modulize banning, registration, login
This commit is contained in:
parent
9c8e2ee852
commit
f700d2051b
@ -26,7 +26,11 @@
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- Called specifically when an NPC disconnects, as OnPlayerDisconnect will not
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- Called specifically when an NPC disconnects, as OnPlayerDisconnect will not
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- `OnPlayerDriveVehicle( playerid, vehicleid )`
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- `OnPlayerDriveVehicle( playerid, vehicleid )`
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- Called when a player enters a vehicle as a driver
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- Called when a player enters a vehicle as a driver
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- `OnPlayerLogin( playerid, accountid )`
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- `OnPlayerPassedBanCheck( playerid )`
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- Called when a player passes a ban check (done before authenticating)
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- `OnPlayerRegister( playerid )`
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- Called when a player successfully registers an account
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- `OnPlayerLogin( playerid )`
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- Called when a player successfully logs into their account
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- Called when a player successfully logs into their account
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- `OnHouseOwnerChange( houseid, ownerid )`
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- `OnHouseOwnerChange( houseid, ownerid )`
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- Called when the ownership of a home is changed
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- Called when the ownership of a home is changed
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@ -61,4 +65,6 @@
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- `OnPlayerUnjailed( playerid, reasonid )`
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- `OnPlayerUnjailed( playerid, reasonid )`
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- Called when a player is unjailed for a reason id
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- Called when a player is unjailed for a reason id
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- `OnPlayerArrested( playerid, victimid, totalarrests, totalpeople )`
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- `OnPlayerArrested( playerid, victimid, totalarrests, totalpeople )`
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- Called when a player is arrested
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- Called when a player is arrested
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- `OnPlayerMoneyChanged( playerid, amount )`
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- Called when a player's money is changed
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@ -6,4 +6,5 @@
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*/
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*/
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/* ** Includes ** */
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/* ** Includes ** */
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#include "irresistible\cnr\auth\login.pwn"
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#include "irresistible\cnr\auth\banning.pwn"
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#include "irresistible\cnr\auth\account.pwn"
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@ -1,17 +1,413 @@
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/*
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/*
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* Irresistible Gaming (c) 2018
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc
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* Developed by Lorenc
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* Module: cnr\auth\login.pwn
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* Module: cnr\auth\account.pwn
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* Purpose: module associated with login componenets
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* Purpose: module associated with account components (login, register)
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*/
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*/
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/* ** Includes ** */
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/* ** Includes ** */
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#include < YSI\y_hooks >
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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/* ** Variables ** */
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/* ** Variables ** */
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new
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bool: p_PlayerLogged [ MAX_PLAYERS char ],
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p_AccountID [ MAX_PLAYERS ]
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;
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/* ** Hooks ** */
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/* ** Hooks ** */
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hook OnPlayerPassedBanCheck( playerid )
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{
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// Pursue a registration check
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mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%e' LIMIT 0,1", ReturnPlayerName( playerid ) );
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mysql_tquery( dbHandle, szNormalString, "OnPlayerRegisterCheck", "i", playerid );
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return 1;
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}
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hook OnPlayerDisconnect( playerid, reason )
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{
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SavePlayerData( playerid, true );
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return 1;
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}
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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{
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static
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szBigQuery[ 764 ];
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if ( dialogid == DIALOG_LOGIN )
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{
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if ( response )
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{
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if ( p_PlayerLogged{ playerid } )
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{
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AdvancedBan( playerid, "Server", "Exploiting", ReturnPlayerIP( playerid ) );
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return SendError( playerid, "You are already logged in!" );
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}
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format( szBigQuery, sizeof( szBigQuery ), "SELECT * FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
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mysql_function_query( dbHandle, szBigQuery, true, "OnAttemptPlayerLogin", "ds", playerid, inputtext );
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}
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else return ShowPlayerDialog( playerid, DIALOG_LOGIN_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
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}
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else if ( dialogid == DIALOG_LOGIN_QUIT ) {
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if ( response ) {
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return Kick( playerid );
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} else {
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format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
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return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
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}
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}
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else if ( dialogid == DIALOG_REGISTER )
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{
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if ( response )
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{
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if ( p_PlayerLogged{ playerid } )
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return SendError( playerid, "You are already logged in!" );
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if ( strlen( inputtext ) > 24 || strlen( inputtext ) < 3 )
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{
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format( szBigQuery, 300, "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_RED"Your password length must vary from 3 to 24 characters.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
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ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigQuery, "Register", "Leave");
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}
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else
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{
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static
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szHashed[ 129 ],
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szSalt[ 25 ],
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szIP[ 16 ]
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;
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randomString( szSalt, 24 );
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pencrypt( szHashed, sizeof( szHashed ), inputtext, szSalt );
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GetPlayerIp( playerid, szIP, sizeof( szIP ) );
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format( szBigQuery, sizeof( szBigQuery ), "INSERT INTO `USERS` (`NAME`,`PASSWORD`,`SALT`,`IP`,`SCORE`,`CASH`,`ADMINLEVEL`,`BANKMONEY`,`OWNEDHOUSES`,`KILLS`,`DEATHS`,`VIP_PACKAGE`,`OWNEDCARS`,`LASTLOGGED`,`VIP_EXPIRE`,`LAST_SKIN`,`COP_BAN`,`UPTIME`,`ARRESTS`,`FIGHTSTYLE`,`VIPWEP1`,`VIPWEP2`,`VIPWEP3`,`MUTE_TIME`,`WANTEDLVL`,`ROBBERIES`,`PING_IMMUNE`,`FIRES`,`CONTRACTS`,`COP_TUTORIAL`,`JOB`,`LAST_IP`,`ONLINE`) " );
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format( szBigQuery, sizeof( szBigQuery ), "%s VALUES('%s','%s','%s','%s',0,0,0,0,0,1,1,0,0,%d,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,'%s',1)", szBigQuery, mysql_escape( ReturnPlayerName( playerid ) ), szHashed, mysql_escape( szSalt ), mysql_escape( szIP ), g_iTime, mysql_escape( szIP ) );
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mysql_function_query( dbHandle, szBigQuery, true, "Account_SetAccountID", "d", playerid );
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CallLocalFunction( "OnPlayerRegister", "d", playerid );
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p_JobSet{ playerid } = false;
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//p_CitySet{ playerid } = false;
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p_SpawningCity{ playerid } = CITY_SF;
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p_Uptime[ playerid ] = 0;
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ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
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p_PlayerLogged{ playerid } = true;
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SetPlayerCash( playerid, 0 );
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SetPlayerScore( playerid, 0 );
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p_Kills[ playerid ] = 1;
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p_Deaths[ playerid ] = 1;
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//p_XP[ playerid ] = 0;
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//p_CopTutorial{ playerid } = 0;
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p_OwnedHouses[ playerid ] = 0;
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p_OwnedBusinesses[ playerid ] = 0;
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p_OwnedVehicles[ playerid ] = 0;
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p_Burglaries[ playerid ] = 0;
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ShowPlayerDialog( playerid, DIALOG_ACC_EMAIL, DIALOG_STYLE_INPUT, "{FFFFFF}Account Email", ""COL_WHITE"Would you like to assign an email to your account for security?\n\nWe'll keep you also informed on in-game and community associated events!", "Confirm", "Cancel" );
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SendServerMessage( playerid, "You have "COL_GREEN"successfully{FFFFFF} registered! You have been automatically logged in!" );
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}
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}
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else return ShowPlayerDialog( playerid, DIALOG_REGISTER_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
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}
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else if ( dialogid == DIALOG_REGISTER_QUIT ) {
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if ( response ) {
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return Kick( playerid );
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} else {
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format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
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return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
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}
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}
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return 1;
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}
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/* ** SQL Threads ** */
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thread OnPlayerRegisterCheck( playerid )
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{
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if ( GetPVarInt( playerid, "banned_connection" ) == 1 ) return 1; // Stop anything from happening.
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new
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rows, fields
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;
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cache_get_data( rows, fields );
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if ( rows )
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{
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format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
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ShowPlayerDialog( playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave" );
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}
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else
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{
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mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `IP` FROM `USERS` WHERE `IP` = '%e' LIMIT 5", ReturnPlayerIP( playerid ) );
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mysql_tquery( dbHandle, szNormalString, "OnPlayerDuplicateAccountCheck", "i", playerid );
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}
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return 1;
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}
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thread OnPlayerDuplicateAccountCheck( playerid )
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{
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new
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rows, fields;
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cache_get_data( rows, fields );
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if ( rows > 10 )
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{
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SendError( playerid, "Sorry, this IP has more than 10 users registered to it which is the maximum limit of users per IP." );
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KickPlayerTimed( playerid );
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}
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else
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{
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format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
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ShowPlayerDialog( playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave" );
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}
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return 1;
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}
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thread OnAttemptPlayerLogin( playerid, password[ ] )
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{
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new
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rows, fields
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;
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cache_get_data( rows, fields );
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if ( rows )
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{
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new
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szHashed[ 129 ],
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szPassword[ 129 ],
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szSalt[ 25 ],
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bool: isSalted = false
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;
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cache_get_field_content( 0, "SALT", szSalt );
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cache_get_field_content( 0, "PASSWORD", szPassword );
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if ( !strcmp( szSalt, "NULL", false ) ) // User doesn't have a salt
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{
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WP_Hash( szHashed, sizeof( szHashed ), password );
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isSalted = false;
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}
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else
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{
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pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
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isSalted = true;
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}
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if ( ! strcmp( szHashed, szPassword, false ) )
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{
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if ( !isSalted ) // Converting from insecure to secure
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{
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randomString( szSalt, 24 );
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pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
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format( szBigString, sizeof( szBigString ), "UPDATE USERS SET `PASSWORD`='%s', `SALT`='%s' WHERE `NAME`='%s'", szHashed, mysql_escape( szSalt ), ReturnPlayerName( playerid ) );
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mysql_single_query( szBigString );
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}
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p_AccountID[ playerid ] = cache_get_field_content_int( 0, "ID", dbHandle );
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new iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
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new iCash = cache_get_field_content_int( 0, "CASH", dbHandle );
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new iFightStyle = cache_get_field_content_int( 0, "FIGHTSTYLE", dbHandle );
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new iWanted = cache_get_field_content_int( 0, "WANTEDLVL", dbHandle );
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SetPlayerCash ( playerid, iCash );
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SetPlayerScore ( playerid, iScore );
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SetPlayerFightingStyle ( playerid, iFightStyle );
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if ( iWanted ) {
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SetPlayerWantedLevel( playerid, iWanted );
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SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[RESUME]{FFFFFF} Your wanted level has been set to %d as you are resuming your life.", GetPlayerWantedLevel( playerid ) );
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}
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p_AdminLevel[ playerid ] = cache_get_field_content_int( 0, "ADMINLEVEL", dbHandle );
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SetPlayerBankMoney( playerid, cache_get_field_content_int( 0, "BANKMONEY", dbHandle ) );
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p_Kills[ playerid ] = cache_get_field_content_int( 0, "KILLS", dbHandle );
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p_Deaths[ playerid ] = cache_get_field_content_int( 0, "DEATHS", dbHandle );
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p_VIPLevel[ playerid ] = cache_get_field_content_int( 0, "VIP_PACKAGE", dbHandle );
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//p_XP[ playerid ] = cache_get_field_content_int( 0, "XP", dbHandle );
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p_VIPExpiretime[ playerid ] = cache_get_field_content_int( 0, "VIP_EXPIRE", dbHandle );
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p_LastSkin[ playerid ] = cache_get_field_content_int( 0, "LAST_SKIN", dbHandle );
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p_Burglaries[ playerid ] = cache_get_field_content_int( 0, "BURGLARIES", dbHandle );
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p_CopBanned{ playerid } = cache_get_field_content_int( 0, "COP_BAN", dbHandle );
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p_ArmyBanned{ playerid } = cache_get_field_content_int( 0, "ARMY_BAN", dbHandle );
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p_Uptime[ playerid ] = cache_get_field_content_int( 0, "UPTIME", dbHandle );
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p_Arrests[ playerid ] = cache_get_field_content_int( 0, "ARRESTS", dbHandle );
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p_VIPWep1{ playerid } = cache_get_field_content_int( 0, "VIPWEP1", dbHandle );
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p_VIPWep2{ playerid } = cache_get_field_content_int( 0, "VIPWEP2", dbHandle );
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p_VIPWep3{ playerid } = cache_get_field_content_int( 0, "VIPWEP3", dbHandle );
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p_MutedTime[ playerid ] = cache_get_field_content_int( 0, "MUTE_TIME", dbHandle );
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p_Robberies[ playerid ] = cache_get_field_content_int( 0, "ROBBERIES", dbHandle );
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p_Fires[ playerid ] = cache_get_field_content_int( 0, "FIRES", dbHandle );
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p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
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p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
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p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
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p_PilotMissions[ playerid ] = cache_get_field_content_int( 0, "PILOT", dbHandle );
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//p_TrainMissions[ playerid ] = cache_get_field_content_int( 0, "TRAIN", dbHandle );
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//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
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p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
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p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
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p_AdminJailed{ playerid } = cache_get_field_content_int( 0, "JAIL_ADMIN", dbHandle );
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p_JailTime[ playerid ] = cache_get_field_content_int( 0, "JAIL_TIME", dbHandle );
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p_Ropes[ playerid ] = cache_get_field_content_int( 0, "ROPES", dbHandle );
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p_MetalMelter[ playerid ] = cache_get_field_content_int( 0, "MELTERS", dbHandle );
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p_Scissors[ playerid ] = cache_get_field_content_int( 0, "SCISSORS", dbHandle );
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p_AntiEMP[ playerid ] = cache_get_field_content_int( 0, "FOILS", dbHandle );
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p_BobbyPins[ playerid ] = cache_get_field_content_int( 0, "PINS", dbHandle );
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p_ContractedAmount[ playerid ] = cache_get_field_content_int( 0, "BOUNTY", dbHandle );
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p_WeedGrams[ playerid ] = cache_get_field_content_int( 0, "WEED", dbHandle );
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||||||
|
p_SpawningCity{ playerid } = cache_get_field_content_int( 0, "CITY", dbHandle );
|
||||||
|
SetPlayerMeth( playerid, cache_get_field_content_int( 0, "METH", dbHandle ) );
|
||||||
|
SetPlayerCausticSoda( playerid, cache_get_field_content_int( 0, "SODA", dbHandle ) );
|
||||||
|
SetPlayerMuriaticAcid( playerid, cache_get_field_content_int( 0, "ACID", dbHandle ) );
|
||||||
|
SetPlayerHydrogenChloride( playerid, cache_get_field_content_int( 0, "GAS", dbHandle ) );
|
||||||
|
p_LeftCuffed{ playerid } = !!cache_get_field_content_int( 0, "IS_CUFFED", dbHandle );
|
||||||
|
p_JailsBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_JAILS", dbHandle );
|
||||||
|
p_BankBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_VAULT", dbHandle );
|
||||||
|
p_CarsJacked[ playerid ] = cache_get_field_content_int( 0, "VEHICLES_JACKED", dbHandle );
|
||||||
|
p_MethYielded[ playerid ] = cache_get_field_content_int( 0, "METH_YIELDED", dbHandle );
|
||||||
|
SetPlayerDrillStrength( playerid, cache_get_field_content_int( 0, "DRILL", dbHandle ) );
|
||||||
|
SetPlayerIrresistibleCoins( playerid, cache_get_field_content_float( 0, "COINS", dbHandle ) );
|
||||||
|
SetPlayerExtraSlots( playerid, cache_get_field_content_int( 0, "EXTRA_SLOTS", dbHandle ) );
|
||||||
|
p_forcedAnticheat[ playerid ] = cache_get_field_content_int( 0, "FORCE_AC", dbHandle );
|
||||||
|
SetPlayerCasinoRewardsPoints( playerid, cache_get_field_content_float( 0, "CASINO_REWARDS", dbHandle ) );
|
||||||
|
SetPlayerCasinoHighroller( playerid, !!cache_get_field_content_int( 0, "VISAGE_HIGHROLLER", dbHandle ) );
|
||||||
|
p_Fireworks[ playerid ] = cache_get_field_content_int( 0, "FIREWORKS", dbHandle );
|
||||||
|
p_ExplosiveBullets[ playerid ] = cache_get_field_content_int( 0, "EXPLOSIVE_BULLETS", dbHandle );
|
||||||
|
p_AddedEmail{ playerid } = !!cache_get_field_content_int( 0, "USED_EMAIL", dbHandle );
|
||||||
|
// p_TaxTime[ playerid ] = cache_get_field_content_int( 0, "TAX_TIME", dbHandle );
|
||||||
|
|
||||||
|
SetPlayerC4Amount( playerid, cache_get_field_content_int( 0, "C4", dbHandle ) );
|
||||||
|
SetPlayerSeasonalXP( playerid, cache_get_field_content_float( 0, "RANK", dbHandle ) );
|
||||||
|
SetPlayerFindOrCreateGang( playerid, cache_get_field_content_int( 0, "GANG_ID", dbHandle ) );
|
||||||
|
|
||||||
|
// spawn location
|
||||||
|
new
|
||||||
|
spawn_location[ 10 ];
|
||||||
|
|
||||||
|
cache_get_field_content( 0, "SPAWN", spawn_location, dbHandle, sizeof( spawn_location ) );
|
||||||
|
|
||||||
|
if ( ismysqlnull( spawn_location ) || sscanf( spawn_location, "s[4]d", p_SpawningKey[ playerid ], p_SpawningIndex[ playerid ] ) ) {
|
||||||
|
p_SpawningKey[ playerid ] [ 0 ] = '\0', p_SpawningIndex[ playerid ] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// anti-cheat
|
||||||
|
if ( p_forcedAnticheat[ playerid ] > 0 && ! IsPlayerUsingSampAC( playerid ) ) {
|
||||||
|
SendError( playerid, "You must install an anticheat to play the server. Visit "COL_GREY""AC_WEBSITE""COL_WHITE" to install the anticheat." );
|
||||||
|
KickPlayerTimed( playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Load some other variables too
|
||||||
|
p_OwnedHouses [ playerid ] = GetPlayerOwnedHouses( playerid );
|
||||||
|
p_OwnedBusinesses [ playerid ] = GetPlayerOwnedBusinesses( playerid );
|
||||||
|
|
||||||
|
p_PlayerLogged { playerid } = true;
|
||||||
|
p_JobSet { playerid } = true;
|
||||||
|
// p_CitySet { playerid } = true;
|
||||||
|
p_Muted { playerid } = p_MutedTime[ playerid ] > 0 ? true : false; // Save muting :X
|
||||||
|
|
||||||
|
// Load other player related variables
|
||||||
|
CallLocalFunction( "OnPlayerLogin", "d", playerid );
|
||||||
|
|
||||||
|
// Player is online
|
||||||
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `ONLINE`=1 WHERE `ID`=%d", p_AccountID[ playerid ] ) );
|
||||||
|
|
||||||
|
// Log in player
|
||||||
|
SendServerMessage( playerid, "You have " COL_GREEN "successfully" COL_WHITE " logged in!" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
p_IncorrectLogins{ playerid } ++;
|
||||||
|
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_RED"Wrong password! Try again! [%d/3]\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ), p_IncorrectLogins{ playerid } );
|
||||||
|
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Login", szBigString, "Login", "Leave");
|
||||||
|
if ( p_IncorrectLogins{ playerid } >= 3 ) {
|
||||||
|
p_IncorrectLogins{ playerid } = 0;
|
||||||
|
SendServerMessage( playerid, "You have been kicked for too many incorrect login attempts." );
|
||||||
|
KickPlayerTimed( playerid );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Kick( playerid );
|
||||||
|
printf( "User::Error - User Not Created Attempting Login" );
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
thread Account_SetAccountID( playerid )
|
||||||
|
{
|
||||||
|
p_AccountID[ playerid ] = cache_insert_id( );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
/* ** Functions ** */
|
/* ** Functions ** */
|
||||||
|
stock pencrypt( szLeFinale[ ], iSize = sizeof( szLeFinale ), szPassword[ ], szSalt[ 25 ], iPepper = 24713018, szCost[ 3 ] = "2y" ) // lorenc's hashing algorithm
|
||||||
|
{
|
||||||
|
static
|
||||||
|
szHash[ 256 ];
|
||||||
|
|
||||||
|
WP_Hash( szHash, sizeof( szHash ), szPassword );
|
||||||
|
|
||||||
|
format( szHash, sizeof( szHash ), "%s%d%s$%s$", szSalt, iPepper, szHash, szCost );
|
||||||
|
|
||||||
|
WP_Hash( szLeFinale, iSize, szHash );
|
||||||
|
}
|
||||||
|
|
||||||
|
stock SavePlayerData( playerid, bool: logout = false )
|
||||||
|
{
|
||||||
|
static
|
||||||
|
Query[ 950 ];
|
||||||
|
|
||||||
|
if ( IsPlayerNPC( playerid ) )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if ( p_PlayerLogged{ playerid } )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
bool: bQuitToAvoid = false;
|
||||||
|
|
||||||
|
if ( IsPlayerCuffed( playerid ) || IsPlayerTazed( playerid ) || IsPlayerTied( playerid ) || p_LeftCuffed{ playerid } || p_QuitToAvoidTimestamp[ playerid ] > g_iTime )
|
||||||
|
bQuitToAvoid = true;
|
||||||
|
|
||||||
|
format( Query, sizeof( Query ), "UPDATE `USERS` SET `SCORE`=%d,`ADMINLEVEL`=%d,`OWNEDHOUSES`=%d,`KILLS`=%d,`DEATHS`=%d,`VIP_PACKAGE`=%d,`OWNEDCARS`=%d,`LASTLOGGED`=%d,`VIP_EXPIRE`=%d,`LAST_SKIN`=%d,`BURGLARIES`=%d,`UPTIME`=%d,`ARRESTS`=%d,`CITY`=%d,`METH`=%d,`SODA`=%d,`ACID`=%d,`GAS`=%d,",
|
||||||
|
GetPlayerScore( playerid ), p_AdminLevel[ playerid ],
|
||||||
|
p_OwnedHouses[ playerid ], p_Kills[ playerid ],
|
||||||
|
p_Deaths[ playerid ], p_VIPLevel[ playerid ],
|
||||||
|
p_OwnedVehicles[ playerid ], g_iTime, p_VIPExpiretime[ playerid ],
|
||||||
|
p_LastSkin[ playerid ], p_Burglaries[ playerid ], p_Uptime[ playerid ],
|
||||||
|
p_Arrests[ playerid ], p_SpawningCity{ playerid }, GetPlayerMeth( playerid ),
|
||||||
|
GetPlayerCausticSoda( playerid ), GetPlayerMuriaticAcid( playerid ), GetPlayerHydrogenChloride( playerid ) );
|
||||||
|
|
||||||
|
format( Query, sizeof( Query ), "%s`VIPWEP1`=%d,`VIPWEP2`=%d,`VIPWEP3`=%d,`MUTE_TIME`=%d,`WANTEDLVL`=%d,`ROBBERIES`=%d,`PING_IMMUNE`=%d,`FIRES`=%d,`CONTRACTS`=%d,`JOB`=%d,`JAIL_TIME`=%d,`ROPES`=%d,`MELTERS`=%d,`SCISSORS`=%d,`FOILS`=%d,`PINS`=%d,`BOUNTY`=%d,`WEED`=%d,`IS_CUFFED`=%d,`DRILL`=%d,",
|
||||||
|
Query, p_VIPWep1{ playerid }, p_VIPWep2{ playerid },
|
||||||
|
p_VIPWep3{ playerid }, p_MutedTime[ playerid ], p_WantedLevel[ playerid ],
|
||||||
|
p_Robberies[ playerid ], p_PingImmunity{ playerid }, p_Fires[ playerid ],
|
||||||
|
p_HitsComplete[ playerid ], p_Job{ playerid }, p_JailTime[ playerid ],
|
||||||
|
p_Ropes[ playerid ], p_MetalMelter[ playerid ],
|
||||||
|
p_Scissors[ playerid ], p_AntiEMP[ playerid ], p_BobbyPins[ playerid ],
|
||||||
|
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
|
||||||
|
GetPlayerDrillStrength( playerid ) );
|
||||||
|
|
||||||
|
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`EXPLOSIVE_BULLETS`=%d,`ONLINE`=%d,`PILOT`=%d WHERE `ID`=%d",
|
||||||
|
Query,
|
||||||
|
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
|
||||||
|
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
|
||||||
|
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ],
|
||||||
|
p_ExplosiveBullets[ playerid ],
|
||||||
|
!logout,
|
||||||
|
p_PilotMissions[ playerid ],
|
||||||
|
p_AccountID[ playerid ] );
|
||||||
|
|
||||||
|
mysql_single_query( Query );
|
||||||
|
|
||||||
|
if ( logout )
|
||||||
|
p_PlayerLogged{ playerid } = false;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
|
||||||
|
|
||||||
|
stock IsPlayerLoggedIn( playerid ) return p_PlayerLogged{ playerid };
|
148
gamemodes/irresistible/cnr/auth/banning.pwn
Normal file
148
gamemodes/irresistible/cnr/auth/banning.pwn
Normal file
@ -0,0 +1,148 @@
|
|||||||
|
/*
|
||||||
|
* Irresistible Gaming (c) 2018
|
||||||
|
* Developed by Lorenc
|
||||||
|
* Module: cnr\auth\banning.pwn
|
||||||
|
* Purpose: module associated with player banning components
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* ** Includes ** */
|
||||||
|
#include < YSI\y_hooks >
|
||||||
|
|
||||||
|
/* ** Hooks ** */
|
||||||
|
hook OnPlayerConnect( playerid )
|
||||||
|
{
|
||||||
|
static
|
||||||
|
Query[ 200 ];
|
||||||
|
|
||||||
|
// Ultra fast queries...
|
||||||
|
mysql_format( dbHandle, Query, sizeof( Query ), "SELECT * FROM `BANS` WHERE (`NAME`='%e' OR `IP`='%e') AND `SERVER`=0 LIMIT 0,1", ReturnPlayerName( playerid ), ReturnPlayerIP( playerid ) );
|
||||||
|
mysql_tquery( dbHandle, Query, "Banning_CheckPlayerBan", "i", playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ** SQL Threads ** */
|
||||||
|
thread Banning_CheckPlayerBan( playerid )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
rows = cache_get_row_count( );
|
||||||
|
|
||||||
|
if ( rows )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
bannedUser[ 24 ],
|
||||||
|
bannedIP[ 16 ],
|
||||||
|
bannedbyUser[ 24 ],
|
||||||
|
bannedReason[ 50 ],
|
||||||
|
//bannedSerial[ 41 ],
|
||||||
|
bannedExpire = 0,
|
||||||
|
server = 1,
|
||||||
|
serial = 0
|
||||||
|
;
|
||||||
|
|
||||||
|
server = cache_get_field_content_int( 0, "SERVER", dbHandle );
|
||||||
|
bannedExpire = cache_get_field_content_int( 0, "EXPIRE", dbHandle );
|
||||||
|
|
||||||
|
cache_get_field_content( 0, "BANBY", bannedbyUser );
|
||||||
|
cache_get_field_content( 0, "REASON", bannedReason );
|
||||||
|
//cache_get_field_content( 0, "SERIAL", bannedSerial );
|
||||||
|
cache_get_field_content( 0, "NAME", bannedUser );
|
||||||
|
cache_get_field_content( 0, "IP", bannedIP );
|
||||||
|
|
||||||
|
/*gpci( playerid, szNormalString, 41 );
|
||||||
|
if ( strmatch( bannedSerial, szNormalString ) )
|
||||||
|
{
|
||||||
|
serial = 1;
|
||||||
|
format( szBigString, sizeof( szBigString ), "[%s %s] %s => {%s, %s, %s, %s, %s}\n\r", getCurrentDate( ), getCurrentTime( ), ReturnPlayerName( playerid ), bannedbyUser, bannedReason, bannedSerial, bannedUser, bannedIP );
|
||||||
|
AddFileLogLine( "gpcid.txt", szBigString );
|
||||||
|
}*/
|
||||||
|
|
||||||
|
// CNR BANS ONLY
|
||||||
|
if ( ! server )
|
||||||
|
{
|
||||||
|
if ( !bannedExpire )
|
||||||
|
{
|
||||||
|
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
|
||||||
|
format( szLargeString, 600, "{FFFFFF}You are banned from this server.\n{FFFFFF}If you feel wrongfully banned, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
|
||||||
|
format( szLargeString, 600, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Banned by:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, strmatch( ReturnPlayerName( playerid ), bannedUser ) ? ("") : ( serial ? ("\n\n"COL_RED"Our ban evasion system picked you up! If this is in error then please visit our forums.") : ("\n\n"COL_RED"Your IP Address is banned, if this is a problem then visit our forums.") ) );
|
||||||
|
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Ban Information", szLargeString, "Okay", "" );
|
||||||
|
KickPlayerTimed( playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ( GetServerTime( ) > bannedExpire )
|
||||||
|
{
|
||||||
|
SendServerMessage( playerid, "The suspension of this account has expired as of now, this account is available for playing." );
|
||||||
|
mysql_format( dbHandle, szNormalString, 100, "DELETE FROM `BANS` WHERE `NAME`= '%e' OR `IP` = '%e'", ReturnPlayerName( playerid ), ReturnPlayerIP( playerid ) );
|
||||||
|
mysql_single_query( szNormalString );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
format( szLargeString, 700, "{FFFFFF}You are suspended from this server.\n{FFFFFF}If you feel wrongfully suspended, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
|
||||||
|
format( szLargeString, 700, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Suspended by:{FFFFFF} %s\n"COL_RED"Expire Time:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, secondstotime( bannedExpire - GetServerTime( ) ), strmatch( ReturnPlayerName( playerid ), bannedUser ) ? (" ") : ("\n\n"COL_RED"Your IP Address is suspended, if this is a problem, visit our forums.") );
|
||||||
|
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Suspension Information", szLargeString, "Okay", "" );
|
||||||
|
KickPlayerTimed( playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s(%d) has been identified as banned under %s.", ReturnPlayerName( playerid ), playerid, bannedbyUser );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return CallLocalFunction( "OnPlayerPassedBanCheck", "d", playerid ), 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
thread OnAdvanceBanCheck( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time )
|
||||||
|
{
|
||||||
|
static szPlayerNameBanned[ MAX_PLAYER_NAME ], szSerial[ 41 ];
|
||||||
|
|
||||||
|
gpci( playerid, szSerial, sizeof( szSerial ) );
|
||||||
|
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
|
||||||
|
|
||||||
|
new rows = cache_get_row_count( );
|
||||||
|
|
||||||
|
if ( rows )
|
||||||
|
{
|
||||||
|
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" Edited ban entry for %s to "#SERVER_NAME".", szPlayerNameBanned );
|
||||||
|
mysql_format( dbHandle, szBigString, 72, "UPDATE `BANS` SET `SERVER`=0 WHERE `NAME`='%e'", szPlayerNameBanned );
|
||||||
|
mysql_single_query( szBigString );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
new
|
||||||
|
enabled = IsProxyEnabledForPlayer( playerid );
|
||||||
|
|
||||||
|
if ( ! enabled )
|
||||||
|
{
|
||||||
|
mysql_format( dbHandle, szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`) VALUES ('%e','%e','%e','%e',%d,%d,0,'%e')", szPlayerNameBanned, szIP, szReason, szBannedBy, GetServerTime( ), lol_time, szSerial );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// include country why not
|
||||||
|
mysql_format( dbHandle, szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`,`COUNTRY`) VALUES ('%e','%e','%e','%e',%d,%d,0,'%e','%e')", szPlayerNameBanned, szIP, szReason, szBannedBy, GetServerTime( ), lol_time, szSerial, GetPlayerCountryCode( playerid ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
mysql_single_query( szLargeString );
|
||||||
|
}
|
||||||
|
return KickPlayerTimed( playerid ), 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ** Functions ** */
|
||||||
|
stock AdvancedBan( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time=0 )
|
||||||
|
{
|
||||||
|
static
|
||||||
|
szPlayerNameBanned[ MAX_PLAYER_NAME ];
|
||||||
|
|
||||||
|
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
|
||||||
|
|
||||||
|
mysql_format( dbHandle, szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%e' LIMIT 0,1", szPlayerNameBanned );
|
||||||
|
mysql_tquery( dbHandle, szNormalString, "OnAdvanceBanCheck", "isssi", playerid, szBannedBy, szReason, szIP, lol_time );
|
||||||
|
}
|
||||||
|
|
||||||
|
stock KickPlayerTimed( playerid )
|
||||||
|
return SetTimerEx( "KickPlayer", 500, false, "d", playerid );
|
||||||
|
|
||||||
|
function KickPlayer( playerid )
|
||||||
|
return SetPVarInt( playerid, "banned_connection", 1 ), Kick( playerid );
|
@ -447,7 +447,7 @@ CMD:givecoins( playerid, params [ ] )
|
|||||||
else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
|
else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
p_IrresistibleCoins[ sendtoid ] += coins;
|
GivePlayerIrresistibleCoins( sendtoid, coins );
|
||||||
AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %0.2f IC", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( sendtoid ), sendtoid, coins );
|
AddAdminLogLineFormatted( "%s(%d) has given %s(%d) %0.2f IC", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( sendtoid ), sendtoid, coins );
|
||||||
SendClientMessageFormatted( sendtoid, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %0.2f IC.", ReturnPlayerName( playerid ), playerid, coins );
|
SendClientMessageFormatted( sendtoid, -1, ""COL_PINK"[ADMIN]{FFFFFF} %s(%d) has given you %0.2f IC.", ReturnPlayerName( playerid ), playerid, coins );
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %0.2f IC.", ReturnPlayerName( sendtoid ), sendtoid, coins );
|
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} You've given %s(%d) %0.2f IC.", ReturnPlayerName( sendtoid ), sendtoid, coins );
|
||||||
|
@ -44,7 +44,7 @@ enum E_HITMARKER_SOUND
|
|||||||
E_NAME[ 10 ], E_SOUND_ID
|
E_NAME[ 10 ], E_SOUND_ID
|
||||||
};
|
};
|
||||||
|
|
||||||
new
|
static stock
|
||||||
p_HitmarkerSound [ MAX_PLAYERS char ]
|
p_HitmarkerSound [ MAX_PLAYERS char ]
|
||||||
;
|
;
|
||||||
|
|
||||||
@ -128,6 +128,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
if ( dialogid == DIALOG_MODIFY_HITSOUND && response )
|
if ( dialogid == DIALOG_MODIFY_HITSOUND && response )
|
||||||
{
|
{
|
||||||
p_HitmarkerSound{ playerid } = listitem;
|
p_HitmarkerSound{ playerid } = listitem;
|
||||||
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `HIT_SOUND`=%d WHERE `ID`=%d", listitem, GetPlayerAccountID( playerid ) ) );
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[SERVER]"COL_WHITE" You have changed your hitmarker sound to "COL_GREY"%s"COL_WHITE".", g_HitmarkerSounds[ listitem ] [ E_NAME ] );
|
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[SERVER]"COL_WHITE" You have changed your hitmarker sound to "COL_GREY"%s"COL_WHITE".", g_HitmarkerSounds[ listitem ] [ E_NAME ] );
|
||||||
|
|
||||||
PlayerPlaySound( playerid, g_HitmarkerSounds[ listitem ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 );
|
PlayerPlaySound( playerid, g_HitmarkerSounds[ listitem ] [ E_SOUND_ID ], 0.0, 0.0, 0.0 );
|
||||||
|
@ -896,6 +896,35 @@ stock SaveGangData( gangid )
|
|||||||
mysql_single_query( szLargeString );
|
mysql_single_query( szLargeString );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock SetPlayerFindOrCreateGang( playerid, gang_sql )
|
||||||
|
{
|
||||||
|
new bool: foundGang = false;
|
||||||
|
|
||||||
|
// Reset gang id just incase
|
||||||
|
p_GangID[ playerid ] = INVALID_GANG_ID;
|
||||||
|
|
||||||
|
// Search all gangs for the SQL
|
||||||
|
printf("[%s] Reading gang id %d", ReturnPlayerName( playerid ), gang_sql );
|
||||||
|
if ( gang_sql ) {
|
||||||
|
foreach (new g : gangs) if( gang_sql == g_gangData[ g ] [ E_SQL_ID ] ) {
|
||||||
|
p_GangID[ playerid ] = g, foundGang = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
printf("[%s] Found gang ? %s , id %d, gangid %d", ReturnPlayerName( playerid ), foundGang ? ("YES") : ("NO"), p_GangID[ playerid ], gang_sql );
|
||||||
|
|
||||||
|
if ( ! foundGang ) {
|
||||||
|
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `GANGS` WHERE `LEADER`=%d OR `ID`=%d LIMIT 0,1", p_AccountID[ playerid ], gang_sql );
|
||||||
|
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerGangLoaded", "d", playerid );
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send gang join message
|
||||||
|
if ( p_GangID[ playerid ] != INVALID_GANG_ID && strlen( g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] ) ) {
|
||||||
|
SendClientMessageFormatted( playerid, g_gangData[ p_GangID[ playerid ] ] [ E_COLOR ], "[GANG]"COL_GREY" %s", g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
stock InformGangConnectMessage( playerid, gangid )
|
stock InformGangConnectMessage( playerid, gangid )
|
||||||
{
|
{
|
||||||
if ( ! strlen( g_gangData[ gangid ] [ E_JOIN_MSG ] ) ) {
|
if ( ! strlen( g_gangData[ gangid ] [ E_JOIN_MSG ] ) ) {
|
||||||
|
@ -60,7 +60,7 @@ static const
|
|||||||
}
|
}
|
||||||
;
|
;
|
||||||
|
|
||||||
new
|
static stock
|
||||||
p_MuriaticAcid [ MAX_PLAYERS char ],
|
p_MuriaticAcid [ MAX_PLAYERS char ],
|
||||||
p_CausticSoda [ MAX_PLAYERS char ],
|
p_CausticSoda [ MAX_PLAYERS char ],
|
||||||
p_HydrogenChloride [ MAX_PLAYERS char ],
|
p_HydrogenChloride [ MAX_PLAYERS char ],
|
||||||
@ -71,6 +71,15 @@ new
|
|||||||
forward OnMethamphetamineCooking( playerid, vehicleid, last_chemical );
|
forward OnMethamphetamineCooking( playerid, vehicleid, last_chemical );
|
||||||
|
|
||||||
/* ** Hooks ** */
|
/* ** Hooks ** */
|
||||||
|
hook OnPlayerDisconnect( playerid, reason )
|
||||||
|
{
|
||||||
|
p_MuriaticAcid{ playerid } = 0;
|
||||||
|
p_CausticSoda{ playerid } = 0;
|
||||||
|
p_Methamphetamine{ playerid } = 0;
|
||||||
|
p_HydrogenChloride{ playerid } = 0;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
hook OnPlayerEnterVehicle( playerid, vehicleid, ispassenger )
|
hook OnPlayerEnterVehicle( playerid, vehicleid, ispassenger )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
@ -485,3 +494,27 @@ stock IsPlayerInMethlab( playerid ) {
|
|||||||
stock GetPlayerMethLabVehicle( playerid ) {
|
stock GetPlayerMethLabVehicle( playerid ) {
|
||||||
return ( GetPlayerVirtualWorld( playerid ) - VW_METH );
|
return ( GetPlayerVirtualWorld( playerid ) - VW_METH );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock GetPlayerMeth( playerid ) return p_Methamphetamine{ playerid };
|
||||||
|
|
||||||
|
stock SetPlayerMeth( playerid, amount ) {
|
||||||
|
p_Methamphetamine{ playerid } = amount;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock GetPlayerMuriaticAcid( playerid ) return p_MuriaticAcid{ playerid };
|
||||||
|
|
||||||
|
stock SetPlayerMuriaticAcid( playerid, amount ) {
|
||||||
|
p_MuriaticAcid{ playerid } = amount;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock GetPlayerHydrogenChloride( playerid ) return p_HydrogenChloride{ playerid };
|
||||||
|
|
||||||
|
stock SetPlayerHydrogenChloride( playerid, amount ) {
|
||||||
|
p_HydrogenChloride{ playerid } = amount;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock GetPlayerCausticSoda( playerid ) return p_CausticSoda{ playerid };
|
||||||
|
|
||||||
|
stock SetPlayerCausticSoda( playerid, amount ) {
|
||||||
|
p_CausticSoda{ playerid } = amount;
|
||||||
|
}
|
@ -36,6 +36,12 @@ static stock
|
|||||||
;
|
;
|
||||||
|
|
||||||
/* ** Hooks ** */
|
/* ** Hooks ** */
|
||||||
|
hook OnPlayerRegister( playerid )
|
||||||
|
{
|
||||||
|
TogglePlayerSetting( playerid, SETTING_PASSIVE_MODE, true ); // remove passive mode by default
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
||||||
{
|
{
|
||||||
if ( dialogid == DIALOG_CP_MENU && response )
|
if ( dialogid == DIALOG_CP_MENU && response )
|
||||||
|
@ -177,9 +177,9 @@ stock GetShopItemAmount( playerid, id )
|
|||||||
{
|
{
|
||||||
switch( g_shopItemData[ id ] [ E_ID ] )
|
switch( g_shopItemData[ id ] [ E_ID ] )
|
||||||
{
|
{
|
||||||
case SHOP_ITEM_DRAIN_CLEANER: return p_CausticSoda{ playerid };
|
case SHOP_ITEM_DRAIN_CLEANER: return GetPlayerCausticSoda( playerid );
|
||||||
case SHOP_ITEM_STONE_CLEANER: return p_MuriaticAcid{ playerid };
|
case SHOP_ITEM_STONE_CLEANER: return GetPlayerMuriaticAcid( playerid );
|
||||||
case SHOP_ITEM_GAS_TANK: return p_HydrogenChloride{ playerid };
|
case SHOP_ITEM_GAS_TANK: return GetPlayerHydrogenChloride( playerid );
|
||||||
case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid };
|
case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid };
|
||||||
case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid };
|
case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid };
|
||||||
case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ];
|
case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ];
|
||||||
@ -198,21 +198,21 @@ stock SetPlayerShopItemAmount( playerid, id, value )
|
|||||||
{
|
{
|
||||||
switch( g_shopItemData[ id ] [ E_ID ] )
|
switch( g_shopItemData[ id ] [ E_ID ] )
|
||||||
{
|
{
|
||||||
case SHOP_ITEM_DRAIN_CLEANER: return p_CausticSoda{ playerid } = value;
|
case SHOP_ITEM_DRAIN_CLEANER: SetPlayerCausticSoda( playerid, value );
|
||||||
case SHOP_ITEM_STONE_CLEANER: return p_MuriaticAcid{ playerid } = value;
|
case SHOP_ITEM_STONE_CLEANER: SetPlayerMuriaticAcid( playerid, value );
|
||||||
case SHOP_ITEM_GAS_TANK: return p_HydrogenChloride{ playerid } = value;
|
case SHOP_ITEM_GAS_TANK: SetPlayerHydrogenChloride( playerid, value );
|
||||||
case SHOP_ITEM_CHASITY_BELT: return p_AidsVaccine{ playerid } = !!value;
|
case SHOP_ITEM_CHASITY_BELT: p_AidsVaccine{ playerid } = !!value;
|
||||||
case SHOP_ITEM_SECURE_WALLET: return p_SecureWallet{ playerid } = !!value;
|
case SHOP_ITEM_SECURE_WALLET: p_SecureWallet{ playerid } = !!value;
|
||||||
case SHOP_ITEM_SCISSOR: return p_Scissors[ playerid ] = value;
|
case SHOP_ITEM_SCISSOR: p_Scissors[ playerid ] = value;
|
||||||
case SHOP_ITEM_BOBBY_PIN: return p_BobbyPins[ playerid ] = value;
|
case SHOP_ITEM_BOBBY_PIN: p_BobbyPins[ playerid ] = value;
|
||||||
case SHOP_ITEM_MONEY_CASE: return p_MoneyBag{ playerid } = !!value;
|
case SHOP_ITEM_MONEY_CASE: p_MoneyBag{ playerid } = !!value;
|
||||||
case SHOP_ITEM_ROPES: return p_Ropes[ playerid ] = value;
|
case SHOP_ITEM_ROPES: p_Ropes[ playerid ] = value;
|
||||||
case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ] = value;
|
case SHOP_ITEM_FOIL: p_AntiEMP[ playerid ] = value;
|
||||||
case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ] = value;
|
case SHOP_ITEM_DRILL: p_drillStrength[ playerid ] = value;
|
||||||
case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ] = value;
|
case SHOP_ITEM_METAL_MELTER: p_MetalMelter[ playerid ] = value;
|
||||||
case SHOP_ITEM_WEED_SEED: return g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ] = value;
|
case SHOP_ITEM_WEED_SEED: g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ] = value;
|
||||||
}
|
}
|
||||||
return 0;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
stock GivePlayerShopItem( playerid, E_SHOP_ITEMS: itemid, amount ) {
|
stock GivePlayerShopItem( playerid, E_SHOP_ITEMS: itemid, amount ) {
|
||||||
|
@ -78,6 +78,12 @@ hook OnServerUpdate( )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hook OnPlayerRegister( playerid )
|
||||||
|
{
|
||||||
|
p_drillStrength[ playerid ] = MAX_DRILL_STRENGTH;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
|
hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
|
||||||
{
|
{
|
||||||
if ( PRESSED( KEY_WALK ) )
|
if ( PRESSED( KEY_WALK ) )
|
||||||
@ -892,3 +898,9 @@ function SetPlayerHandleNearestSafe( playerid )
|
|||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock GetPlayerDrillStrength( playerid ) return p_drillStrength[ playerid ];
|
||||||
|
|
||||||
|
stock SetPlayerDrillStrength( playerid, strength ) {
|
||||||
|
p_drillStrength[ playerid ] = strength;
|
||||||
|
}
|
@ -29,6 +29,13 @@ new
|
|||||||
;
|
;
|
||||||
|
|
||||||
/* ** Hooks ** */
|
/* ** Hooks ** */
|
||||||
|
hook OnPlayerLogin( playerid )
|
||||||
|
{
|
||||||
|
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `VEHICLES` WHERE `OWNER`=%d", GetPlayerAccountID( playerid ) );
|
||||||
|
mysql_tquery( dbHandle, szNormalString, "OnVehicleLoad", "d", playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
||||||
{
|
{
|
||||||
if ( dialogid == DIALOG_VEHICLE_SPAWN && response )
|
if ( dialogid == DIALOG_VEHICLE_SPAWN && response )
|
||||||
|
@ -73,7 +73,7 @@ hook OnPlayerTickSecond( playerid )
|
|||||||
if ( g_HappyHour && ( 0.0 <= g_HappyHourRate <= 0.25 ) )
|
if ( g_HappyHour && ( 0.0 <= g_HappyHourRate <= 0.25 ) )
|
||||||
iCoinGenRate *= 1.0 - g_HappyHourRate;
|
iCoinGenRate *= 1.0 - g_HappyHourRate;
|
||||||
|
|
||||||
p_IrresistibleCoins[ playerid ] += ( 1.0 / iCoinGenRate ) / 60.0; // Prev 25.92
|
GivePlayerIrresistibleCoins( playerid, ( 1.0 / iCoinGenRate ) / 60.0 ); // Prev 25.92
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -18,13 +18,6 @@
|
|||||||
|
|
||||||
#define VIP_MAX_EXTRA_SLOTS ( 5 ) // max extra slots a person can buy
|
#define VIP_MAX_EXTRA_SLOTS ( 5 ) // max extra slots a person can buy
|
||||||
|
|
||||||
/* ** Macros ** */
|
|
||||||
#define GetPlayerIrresistibleCoins(%0) \
|
|
||||||
(p_IrresistibleCoins[%0])
|
|
||||||
|
|
||||||
#define GivePlayerIrresistibleCoins(%0,%1) \
|
|
||||||
(p_IrresistibleCoins[%0] += %1)
|
|
||||||
|
|
||||||
/* ** Coin Market VIP Levels ** */
|
/* ** Coin Market VIP Levels ** */
|
||||||
#define VIP_REGULAR ( 1 )
|
#define VIP_REGULAR ( 1 )
|
||||||
#define VIP_BRONZE ( 2 )
|
#define VIP_BRONZE ( 2 )
|
||||||
@ -95,11 +88,14 @@ static stock
|
|||||||
;
|
;
|
||||||
|
|
||||||
/* ** Global Variables ** */
|
/* ** Global Variables ** */
|
||||||
new
|
static stock
|
||||||
p_ExtraAssetSlots [ MAX_PLAYERS char ],
|
p_ExtraAssetSlots [ MAX_PLAYERS char ],
|
||||||
Float: p_IrresistibleCoins [ MAX_PLAYERS ]
|
Float: p_IrresistibleCoins [ MAX_PLAYERS ]
|
||||||
;
|
;
|
||||||
|
|
||||||
|
/* ** Forwards ** */
|
||||||
|
forward Float: GetPlayerIrresistibleCoins( playerid );
|
||||||
|
|
||||||
/* ** Hooks ** */
|
/* ** Hooks ** */
|
||||||
hook OnPlayerUpdateEx( playerid )
|
hook OnPlayerUpdateEx( playerid )
|
||||||
{
|
{
|
||||||
@ -107,6 +103,19 @@ hook OnPlayerUpdateEx( playerid )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hook OnPlayerDisconnect( playerid, reason )
|
||||||
|
{
|
||||||
|
p_ExtraAssetSlots{ playerid } = 0;
|
||||||
|
p_IrresistibleCoins[ playerid ] = 0.0;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
hook OnPlayerRegister( playerid )
|
||||||
|
{
|
||||||
|
p_IrresistibleCoins[ playerid ] = 0.0;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
hook OnPlayerLogin( playerid )
|
hook OnPlayerLogin( playerid )
|
||||||
{
|
{
|
||||||
CheckPlayerVipExpiry( playerid );
|
CheckPlayerVipExpiry( playerid );
|
||||||
@ -246,6 +255,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
p_ExtraAssetSlots{ playerid } ++;
|
p_ExtraAssetSlots{ playerid } ++;
|
||||||
GivePlayerIrresistibleCoins( playerid, -iCoinRequirement );
|
GivePlayerIrresistibleCoins( playerid, -iCoinRequirement );
|
||||||
SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
|
SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
|
||||||
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `EXTRA_SLOTS` = %d WHERE `ID` = %d", p_ExtraAssetSlots{ playerid }, GetPlayerAccountID( playerid ) ) );
|
||||||
AddPlayerNote( playerid, -1, sprintf( "Bought veh extra slot, has %d extra", p_ExtraAssetSlots{ playerid } ) );
|
AddPlayerNote( playerid, -1, sprintf( "Bought veh extra slot, has %d extra", p_ExtraAssetSlots{ playerid } ) );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -260,7 +270,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
|
|
||||||
/*case 8:
|
/*case 8:
|
||||||
{
|
{
|
||||||
if ( ( iCoinRequirement = 100.0 * GetGVarFloat( "vip_discount" ) ) <= p_IrresistibleCoins[ playerid ] )
|
if ( ( iCoinRequirement = 100.0 * GetGVarFloat( "vip_discount" ) ) <= GetPlayerIrresistibleCoins( playerid ) )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
ownerid = INVALID_PLAYER_ID,
|
ownerid = INVALID_PLAYER_ID,
|
||||||
@ -289,7 +299,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
mysql_single_query( szBigString );
|
mysql_single_query( szBigString );
|
||||||
}
|
}
|
||||||
|
|
||||||
p_IrresistibleCoins[ playerid ] -= iCoinRequirement;
|
GivePlayerIrresistibleCoins( playerid, - iCoinRequirement );
|
||||||
SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
|
SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) );
|
||||||
|
|
||||||
// Receipt
|
// Receipt
|
||||||
@ -301,7 +311,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - p_IrresistibleCoins[ playerid ], .decimals = 2 ) );
|
SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - GetPlayerIrresistibleCoins( playerid ), .decimals = 2 ) );
|
||||||
return ShowPlayerCoinMarketDialog( playerid, true );
|
return ShowPlayerCoinMarketDialog( playerid, true );
|
||||||
}
|
}
|
||||||
}*/
|
}*/
|
||||||
@ -459,7 +469,7 @@ CMD:irresistiblecoins( playerid, params[ ] )
|
|||||||
|
|
||||||
if ( strmatch( params, "balance" ) )
|
if ( strmatch( params, "balance" ) )
|
||||||
{
|
{
|
||||||
return SendServerMessage( playerid, "You currently have precisely "COL_GOLD"%s"COL_WHITE" Irresistible Coins!", number_format( p_IrresistibleCoins[ playerid ] ) );
|
return SendServerMessage( playerid, "You currently have precisely "COL_GOLD"%s"COL_WHITE" Irresistible Coins!", number_format( GetPlayerIrresistibleCoins( playerid ) ) );
|
||||||
}
|
}
|
||||||
else if ( strmatch( params, "market" ) )
|
else if ( strmatch( params, "market" ) )
|
||||||
{
|
{
|
||||||
@ -475,7 +485,7 @@ CMD:irresistiblecoins( playerid, params[ ] )
|
|||||||
else if ( p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" );
|
else if ( p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" );
|
||||||
else if ( coins < 0.1 || coins > 5000.0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." );
|
else if ( coins < 0.1 || coins > 5000.0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." );
|
||||||
else if ( coins > 99999999 || coins < 0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); // Making cash go over billions...
|
else if ( coins > 99999999 || coins < 0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); // Making cash go over billions...
|
||||||
else if ( p_IrresistibleCoins[ playerid ] < coins ) return SendError( playerid, "You do not have this number of coins to send." );
|
else if ( GetPlayerIrresistibleCoins( playerid ) < coins ) return SendError( playerid, "You do not have this number of coins to send." );
|
||||||
else if ( GetPlayerScore( playerid ) < 1000 ) return SendError( playerid, "You need at least 1,000 score to send coins to other players." );
|
else if ( GetPlayerScore( playerid ) < 1000 ) return SendError( playerid, "You need at least 1,000 score to send coins to other players." );
|
||||||
else if ( senttoid == playerid ) return SendError( playerid, "You cannot send yourself coins." );
|
else if ( senttoid == playerid ) return SendError( playerid, "You cannot send yourself coins." );
|
||||||
else
|
else
|
||||||
@ -486,8 +496,8 @@ CMD:irresistiblecoins( playerid, params[ ] )
|
|||||||
format( szNormalString, sizeof( szNormalString ), "INSERT INTO `TRANSACTIONS_IC` (`TO_ID`, `FROM_ID`, `IC`) VALUES (%d, %d, %f)", p_AccountID[ senttoid ], p_AccountID[ playerid ], coins );
|
format( szNormalString, sizeof( szNormalString ), "INSERT INTO `TRANSACTIONS_IC` (`TO_ID`, `FROM_ID`, `IC`) VALUES (%d, %d, %f)", p_AccountID[ senttoid ], p_AccountID[ playerid ], coins );
|
||||||
mysql_single_query( szNormalString );
|
mysql_single_query( szNormalString );
|
||||||
|
|
||||||
p_IrresistibleCoins[ senttoid ] += coins;
|
GivePlayerIrresistibleCoins( senttoid, coins );
|
||||||
p_IrresistibleCoins[ playerid ] -= coins;
|
GivePlayerIrresistibleCoins( playerid, -coins );
|
||||||
|
|
||||||
SendServerMessage( playerid, "You have sent "COL_GOLD"%s"COL_WHITE" Irresistible Coins to %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( senttoid ), senttoid );
|
SendServerMessage( playerid, "You have sent "COL_GOLD"%s"COL_WHITE" Irresistible Coins to %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( senttoid ), senttoid );
|
||||||
SendServerMessage( senttoid, "You have received "COL_GOLD"%s"COL_WHITE" Irresistible Coins from %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( playerid ), playerid );
|
SendServerMessage( senttoid, "You have received "COL_GOLD"%s"COL_WHITE" Irresistible Coins from %s(%d)!", number_format( coins, .decimals = 2 ), ReturnPlayerName( playerid ), playerid );
|
||||||
@ -785,3 +795,25 @@ static stock ShowPlayerVipRedeemedDialog( playerid )
|
|||||||
}
|
}
|
||||||
|
|
||||||
stock IsPlayerPlatinumVIP( playerid ) return p_VIPLevel[ playerid ] >= VIP_PLATINUM;
|
stock IsPlayerPlatinumVIP( playerid ) return p_VIPLevel[ playerid ] >= VIP_PLATINUM;
|
||||||
|
|
||||||
|
/* ** Macros ** */
|
||||||
|
stock Float: GetPlayerIrresistibleCoins( playerid ) {
|
||||||
|
return p_IrresistibleCoins[ playerid ];
|
||||||
|
}
|
||||||
|
|
||||||
|
stock GivePlayerIrresistibleCoins( playerid, Float: amount )
|
||||||
|
{
|
||||||
|
// set variable prior, then just save the value of it
|
||||||
|
p_IrresistibleCoins[ playerid ] += amount;
|
||||||
|
|
||||||
|
// save player coins on a out/inflow of coins
|
||||||
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `COINS` = %f WHERE `ID` = %d", p_IrresistibleCoins[ playerid ], GetPlayerAccountID( playerid ) ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
stock SetPlayerIrresistibleCoins( playerid, Float: amount ) {
|
||||||
|
GivePlayerIrresistibleCoins( playerid, - p_IrresistibleCoins[ playerid ] + amount );
|
||||||
|
}
|
||||||
|
|
||||||
|
stock SetPlayerExtraSlots( playerid, slots ) {
|
||||||
|
p_ExtraAssetSlots{ playerid } = slots;
|
||||||
|
}
|
@ -175,7 +175,7 @@ thread OnCheckForRedeemedVIP( playerid, data[ ] )
|
|||||||
return SendError( playerid, "Thanks for donating! As this donation was under $5.00 USD, no coins have been issued." );
|
return SendError( playerid, "Thanks for donating! As this donation was under $5.00 USD, no coins have been issued." );
|
||||||
}
|
}
|
||||||
|
|
||||||
p_IrresistibleCoins[ playerid ] += iCoins;
|
GivePlayerIrresistibleCoins( playerid, iCoins );
|
||||||
SetPVarFloat( playerid, "just_donated", fAmount );
|
SetPVarFloat( playerid, "just_donated", fAmount );
|
||||||
|
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have received %0.0f Irresistible Coins! Thanks for donating %s!!! :D", iCoins, ReturnPlayerName( playerid ) );
|
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have received %0.0f Irresistible Coins! Thanks for donating %s!!! :D", iCoins, ReturnPlayerName( playerid ) );
|
||||||
|
@ -18,8 +18,6 @@
|
|||||||
/* ** Variables ** */
|
/* ** Variables ** */
|
||||||
new
|
new
|
||||||
bool: p_Spawned [ MAX_PLAYERS char ],
|
bool: p_Spawned [ MAX_PLAYERS char ],
|
||||||
bool: p_PlayerLogged [ MAX_PLAYERS char ],
|
|
||||||
p_AccountID [ MAX_PLAYERS ],
|
|
||||||
p_AdminLevel [ MAX_PLAYERS ],
|
p_AdminLevel [ MAX_PLAYERS ],
|
||||||
p_Job [ MAX_PLAYERS char ],
|
p_Job [ MAX_PLAYERS char ],
|
||||||
p_VIPJob [ MAX_PLAYERS char ],
|
p_VIPJob [ MAX_PLAYERS char ],
|
||||||
@ -212,8 +210,6 @@ new
|
|||||||
;
|
;
|
||||||
|
|
||||||
/* ** Getters And Setters** */
|
/* ** Getters And Setters** */
|
||||||
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
|
|
||||||
|
|
||||||
stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ];
|
stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ];
|
||||||
|
|
||||||
stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid };
|
stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid };
|
||||||
@ -225,5 +221,3 @@ stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid };
|
|||||||
stock IsPlayerJailed( playerid ) return p_Jailed{ playerid };
|
stock IsPlayerJailed( playerid ) return p_Jailed{ playerid };
|
||||||
|
|
||||||
stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };
|
stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };
|
||||||
|
|
||||||
stock IsPlayerLoggedIn( playerid ) return p_PlayerLogged{ playerid };
|
|
||||||
|
@ -116,9 +116,9 @@ stock SetPlayerSpawnLocation( playerid, spawn_key[ 4 ], spawn_index = 0 )
|
|||||||
{
|
{
|
||||||
// set sql, null if key is null
|
// set sql, null if key is null
|
||||||
if ( spawn_key[ 0 ] == '\0' ) {
|
if ( spawn_key[ 0 ] == '\0' ) {
|
||||||
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`=NULL WHERE `ID`=%d", p_AccountID[ playerid ] ) );
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`=NULL WHERE `ID`=%d", GetPlayerAccountID( playerid ) ) );
|
||||||
} else {
|
} else {
|
||||||
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`='%s %d' WHERE `ID`=%d", spawn_key, spawn_index, p_AccountID[ playerid ] ) );
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `SPAWN`='%s %d' WHERE `ID`=%d", spawn_key, spawn_index, GetPlayerAccountID( playerid ) ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
// variable update
|
// variable update
|
||||||
|
@ -389,3 +389,27 @@ stock randomExcept( except[ ], len = sizeof( except ), available_element_value =
|
|||||||
}
|
}
|
||||||
return random_number;
|
return random_number;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// purpose: generate a random string up to a length
|
||||||
|
stock randomString( strDest[ ], strLen = 10 ) {
|
||||||
|
while ( strLen -- ) {
|
||||||
|
strDest[ strLen ] = random( 2 ) ? ( random( 26 ) + ( random( 2 ) ? 'a' : 'A' ) ) : ( random( 10 ) + '0' );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// purpose: check if a string contains an IP address
|
||||||
|
stock textContainsIP(const string[])
|
||||||
|
{
|
||||||
|
#if defined _regex_included
|
||||||
|
static
|
||||||
|
RegEx: rCIP;
|
||||||
|
|
||||||
|
if ( ! rCIP ) {
|
||||||
|
rCIP = regex_build( "(.*?)([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})(.*?)" );
|
||||||
|
}
|
||||||
|
return regex_match_exid( string, rCIP );
|
||||||
|
#else
|
||||||
|
#warning "You are not using a regex plugin for textContainsIP!"
|
||||||
|
return 1;
|
||||||
|
#endif
|
||||||
|
}
|
@ -99,6 +99,19 @@ hook OnPlayerConnect( playerid )
|
|||||||
Kick( playerid );
|
Kick( playerid );
|
||||||
return Y_HOOKS_BREAK_RETURN_1;
|
return Y_HOOKS_BREAK_RETURN_1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// check if player name is "no-one" since it is used for unowned entities
|
||||||
|
if ( ! strcmp( ReturnPlayerName( playerid ), "No-one", true ) ) {
|
||||||
|
Kick( playerid );
|
||||||
|
return Y_HOOKS_BREAK_RETURN_1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check advertisers
|
||||||
|
if ( textContainsIP( ReturnPlayerName( playerid ) ) ) {
|
||||||
|
Kick( playerid );
|
||||||
|
return Y_HOOKS_BREAK_RETURN_1;
|
||||||
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
//#pragma option -d3
|
//#pragma option -d3
|
||||||
#pragma dynamic 7200000
|
#pragma dynamic 7200000
|
||||||
|
|
||||||
//#define DEBUG_MODE
|
#define DEBUG_MODE
|
||||||
|
|
||||||
#if defined DEBUG_MODE
|
#if defined DEBUG_MODE
|
||||||
#pragma option -d3
|
#pragma option -d3
|
||||||
@ -296,7 +296,7 @@ public OnServerUpdateTimer( )
|
|||||||
|
|
||||||
// Toggle total coin bar
|
// Toggle total coin bar
|
||||||
if ( ! IsPlayerSettingToggled( playerid, SETTING_COINS_BAR ) )
|
if ( ! IsPlayerSettingToggled( playerid, SETTING_COINS_BAR ) )
|
||||||
PlayerTextDrawSetString( playerid, p_CoinsTD[ playerid ], sprintf( "%05.3f", p_IrresistibleCoins[ playerid ] ) );
|
PlayerTextDrawSetString( playerid, p_CoinsTD[ playerid ], sprintf( "%05.3f", GetPlayerIrresistibleCoins( playerid ) ) );
|
||||||
|
|
||||||
// Decrementing Weed Opacity Label
|
// Decrementing Weed Opacity Label
|
||||||
if ( p_WeedLabel[ playerid ] != Text3D: INVALID_3DTEXT_ID )
|
if ( p_WeedLabel[ playerid ] != Text3D: INVALID_3DTEXT_ID )
|
||||||
@ -527,47 +527,6 @@ public OnPlayerFloodControl( playerid, iCount, iTimeSpan ) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
thread OnPlayerRegisterCheck( playerid )
|
|
||||||
{
|
|
||||||
if ( GetPVarInt( playerid, "banned_connection" ) == 1 ) return 1; // Stop anything from happening.
|
|
||||||
|
|
||||||
new
|
|
||||||
rows, fields
|
|
||||||
;
|
|
||||||
cache_get_data( rows, fields );
|
|
||||||
if ( rows )
|
|
||||||
{
|
|
||||||
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
|
|
||||||
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "SELECT `IP` FROM `USERS` WHERE `IP` = '%s' LIMIT 5", mysql_escape( ReturnPlayerIP( playerid ) ) );
|
|
||||||
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerDuplicateAccountCheck", "i", playerid );
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
thread OnPlayerDuplicateAccountCheck( playerid )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
rows, fields;
|
|
||||||
|
|
||||||
cache_get_data( rows, fields );
|
|
||||||
|
|
||||||
if ( rows > 10 )
|
|
||||||
{
|
|
||||||
SendError( playerid, "Sorry, this IP has more than 10 users registered to it which is the maximum limit of users per IP." );
|
|
||||||
KickPlayerTimed( playerid );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
|
|
||||||
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public OnNpcConnect( npcid )
|
public OnNpcConnect( npcid )
|
||||||
{
|
{
|
||||||
return Kick( npcid ), 1;
|
return Kick( npcid ), 1;
|
||||||
@ -575,19 +534,6 @@ public OnNpcConnect( npcid )
|
|||||||
|
|
||||||
public OnPlayerConnect( playerid )
|
public OnPlayerConnect( playerid )
|
||||||
{
|
{
|
||||||
static
|
|
||||||
Query[ 200 ];
|
|
||||||
|
|
||||||
if ( strmatch( ReturnPlayerName( playerid ), "No-one" ) )
|
|
||||||
return Kick( playerid ), 1;
|
|
||||||
|
|
||||||
if ( textContainsIP( ReturnPlayerName( playerid ) ) )
|
|
||||||
return Kick( playerid ), 1;
|
|
||||||
|
|
||||||
// Ultra fast queries...
|
|
||||||
format( Query, sizeof( Query ), "SELECT * FROM `BANS` WHERE (`NAME`='%s' OR `IP`='%s') AND `SERVER`=0 LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ), mysql_escape( ReturnPlayerIP( playerid ) ) );
|
|
||||||
mysql_function_query( dbHandle, Query, true, "OnPlayerBanCheck", "i", playerid );
|
|
||||||
|
|
||||||
TogglePlayerClock( playerid, 1 );
|
TogglePlayerClock( playerid, 1 );
|
||||||
SetPlayerColor( playerid, COLOR_GREY );
|
SetPlayerColor( playerid, COLOR_GREY );
|
||||||
ResetPlayerCash( playerid );
|
ResetPlayerCash( playerid );
|
||||||
@ -613,8 +559,6 @@ public OnPlayerConnect( playerid )
|
|||||||
GetGVarString( "connectsong", szNormalString );
|
GetGVarString( "connectsong", szNormalString );
|
||||||
PlayAudioStreamForPlayer( playerid, szNormalString );
|
PlayAudioStreamForPlayer( playerid, szNormalString );
|
||||||
}
|
}
|
||||||
|
|
||||||
//PreloadAnimationLibrary( playerid, "MISC" );
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -655,81 +599,6 @@ public OnLookupComplete( playerid, success )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
thread OnPlayerBanCheck( playerid )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
rows, fields
|
|
||||||
;
|
|
||||||
cache_get_data( rows, fields );
|
|
||||||
if ( rows )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
bannedUser[ 24 ],
|
|
||||||
bannedIP[ 16 ],
|
|
||||||
bannedbyUser[ 24 ],
|
|
||||||
bannedReason[ 50 ],
|
|
||||||
//bannedSerial[ 41 ],
|
|
||||||
bannedExpire = 0,
|
|
||||||
server = 1,
|
|
||||||
serial = 0
|
|
||||||
;
|
|
||||||
|
|
||||||
server = cache_get_field_content_int( 0, "SERVER", dbHandle );
|
|
||||||
bannedExpire = cache_get_field_content_int( 0, "EXPIRE", dbHandle );
|
|
||||||
|
|
||||||
cache_get_field_content( 0, "BANBY", bannedbyUser );
|
|
||||||
cache_get_field_content( 0, "REASON", bannedReason );
|
|
||||||
//cache_get_field_content( 0, "SERIAL", bannedSerial );
|
|
||||||
cache_get_field_content( 0, "NAME", bannedUser );
|
|
||||||
cache_get_field_content( 0, "IP", bannedIP );
|
|
||||||
|
|
||||||
/*gpci( playerid, szNormalString, 41 );
|
|
||||||
if ( strmatch( bannedSerial, szNormalString ) )
|
|
||||||
{
|
|
||||||
serial = 1;
|
|
||||||
format( szBigString, sizeof( szBigString ), "[%s %s] %s => {%s, %s, %s, %s, %s}\n\r", getCurrentDate( ), getCurrentTime( ), ReturnPlayerName( playerid ), bannedbyUser, bannedReason, bannedSerial, bannedUser, bannedIP );
|
|
||||||
AddFileLogLine( "gpcid.txt", szBigString );
|
|
||||||
}*/
|
|
||||||
|
|
||||||
// CNR BANS ONLY
|
|
||||||
if ( !server )
|
|
||||||
{
|
|
||||||
if ( !bannedExpire )
|
|
||||||
{
|
|
||||||
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
|
|
||||||
format( szLargeString, 600, "{FFFFFF}You are banned from this server.\n{FFFFFF}If you feel wrongfully banned, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
|
|
||||||
format( szLargeString, 600, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Banned by:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, strmatch( ReturnPlayerName( playerid ), bannedUser ) ? ("") : ( serial ? ("\n\n"COL_RED"Our ban evasion system picked you up! If this is in error then please visit our forums.") : ("\n\n"COL_RED"Your IP Address is banned, if this is a problem then visit our forums.") ) );
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Ban Information", szLargeString, "Okay", "" );
|
|
||||||
KickPlayerTimed( playerid );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if ( g_iTime > bannedExpire )
|
|
||||||
{
|
|
||||||
format( szNormalString, 100, "DELETE FROM `BANS` WHERE `NAME`= '%s' OR `IP` = '%s'", mysql_escape( ReturnPlayerName( playerid ) ), mysql_escape( ReturnPlayerIP( playerid ) ) ), mysql_single_query( szNormalString );
|
|
||||||
SendServerMessage( playerid, "The suspension of this account has expired as of now, this account is available for playing." );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// "COL_ORANGE"Ban evading will be fatal to your account. Do not do it.
|
|
||||||
format( szLargeString, 700, "{FFFFFF}You are suspended from this server.\n{FFFFFF}If you feel wrongfully suspended, please appeal at "COL_BLUE""#SERVER_WEBSITE"{FFFFFF}\n\n"COL_RED"Username:{FFFFFF} %s\n"COL_RED"IP Address:{FFFFFF} %s\n", bannedUser, bannedIP );
|
|
||||||
format( szLargeString, 700, "%s"COL_RED"Reason:{FFFFFF} %s\n"COL_RED"Server:{FFFFFF} %s\n"COL_RED"Suspended by:{FFFFFF} %s\n"COL_RED"Expire Time:{FFFFFF} %s%s", szLargeString, bannedReason, GetServerName( server ), bannedbyUser, secondstotime( bannedExpire - g_iTime ), strmatch( ReturnPlayerName( playerid ), bannedUser ) ? (" ") : ("\n\n"COL_RED"Your IP Address is suspended, if this is a problem, visit our forums.") );
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "{FFFFFF}Suspension Information", szLargeString, "Okay", "" );
|
|
||||||
KickPlayerTimed( playerid );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" %s(%d) has been identified as banned under %s.", ReturnPlayerName( playerid ), playerid, bannedbyUser );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Pursue a registration check
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
|
|
||||||
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerRegisterCheck", "i", playerid );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*thread OnPlayerMegaBanCheck( playerid )
|
/*thread OnPlayerMegaBanCheck( playerid )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
@ -789,7 +658,6 @@ public OnPlayerDisconnect( playerid, reason )
|
|||||||
string[ 64 ], color;
|
string[ 64 ], color;
|
||||||
|
|
||||||
// Reset player variables
|
// Reset player variables
|
||||||
SavePlayerData( playerid, true );
|
|
||||||
DisconnectFromGang( playerid );
|
DisconnectFromGang( playerid );
|
||||||
dischargeVehicles( playerid );
|
dischargeVehicles( playerid );
|
||||||
CutSpectation( playerid );
|
CutSpectation( playerid );
|
||||||
@ -855,7 +723,6 @@ public OnPlayerDisconnect( playerid, reason )
|
|||||||
p_Kills [ playerid ] = 0;
|
p_Kills [ playerid ] = 0;
|
||||||
p_Deaths [ playerid ] = 0;
|
p_Deaths [ playerid ] = 0;
|
||||||
p_VIPLevel [ playerid ] = 0;
|
p_VIPLevel [ playerid ] = 0;
|
||||||
// p_XP [ playerid ] = 0;
|
|
||||||
p_InHouse [ playerid ] = -1;
|
p_InHouse [ playerid ] = -1;
|
||||||
p_InGarage [ playerid ] = -1;
|
p_InGarage [ playerid ] = -1;
|
||||||
p_CantUseAsk { playerid } = false;
|
p_CantUseAsk { playerid } = false;
|
||||||
@ -873,8 +740,6 @@ public OnPlayerDisconnect( playerid, reason )
|
|||||||
p_JailTime [ playerid ] = 0;
|
p_JailTime [ playerid ] = 0;
|
||||||
p_Muted { playerid } = false;
|
p_Muted { playerid } = false;
|
||||||
p_Burglaries [ playerid ] = 0;
|
p_Burglaries [ playerid ] = 0;
|
||||||
p_MuriaticAcid { playerid } = 0;
|
|
||||||
p_CausticSoda { playerid } = 0;
|
|
||||||
p_MethYielded [ playerid ] = 0;
|
p_MethYielded [ playerid ] = 0;
|
||||||
p_CarsJacked [ playerid ] = 0;
|
p_CarsJacked [ playerid ] = 0;
|
||||||
p_BankBlown [ playerid ] = 0;
|
p_BankBlown [ playerid ] = 0;
|
||||||
@ -883,17 +748,13 @@ public OnPlayerDisconnect( playerid, reason )
|
|||||||
p_DeathMessage [ playerid ] [ 0 ] = '\0';
|
p_DeathMessage [ playerid ] [ 0 ] = '\0';
|
||||||
p_Fireworks [ playerid ] = 0;
|
p_Fireworks [ playerid ] = 0;
|
||||||
p_AddedEmail { playerid } = false;
|
p_AddedEmail { playerid } = false;
|
||||||
p_ExtraAssetSlots{ playerid } = 0;
|
|
||||||
p_OwnedBusinesses[ playerid ] = 0;
|
p_OwnedBusinesses[ playerid ] = 0;
|
||||||
p_ExplosiveBullets[ playerid ] = 0;
|
p_ExplosiveBullets[ playerid ] = 0;
|
||||||
p_GangSplitProfits[ playerid ] = 0;
|
p_GangSplitProfits[ playerid ] = 0;
|
||||||
p_IrresistibleCoins[ playerid ] = 0.0;
|
|
||||||
p_QuitToAvoidTimestamp[ playerid ] = 0;
|
p_QuitToAvoidTimestamp[ playerid ] = 0;
|
||||||
p_AntiExportCarSpam[ playerid ] = 0;
|
p_AntiExportCarSpam[ playerid ] = 0;
|
||||||
p_TruckedCargo[ playerid ] = 0;
|
p_TruckedCargo[ playerid ] = 0;
|
||||||
p_PilotMissions[ playerid ] = 0;
|
p_PilotMissions[ playerid ] = 0;
|
||||||
p_HydrogenChloride{ playerid } = 0;
|
|
||||||
p_Methamphetamine{ playerid } = 0;
|
|
||||||
p_LastEnteredEntrance[ playerid ] = -1;
|
p_LastEnteredEntrance[ playerid ] = -1;
|
||||||
p_ViewingGangTalk[ playerid ] = -1;
|
p_ViewingGangTalk[ playerid ] = -1;
|
||||||
p_forcedAnticheat[ playerid ] = 0;
|
p_forcedAnticheat[ playerid ] = 0;
|
||||||
@ -5378,329 +5239,11 @@ public AC_OnFileCalculated( playerid, filename[ ], md5[ ], bool: isCheat )
|
|||||||
return 1;
|
return 1;
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
thread OnAttemptPlayerLogin( playerid, password[ ] )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
rows, fields
|
|
||||||
;
|
|
||||||
cache_get_data( rows, fields );
|
|
||||||
|
|
||||||
if ( rows )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
szHashed[ 129 ],
|
|
||||||
szPassword[ 129 ],
|
|
||||||
szSalt[ 25 ],
|
|
||||||
bool: isSalted = false
|
|
||||||
;
|
|
||||||
|
|
||||||
cache_get_field_content( 0, "SALT", szSalt );
|
|
||||||
cache_get_field_content( 0, "PASSWORD", szPassword );
|
|
||||||
|
|
||||||
if ( !strcmp( szSalt, "NULL", false ) ) // User doesn't have a salt
|
|
||||||
{
|
|
||||||
WP_Hash( szHashed, sizeof( szHashed ), password );
|
|
||||||
isSalted = false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
|
|
||||||
isSalted = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( ! strcmp( szHashed, szPassword, false ) )
|
|
||||||
{
|
|
||||||
if ( !isSalted ) // Converting from insecure to secure
|
|
||||||
{
|
|
||||||
randomString( szSalt, 24 );
|
|
||||||
pencrypt( szHashed, sizeof( szHashed ), password, szSalt );
|
|
||||||
|
|
||||||
format( szBigString, sizeof( szBigString ), "UPDATE USERS SET `PASSWORD`='%s', `SALT`='%s' WHERE `NAME`='%s'", szHashed, mysql_escape( szSalt ), ReturnPlayerName( playerid ) );
|
|
||||||
mysql_single_query( szBigString );
|
|
||||||
}
|
|
||||||
|
|
||||||
p_AccountID[ playerid ] = cache_get_field_content_int( 0, "ID", dbHandle );
|
|
||||||
|
|
||||||
new iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
|
|
||||||
new iCash = cache_get_field_content_int( 0, "CASH", dbHandle );
|
|
||||||
new iFightStyle = cache_get_field_content_int( 0, "FIGHTSTYLE", dbHandle );
|
|
||||||
new iWanted = cache_get_field_content_int( 0, "WANTEDLVL", dbHandle );
|
|
||||||
|
|
||||||
SetPlayerCash ( playerid, iCash );
|
|
||||||
SetPlayerScore ( playerid, iScore );
|
|
||||||
SetPlayerFightingStyle ( playerid, iFightStyle );
|
|
||||||
|
|
||||||
if ( iWanted ) {
|
|
||||||
SetPlayerWantedLevel( playerid, iWanted );
|
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[RESUME]{FFFFFF} Your wanted level has been set to %d as you are resuming your life.", GetPlayerWantedLevel( playerid ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
p_AdminLevel[ playerid ] = cache_get_field_content_int( 0, "ADMINLEVEL", dbHandle );
|
|
||||||
SetPlayerBankMoney( playerid, cache_get_field_content_int( 0, "BANKMONEY", dbHandle ) );
|
|
||||||
p_Kills[ playerid ] = cache_get_field_content_int( 0, "KILLS", dbHandle );
|
|
||||||
p_Deaths[ playerid ] = cache_get_field_content_int( 0, "DEATHS", dbHandle );
|
|
||||||
p_VIPLevel[ playerid ] = cache_get_field_content_int( 0, "VIP_PACKAGE", dbHandle );
|
|
||||||
//p_XP[ playerid ] = cache_get_field_content_int( 0, "XP", dbHandle );
|
|
||||||
p_VIPExpiretime[ playerid ] = cache_get_field_content_int( 0, "VIP_EXPIRE", dbHandle );
|
|
||||||
p_LastSkin[ playerid ] = cache_get_field_content_int( 0, "LAST_SKIN", dbHandle );
|
|
||||||
p_Burglaries[ playerid ] = cache_get_field_content_int( 0, "BURGLARIES", dbHandle );
|
|
||||||
p_CopBanned{ playerid } = cache_get_field_content_int( 0, "COP_BAN", dbHandle );
|
|
||||||
p_ArmyBanned{ playerid } = cache_get_field_content_int( 0, "ARMY_BAN", dbHandle );
|
|
||||||
p_Uptime[ playerid ] = cache_get_field_content_int( 0, "UPTIME", dbHandle );
|
|
||||||
p_Arrests[ playerid ] = cache_get_field_content_int( 0, "ARRESTS", dbHandle );
|
|
||||||
p_VIPWep1{ playerid } = cache_get_field_content_int( 0, "VIPWEP1", dbHandle );
|
|
||||||
p_VIPWep2{ playerid } = cache_get_field_content_int( 0, "VIPWEP2", dbHandle );
|
|
||||||
p_VIPWep3{ playerid } = cache_get_field_content_int( 0, "VIPWEP3", dbHandle );
|
|
||||||
p_MutedTime[ playerid ] = cache_get_field_content_int( 0, "MUTE_TIME", dbHandle );
|
|
||||||
p_Robberies[ playerid ] = cache_get_field_content_int( 0, "ROBBERIES", dbHandle );
|
|
||||||
p_Fires[ playerid ] = cache_get_field_content_int( 0, "FIRES", dbHandle );
|
|
||||||
p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
|
|
||||||
p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
|
|
||||||
p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
|
|
||||||
p_PilotMissions[ playerid ] = cache_get_field_content_int( 0, "PILOT", dbHandle );
|
|
||||||
//p_TrainMissions[ playerid ] = cache_get_field_content_int( 0, "TRAIN", dbHandle );
|
|
||||||
//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
|
|
||||||
p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
|
|
||||||
p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
|
|
||||||
p_AdminJailed{ playerid } = cache_get_field_content_int( 0, "JAIL_ADMIN", dbHandle );
|
|
||||||
p_JailTime[ playerid ] = cache_get_field_content_int( 0, "JAIL_TIME", dbHandle );
|
|
||||||
p_Ropes[ playerid ] = cache_get_field_content_int( 0, "ROPES", dbHandle );
|
|
||||||
p_MetalMelter[ playerid ] = cache_get_field_content_int( 0, "MELTERS", dbHandle );
|
|
||||||
p_Scissors[ playerid ] = cache_get_field_content_int( 0, "SCISSORS", dbHandle );
|
|
||||||
p_AntiEMP[ playerid ] = cache_get_field_content_int( 0, "FOILS", dbHandle );
|
|
||||||
p_BobbyPins[ playerid ] = cache_get_field_content_int( 0, "PINS", dbHandle );
|
|
||||||
p_ContractedAmount[ playerid ] = cache_get_field_content_int( 0, "BOUNTY", dbHandle );
|
|
||||||
p_WeedGrams[ playerid ] = cache_get_field_content_int( 0, "WEED", dbHandle );
|
|
||||||
p_SpawningCity{ playerid } = cache_get_field_content_int( 0, "CITY", dbHandle );
|
|
||||||
p_Methamphetamine{ playerid } = cache_get_field_content_int( 0, "METH", dbHandle );
|
|
||||||
p_CausticSoda{ playerid } = cache_get_field_content_int( 0, "SODA", dbHandle );
|
|
||||||
p_MuriaticAcid{ playerid } = cache_get_field_content_int( 0, "ACID", dbHandle );
|
|
||||||
p_HydrogenChloride{ playerid } = cache_get_field_content_int( 0, "GAS", dbHandle );
|
|
||||||
p_LeftCuffed{ playerid } = !!cache_get_field_content_int( 0, "IS_CUFFED", dbHandle );
|
|
||||||
p_JailsBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_JAILS", dbHandle );
|
|
||||||
p_BankBlown[ playerid ] = cache_get_field_content_int( 0, "BLEW_VAULT", dbHandle );
|
|
||||||
p_CarsJacked[ playerid ] = cache_get_field_content_int( 0, "VEHICLES_JACKED", dbHandle );
|
|
||||||
p_MethYielded[ playerid ] = cache_get_field_content_int( 0, "METH_YIELDED", dbHandle );
|
|
||||||
p_drillStrength[ playerid ] = cache_get_field_content_int( 0, "DRILL", dbHandle );
|
|
||||||
p_IrresistibleCoins[ playerid ] = cache_get_field_content_float( 0, "COINS", dbHandle );
|
|
||||||
p_ExtraAssetSlots{ playerid } = cache_get_field_content_int( 0, "EXTRA_SLOTS", dbHandle );
|
|
||||||
p_forcedAnticheat[ playerid ] = cache_get_field_content_int( 0, "FORCE_AC", dbHandle );
|
|
||||||
SetPlayerCasinoRewardsPoints( playerid, cache_get_field_content_float( 0, "CASINO_REWARDS", dbHandle ) );
|
|
||||||
SetPlayerCasinoHighroller( playerid, !!cache_get_field_content_int( 0, "VISAGE_HIGHROLLER", dbHandle ) );
|
|
||||||
p_Fireworks[ playerid ] = cache_get_field_content_int( 0, "FIREWORKS", dbHandle );
|
|
||||||
p_ExplosiveBullets[ playerid ] = cache_get_field_content_int( 0, "EXPLOSIVE_BULLETS", dbHandle );
|
|
||||||
p_AddedEmail{ playerid } = !!cache_get_field_content_int( 0, "USED_EMAIL", dbHandle );
|
|
||||||
// p_TaxTime[ playerid ] = cache_get_field_content_int( 0, "TAX_TIME", dbHandle );
|
|
||||||
|
|
||||||
SetPlayerC4Amount( playerid, cache_get_field_content_int( 0, "C4", dbHandle ) );
|
|
||||||
SetPlayerSeasonalXP( playerid, cache_get_field_content_float( 0, "RANK", dbHandle ) );
|
|
||||||
|
|
||||||
// spawn location
|
|
||||||
new
|
|
||||||
spawn_location[ 10 ];
|
|
||||||
|
|
||||||
cache_get_field_content( 0, "SPAWN", spawn_location, dbHandle, sizeof( spawn_location ) );
|
|
||||||
|
|
||||||
if ( ismysqlnull( spawn_location ) || sscanf( spawn_location, "s[4]d", p_SpawningKey[ playerid ], p_SpawningIndex[ playerid ] ) ) {
|
|
||||||
p_SpawningKey[ playerid ] [ 0 ] = '\0', p_SpawningIndex[ playerid ] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// anti-cheat
|
|
||||||
if ( p_forcedAnticheat[ playerid ] > 0 && ! IsPlayerUsingSampAC( playerid ) ) {
|
|
||||||
SendError( playerid, "You must install an anticheat to play the server. Visit "COL_GREY""AC_WEBSITE""COL_WHITE" to install the anticheat." );
|
|
||||||
KickPlayerTimed( playerid );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Load some other variables too
|
|
||||||
p_OwnedHouses [ playerid ] = GetPlayerOwnedHouses( playerid );
|
|
||||||
p_OwnedBusinesses [ playerid ] = GetPlayerOwnedBusinesses( playerid );
|
|
||||||
|
|
||||||
p_PlayerLogged { playerid } = true;
|
|
||||||
p_JobSet { playerid } = true;
|
|
||||||
// p_CitySet { playerid } = true;
|
|
||||||
p_Muted { playerid } = p_MutedTime[ playerid ] > 0 ? true : false; // Save muting :X
|
|
||||||
|
|
||||||
// Load other player related variables
|
|
||||||
CallLocalFunction( "OnPlayerLogin", "d", playerid );
|
|
||||||
|
|
||||||
// Load some more linking tables
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `VEHICLES` WHERE `OWNER`=%d", p_AccountID[ playerid ] );
|
|
||||||
mysql_function_query( dbHandle, szNormalString, true, "OnVehicleLoad", "d", playerid );
|
|
||||||
|
|
||||||
// Player is online
|
|
||||||
mysql_single_query( sprintf( "UPDATE `USERS` SET `ONLINE`=1 WHERE `ID`=%d", p_AccountID[ playerid ] ) );
|
|
||||||
|
|
||||||
// Log in player
|
|
||||||
SendServerMessage( playerid, "You have " COL_GREEN "successfully" COL_WHITE " logged in!" );
|
|
||||||
|
|
||||||
// UNDERCOVER USERS
|
|
||||||
/*if ( IsPlayerUnderCover( playerid ) ) {
|
|
||||||
// all undercover are american ips
|
|
||||||
format( p_PlayerIP[ playerid ], 16, "187.237.240.%d", random( 255 ) );
|
|
||||||
}*/
|
|
||||||
|
|
||||||
// Search for valid gang
|
|
||||||
new gang_sql = cache_get_field_content_int( 0, "GANG_ID", dbHandle );
|
|
||||||
new bool: foundGang = false;
|
|
||||||
|
|
||||||
// Reset gang id just incase
|
|
||||||
p_GangID[ playerid ] = INVALID_GANG_ID;
|
|
||||||
|
|
||||||
// Search all gangs for the SQL
|
|
||||||
printf("[%s] Reading gang id %d", ReturnPlayerName( playerid ), gang_sql );
|
|
||||||
if ( gang_sql ) {
|
|
||||||
foreach (new g : gangs) if( gang_sql == g_gangData[ g ] [ E_SQL_ID ] ) {
|
|
||||||
p_GangID[ playerid ] = g, foundGang = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
printf("[%s] Found gang ? %s , id %d, gangid %d", ReturnPlayerName( playerid ), foundGang ? ("YES") : ("NO"), p_GangID[ playerid ], gang_sql );
|
|
||||||
|
|
||||||
if ( ! foundGang ) {
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `GANGS` WHERE `LEADER`=%d OR `ID`=%d LIMIT 0,1", p_AccountID[ playerid ], gang_sql );
|
|
||||||
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerGangLoaded", "d", playerid );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send gang join message
|
|
||||||
if ( p_GangID[ playerid ] != INVALID_GANG_ID && strlen( g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] ) ) {
|
|
||||||
SendClientMessageFormatted( playerid, g_gangData[ p_GangID[ playerid ] ] [ E_COLOR ], "[GANG]"COL_GREY" %s", g_gangData[ p_GangID[ playerid ] ] [ E_JOIN_MSG ] );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
p_IncorrectLogins{ playerid } ++;
|
|
||||||
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_RED"Wrong password! Try again! [%d/3]\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ), p_IncorrectLogins{ playerid } );
|
|
||||||
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Login", szBigString, "Login", "Leave");
|
|
||||||
if ( p_IncorrectLogins{ playerid } >= 3 ) {
|
|
||||||
p_IncorrectLogins{ playerid } = 0;
|
|
||||||
SendServerMessage( playerid, "You have been kicked for too many incorrect login attempts." );
|
|
||||||
KickPlayerTimed( playerid );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Kick( playerid );
|
|
||||||
printf( "User::Error - User Not Created Attempting Login" );
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
thread OnPlayerRegister( playerid )
|
|
||||||
{
|
|
||||||
p_AccountID[ playerid ] = cache_insert_id( );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
stock pencrypt( szLeFinale[ ], iSize = sizeof( szLeFinale ), szPassword[ ], szSalt[ 25 ], iPepper = 24713018, szCost[ 3 ] = "2y" )
|
|
||||||
{
|
|
||||||
static
|
|
||||||
szHash[ 256 ];
|
|
||||||
|
|
||||||
WP_Hash( szHash, sizeof( szHash ), szPassword );
|
|
||||||
|
|
||||||
format( szHash, sizeof( szHash ), "%s%d%s$%s$", szSalt, iPepper, szHash, szCost );
|
|
||||||
WP_Hash( szLeFinale, iSize, szHash );
|
|
||||||
}
|
|
||||||
|
|
||||||
stock randomString(strDest[], strLen = 10)
|
|
||||||
{
|
|
||||||
while(strLen--)
|
|
||||||
strDest[strLen] = random(2) ? (random(26) + (random(2) ? 'a' : 'A')) : (random(10) + '0');
|
|
||||||
}
|
|
||||||
|
|
||||||
public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
||||||
{
|
{
|
||||||
static
|
|
||||||
szBigQuery[ 764 ];
|
|
||||||
|
|
||||||
if ( g_DialogLogging ) printf( "[DIALOG_LOG] %s(%d) - %d, %d, %d, %s", ReturnPlayerName( playerid ), playerid, dialogid, response, listitem, inputtext );
|
if ( g_DialogLogging ) printf( "[DIALOG_LOG] %s(%d) - %d, %d, %d, %s", ReturnPlayerName( playerid ), playerid, dialogid, response, listitem, inputtext );
|
||||||
|
|
||||||
if ( dialogid == DIALOG_LOGIN )
|
|
||||||
{
|
|
||||||
if ( response )
|
|
||||||
{
|
|
||||||
if ( p_PlayerLogged{ playerid } )
|
|
||||||
{
|
|
||||||
AdvancedBan( playerid, "Server", "Exploiting", ReturnPlayerIP( playerid ) );
|
|
||||||
return SendError( playerid, "You are already logged in!" );
|
|
||||||
}
|
|
||||||
|
|
||||||
format( szBigQuery, sizeof( szBigQuery ), "SELECT * FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( ReturnPlayerName( playerid ) ) );
|
|
||||||
mysql_function_query( dbHandle, szBigQuery, true, "OnAttemptPlayerLogin", "ds", playerid, inputtext );
|
|
||||||
}
|
|
||||||
else return ShowPlayerDialog( playerid, DIALOG_LOGIN_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
|
|
||||||
}
|
|
||||||
if ( dialogid == DIALOG_LOGIN_QUIT ) {
|
|
||||||
if ( response ) {
|
|
||||||
return Kick( playerid );
|
|
||||||
} else {
|
|
||||||
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_GREEN"%s"COL_WHITE") is registered.\nPlease enter the password to login.\n\n"COL_GREY"If you are not the owner of this account, leave and rejoin with a different nickname.", ReturnPlayerName( playerid ) );
|
|
||||||
return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Account - Authentication", szBigString, "Login", "Leave");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( dialogid == DIALOG_REGISTER )
|
|
||||||
{
|
|
||||||
if ( response )
|
|
||||||
{
|
|
||||||
if ( p_PlayerLogged{ playerid } )
|
|
||||||
return SendError( playerid, "You are already logged in!" );
|
|
||||||
|
|
||||||
if ( strlen( inputtext ) > 24 || strlen( inputtext ) < 3 )
|
|
||||||
{
|
|
||||||
format( szBigQuery, 300, "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_RED"Your password length must vary from 3 to 24 characters.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
|
|
||||||
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigQuery, "Register", "Leave");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
static
|
|
||||||
szHashed[ 129 ],
|
|
||||||
szSalt[ 25 ],
|
|
||||||
szIP[ 16 ]
|
|
||||||
;
|
|
||||||
|
|
||||||
randomString( szSalt, 24 );
|
|
||||||
pencrypt( szHashed, sizeof( szHashed ), inputtext, szSalt );
|
|
||||||
GetPlayerIp( playerid, szIP, sizeof( szIP ) );
|
|
||||||
format( szBigQuery, sizeof( szBigQuery ), "INSERT INTO `USERS` (`NAME`,`PASSWORD`,`SALT`,`IP`,`SCORE`,`CASH`,`ADMINLEVEL`,`BANKMONEY`,`OWNEDHOUSES`,`KILLS`,`DEATHS`,`VIP_PACKAGE`,`OWNEDCARS`,`LASTLOGGED`,`VIP_EXPIRE`,`LAST_SKIN`,`COP_BAN`,`UPTIME`,`ARRESTS`,`FIGHTSTYLE`,`VIPWEP1`,`VIPWEP2`,`VIPWEP3`,`MUTE_TIME`,`WANTEDLVL`,`ROBBERIES`,`PING_IMMUNE`,`FIRES`,`CONTRACTS`,`COP_TUTORIAL`,`JOB`,`LAST_IP`,`ONLINE`) " );
|
|
||||||
format( szBigQuery, sizeof( szBigQuery ), "%s VALUES('%s','%s','%s','%s',0,0,0,0,0,1,1,0,0,%d,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,'%s',1)", szBigQuery, mysql_escape( ReturnPlayerName( playerid ) ), szHashed, mysql_escape( szSalt ), mysql_escape( szIP ), g_iTime, mysql_escape( szIP ) );
|
|
||||||
mysql_function_query( dbHandle, szBigQuery, true, "OnPlayerRegister", "d", playerid );
|
|
||||||
p_JobSet{ playerid } = false;
|
|
||||||
//p_CitySet{ playerid } = false;
|
|
||||||
p_SpawningCity{ playerid } = CITY_SF;
|
|
||||||
|
|
||||||
TogglePlayerSetting( playerid, SETTING_PASSIVE_MODE, true );
|
|
||||||
p_Uptime[ playerid ] = 0;
|
|
||||||
ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
|
|
||||||
p_PlayerLogged{ playerid } = true;
|
|
||||||
SetPlayerCash( playerid, 0 );
|
|
||||||
SetPlayerScore( playerid, 0 );
|
|
||||||
p_Kills[ playerid ] = 1;
|
|
||||||
p_Deaths[ playerid ] = 1;
|
|
||||||
//p_XP[ playerid ] = 0;
|
|
||||||
//p_CopTutorial{ playerid } = 0;
|
|
||||||
p_drillStrength[ playerid ] = MAX_DRILL_STRENGTH;
|
|
||||||
p_OwnedHouses[ playerid ] = 0;
|
|
||||||
p_OwnedBusinesses[ playerid ] = 0;
|
|
||||||
p_OwnedVehicles[ playerid ] = 0;
|
|
||||||
p_IrresistibleCoins[ playerid ] = 0;
|
|
||||||
p_Burglaries[ playerid ] = 0;
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_ACC_EMAIL, DIALOG_STYLE_INPUT, "{FFFFFF}Account Email", ""COL_WHITE"Would you like to assign an email to your account for security?\n\nWe'll keep you also informed on in-game and community associated events!", "Confirm", "Cancel" );
|
|
||||||
SendServerMessage( playerid, "You have "COL_GREEN"successfully{FFFFFF} registered! You have been automatically logged in!" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else return ShowPlayerDialog( playerid, DIALOG_REGISTER_QUIT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Account - Authentication", "{FFFFFF}Are you sure you want to leave the server?", "Yes", "No" );
|
|
||||||
}
|
|
||||||
if ( dialogid == DIALOG_REGISTER_QUIT ) {
|
|
||||||
if ( response ) {
|
|
||||||
return Kick( playerid );
|
|
||||||
} else {
|
|
||||||
format( szBigString, sizeof( szBigString ), "{FFFFFF}Welcome, this account ("COL_RED"%s"COL_WHITE") is not registered.\nPlease enter your desired password for this account.\n\n"COL_GREY"Once you are registered, do not share your password with anyone besides yourself!", ReturnPlayerName( playerid ) );
|
|
||||||
return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Account - Register", szBigString, "Register", "Leave");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( dialogid == DIALOG_JOB )
|
if ( dialogid == DIALOG_JOB )
|
||||||
{
|
{
|
||||||
if (response)
|
if (response)
|
||||||
@ -6297,7 +5840,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
p_AccountID[ pID ], p_AdminLevel[ pID ],
|
p_AccountID[ pID ], p_AdminLevel[ pID ],
|
||||||
secondstotime( p_Uptime[ pID ] ),
|
secondstotime( p_Uptime[ pID ] ),
|
||||||
seasonal_rank,
|
seasonal_rank,
|
||||||
p_IrresistibleCoins[ pID ] );
|
GetPlayerIrresistibleCoins( pID ) );
|
||||||
|
|
||||||
format( szLargeString, 750, "%s"COL_GREY"V.I.P Level:{FFFFFF} %s\n"\
|
format( szLargeString, 750, "%s"COL_GREY"V.I.P Level:{FFFFFF} %s\n"\
|
||||||
""COL_GREY"V.I.P Expiry:{FFFFFF} %s\n"\
|
""COL_GREY"V.I.P Expiry:{FFFFFF} %s\n"\
|
||||||
@ -6360,7 +5903,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
""COL_GREY"Weed:{FFFFFF} %d gram(s)\n"\
|
""COL_GREY"Weed:{FFFFFF} %d gram(s)\n"\
|
||||||
""COL_GREY"Meth:{FFFFFF} %d pounds\n"\
|
""COL_GREY"Meth:{FFFFFF} %d pounds\n"\
|
||||||
""COL_GREY"Money Case:{FFFFFF} %s\n",
|
""COL_GREY"Money Case:{FFFFFF} %s\n",
|
||||||
fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], p_Methamphetamine{ pID }, p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) );
|
fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], GetPlayerMeth( pID ), p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) );
|
||||||
|
|
||||||
format( szLargeString, 750, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\
|
format( szLargeString, 750, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\
|
""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\
|
||||||
@ -6371,7 +5914,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
""COL_GREY"Muriatic Acid:{FFFFFF} %d\n"\
|
""COL_GREY"Muriatic Acid:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Hydrogen Chloride:{FFFFFF} %d\n",
|
""COL_GREY"Hydrogen Chloride:{FFFFFF} %d\n",
|
||||||
szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], GetPlayerC4Amount( pID ), p_AidsVaccine{ pID } == true ? ("Yes") : ("No"),
|
szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], GetPlayerC4Amount( pID ), p_AidsVaccine{ pID } == true ? ("Yes") : ("No"),
|
||||||
p_CausticSoda{ pID }, p_MuriaticAcid{ pID }, p_HydrogenChloride{ pID } );
|
GetPlayerCausticSoda( pID ), GetPlayerMuriaticAcid( pID ), GetPlayerHydrogenChloride( pID ) );
|
||||||
|
|
||||||
format( szLargeString, 750, "%s"COL_GREY"Weed Seeds:"COL_WHITE" %d\n"\
|
format( szLargeString, 750, "%s"COL_GREY"Weed Seeds:"COL_WHITE" %d\n"\
|
||||||
""COL_GREY"Fireworks:{FFFFFF} %d\n"\
|
""COL_GREY"Fireworks:{FFFFFF} %d\n"\
|
||||||
@ -6762,59 +6305,6 @@ stock SetServerRule( const rule[ ], const value[ ] )
|
|||||||
return SendRconCommand( sprintf( "%s %s", rule, value ) );
|
return SendRconCommand( sprintf( "%s %s", rule, value ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
stock SavePlayerData( playerid, bool: logout = false )
|
|
||||||
{
|
|
||||||
static
|
|
||||||
Query[ 950 ];
|
|
||||||
|
|
||||||
if ( IsPlayerNPC( playerid ) )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
if ( p_PlayerLogged{ playerid } )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
bool: bQuitToAvoid = false;
|
|
||||||
|
|
||||||
if ( IsPlayerCuffed( playerid ) || IsPlayerTazed( playerid ) || IsPlayerTied( playerid ) || p_LeftCuffed{ playerid } || p_QuitToAvoidTimestamp[ playerid ] > g_iTime )
|
|
||||||
bQuitToAvoid = true;
|
|
||||||
|
|
||||||
format( Query, sizeof( Query ), "UPDATE `USERS` SET `SCORE`=%d,`ADMINLEVEL`=%d,`OWNEDHOUSES`=%d,`KILLS`=%d,`DEATHS`=%d,`VIP_PACKAGE`=%d,`OWNEDCARS`=%d,`LASTLOGGED`=%d,`VIP_EXPIRE`=%d,`LAST_SKIN`=%d,`BURGLARIES`=%d,`UPTIME`=%d,`ARRESTS`=%d,`CITY`=%d,`METH`=%d,`SODA`=%d,`ACID`=%d,`GAS`=%d,",
|
|
||||||
GetPlayerScore( playerid ), p_AdminLevel[ playerid ],
|
|
||||||
p_OwnedHouses[ playerid ], p_Kills[ playerid ],
|
|
||||||
p_Deaths[ playerid ], p_VIPLevel[ playerid ],
|
|
||||||
p_OwnedVehicles[ playerid ], g_iTime, p_VIPExpiretime[ playerid ],
|
|
||||||
p_LastSkin[ playerid ], p_Burglaries[ playerid ], p_Uptime[ playerid ],
|
|
||||||
p_Arrests[ playerid ], p_SpawningCity{ playerid }, p_Methamphetamine{ playerid },
|
|
||||||
p_CausticSoda{ playerid }, p_MuriaticAcid{ playerid }, p_HydrogenChloride{ playerid } );
|
|
||||||
|
|
||||||
format( Query, sizeof( Query ), "%s`VIPWEP1`=%d,`VIPWEP2`=%d,`VIPWEP3`=%d,`MUTE_TIME`=%d,`WANTEDLVL`=%d,`ROBBERIES`=%d,`PING_IMMUNE`=%d,`FIRES`=%d,`CONTRACTS`=%d,`JOB`=%d,`JAIL_TIME`=%d,`ROPES`=%d,`MELTERS`=%d,`SCISSORS`=%d,`FOILS`=%d,`PINS`=%d,`BOUNTY`=%d,`WEED`=%d,`IS_CUFFED`=%d,`DRILL`=%d,",
|
|
||||||
Query, p_VIPWep1{ playerid }, p_VIPWep2{ playerid },
|
|
||||||
p_VIPWep3{ playerid }, p_MutedTime[ playerid ], p_WantedLevel[ playerid ],
|
|
||||||
p_Robberies[ playerid ], p_PingImmunity{ playerid }, p_Fires[ playerid ],
|
|
||||||
p_HitsComplete[ playerid ], p_Job{ playerid }, p_JailTime[ playerid ],
|
|
||||||
p_Ropes[ playerid ], p_MetalMelter[ playerid ],
|
|
||||||
p_Scissors[ playerid ], p_AntiEMP[ playerid ], p_BobbyPins[ playerid ],
|
|
||||||
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
|
|
||||||
p_drillStrength[ playerid ] );
|
|
||||||
|
|
||||||
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`COINS`=%f,`EXPLOSIVE_BULLETS`=%d,`ONLINE`=%d,`HIT_SOUND`=%d,`EXTRA_SLOTS`=%d,`PILOT`=%d WHERE `ID`=%d",
|
|
||||||
Query,
|
|
||||||
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
|
|
||||||
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
|
|
||||||
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ], p_IrresistibleCoins[ playerid ],
|
|
||||||
p_ExplosiveBullets[ playerid ],
|
|
||||||
!logout, p_HitmarkerSound{ playerid }, p_ExtraAssetSlots{ playerid },
|
|
||||||
p_PilotMissions[ playerid ],
|
|
||||||
p_AccountID[ playerid ] );
|
|
||||||
|
|
||||||
mysql_single_query( Query );
|
|
||||||
|
|
||||||
if ( logout )
|
|
||||||
p_PlayerLogged{ playerid } = false;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
stock SendClientMessageToGang( gangid, colour, const format[ ], va_args<> ) // Conversion to foreach 14 stuffed the define, not sure how...
|
stock SendClientMessageToGang( gangid, colour, const format[ ], va_args<> ) // Conversion to foreach 14 stuffed the define, not sure how...
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
@ -7010,54 +6500,6 @@ stock GivePlayerScore( playerid, score )
|
|||||||
return SetPlayerScore( playerid, GetPlayerScore( playerid ) + score );
|
return SetPlayerScore( playerid, GetPlayerScore( playerid ) + score );
|
||||||
}
|
}
|
||||||
|
|
||||||
stock AdvancedBan( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time=0 )
|
|
||||||
{
|
|
||||||
static
|
|
||||||
szPlayerNameBanned[ MAX_PLAYER_NAME ]
|
|
||||||
;
|
|
||||||
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
|
|
||||||
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( szPlayerNameBanned ) );
|
|
||||||
mysql_function_query( dbHandle, szNormalString, true, "OnAdvanceBanCheck", "isssi", playerid, szBannedBy, szReason, szIP, lol_time );
|
|
||||||
}
|
|
||||||
|
|
||||||
thread OnAdvanceBanCheck( playerid, szBannedBy[ ], szReason[ ], szIP[ ], lol_time )
|
|
||||||
{
|
|
||||||
static
|
|
||||||
szPlayerNameBanned[ MAX_PLAYER_NAME ], szSerial[ 41 ],
|
|
||||||
fields, rows
|
|
||||||
;
|
|
||||||
|
|
||||||
gpci( playerid, szSerial, sizeof( szSerial ) );
|
|
||||||
GetPlayerName( playerid, szPlayerNameBanned, MAX_PLAYER_NAME );
|
|
||||||
cache_get_data( rows, fields );
|
|
||||||
|
|
||||||
if ( rows )
|
|
||||||
{
|
|
||||||
SendClientMessageToAdmins( -1, ""COL_PINK"[ADMIN]"COL_GREY" Edited ban entry for %s to "#SERVER_NAME".", szPlayerNameBanned );
|
|
||||||
format( szBigString, 72, "UPDATE `BANS` SET `SERVER`=0 WHERE `NAME`='%s'", mysql_escape( szPlayerNameBanned ) );
|
|
||||||
mysql_single_query( szBigString );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
new
|
|
||||||
enabled = IsProxyEnabledForPlayer( playerid );
|
|
||||||
|
|
||||||
if ( !enabled )
|
|
||||||
{
|
|
||||||
format( szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`) VALUES ('%s','%s','%s','%s',%d,%d,0,'%s')", mysql_escape( szPlayerNameBanned ), mysql_escape( szIP ), mysql_escape( szReason ), mysql_escape( szBannedBy ), g_iTime, lol_time, mysql_escape( szSerial ) );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// include country why not
|
|
||||||
format( szLargeString, sizeof( szLargeString ), "INSERT INTO `BANS`(`NAME`,`IP`,`REASON`,`BANBY`,`DATE`,`EXPIRE`,`SERVER`,`SERIAL`,`COUNTRY`) VALUES ('%s','%s','%s','%s',%d,%d,0,'%s','%s')", mysql_escape( szPlayerNameBanned ), mysql_escape( szIP ), mysql_escape( szReason ), mysql_escape( szBannedBy ), g_iTime, lol_time, mysql_escape( szSerial ), mysql_escape( GetPlayerCountryCode( playerid ) ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
mysql_single_query( szLargeString );
|
|
||||||
}
|
|
||||||
return KickPlayerTimed( playerid ), 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
stock IsNumeric(const str[ ])
|
stock IsNumeric(const str[ ])
|
||||||
{
|
{
|
||||||
new len = strlen(str);
|
new len = strlen(str);
|
||||||
@ -7337,34 +6779,6 @@ stock GetClosestVehicle(playerid, except = INVALID_VEHICLE_ID, &Float: distance
|
|||||||
return INVALID_VEHICLE_ID;
|
return INVALID_VEHICLE_ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
stock textContainsIP(const string[])
|
|
||||||
{
|
|
||||||
static
|
|
||||||
RegEx:rCIP
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( !rCIP )
|
|
||||||
{
|
|
||||||
rCIP = regex_build("(.*?)([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})\\.([0-9]{1,3})(.*?)");
|
|
||||||
}
|
|
||||||
|
|
||||||
return regex_match_exid(string, rCIP);
|
|
||||||
}
|
|
||||||
|
|
||||||
stock textContainsURL(const string[])
|
|
||||||
{
|
|
||||||
static
|
|
||||||
RegEx:rCIP
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( !rCIP )
|
|
||||||
{
|
|
||||||
rCIP = regex_build("([\\w-]*://)?([\\w-]+\\.)+([\\w-]+)(/[^\\s]*)*");
|
|
||||||
}
|
|
||||||
|
|
||||||
return regex_match_exid(string, rCIP);
|
|
||||||
}
|
|
||||||
|
|
||||||
stock isValidPlayerName( szName[ ] )
|
stock isValidPlayerName( szName[ ] )
|
||||||
{
|
{
|
||||||
strreplacechar( szName, '\\', '-' );
|
strreplacechar( szName, '\\', '-' );
|
||||||
@ -7868,12 +7282,6 @@ stock ForceSpectateOnPlayer( playerid, pID )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
stock KickPlayerTimed( playerid )
|
|
||||||
return SetTimerEx( "KickPlayer", 500, false, "d", playerid );
|
|
||||||
|
|
||||||
function KickPlayer( playerid )
|
|
||||||
return SetPVarInt( playerid, "banned_connection", 1 ), Kick( playerid );
|
|
||||||
|
|
||||||
stock returnCityName( city )
|
stock returnCityName( city )
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
|
Loading…
Reference in New Issue
Block a user