Merge pull request #40 from meCloudy/vehicle-component
Components editing
This commit is contained in:
commit
fb74e2f615
@ -30,6 +30,15 @@
|
|||||||
|
|
||||||
#define PREVIEW_MODEL_COMPONENT ( 10 ) // some random number
|
#define PREVIEW_MODEL_COMPONENT ( 10 ) // some random number
|
||||||
|
|
||||||
|
#define COMPONENT_EDIT_TYPE_X 0
|
||||||
|
#define COMPONENT_EDIT_TYPE_Y 1
|
||||||
|
#define COMPONENT_EDIT_TYPE_Z 2
|
||||||
|
#define COMPONENT_EDIT_TYPE_RX 3
|
||||||
|
#define COMPONENT_EDIT_TYPE_RY 4
|
||||||
|
#define COMPONENT_EDIT_TYPE_RZ 5
|
||||||
|
|
||||||
|
#define TIMER_UPDATE_RATE 50
|
||||||
|
|
||||||
enum E_CAR_MODS
|
enum E_CAR_MODS
|
||||||
{
|
{
|
||||||
E_CATEGORY, E_LIMIT, E_MODEL_ID,
|
E_CATEGORY, E_LIMIT, E_MODEL_ID,
|
||||||
@ -227,102 +236,10 @@ new
|
|||||||
g_vehiclePimpData[ MAX_PLAYERS ] [ MAX_BUYABLE_VEHICLES ] [ E_PIMP_DATA ]
|
g_vehiclePimpData[ MAX_PLAYERS ] [ MAX_BUYABLE_VEHICLES ] [ E_PIMP_DATA ]
|
||||||
;
|
;
|
||||||
|
|
||||||
|
/* ** Forwards ** */
|
||||||
|
forward OnUpdateVehicleComponents( playerid );
|
||||||
|
|
||||||
/* ** Hooks ** */
|
/* ** Hooks ** */
|
||||||
hook OnPlayerEditDynObject( playerid, objectid, response, Float: x, Float: y, Float: z, Float: rx, Float: ry, Float: rz )
|
|
||||||
{
|
|
||||||
if ( GetPVarType( playerid, "components_editing" ) != 0 )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
ownerid = INVALID_PLAYER_ID,
|
|
||||||
vehicleid = GetPlayerVehicleID( playerid ),
|
|
||||||
slotid = GetPVarInt( playerid, "components_editing" ),
|
|
||||||
v = getVehicleSlotFromID( vehicleid, ownerid )
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( v == -1 )
|
|
||||||
return CancelEdit( playerid ), SendError( playerid, "You need to be in a buyable vehicle." );
|
|
||||||
|
|
||||||
if ( playerid != ownerid )
|
|
||||||
return CancelEdit( playerid ), SendError( playerid, "This vehicle does not belong to you." );
|
|
||||||
|
|
||||||
if ( !g_vehiclePimpData[ ownerid ] [ v ] [ E_CREATED ] [ slotid ] )
|
|
||||||
return CancelEdit( playerid ), SendError( playerid, "Internal Server Error (0x1C)." );
|
|
||||||
|
|
||||||
if ( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] != objectid )
|
|
||||||
return CancelEdit( playerid ), SendError( playerid, "Internal Server Error (0x2D)." );
|
|
||||||
|
|
||||||
static
|
|
||||||
Float: X, Float: Y, Float:Z, Float: Angle;
|
|
||||||
|
|
||||||
if ( response == EDIT_RESPONSE_FINAL )
|
|
||||||
{
|
|
||||||
// Grab positions prior
|
|
||||||
GetVehicleZAngle( vehicleid, Angle );
|
|
||||||
GetVehiclePos( vehicleid, X, Y, Z );
|
|
||||||
|
|
||||||
// Calculate offsets
|
|
||||||
new
|
|
||||||
Float: fDistance = VectorSize( x - X, y - Y, 0.0 ),
|
|
||||||
Float: fAngle = Angle - atan2( y - Y, x - X ),
|
|
||||||
Float: finalX = fDistance * floatcos( fAngle, degrees ),
|
|
||||||
Float: finalY = fDistance * floatsin( -fAngle, degrees ),
|
|
||||||
Float: finalZ = z - Z
|
|
||||||
;
|
|
||||||
|
|
||||||
// Get model size
|
|
||||||
GetVehicleModelInfo( GetVehicleModel( vehicleid ), VEHICLE_MODEL_INFO_SIZE, X, Y, Z );
|
|
||||||
|
|
||||||
// Half because we're using pretty much the radius, not circumference (way to look at it)
|
|
||||||
X /= 2.0, Y /= 2.0;
|
|
||||||
|
|
||||||
if ( floatabs( finalX ) > X + 0.35 ) {
|
|
||||||
SendServerMessage( playerid, "The object breaches the X axis limit for this vehicle (%0.1f). It has been moved.", ( finalX = X + 0.35 ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( floatabs( finalY ) > Y + 0.35 ) {
|
|
||||||
SendServerMessage( playerid, "The object breaches the Y axis limit for this vehicle (%0.1f). It has been moved.", ( finalY = Y + 0.35 ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( floatabs( finalZ ) > Z + 0.35 ) {
|
|
||||||
SendServerMessage( playerid, "The object breaches the Z axis limit for this vehicle (%0.1f). It has been moved.", ( finalZ = Z + 0.35 ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Readjust variables
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_X ] [ slotid ] = finalX;
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_Y ] [ slotid ] = finalY;
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_Z ] [ slotid ] = finalZ;
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_RX ] [ slotid ] = rx;
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_RY ] [ slotid ] = ry;
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_RZ ] [ slotid ] = rz - Angle;
|
|
||||||
|
|
||||||
format( szNormalString, sizeof( szNormalString ), "UPDATE `COMPONENTS` SET `X`=%f,`Y`=%f,`Z`=%f,`RX`=%f,`RY`=%f,`RZ`=%f WHERE `ID`=%d", finalX, finalY, finalZ, rx, ry, rz - Angle, g_vehiclePimpData[ ownerid ] [ v ] [ E_SQL_ID ] [ slotid ] );
|
|
||||||
mysql_single_query( szNormalString );
|
|
||||||
|
|
||||||
//DestroyDynamicObject( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] );
|
|
||||||
//g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] = CreateDynamicObject( g_vehiclePimpData[ ownerid ] [ v ] [ E_MODEL ] [ slotid ], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 );
|
|
||||||
AttachDynamicObjectToVehicle( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ], vehicleid, finalX, finalY, finalZ, rx, ry, rz - Angle );
|
|
||||||
|
|
||||||
GetVehiclePos( vehicleid, X, Y, Z );
|
|
||||||
return SetVehiclePos( vehicleid, X, Y, Z + 0.05 );
|
|
||||||
}
|
|
||||||
else if ( response == EDIT_RESPONSE_CANCEL )
|
|
||||||
{
|
|
||||||
//DestroyDynamicObject( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] );
|
|
||||||
//g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] = CreateDynamicObject( g_vehiclePimpData[ ownerid ] [ v ] [ E_MODEL ] [ slotid ], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 );
|
|
||||||
AttachDynamicObjectToVehicle( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ], vehicleid,
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_X ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Y ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Z ] [ slotid ],
|
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_RX ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RY ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RZ ] [ slotid ] );
|
|
||||||
|
|
||||||
// Sync new position
|
|
||||||
if ( GetVehiclePos( vehicleid, X, Y, Z ) ) {
|
|
||||||
SetVehiclePos( vehicleid, X, Y, Z + 0.05 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Y_HOOKS_BREAK_RETURN_1;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
||||||
{
|
{
|
||||||
if ( ( dialogid == DIALOG_COMPONENTS_CATEGORY ) && response ) {
|
if ( ( dialogid == DIALOG_COMPONENTS_CATEGORY ) && response ) {
|
||||||
@ -515,30 +432,31 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
}
|
}
|
||||||
case 1: // Edit
|
case 1: // Edit
|
||||||
{
|
{
|
||||||
new
|
if( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_DISABLED ] [ i ] )
|
||||||
Float: X, Float: Y, Float: Z, Float: Angle;
|
{
|
||||||
|
SendError( playerid, "This component is disabled, enable it first." );
|
||||||
GetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z );
|
return ShowPlayerVehicleComponentMenu( playerid, ownerid, vehicleid, i );
|
||||||
GetVehicleZAngle( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], Angle );
|
|
||||||
DestroyDynamicObject( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ i ] );
|
|
||||||
|
|
||||||
// printf("Destroyed %d", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ i ] );
|
|
||||||
|
|
||||||
X += g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_X ] [ i ];
|
|
||||||
Y += g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Y ] [ i ];
|
|
||||||
Z += g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Z ] [ i ];
|
|
||||||
|
|
||||||
new
|
|
||||||
iObject = CreateDynamicObject( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_MODEL ] [ i ], X, Y, Z, g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RX ] [ i ], g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ i ], g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ i ] - Angle, .worldid = GetVehicleVirtualWorld( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ] ) );
|
|
||||||
|
|
||||||
// printf("%d = CreateDynamicObject( %d, %f, %f, %f, %f, %f, %f )", iObject, g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_MODEL ] [ i ], X, Y, Z, g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RX ] [ i ], g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ i ], g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ i ] - Angle );
|
|
||||||
|
|
||||||
if ( ( g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_OBJECT ] [ i ] = iObject ) ) {
|
|
||||||
GetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z );
|
|
||||||
SetVehiclePos( g_vehicleData[ ownerid ] [ vehicleid ] [ E_VEHICLE_ID ], X, Y, Z + 0.05 );
|
|
||||||
|
|
||||||
EditDynamicObject( playerid, iObject );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SetPVarFloat( playerid, "component_pos_x", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_X ] [ i ] );
|
||||||
|
SetPVarFloat( playerid, "component_pos_y", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Y ] [ i ] );
|
||||||
|
SetPVarFloat( playerid, "component_pos_z", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_Z ] [ i ] );
|
||||||
|
SetPVarFloat( playerid, "component_rot_x", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RX ] [ i ] );
|
||||||
|
SetPVarFloat( playerid, "component_rot_y", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RY ] [ i ] );
|
||||||
|
SetPVarFloat( playerid, "component_rot_z", g_vehiclePimpData[ ownerid ] [ vehicleid ] [ E_RZ ] [ i ] );
|
||||||
|
|
||||||
|
ShowPlayerHelpDialog( playerid, 0, "~g~/px - ~w~X axis~n~\
|
||||||
|
~g~/py - ~w~Y axis~n~\
|
||||||
|
~g~/pz - ~w~Z axis~n~\
|
||||||
|
~g~/rx - ~w~X rotation~n~\
|
||||||
|
~g~/ry - ~w~Y rotation~n~\
|
||||||
|
~g~/rz - ~w~Z rotation~n~\
|
||||||
|
~g~Press Y - ~w~Save~n~\
|
||||||
|
~g~Press N - ~w~Cancel~n~\
|
||||||
|
~g~Hold SPACE - ~w~Faster edit" );
|
||||||
|
|
||||||
|
SendClientMessage( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You have started editing the component." );
|
||||||
|
SetTimerEx( "OnUpdateVehicleComponents", TIMER_UPDATE_RATE, false, "d", playerid );
|
||||||
}
|
}
|
||||||
case 2: // sell
|
case 2: // sell
|
||||||
{
|
{
|
||||||
@ -667,7 +585,152 @@ thread OnPlayerCreateVehicleComponent( playerid, vehicleid, slotid )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* ** Callbacks ** */
|
||||||
|
public OnUpdateVehicleComponents( playerid )
|
||||||
|
{
|
||||||
|
// just incase, to avoid bugs
|
||||||
|
if( ! GetPVarType( playerid, "components_editing" ) )
|
||||||
|
return EndPlayerEditComponent( playerid );
|
||||||
|
|
||||||
|
new
|
||||||
|
ownerid = INVALID_PLAYER_ID,
|
||||||
|
vehicleid = GetPlayerVehicleID( playerid ),
|
||||||
|
slotid = GetPVarInt( playerid, "components_editing" ),
|
||||||
|
v = getVehicleSlotFromID( vehicleid, ownerid )
|
||||||
|
;
|
||||||
|
if ( v == -1 || playerid != ownerid || ! g_vehiclePimpData[ ownerid ] [ v ] [ E_CREATED ] [ slotid ] || g_vehiclePimpData[ ownerid ] [ v ] [ E_DISABLED ] [ slotid ] )
|
||||||
|
return SendServerMessage( playerid, "Vehicle component editing was cancelled." ), EndPlayerEditComponent( playerid );
|
||||||
|
|
||||||
|
new
|
||||||
|
LR,
|
||||||
|
KEYS,
|
||||||
|
Float: VALUE = -1.0
|
||||||
|
;
|
||||||
|
GetPlayerKeys( playerid, KEYS, tmpVariable, LR );
|
||||||
|
|
||||||
|
if( KEYS & KEY_YES )
|
||||||
|
{
|
||||||
|
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You have saved the component you were editing." );
|
||||||
|
return EndPlayerEditComponent( ownerid, v, slotid, true );
|
||||||
|
}
|
||||||
|
else if ( KEYS & KEY_NO )
|
||||||
|
{
|
||||||
|
SendClientMessage( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You have cancelled editing the component." );
|
||||||
|
return EndPlayerEditComponent( ownerid, v, slotid );
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( LR > 0 )
|
||||||
|
VALUE = 0.01;
|
||||||
|
|
||||||
|
else if ( LR < 0 )
|
||||||
|
VALUE = - 0.01 ;
|
||||||
|
|
||||||
|
if ( VALUE != -1.0 )
|
||||||
|
{
|
||||||
|
// hold space to edit components faster
|
||||||
|
if ( KEYS & KEY_HANDBRAKE )
|
||||||
|
VALUE *= 3;
|
||||||
|
|
||||||
|
switch( GetPVarInt( playerid, "component_edit_type" ) )
|
||||||
|
{
|
||||||
|
case COMPONENT_EDIT_TYPE_X:
|
||||||
|
SetPVarFloat( playerid, "component_pos_x", GetPVarFloat( playerid, "component_pos_x" ) + VALUE );
|
||||||
|
|
||||||
|
case COMPONENT_EDIT_TYPE_Y:
|
||||||
|
SetPVarFloat( playerid, "component_pos_y", GetPVarFloat( playerid, "component_pos_y" ) + VALUE );
|
||||||
|
|
||||||
|
case COMPONENT_EDIT_TYPE_Z:
|
||||||
|
SetPVarFloat( playerid, "component_pos_z", GetPVarFloat( playerid, "component_pos_z" ) + VALUE );
|
||||||
|
|
||||||
|
case COMPONENT_EDIT_TYPE_RX:
|
||||||
|
SetPVarFloat( playerid, "component_rot_x", GetPVarFloat( playerid, "component_rot_x" ) + ( ( VALUE * 360 ) / 100 ) * 10 );
|
||||||
|
|
||||||
|
case COMPONENT_EDIT_TYPE_RY:
|
||||||
|
SetPVarFloat( playerid, "component_rot_y", GetPVarFloat( playerid, "component_rot_y" ) + ( ( VALUE * 360 ) / 100 ) * 10 );
|
||||||
|
|
||||||
|
case COMPONENT_EDIT_TYPE_RZ:
|
||||||
|
SetPVarFloat( playerid, "component_rot_z", GetPVarFloat( playerid, "component_rot_z" ) + ( ( VALUE * 360 ) / 100 ) * 10 );
|
||||||
|
|
||||||
|
default:
|
||||||
|
return EndPlayerEditComponent( playerid, v, slotid );
|
||||||
|
}
|
||||||
|
|
||||||
|
new
|
||||||
|
Float: tmpPosX = GetPVarFloat( playerid, "component_pos_x" ),
|
||||||
|
Float: tmpPosY = GetPVarFloat( playerid, "component_pos_y" ),
|
||||||
|
Float: tmpPosZ = GetPVarFloat( playerid, "component_pos_z" ),
|
||||||
|
Float: tmpRotX = GetPVarFloat( playerid, "component_rot_x" ),
|
||||||
|
Float: tmpRotY = GetPVarFloat( playerid, "component_rot_y" ),
|
||||||
|
Float: tmpRotZ = GetPVarFloat( playerid, "component_rot_z" )
|
||||||
|
;
|
||||||
|
AttachDynamicObjectToVehicle( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ], g_vehicleData[ ownerid ] [ v ] [ E_VEHICLE_ID ],
|
||||||
|
tmpPosX, tmpPosY, tmpPosZ,
|
||||||
|
tmpRotX, tmpRotY, tmpRotZ );
|
||||||
|
}
|
||||||
|
return SetTimerEx( "OnUpdateVehicleComponents", TIMER_UPDATE_RATE, false, "d", playerid );
|
||||||
|
}
|
||||||
|
|
||||||
/* ** Functions ** */
|
/* ** Functions ** */
|
||||||
|
stock EndPlayerEditComponent( playerid, vehicleid = -1, slotid = -1, bool: save = false )
|
||||||
|
{
|
||||||
|
if ( save )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
Float: tmpPosX = GetPVarFloat( playerid, "component_pos_x" ),
|
||||||
|
Float: tmpPosY = GetPVarFloat( playerid, "component_pos_y" ),
|
||||||
|
Float: tmpPosZ = GetPVarFloat( playerid, "component_pos_z" )
|
||||||
|
;
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RX ] [ slotid ] = GetPVarFloat( playerid, "component_rot_x" );
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RY ] [ slotid ] = GetPVarFloat( playerid, "component_rot_y" );
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RZ ] [ slotid ] = GetPVarFloat( playerid, "component_rot_z" );
|
||||||
|
|
||||||
|
// the X is the distance from 0.0
|
||||||
|
if ( floatabs( tmpPosX ) / 2 > 2.5 ) {
|
||||||
|
SendServerMessage( playerid, "The object breaches the X axis limit for this vehicle. It has been moved." ), tmpPosX = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( floatabs( tmpPosY ) / 2 > 2.5 ) {
|
||||||
|
SendServerMessage( playerid, "The object breaches the Y axis limit for this vehicle. It has been moved." ), tmpPosY = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( floatabs( tmpPosZ ) / 2 > 2.5 ) {
|
||||||
|
SendServerMessage( playerid, "The object breaches the Z axis limit for this vehicle. It has been moved." ), tmpPosZ = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_X ] [ slotid ] = tmpPosX;
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Y ] [ slotid ] = tmpPosY;
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Z ] [ slotid ] = tmpPosZ;
|
||||||
|
|
||||||
|
format( szNormalString, sizeof( szNormalString ), "UPDATE `COMPONENTS` SET `X`=%f,`Y`=%f,`Z`=%f,`RX`=%f,`RY`=%f,`RZ`=%f WHERE `ID`=%d",
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_X ] [ slotid ], g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Y ] [ slotid ], g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Z ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RX ] [ slotid ], g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RY ] [ slotid ], g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RZ ] [ slotid ], g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_SQL_ID ] [ slotid ] );
|
||||||
|
mysql_single_query( szNormalString );
|
||||||
|
}
|
||||||
|
DeletePVar( playerid, "components_editing" );
|
||||||
|
DeletePVar( playerid, "component_edit_type" );
|
||||||
|
DeletePVar( playerid, "component_pos_x" );
|
||||||
|
DeletePVar( playerid, "component_pos_y" );
|
||||||
|
DeletePVar( playerid, "component_pos_z" );
|
||||||
|
DeletePVar( playerid, "component_rot_x" );
|
||||||
|
DeletePVar( playerid, "component_rot_y" );
|
||||||
|
DeletePVar( playerid, "component_rot_z" );
|
||||||
|
|
||||||
|
if ( vehicleid != -1 && slotid != -1 )
|
||||||
|
{
|
||||||
|
AttachDynamicObjectToVehicle( g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_OBJECT ] [ slotid ],
|
||||||
|
g_vehicleData[ playerid ] [ vehicleid ] [ E_VEHICLE_ID ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_X ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Y ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_Z ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RX ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RY ] [ slotid ],
|
||||||
|
g_vehiclePimpData[ playerid ] [ vehicleid ] [ E_RZ ] [ slotid ] );
|
||||||
|
}
|
||||||
|
|
||||||
|
HidePlayerHelpDialog( playerid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
stock GetVehicleComponentSlot( playerid, vehicleid ) {
|
stock GetVehicleComponentSlot( playerid, vehicleid ) {
|
||||||
|
|
||||||
for( new id = 0; id < MAX_PIMPS; id++ ) {
|
for( new id = 0; id < MAX_PIMPS; id++ ) {
|
||||||
@ -715,7 +778,8 @@ stock ReplaceVehicleCustomComponents( ownerid, v, bool: recreate_obj = false ) {
|
|||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_X ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Y ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Z ] [ slotid ],
|
g_vehiclePimpData[ ownerid ] [ v ] [ E_X ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Y ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_Z ] [ slotid ],
|
||||||
g_vehiclePimpData[ ownerid ] [ v ] [ E_RX ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RY ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RZ ] [ slotid ] );
|
g_vehiclePimpData[ ownerid ] [ v ] [ E_RX ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RY ] [ slotid ], g_vehiclePimpData[ ownerid ] [ v ] [ E_RZ ] [ slotid ] );
|
||||||
|
|
||||||
// Update virtual world
|
// Update virtual world - There was an error appearing here, so make sure object is valid.
|
||||||
|
if ( IsValidDynamicObject( g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ] ) )
|
||||||
Streamer_SetIntData( STREAMER_TYPE_OBJECT, g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ], E_STREAMER_WORLD_ID, GetVehicleVirtualWorld( g_vehicleData[ ownerid ] [ v ] [ E_VEHICLE_ID ] ) );
|
Streamer_SetIntData( STREAMER_TYPE_OBJECT, g_vehiclePimpData[ ownerid ] [ v ] [ E_OBJECT ] [ slotid ], E_STREAMER_WORLD_ID, GetVehicleVirtualWorld( g_vehicleData[ ownerid ] [ v ] [ E_VEHICLE_ID ] ) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -773,3 +837,52 @@ hook OnPlayerEndModelPreview( playerid, handleid )
|
|||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* ** Commands ** */
|
||||||
|
CMD:px( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_X );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the X axis of the component." );
|
||||||
|
}
|
||||||
|
|
||||||
|
CMD:py( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_Y );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the Y axis of the component." );
|
||||||
|
}
|
||||||
|
|
||||||
|
CMD:pz( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_Z );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the Z axis of the component." );
|
||||||
|
}
|
||||||
|
|
||||||
|
CMD:rx( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_RX );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the X rotation of the component." );
|
||||||
|
}
|
||||||
|
|
||||||
|
CMD:ry( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_RY );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the Y rotation of the component." );
|
||||||
|
}
|
||||||
|
|
||||||
|
CMD:rz( playerid, params[ ] )
|
||||||
|
{
|
||||||
|
if ( GetPVarType( playerid, "components_editing" ) == 0 ) return SendError( playerid, "You're not editing a vehicle." );
|
||||||
|
|
||||||
|
SetPVarInt( playerid, "component_edit_type", COMPONENT_EDIT_TYPE_RZ );
|
||||||
|
return SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GARAGE]"COL_WHITE" You're now editing the Z rotation of the component." );
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user