle );
p_MutedTime[ playerid ] = cache_get_field_content_int( 0, "MUTE_TIME", dbHandle );
p_Robberies[ playerid ] = cache_get_field_content_int( 0, "ROBBERIES", dbHandle );
p_Fires[ playerid ] = cache_get_field_content_int( 0, "FIRES", dbHandle );
p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
p_PilotMissions[ playerid ] = cache_get_field_content_int( 0, "PILOT", dbHandle );
//p_TrainMissions[ playerid ] = cache_get_field_content_int( 0, "TRAIN", dbHandle );
//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
p_AdminJailed{ playerid } = cache_get_field_content_int( 0, "JAIL_ADMIN", dbHandle );
p_JailTime[ playerid ] = cache_get_field_content_int( 0, "JAIL_TIME", dbHandle );
p_Ropes[ playerid ] = cache_get_field_content_int( 0, "ROPES", dbHandle );
p_MetalMelter[ playerid ] = cache_get_field_content_int( 0, "MELTERS", dbHandle );
p_Scissors[ playerid ] = cache_get_field_content_int( 0, "SCISSORS", dbHandle );
p_AntiEMP[ playerid ] = cache_get_field_content_int( 0, "FOILS", dbHandle );
p_BobbyPins[ playerid ] = cache_get_field_content_int( 0, "PINS", dbHandle );
p_ContractedAmount[ playerid ] = cache_get_field_content_int( 0, "BOUNTY", dbHandle );
p_WeedGrams[ playerid ] = cache_get_field_content_int( 0, "WEED", dbHandle );
p_SpawningCity{ playerid } = cache_get_field_content_int( 0, "CITY", dbHandle );
p_Methamphetamine{ playerid } = cache_get_field_content_int( 0, "METH", dbHandle );
p_CausticSoda{ playerid } = cache_get_field_content_int( 0, "SODA", dbHandle );
p_MuriaticAcid{ playerid } = cache_get_field_content_int( 0, "ACID", dbHandle );
p_HydrogenChloride{ playerid } = cache_get_field_content_int( 0, "GAS", dbHandle );
p_LeftCuffed{ playerid } = !!cache_get_field_content_int( 0, "IS_CUFFED", dbHandle );
p_JailsBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_JAILS", dbHandle );
p_BankBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_VAULT", dbHandle );
p_CarsJacked[ playerid ] = cache_get_field_content_int( 0, "VEHICLES_JACKED", dbHandle );
p_MethYielded[ playerid ] = cache_get_field_content_int( 0, "METH_YIELDED", dbHandle );
p_drillStrength[ playerid ] = cache_get_field_content_int( 0, "DRILL", dbHandle );
p_IrresistibleCoins[ playerid ] = cache_get_field_content_float( 0, "COINS", dbHandle );
p_ExtraAssetSlots{ playerid } = cache_get_field_content_int( 0, "EXTRA_SLOTS", dbHandle );
p_forcedAnticheat[ playerid ] = cache_get_field_content_int( 0, "FORCE_AC", dbHandle );
SetPlayerCasinoRewardsPoints( playerid, cache_get_field_content_float( 0, "CASINO_REWARDS", dbHandle ) );
SetPlayerCasinoHighroller( playerid, !!cache_get_field_content_int( 0, "VISAGE_HIGHROLLER", dbHandle ) );
p_Fireworks[ playerid ] = cache_get_field_content_int( 0, "FIREWORKS", dbHandle );
p_ExplosiveBullets[ playerid ] = cache_get_field_content_int( 0, "EXPLOSIVE_BULLETS", dbHandle );
p_AddedEmail{ playerid } = !!cache_get_field_content_int( 0, "USED_EMAIL", dbHandle );
// p_TaxTime[ playerid ] = cache_get_field_content_int( 0, "TAX_TIME", dbHandle );
SetPlayerC4Amount( playerid, cache_get_field_content_int( 0, "C4", dbHandle ) );
SetPlayerSeasonalXP( playerid, cache_get_field_content_float( 0, "RANK", dbHandle ) );
// spawn location
new
spawn_location[ 10 ];
cache_get_field_content( 0, "SPAWN", spawn_location, dbHandle, sizeof( spawn_location ) );
if ( ismysqlnull( spawn_location ) || sscanf( spawn_location, "s[4]d", p_SpawningKey[ playerid ], p_SpawningIndex[ playerid ] ) ) {
p_SpawningKey[ playerid ] [ 0 ] = '\0', p_SpawningIndex[ playerid ] = 0;
}
// anti-cheat
if ( p_forcedAnticheat[ playerid ] > 0 && ! IsPlayerUsingSampAC( playerid ) ) {
SendError( playerid, "You must install an anticheat to play the server. Visit "COL_GREY""AC_WEBSITE""COL_WHITE" to install the anticheat." );
KickPlayerTimed( playerid );
return 1;
}
// Load some other variables too
p_OwnedHouses [ playerid ] = GetPlayerOwnedHouses( playerid );
p_OwnedBusinesses [ playerid ] = GetPlayerOwnedBusinesses( playerid );
p_PlayerLogged { playerid } = true;
p_JobSet { playerid } = true;
// p_CitySet { playerid } = true;
p_Muted { playerid } = p_MutedTime[ playerid ] > 0 ? true : false; // Save muting :X
// Load other player related variables
CallLocalFunction( "OnPlayerLogin", "d", playerid );
// Load some more linking tables
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `VEHICLES` WHERE `OWNER`=%d", p_AccountID[ playerid ] );
mysql_function_query( dbHandle, szNormalString, true, "OnVehicleLoad", "d", playerid );
// Player is online
mysql_single_query( sprintf( "UPDATE `USERS` SET `ONLINE`=1 WHERE `ID`=%d", p_AccountID[ playerid ] ) );
// Log in player
SendServerMessage( playerid, "You have " COL_GREEN "successfully" COL_WHITE " logged in!" );
// UNDERCOVER USERS
/*if ( IsPlayerUnderCover( playerid ) ) {
// all undercover are american ips
format( p_PlayerIP[ playerid ], 16, "187.237.240.%d", random( 255 ) );
}*/
// Search for valid gang
new gang_sql = cache_get_field_content_int( 0, "GANG_ID", dbHandle );
new bool: foundGang = false;
// Reset gang id just incase
p_GangID[ playerid ] = INVALID_GANG_ID;
// Search all gangs for the SQL
printf("[%s] Reading gang id %d", ReturnPlayerName( playerid ), gang_sql );
if ( gang_sql ) {
foreach (new g : gangs) if( gang_sql == g_gangData[ g ] [ E_SQL_ID ] ) {
p_GangID[ playerid ] = g, foundGang = true;
break;
}
}
printf("[%s] Found gang ? %s , id %d, gangid %d", ReturnPlayerName( playerid ), foundGang ? ("YES") : ("NO"), p_GangID[ playerid ], gang_sql );
if ( ! foundGang ) {
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `GANGS` WHERE `LEADER`=%d OR `ID`=%d LIMIT 0,1", p_AccountID[ playerid ], gang_sql );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerGangLoaded", "d", playerid );
}
// Send gang join message
if ( p_GangID[ playerid ] != INVALID_GANG_ID && strlen( g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] ) ) {
SendClientMessageFormatted( playerid, g_gangData[ p_GangID[ playerid ] ] [ E_COLOR ], "[GANG]"COL_GREY" %s", g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] );
}
}
else
{
p_IncorrectLogins{ playerid } ++;
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_RED"Wrong password! Try again! [%d/3]\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ), p_IncorrectLogins{ playerid } );
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Login", szBigString, "Login", "Leave");
if ( p_IncorrectLogins{ playerid } >= 3 ) {
p_IncorrectLogins{ playerid } = 0;
SendServerMessage( playerid, "You have been kicked for too many incorrect login attempts." );
KickPlayerTimed( playerid );
}
}
}
else
{
Kick( playerid );
printf( "User::Error - User Not Created Attempting Login" );
}
return 1;
}
thread OnPlayerRegister( playerid )
{
p_AccountID[ playerid ] = cache_insert_id( );
return 1;
}
stock pencrypt( szLeFinale[ ], iSize = sizeof( szLeFinale ), szPassword[ ], szSalt[ 25 ], iPepper = 24713018, szCost[ 3 ] = "2y" )
{
static
szHash[ 256 ];
WP_Hash( szHash, sizeof( szHash ), szPassword );
format( szHash, sizeof( szHash ), "%s%d%s$%s$", szSalt, iPepper, szHash, szCost );
WP_Hash( szLeFinale, iSize, szHash );
}
stock randomString(strDest[], strLen = 10)
{
while(strLen--)
strDest[strLen] = random(2) ? (random(26) + (random(2) ? 'a' : 'A')) : (random(10) + '0');
}
public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{ {
static
szBigQuery[ 764 ];
if ( g_DialogLogging ) printf( "[DIALOG_LOG] %s(%d) - %d, %d, %d, %s", ReturnPlayerName( playerid ), playerid, dialogid, response, listitem, inputtext ); if ( g_DialogLogging ) printf( "[DIALOG_LOG] %s(%d) - %d, %d, %d, %s", ReturnPlayerName( playerid ), playerid, dialogid, response, listitem, inputtext );
if ( dialogid == DIALOG_LOGIN )
{
if ( response )
{
if ( p_PlayerLogged{ playerid } )
{
AdvancedBan( playerid, "Server", "Exploiting", ReturnPlayerIP( playerid ) );
return SendError( playerid, "You are already logged in!" );
}
format( szBigQuery, sizeof( szBigQuery ), "SELECT * FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
mysql_function_query( dbHandle, szBigQuery, true, "OnAttemptPlayerLogin", "ds", playerid, inputtext );
}
else return ShowPlayerDialog( playerid, DIALOG_LOGIN_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
}
if ( dialogid == DIALOG_LOGIN_QUIT ) {
if ( response ) {
return Kick( playerid );
} else {
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
}
}
if ( dialogid == DIALOG_REGISTER )
{
if ( response )
{
if ( p_PlayerLogged{ playerid } )
return SendError( playerid, "You are already logged in!" );
if ( strlen( inputtext ) > 24 || strlen( inputtext ) < 3 )
{
format( szBigQuery, 300, "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_RED"Your password length must vary from 3 to 24 characters.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigQuery, "Register", "Leave");
}
else
{
static
szHashed[ 129 ],
szSalt[ 25 ],
szIP[ 16 ]
;
randomString( szSalt, 24 );
pencrypt( szHashed, sizeof( szHashed ), inputtext, szSalt );
GetPlayerIp( playerid, szIP, sizeof( szIP ) );
format( szBigQuery, sizeof( szBigQuery ), "INSERT INTO `USERS` (`NAME`,`PASSWORD`,`SALT`,`IP`,`SCORE`,`CASH`,`ADMINLEVEL`,`BANKMONEY`,`OWNEDHOUSES`,`KILLS`,`DEATHS`,`VIP_PACKAGE`,`OWNEDCARS`,`LASTLOGGED`,`VIP_EXPIRE`,`LAST_SKIN`,`COP_BAN`,`UPTIME`,`ARRESTS`,`FIGHTSTYLE`,`VIPWEP1`,`VIPWEP2`,`VIPWEP3`,`MUTE_TIME`,`WANTEDLVL`,`ROBBERIES`,`PING_IMMUNE`,`FIRES`,`CONTRACTS`,`COP_TUTORIAL`,`JOB`,`LAST_IP`,`ONLINE`) " );
format( szBigQuery, sizeof( szBigQuery ), "%s VALUES('%s','%s','%s','%s',0,0,0,0,0,1,1,0,0,%d,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,'%s',1)", szBigQuery, mysql_escape( ReturnPlayerName( playerid ) ), szHashed, mysql_escape( szSalt ), mysql_escape( szIP ), g_iTime, mysql_escape( szIP ) );
mysql_function_query( dbHandle, szBigQuery, true, "OnPlayerRegister", "d", playerid );
p_JobSet{ playerid } = false;
//p_CitySet{ playerid } = false;
p_SpawningCity{ playerid } = CITY_SF;
TogglePlayerSetting( playerid, SETTING_PASSIVE_MODE, true );
p_Uptime[ playerid ] = 0;
ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
p_PlayerLogged{ playerid } = true;
SetPlayerCash( playerid, 0 );
SetPlayerScore( playerid, 0 );
p_Kills[ playerid ] = 1;
p_Deaths[ playerid ] = 1;
//p_XP[ playerid ] = 0;
//p_CopTutorial{ playerid } = 0;
p_drillStrength[ playerid ] = MAX_DRILL_STRENGTH;
p_OwnedHouses[ playerid ] = 0;
p_OwnedBusinesses[ playerid ] = 0;
p_OwnedVehicles[ playerid ] = 0;
p_IrresistibleCoins[ playerid ] = 0;
p_Burglaries[ playerid ] = 0;
ShowPlayerDialog( playerid, DIALOG_ACC_EMAIL, DIALOG_STYLE_INPUT, "{FFFFFF}Account Email", ""COL_WHITE"Would you like to assign an email to your account for security?\n\nWe'll keep you also informed on in-game and community associated events!", "Confirm", "Cancel" );
SendServerMessage( playerid, "You have "COL_GREEN"successfully{FFFFFF} registered! You have been automatically logged in!" );
}
}
else return ShowPlayerDialog( playerid, DIALOG_REGISTER_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
}
if ( dialogid == DIALOG_REGISTER_QUIT ) {
if ( response ) {
return Kick( playerid );
} else {
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
}
}
if ( dialogid == DIALOG_JOB ) if ( dialogid == DIALOG_JOB )
{ {
if (response) if (response)
@ -6297,7 +5840,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
p_AccountID[ pID ], p_AdminLevel[ pID ], p_AccountID[ pID ], p_AdminLevel[ pID ],
secondstotime( p_Uptime[ pID ] ), secondstotime( p_Uptime[ pID ] ),
seasonal_rank, seasonal_rank,
p_IrresistibleCoins[ pID ] ); GetPlayerIrresistibleCoins( pID ) );
format( szLargeString, 750, "%s"COL_GREY"V.I.P Level:{FFFFFF} %s\n"\ format( szLargeString, 750, "%s"COL_GREY"V.I.P Level:{FFFFFF} %s\n"\
""COL_GREY"V.I.P Expiry:{FFFFFF} %s\n"\ ""COL_GREY"V.I.P Expiry:{FFFFFF} %s\n"\
@ -6360,7 +5903,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
""COL_GREY"Weed:{FFFFFF} %d gram(s)\n"\ ""COL_GREY"Weed:{FFFFFF} %d gram(s)\n"\
""COL_GREY"Meth:{FFFFFF} %d pounds\n"\ ""COL_GREY"Meth:{FFFFFF} %d pounds\n"\
""COL_GREY"Money Case:{FFFFFF} %s\n", ""COL_GREY"Money Case:{FFFFFF} %s\n",
fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], p_Methamphetamine{ pID }, p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) ); fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], GetPlayerMeth( pID ), p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) );
format( szLargeString, 750, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\ format( szLargeString, 750, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\
""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\ ""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\
@ -6371,7 +5914,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
""COL_GREY"Muriatic Acid:{FFFFFF} %d\n"\ ""COL_GREY"Muriatic Acid:{FFFFFF} %d\n"\
""COL_GREY"Hydrogen Chloride:{FFFFFF} %d\n", ""COL_GREY"Hydrogen Chloride:{FFFFFF} %d\n",
szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], GetPlayerC4Amount( pID ), p_AidsVaccine{ pID } == true ? ("Yes") : ("No"), szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], GetPlayerC4Amount( pID ), p_AidsVaccine{ pID } == true ? ("Yes") : ("No"),
p_CausticSoda{ pID }, p_MuriaticAcid{ pID }, p_HydrogenChloride{ pID } ); GetPlayerCausticSoda( pID ), GetPlayerMuriaticAcid( pID ), GetPlayerHydrogenChloride( pID ) );
format( szLargeString, 750, "%s"COL_GREY"Weed Seeds:"COL_WHITE" %d\n"\ format( szLargeString, 750, "%s"COL_GREY"Weed Seeds:"COL_WHITE" %d\n"\
""COL_GREY"Fireworks:{FFFFFF} %d\n"\ ""COL_GREY"Fireworks:{FFFFFF} %d\n"\
@ -6762,59 +6305,6 @@ stock SetServerRule( const rule[ ], const value[ ] )
return SendRconCommand( sprintf( "%s %s", rule, value ) ); return SendRconCommand( sprintf( "%s %s", rule, value ) );
} }
stock SavePlayerData( playerid, bool: logout = false )
{
static
Query[ 950 ];
if ( IsPlayerNPC( playerid ) )
return 0;
if ( p_PlayerLogged{ playerid } )
{
new
bool: bQuitToAvoid = false;
if ( IsPlayerCuffed( playerid ) || IsPlayerTazed( playerid ) || IsPlayerTied( playerid ) || p_LeftCuffed{ playerid } || p_QuitToAvoidTimestamp[ playerid ] > g_iTime )
bQuitToAvoid = true;
format( Query, sizeof( Query ), "UPDATE `USERS` SET `SCORE`=%d,`ADMINLEVEL`=%d,`OWNEDHOUSES`=%d,`KILLS`=%d,`DEATHS`=%d,`VIP_PACKAGE`=%d,`OWNEDCARS`=%d,`LASTLOGGED`=%d,`VIP_EXPIRE`=%d,`LAST_SKIN`=%d,`BURGLARIES`=%d,`UPTIME`=%d,`ARRESTS`=%d,`CITY`=%d,`METH`=%d,`SODA`=%d,`ACID`=%d,`GAS`=%d,",
GetPlayerScore( playerid ), p_AdminLevel[ playerid ],
p_OwnedHouses[ playerid ], p_Kills[ playerid ],
p_Deaths[ playerid ], p_VIPLevel[ playerid ],
p_OwnedVehicles[ playerid ], g_iTime, p_VIPExpiretime[ playerid ],
p_LastSkin[ playerid ], p_Burglaries[ playerid ], p_Uptime[ playerid ],
p_Arrests[ playerid ], p_SpawningCity{ playerid }, p_Methamphetamine{ playerid },
p_CausticSoda{ playerid }, p_MuriaticAcid{ playerid }, p_HydrogenChloride{ playerid } );
format( Query, sizeof( Query ), "%s`VIPWEP1`=%d,`VIPWEP2`=%d,`VIPWEP3`=%d,`MUTE_TIME`=%d,`WANTEDLVL`=%d,`ROBBERIES`=%d,`PING_IMMUNE`=%d,`FIRES`=%d,`CONTRACTS`=%d,`JOB`=%d,`JAIL_TIME`=%d,`ROPES`=%d,`MELTERS`=%d,`SCISSORS`=%d,`FOILS`=%d,`PINS`=%d,`BOUNTY`=%d,`WEED`=%d,`IS_CUFFED`=%d,`DRILL`=%d,",
Query, p_VIPWep1{ playerid }, p_VIPWep2{ playerid },
p_VIPWep3{ playerid }, p_MutedTime[ playerid ], p_WantedLevel[ playerid ],
p_Robberies[ playerid ], p_PingImmunity{ playerid }, p_Fires[ playerid ],
p_HitsComplete[ playerid ], p_Job{ playerid }, p_JailTime[ playerid ],
p_Ropes[ playerid ], p_MetalMelter[ playerid ],
p_Scissors[ playerid ], p_AntiEMP[ playerid ], p_BobbyPins[ playerid ],
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
p_drillStrength[ playerid ] );
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`COINS`=%f,`EXPLOSIVE_BULLETS`=%d,`ONLINE`=%d,`HIT_SOUND`=%d,`EXTRA_SLOTS`=%d,`PILOT`=%d WHERE `ID`=%d",
Query,
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ], p_IrresistibleCoins[ playerid ],
p_ExplosiveBullets[ playerid ],
!logout, p_HitmarkerSound{ playerid }, p_ExtraAssetSlots{ playerid },
p_PilotMissions[ playerid ],
p_AccountID[ playerid ] );
mysql_single_query( Query );
if ( logout )
p_PlayerLogged{ playerid } = false;
}
return 1;
}
stock SendClientMessageToGang( gangid, colour, const format[ ], va_args<> ) // Conversion to foreach 14 stuffed the define, not sure how... stock SendClientMessageToGang( gangid, colour, const format[ ], va_args<> ) // Conversion to foreach 14 stuffed the define, not sure how...
{ {
static static
@ -7010,54 +6500,6 @@ stock GivePlayerScore( playerid, score )
return SetPlayerScore( playerid, GetPlayerScore( playerid ) + score ); return SetPlayerScore( playerid, GetPlayerScore( playerid ) + score );
} }
stock AdvancedBan( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time=0 )
{
static
szPlayerNameBanned[ MAX_PLAYER_NAME ]
;
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
format( szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( szPlayerNameBanned ) );
mysql_function_query( dbHandle, szNormalString, true, "OnAdvanceBanCheck", "isssi", playerid, szBannedBy, szReason, szIP, lol_time );
}
thread OnAdvanceBanCheck( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time )
{
static
szPlayerNameBanned[ MAX_PLAYER_NAME ], szSerial[ 41 ],
fields, rows
;
gpci( playerid, szSerial, sizeof( szSerial ) );
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
cache_get_data( rows, fields );
if ( rows )
{
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" Edited ban entry for %s to "#SERVER_NAME".", szPlayerNameBanned );
format( szBigString, 72, "UPDATE `BANS` SET `SERVER`=0 WHERE `NAME`='%s'", mysql_escape( szPlayerNameBanned ) );
mysql_single_query( szBigString );
}
else
{
new
enabled = IsProxyEnabledForPlayer( playerid );
if ( !enabled )
{
format( szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`) VALUES ('%s','%s','%s','%s',%d,%d,0,'%s')", mysql_escape( szPlayerNameBanned ), mysql_escape( szIP ), mysql_escape( szReason ), mysql_escape( szBannedBy ), g_iTime, lol_time, mysql_escape( szSerial ) );
}
else
{
// include country why not
format( szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`,`COUNTRY`) VALUES ('%s','%s','%s','%s',%d,%d,0,'%s','%s')", mysql_escape( szPlayerNameBanned ), mysql_escape( szIP ), mysql_escape( szReason ), mysql_escape( szBannedBy ), g_iTime, lol_time, mysql_escape( szSerial ), mysql_escape( GetPlayerCountryCode( playerid ) ) );
}
mysql_single_query( szLargeString );
}
return KickPlayerTimed( playerid ), 1;
}
stock IsNumeric(const str[ ]) stock IsNumeric(const str[ ])
{ {
new len = strlen(str); new len = strlen(str);
@ -7337,34 +6779,6 @@ stock GetClosestVehicle(playerid, except = INVALID_VEHICLE_ID, &Float: distance
return INVALID_VEHICLE_ID; return INVALID_VEHICLE_ID;
} }
stock textContainsIP(const string[])
{
static
RegEx:rCIP
;
if ( !rCIP )
{
rCIP = regex_build("(.*?)([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})(.*?)");
}
return regex_match_exid(string, rCIP);
}
stock textContainsURL(const string[])
{
static
RegEx:rCIP
;
if ( !rCIP )
{
rCIP = regex_build("([\\w-]*://)?([\\w-]+\\.)+([\\w-]+)(/[^\\s]*)*");
}
return regex_match_exid(string, rCIP);
}
stock isValidPlayerName( szName[ ] ) stock isValidPlayerName( szName[ ] )
{ {
strreplacechar( szName, '\\', '-' ); strreplacechar( szName, '\\', '-' );
@ -7868,12 +7282,6 @@ stock ForceSpectateOnPlayer( playerid, pID )
} }
} }
stock KickPlayerTimed( playerid )
return SetTimerEx( "KickPlayer", 500, false, "d", playerid );
function KickPlayer( playerid )
return SetPVarInt( playerid, "banned_connection", 1 ), Kick( playerid );
stock returnCityName( city ) stock returnCityName( city )
{ {
static static