cannon doesn't reset health and weapons now.

fixes http://forum.sfcnr.com/showthread.php?59234-Orbital-canon
This commit is contained in:
Steven Howard 2018-12-02 21:16:09 +00:00
parent bc008c3578
commit f8e6a45cfe
2 changed files with 18 additions and 37 deletions

View File

@ -26,7 +26,12 @@ new
g_orbitalCannonData [ MAX_FACILITIES ] [ E_ORBITAL_CANNON_DATA ],
p_usingOrbitalCannon [ MAX_PLAYERS ] = { -1, ... },
Text: g_orbitalAimTD = Text: INVALID_TEXT_DRAW,
Text3D: g_orbitalPlayerLabels [ MAX_FACILITIES ] [ MAX_PLAYERS ]
Text3D: g_orbitalPlayerLabels [ MAX_FACILITIES ] [ MAX_PLAYERS ],
p_Weapons [ MAX_PLAYERS ][ 13 ],
p_Ammo [ MAX_PLAYERS ][ 13 ],
Float: p_Health [ MAX_PLAYERS ],
Float: p_Armour [ MAX_PLAYERS ]
;
/* ** Hooks ** */
@ -65,6 +70,12 @@ hook SetPlayerRandomSpawn( playerid )
SetPlayerPos( playerid, g_gangFacilityInterior[ int_type ] [ E_CANNON_POS ] [ 0 ], g_gangFacilityInterior[ int_type ] [ E_CANNON_POS ] [ 1 ], g_gangFacilityInterior[ int_type ] [ E_CANNON_POS ] [ 2 ] );
SetPlayerVirtualWorld( playerid, g_gangFacilities[ facilityid ] [ E_WORLD ] );
SetPlayerInterior( playerid, 0 );
SetPlayerHealth( playerid, p_Health[ playerid ] );
SetPlayerArmour( playerid, p_Armour[ playerid ] );
for ( new iWeapon; iWeapon < 13; iWeapon ++ ) {
GivePlayerWeapon( playerid, p_Weapons[ playerid ][ iWeapon ], p_Ammo[ playerid ][ iWeapon ] );
}
// set camera
DeletePVar( playerid, "left_cannon" );
@ -268,6 +279,12 @@ stock StartPlayerOrbitalCannon( playerid, facilityid )
return 0;
// player
for ( new iWeapon; iWeapon < 13; iWeapon ++ )
GetPlayerWeaponData( playerid, iWeapon, p_Weapons[ playerid ][ iWeapon ], p_Ammo[ playerid ][ iWeapon ] );
GetPlayerHealth( playerid, p_Health[ playerid ] );
GetPlayerArmour( playerid, p_Armour[ playerid ] );
SetPlayerInterior( playerid, 0 );
SetPlayerVirtualWorld( playerid, 0 );
TogglePlayerSpectating( playerid, 1 );

View File

@ -198,33 +198,6 @@ new
p_C4Amount [ MAX_PLAYERS ]
;
/* ** Admin Ban Codes ** */
enum E_BAN_CODE
{
E_CODE[ 4 ], E_DATA[ 21 ]
};
new
g_banCodes[ ] [ E_BAN_CODE ] =
{
{ "AH", "Armor Hacking" },
{ "HH", "Health Hacking" },
{ "VHH", "Vehicle Health Hacks" },
{ "NR", "No Reload" },
{ "IA", "Infinite Ammo" },
{ "FH", "Fly Hacks" },
{ "BE", "Ban Evasion" },
{ "AB", "Air Brake" },
{ "TP", "Teleport Hacks" },
{ "WH", "Weapon Hack" },
{ "SH", "Speed Hacks" },
{ "UA", "Unlimited Ammo" },
{ "RF", "Rapid Fire" },
{ "AIM", "Aimbot" },
{ "ADV", "Advertising" }
}
;
/* ** Jail System ** */
#define JAIL_SECONDS_MULTIPLIER ( 3 )
#define ALCATRAZ_REQUIRED_TIME ( 150 )
@ -11330,15 +11303,6 @@ stock KillEveryoneInShamal( vehicleid )
}
}
stock adhereBanCodes( string[ ], maxlength = sizeof( string ) ) {
for( new i; i < sizeof( g_banCodes ); i++ ) {
if ( strfind( string, g_banCodes[ i ] [ E_CODE ], false ) != -1 ) {
strreplace( string, g_banCodes[ i ] [ E_CODE ], g_banCodes[ i ] [ E_DATA ], false, 0, -1, maxlength );
}
}
return 1;
}
stock CreateExplosionEx( Float: X, Float: Y, Float: Z, type, Float: radius, world, interior, issuerid = INVALID_PLAYER_ID )
{
foreach(new i : Player) {