diff --git a/gamemodes/irresistible/cnr/features/gps.pwn b/gamemodes/irresistible/cnr/features/gps.pwn index c00470c..1c5659b 100644 --- a/gamemodes/irresistible/cnr/features/gps.pwn +++ b/gamemodes/irresistible/cnr/features/gps.pwn @@ -197,30 +197,34 @@ CMD:gps( playerid, params[ ] ) } else if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER ) return SendError( playerid, "You have to be a driver of a vehicle to use this a command." ); else if ( GetPlayerInterior( playerid ) != 0 ) return SendError( playerid, "You must be outside of the interior." ); - else if( !strcmp( params, "atm", false, 3 ) ) { + else if ( ! strcmp( params, "atm", false, 3 ) ) + { new Float: oX, Float: oY, Float: oZ; new atmID = GetClosestATM( playerid ); GetATMPos( atmID, oX, oY, oZ ); GPS_SetPlayerWaypoint( playerid, "Closest ATM", oX, oY, oZ ); - SendServerMessage( playerid, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to closest atm." ); + SendClientMessage( playerid, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to closest atm." ); } - else if( !strcmp( params, "vehicle", false, 7 ) ){ + else if ( ! strcmp( params, "vehicle", false, 7 ) ) + { new vehName[ 24 ]; - if ( sscanf( params[ 8 ], "s[ 24 ]", vehName ) ) return SendUsage( playerid, "/gps vehicle [NAME]" ); + + if ( sscanf( params[ 8 ], "s[24]", vehName ) ) return SendUsage( playerid, "/gps vehicle [NAME]" ); new Float: vXp, Float: vYp, Float: vZp, vehID = GetVehicleModelFromName( vehName ); - if( vehID == -1 ) return SendError( playerid, "Invalid vehicle name." ); + if ( vehID == -1 ) return SendError( playerid, "Invalid vehicle name." ); GetVehiclePos( GetClosestVehicleModel( playerid, vehID ), vXp, vYp, vZp ); - SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to closest %s", GetVehicleName( vehID ) ); + SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to closest %s.", GetVehicleName( vehID ) ); - GPS_SetPlayerWaypoint( playerid, sprintf( "Closest vehicle: %s", GetVehicleName( vehID ) ), vXp, vYp, vZp ); + GPS_SetPlayerWaypoint( playerid, sprintf( "Closest %s", GetVehicleName( vehID ) ), vXp, vYp, vZp ); } else { ShowPlayerDialog( playerid, DIALOG_GPS_CITY, DIALOG_STYLE_LIST, "{FFFFFF}GPS - Choose City", "San Fierro\nLas Venturas\nLos Santos", "Select", "Cancel" ); + SendClientMessage( playerid, -1, ""COL_GREY"[TIP]"COL_WHITE" You can locate a vehicle model or ATM using "COL_GREY"/gps [VEHICLE/ATM]"COL_WHITE"." ); } return 1; } @@ -309,9 +313,9 @@ stock GetClosestVehicleModel( playerid, id ){ new closest = -1, Float: closestDist = 8000.00, Float: distance, Float: pX, Float: pY, Float: pZ; GetPlayerPos( playerid, pX, pY, pZ ); for ( new i = 0; i < MAX_VEHICLES; i++ ) { - if( GetVehicleModel( i ) == id ) { + if ( GetVehicleModel( i ) == id ) { distance = GetVehicleDistanceFromPoint( i, pX, pY, pZ ); - if( closestDist > distance ){ + if ( closestDist > distance ){ closestDist = distance; closest = i; }