Discord Integration

- Server <> Discord chat
- Player commands
- Admin commands
This commit is contained in:
Dusan 2019-05-29 21:38:16 +02:00
parent 306f1b01d5
commit fc49cca074
4 changed files with 681 additions and 433 deletions

View File

@ -422,7 +422,7 @@ thread OnPlayerUnbanIP( playerid, irc, address[ ] )
} }
else else
{ {
DCC_SendChannelMessageFormatted( discordGeneralChan, "**(UNBANNED)** IP %s has been un-banned from the server.", address ); DCC_SendChannelMessageFormatted( discordLogChan, "**Command Success:** IP %s has been un-banned from the server.", address );
} }
format( szNormalString, sizeof( szNormalString ), "DELETE FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) ); format( szNormalString, sizeof( szNormalString ), "DELETE FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) );
mysql_single_query( szNormalString ); mysql_single_query( szNormalString );
@ -461,8 +461,8 @@ thread OnPlayerUnbanPlayer( playerid, irc, player[ ] )
if ( !irc ) AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, player ); if ( !irc ) AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, player );
else else
{ {
format(szNormalString, sizeof(szNormalString),"**(UNBANNED)** %s has been un-banned from the server.", player); format(szNormalString, sizeof(szNormalString),"**[DISCORD LOG]** %s has been un-banned from the server.", player);
DCC_SendChannelMessage( discordGeneralChan, szNormalString ); DCC_SendChannelMessage( discordLogChan, szNormalString );
} }
format(szNormalString, sizeof(szNormalString), "DELETE FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) ); format(szNormalString, sizeof(szNormalString), "DELETE FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) );
mysql_single_query( szNormalString ); mysql_single_query( szNormalString );

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@ -1,129 +1,86 @@
/* /*
* Irresistible Gaming (c) 2018 * Irresistible Gaming (c) 2018
* Developed by Lorenc * Developed by Lorenc and Night
* Module: cnr\discord\discord_commands.pwn * Module: cnr\discord\discord_commands.pwn
* Purpose: commands that can be used on the discord channel * Purpose: commands that can be used on the discord channel
*/ */
/* ** Error Checking ** */ /* ** Includes ** */
#if defined DISCORD_DISABLED #include < YSI\y_hooks >
#endinput #include < discord-command >
#endif
/* ** Definitions ** */ /* ** Commands ** */
DQCMD:lastlogged( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:commands( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordCmdsChan) {
bool: hasPermission; DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission );
if ( hasPermission )
{
static
player[ MAX_PLAYER_NAME ];
if ( sscanf( params, "s[24]", player ) ) return 0;
else
{
format( szNormalString, sizeof( szNormalString ), "SELECT `LASTLOGGED` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( player ) );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerLastLogged", "iis", INVALID_PLAYER_ID, 1, player );
}
}
else DCC_SendUserMessage( user, "**Error:** This command requires voice." );
return 1; return 1;
} }
DQCMD:weeklytime( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new new
bool: hasPermission; bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( hasPermission ) if ( hasMember )
{ {
static DCC_SendChannelMessage(channel, "**Commands:**\n**!stats** - Displays the statistics of a user.\n**!say** - Sends a message to in-game chat.\n**!players** - Displays the current online players.\
player[ MAX_PLAYER_NAME ] \n**!admins** - Displays the current online administrators.\n**!weeklytime** - Shows the weekly time of a player.\n**!lastlogged** - Shows the last played time of a user." );
;
if ( sscanf( params, "s[24]", player ) ) return 0;
else
{
format( szNormalString, sizeof( szNormalString ), "SELECT `UPTIME`,`WEEKEND_UPTIME` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( player ) );
mysql_function_query( dbHandle, szNormalString, true, "OnPlayerWeeklyTime", "iis", INVALID_PLAYER_ID, 1, player );
} }
} else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate role to use this command." );
else DCC_SendUserMessage( user, "**Error:** This command requires voice." );
return 1; return 1;
} }
DQCMD:idof( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:say( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordChatChan) {
bool: hasPermission; DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_CHAT_CHAN);
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission );
if ( hasPermission )
{
new pID;
if ( sscanf( params, "u", pID ) ) return 0;
if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return 0;
format( szNormalString, sizeof( szNormalString ), "**In-game ID of %s:** %d", ReturnPlayerName( pID ), pID );
DCC_SendChannelMessage( discordGeneralChan, szNormalString );
}
else DCC_SendUserMessage( user, "**Error:** This command requires voice." );
return 1; return 1;
} }
DQCMD:say( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new new
bool: hasPermission; bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( hasPermission ) if ( hasMember )
{ {
new new
szAntispam[ 64 ]; szAntispam[ 64 ];
printf("SAY %s", params);
if ( !isnull( params ) && !textContainsIP( params ) ) if ( !isnull( params ) && !textContainsIP( params ) )
{ {
format( szAntispam, 64, "!say_%s", ReturnDiscordName( user ) ); format( szAntispam, 64, "!say_%s", ReturnDiscordName( author ) );
if ( GetGVarInt( szAntispam ) < g_iTime ) if ( GetGVarInt( szAntispam ) < g_iTime )
{ {
new if ( hasMember )
bool: hasAdmin; SetGVarInt( szAntispam, g_iTime + 10 );
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasAdmin );
if ( hasAdmin )
SetGVarInt( szAntispam, g_iTime + 2 );
// send message // send message
SendClientMessageToAllFormatted( -1, "{4DFF88}(Discord %s) {00CD45}%s:{FFFFFF} %s", discordLevelToString( user ), ReturnDiscordName( user ), params ); SendClientMessageToAllFormatted( -1, "{7289DA}(Discord %s) {FFFFFF}%s:{99AAB5} %s", discordLevelToString( author ), ReturnDiscordName( author ), params );
DCC_SendChannelMessageFormatted( discordGeneralChan, "**(Discord %s) %s:** %s", discordLevelToString( user ), ReturnDiscordName( user ), params ); DCC_SendChannelMessageFormatted( discordChatChan, "**(Discord %s) %s:** %s", discordLevelToString( author ), ReturnDiscordName( author ), params );
} }
else DCC_SendUserMessage( user, "You must wait 2 seconds before speaking again." ); else DCC_SendChannelMessage( channel, "You must wait 10 seconds before speaking again." );
} }
} }
else DCC_SendUserMessage( user, "**Error:** This command requires voice." ); else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1; return 1;
} }
DQCMD:players( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:players( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
if (channel != discordCmdsChan) {
DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
return 1;
}
new new
bool: hasPermission; bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
print("Called players"); if ( hasMember )
if ( hasPermission )
{ {
print("Has permission");
new new
iPlayers = Iter_Count(Player); iPlayers = Iter_Count(Player);
@ -132,140 +89,250 @@ DQCMD:players( DCC_Channel: channel, DCC_User: user, params[ ] )
{ {
foreach(new i : Player) { foreach(new i : Player) {
if ( IsPlayerConnected( i ) ) { if ( IsPlayerConnected( i ) ) {
format( szLargeString, sizeof( szLargeString ), "%s%s(%d), ", szLargeString, ReturnPlayerName( i ), i ); format( szLargeString, sizeof( szLargeString ), "There are **%d** player(s) online.", iPlayers );
} }
} }
} }
format( szLargeString, sizeof( szLargeString ), "%sThere are %d player(s) online.", szLargeString, iPlayers ); format( szLargeString, sizeof( szLargeString ), "There are **%d** player(s) online.", iPlayers );
DCC_SendChannelMessage( discordGeneralChan, szLargeString ); DCC_SendChannelMessage( discordCmdsChan, szLargeString );
} }
else DCC_SendUserMessage( user, "**Error:** This command requires voice." ); else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1; return 1;
} }
DQCMD:admins( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:admins( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
if (channel != discordCmdsChan) {
DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
return 1;
}
new new
bool: hasPermission; bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVoice, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( hasPermission ) if ( hasMember )
{ {
new count = 0; new count = 0;
szBigString[ 0 ] = '\0'; szBigString[ 0 ] = '\0';
foreach(new i : Player) { foreach(new i : Player) {
if ( IsPlayerConnected( i ) && p_AdminLevel[ i ] > 0 ) { if ( IsPlayerConnected( i ) && p_AdminLevel[ i ] > 0 ) {
format( szBigString, sizeof( szBigString ), "%s%s(%d), ", szBigString, ReturnPlayerName( i ), i ); format( szBigString, sizeof( szBigString ), "%s**%s** (**ID: %d**)\n", szBigString, ReturnPlayerName( i ), i );
count++; count++;
} }
} }
format( szBigString, sizeof( szBigString ), "%sThere are %d admin(s) online.", szBigString, count ); format( szBigString, sizeof( szBigString ), "%sThere are **%d** admin(s) online.", szBigString, count );
DCC_SendChannelMessage( discordGeneralChan, szBigString ); DCC_SendChannelMessage( discordCmdsChan, szBigString );
} }
else DCC_SendUserMessage( user, "**Error:** This command requires voice." ); else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1; return 1;
} }
/* HALF OP */ DISCORD:stats( DCC_Channel: channel, DCC_User: author, params[ ] )
DQCMD:acmds( DCC_Channel: channel, DCC_User: user, params[ ] )
{ {
new if (channel != discordCmdsChan) {
bool: hasPermission; DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission );
if ( hasPermission )
{
DCC_SendUserMessage( user, "__**Lead Admin:**__ !kick, !ban, !suspend, !warn, !jail, !getip, !(un)mute\n"\
"__**Admin:**__ !unban, !unbanip" );
}
return 1; return 1;
} }
DQCMD:kick( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new new
bool: hasPermission; bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( hasPermission )
if ( isnull( params ) || strlen( params ) > 24 ) return DCC_SendChannelMessage( discordCmdsChan, "**[USAGE]** !stats [PLAYER_NAME]" );
if ( hasMember )
{ {
new pID, reason[64]; format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `USERS` WHERE `NAME`='%s' LIMIT 0,1", mysql_escape( params ) );
if (sscanf( params, "uS(No reason)[64]", pID, reason)) return DCC_SendUserMessage( user, "**Usage:** !kick [PLAYER_ID] [REASON]" ); mysql_tquery( dbHandle, szNormalString, "OnPlayerDiscordStats", "ds", INVALID_PLAYER_ID, params );
if (IsPlayerConnected(pID))
{
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d) has been kicked.", ReturnPlayerName( pID ), pID );
SendGlobalMessage( -1, ""COL_PINK"[DISCORD ADMIN]{FFFFFF} %s(%d) has been kicked by %s "COL_GREEN"[REASON: %s]", ReturnPlayerName(pID), pID, ReturnDiscordName( user ), reason);
KickPlayerTimed( pID );
}
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" );
} }
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1; return 1;
} }
DQCMD:ban( DCC_Channel: channel, DCC_User: user, params[ ] ) thread OnPlayerDiscordStats( playerid, params[ ] )
{ {
new new
bool: hasPermission; iScore, iDeaths, iKills, iVIP,
rows, fields;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); cache_get_data( rows, fields );
if ( hasPermission )
if ( rows )
{ {
new pID, reason[64]; iScore = cache_get_field_content_int( 0, "SCORE", dbHandle );
if (sscanf( params, "uS(No reason)[64]", pID, reason)) return DCC_SendUserMessage( user, "**Usage:** !ban [PLAYER_ID] [REASON]" ); iKills = cache_get_field_content_int( 0, "KILLS", dbHandle );
if (IsPlayerConnected(pID)) iDeaths = cache_get_field_content_int( 0, "DEATHS", dbHandle );
{ iVIP = cache_get_field_content_int( 0, "VIP_PACKAGE", dbHandle );
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d) has been banned.", ReturnPlayerName( pID ), pID );
SendGlobalMessage( -1, ""COL_PINK"[DISCORD ADMIN]{FFFFFF} %s has banned %s(%d) "COL_GREEN"[REASON: %s]", ReturnDiscordName( user ), ReturnPlayerName( pID ), pID, reason ); DCC_SendChannelMessageFormatted( discordCmdsChan, "__**%s**__ - **Score:** %d, **Kills:** %d, **Deaths:** %d, **Ratio:** %0.2f, **VIP:** %s", params, iScore, iKills, iDeaths, floatdiv( iKills, iDeaths ), VIPToString( iVIP ) );
AdvancedBan( pID, "Discord Administrator", reason, ReturnPlayerIP( pID ) );
}
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" );
} }
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** This player doesn't exist." );
return 1; return 1;
} }
DQCMD:suspend( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:weeklytime( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordCmdsChan) {
bool: hasPermission; DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission );
if ( hasPermission )
{
new pID, reason[50], hours, days;
if ( sscanf( params, "uddS(No Reason)[50]", pID, hours, days, reason ) ) return DCC_SendUserMessage( user, "**Usage:** !suspend [PLAYER_ID] [HOURS] [DAYS] [REASON]" );
if ( hours < 0 || hours > 24 ) return DCC_SendUserMessage( user, "**Command Error:** Please specify an hour between 0 and 24." );
if ( days < 0 || days > 60 ) return DCC_SendUserMessage( user, "**Command Error:** Please specifiy the amount of days between 0 and 60." );
if ( days == 0 && hours == 0 ) return DCC_SendUserMessage( user, "**Command Error:** Invalid time specified." );
if ( IsPlayerConnected( pID ) )
{
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d) has been suspended for %d hour(s) and %d day(s).", ReturnPlayerName( pID ), pID, hours, days );
SendGlobalMessage( -1, ""COL_PINK"[DISCORD ADMIN]{FFFFFF} %s has suspended %s(%d) for %d hour(s) and %d day(s) "COL_GREEN"[REASON: %s]", ReturnDiscordName( user ), ReturnPlayerName( pID ), pID, hours, days, reason );
new time = g_iTime + ( hours * 3600 ) + ( days * 86400 );
AdvancedBan( pID, "Discord Administrator", reason, ReturnPlayerIP( pID ), time );
}
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" );
}
return 1; return 1;
} }
DQCMD:warn( DCC_Channel: channel, DCC_User: user, params[ ] ) new
bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( isnull( params ) || strlen( params ) > 24 ) return DCC_SendChannelMessage( discordCmdsChan, "**[USAGE]** !weeklytime [PLAYER_NAME]" );
if ( hasMember )
{
format( szNormalString, sizeof( szNormalString ), "SELECT `UPTIME`,`WEEKEND_UPTIME` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( params ) );
mysql_tquery( dbHandle, szNormalString, "OnPlayerDiscordWeekly", "is", INVALID_PLAYER_ID, params );
}
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1;
}
thread OnPlayerDiscordWeekly( playerid, params[ ] )
{ {
new new
bool: hasPermission; rows, fields,
iCurrentUptime, iLastUptime
;
cache_get_data( rows, fields );
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); if ( rows )
if ( hasPermission ) {
iCurrentUptime = cache_get_field_content_int( 0, "UPTIME", dbHandle );
iLastUptime = cache_get_field_content_int( 0, "WEEKEND_UPTIME", dbHandle );
DCC_SendChannelMessageFormatted( discordCmdsChan, "**%s's** weekly time is **%s**.", params, secondstotime( iCurrentUptime - iLastUptime ) );
}
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** This player doesn't exist." );
return 1;
}
DISCORD:lastlogged( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordCmdsChan) {
DCC_SendChannelMessageFormatted(channel, "**[ERROR]** You can only use this command in <#%s> channel!", DISCORD_COMMANDS_CHAN);
return 1;
}
new
bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( isnull( params ) || strlen( params ) > 24 ) return DCC_SendChannelMessage( discordCmdsChan, "**[USAGE]** !lastlogged [PLAYER_NAME]" );
if ( hasMember )
{
format( szNormalString, sizeof( szNormalString ), "SELECT `LASTLOGGED` FROM `USERS` WHERE `NAME` = '%s' LIMIT 0,1", mysql_escape( params ) );
mysql_tquery( dbHandle, szNormalString, "OnPlayerDiscordLastLogged", "is", INVALID_PLAYER_ID, params );
}
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** You don't have an appropriate role to use this command." );
return 1;
}
thread OnPlayerDiscordLastLogged( playerid, params[ ] )
{
new
rows, fields,
time, Field[ 50 ]
;
cache_get_data( rows, fields );
if ( rows )
{
cache_get_field_content( 0, "LASTLOGGED", Field );
time = g_iTime - strval( Field );
if ( time > 86400 )
{
time /= 86400;
format( Field, sizeof( Field ), "%d day(s) ago.", time );
}
else if ( time > 3600 )
{
time /= 3600;
format( Field, sizeof( Field ), "%d hour(s) ago.", time );
}
else
{
time /= 60;
format( Field, sizeof( Field ), "%d minute(s) ago.", time );
}
DCC_SendChannelMessageFormatted( discordCmdsChan, "**%s** last logged **%s**", params, Field );
}
else DCC_SendChannelMessage( discordCmdsChan, "**[ERROR]** This player doesn't exist." );
return 1;
}
/* Level 1+ */
DISCORD:acmds( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
{
DCC_SendChannelMessage( discordAdminChan, "**Commands:**\n**!kick** - Kicking a player from the server.\n**!mute** - Muting a player.\n**!unmute** - Un-muting a player.\n**!suspend** - Suspending a player.\
\n**!ban** - Banning a player.\n**!unban** - Unban a player from the server.\n**!jail** - Jailing a player.\n**!unjail** - Un-jailing a player\
\n**!getip** - Getting IP of a player.\n**!warn** - Warning a player.\n**!ans** - Answering a question.");
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
DISCORD:warn( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
{ {
new pID, reason[50]; new pID, reason[50];
if ( sscanf( params, "uS(No Reason)[32]", pID, reason ) ) return DCC_SendUserMessage( user, "**Usage:** !warn [PLAYER_ID] [REASON]" ); if ( sscanf( params, "uS(No Reason)[32]", pID, reason ) ) DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !warn [PLAYER_ID] [REASON]" );
if ( IsPlayerConnected( pID ) ) if ( IsPlayerConnected( pID ) )
{ {
p_Warns[ pID ] ++; p_Warns[ pID ] ++;
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d) has been warned [%d/3].", ReturnPlayerName( pID ), pID, p_Warns[ pID ] ); DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has warned **%s(%d) [%d/3]** **[REASON: %s]**.", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID,p_Warns[ pID ], reason );
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has been warned by %s "COL_GREEN"[REASON: %s]", ReturnPlayerName( pID ), pID, ReturnDiscordName( user ), reason ); SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has warned {FFFFFF}%s(%d) [%d/3] "COL_GREEN"[REASON: %s]", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID,p_Warns[ pID ], reason );
if ( p_Warns[ pID ] >= 3 ) if ( p_Warns[ pID ] >= 3 )
{ {
@ -275,187 +342,370 @@ DQCMD:warn( DCC_Channel: channel, DCC_User: user, params[ ] )
return 1; return 1;
} }
} }
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" ); else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
} }
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
DQCMD:jail( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:jail( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordAdminChan) {
bool: hasPermission; DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); new
if ( hasPermission ) bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
{ {
new pID, reason[50], Seconds; new pID, reason[50], Seconds;
if ( sscanf( params, "udS(No Reason)[32]", pID, Seconds, reason ) ) return DCC_SendUserMessage( user, "**Usage:** !jail [PLAYER_ID] [SECONDS] [REASON]" ); if ( sscanf( params, "udS(No Reason)[32]", pID, Seconds, reason ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !jail [PLAYER_ID] [SECONDS] [REASON]" );
if ( Seconds > 20000 || Seconds < 1 ) return DCC_SendUserMessage( user, "**Command Error:** You're misleading the seconds limit! ( 0 - 20000 )"); if ( Seconds > 20000 || Seconds < 1 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** You're misleading the seconds limit! ( 0 - 20000 )" );
if ( IsPlayerConnected( pID ) ) if ( IsPlayerConnected( pID ) )
{ {
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d) has been jailed for %d seconds.", ReturnPlayerName( pID ), pID, Seconds ); DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has sent **%s(%d)** to jail for **%d** seconds. **[REASON: %s]**", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, Seconds, reason );
SendGlobalMessage( -1, ""COL_GOLD"[DISCORD JAIL]{FFFFFF} %s(%d) has been sent to jail for %d seconds by %s "COL_GREEN"[REASON: %s]", ReturnPlayerName( pID ), pID, Seconds, ReturnDiscordName( user ), reason ); SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has sent {FFFFFF}%s(%d) {99AAB5}to jail for {FFFFFF}%d seconds. "COL_GREEN"[REASON: %s]", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, Seconds, reason );
JailPlayer( pID, Seconds, 1 ); JailPlayer( pID, Seconds, 1 );
} }
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" ); else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
} }
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
DQCMD:mute( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:unjail( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
{ {
new new
bool: hasPermission; pID
;
if ( sscanf( params, "u", pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !unjail [PLAYER_ID]" );
if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Invalid Player ID." );
if ( !IsPlayerJailed( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** The player is not jailed." );
if ( IsPlayerConnected( pID ) )
{
DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has unjailed **%s(%d)**.", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID );
SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has unjailed{FFFFFF} %s(%d).", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID );
CallLocalFunction( "OnPlayerUnjailed", "dd", pID, 3 );
}
else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
DISCORD:ans( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); new
if ( hasPermission ) bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral, bool: hasTrial;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral || hasTrial )
{
new
pID, msg[ 90 ]
;
if ( sscanf( params, "us[90]", pID, msg ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !ans [PLAYER_ID] [ANSWER]" );
if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Invalid Player ID." );
if ( IsPlayerConnected( pID ) )
{
SendClientMessageToAdmins( -1, "{7289DA}[DISCORD]{99AAB5} ({FFFFFF}%s{99AAB5} >> {FFFFFF}%s{99AAB5}):{FFFFFF} %s", ReturnDiscordName( author ), ReturnPlayerName( pID ), msg );
SendClientMessageFormatted( pID, -1, "{7289DA}[DISCORD ANSWER] {FFFFFF}%s:{99AAB5} %s", ReturnDiscordName( author ), msg );
DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has answered **%s(%d)'s** question.", ReturnDiscordName( author ), ReturnPlayerName(pID), pID );
Beep( pID );
}
else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
/* Level 2+ */
DISCORD:kick( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
{
new pID, reason[64];
if (sscanf( params, "uS(No reason)[64]", pID, reason)) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !kick [PLAYER_ID] [REASON]" );
if (IsPlayerConnected(pID))
{
DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has kicked **%s(%d)**. **[REASON: %s]**", ReturnDiscordName( author ), ReturnPlayerName(pID), pID, reason );
SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has kicked {FFFFFF}%s(%d) "COL_GREEN"[REASON: %s]", ReturnDiscordName( author ), ReturnPlayerName(pID), pID, reason );
KickPlayerTimed( pID );
}
else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
DISCORD:mute( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
{ {
new pID, seconds, reason[ 32 ]; new pID, seconds, reason[ 32 ];
if ( sscanf( params, "udS(No Reason)[32]", pID, seconds, reason ) ) return DCC_SendUserMessage( user, "**Usage:** !amute [PLAYER_ID] [SECONDS] [REASON]"); if ( sscanf( params, "udS(No Reason)[32]", pID, seconds, reason ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !mute [PLAYER_ID] [SECONDS] [REASON]" );
else if ( !IsPlayerConnected( pID ) ) DCC_SendUserMessage( user, "**Command Error:** Invalid Player ID."); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Invalid Player ID." );
else if ( p_AdminLevel[ pID ] > 4 ) return DCC_SendUserMessage( user, "**Command Error:** No sexy head admin targetting!"); else if ( p_AdminLevel[ pID ] > 4 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** You cannot use this command on admins higher than level 4.");
else if ( seconds < 0 || seconds > 10000000 ) return DCC_SendUserMessage( user, "**Command Error:** Specify the amount of seconds from 1 - 10000000." ); else if ( seconds < 0 || seconds > 10000000 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Specify the amount of seconds from 1 - 10000000." );
else else
{ {
SendGlobalMessage( -1, ""COL_PINK"[DISCORD ADMIN]{FFFFFF} %s has been muted by %s for %d seconds "COL_GREEN"[REASON: %s]", ReturnPlayerName( pID ), ReturnDiscordName( user ), seconds, reason ); DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has muted **%s(%d)** for **%d** seconds. **[REASON: %s]**", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, seconds, reason );
SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has muted{FFFFFF} %s(%d) {99AAB5}for {FFFFFF}%d {99AAB5}seconds "COL_GREEN"[REASON: %s]", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, seconds, reason );
GameTextForPlayer( pID, "~r~Muted!", 4000, 4 ); GameTextForPlayer( pID, "~r~Muted!", 4000, 4 );
p_Muted{ pID } = true; p_Muted{ pID } = true;
p_MutedTime[ pID ] = g_iTime + seconds; p_MutedTime[ pID ] = g_iTime + seconds;
} }
} }
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
DQCMD:unmute( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:unmute( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordAdminChan) {
bool: hasPermission; DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); new
if ( hasPermission ) bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
{ {
new pID; new pID;
if ( sscanf( params, "u", pID )) return DCC_SendUserMessage( user, "/mute [PLAYER_ID]"); if ( sscanf( params, "u", pID )) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !unmute [PLAYER_ID]");
else if ( !IsPlayerConnected( pID ) ) return DCC_SendUserMessage( user, "**Command Error:** Invalid Player ID"); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Invalid Player ID." );
else if ( !p_Muted{ pID } ) return DCC_SendUserMessage( user, "**Command Error:** This player isn't muted" ); else if ( !p_Muted{ pID } ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** This player isn't muted" );
else else
{ {
SendGlobalMessage( -1, ""COL_PINK"[DISCORD ADMIN]{FFFFFF} %s has been un-muted by %s.", ReturnPlayerName( pID ), ReturnDiscordName( user ) ); DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has un-muted **%s(%d)**.", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID );
SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has un-muted{FFFFFF} %s(%d).", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID );
GameTextForPlayer( pID, "~g~Un-Muted!", 4000, 4 ); GameTextForPlayer( pID, "~g~Un-Muted!", 4000, 4 );
p_Muted{ pID } = false; p_Muted{ pID } = false;
p_MutedTime[ pID ] = 0; p_MutedTime[ pID ] = 0;
} }
} }
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
DQCMD:getip( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:suspend( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
new if (channel != discordAdminChan) {
bool: hasPermission; DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasPermission ); new
if ( hasPermission ) bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior, bool: hasGeneral;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior || hasGeneral )
{ {
new pID; new pID, reason[50], hours, days;
if ( sscanf( params, "u", pID ) ) return DCC_SendUserMessage( user, "**Usage:** !warn [PLAYER_ID] [REASON]" ); if ( sscanf( params, "uddS(No Reason)[50]", pID, hours, days, reason ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !suspend [PLAYER_ID] [HOURS] [DAYS] [REASON]" );
if ( hours < 0 || hours > 24 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Please specify an hour between 0 and 24." );
if ( days < 0 || days > 60 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Please specifiy the amount of days between 0 and 60." );
if ( days == 0 && hours == 0 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Invalid time specified." );
if ( IsPlayerConnected( pID ) ) if ( IsPlayerConnected( pID ) )
{ {
if ( p_AdminLevel[ pID ] > 4 ) return DCC_SendUserMessage( user, "**Command Error:** No sexy head admin targetting!"); DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has suspended **%s(%d)** for **%d hour(s)** and **%d day(s)** **[REASON: %s]**", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, hours, days, reason );
DCC_SendChannelMessageFormatted( discordAdminChan, "**Command Success:** %s(%d)'s IP is 14%s", ReturnPlayerName( pID ), pID, ReturnPlayerIP( pID ) ); SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has suspended {FFFFFF}%s(%d) {99AAB5}for {FFFFFF}%d {99AAB5}hour(s) and {FFFFFF}%d {99AAB5}day(s).", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, hours, days );
new time = g_iTime + ( hours * 3600 ) + ( days * 86400 );
AdvancedBan( pID, "DISCORDistrator", reason, ReturnPlayerIP( pID ), time );
} }
else DCC_SendUserMessage( user, "**Command Error:** Player is not connected!" ); else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
} }
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
/* OP */ /* Level 3+ */
DQCMD:unban( DCC_Channel: channel, DCC_User: user, params[ ] ) DISCORD:ban( DCC_Channel: channel, DCC_User: author, params[ ] )
{ {
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
{
new pID, reason[64];
if (sscanf( params, "uS(No reason)[64]", pID, reason)) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !ban [PLAYER_ID] [REASON]" );
if (IsPlayerConnected(pID))
{
if ( p_AdminLevel[ pID ] >= 3 ) return DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** You can't use this on higher level admins." );
DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** **%s** has banned **%s(%d)**. **[REASON: %s]**", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, reason );
SendGlobalMessage( -1, "{7289DA}[DISCORD]{FFFFFF} %s {99AAB5}has banned{FFFFFF} %s(%d) "COL_GREEN"[REASON: %s]", ReturnDiscordName( author ), ReturnPlayerName( pID ), pID, reason );
AdvancedBan( pID, "DISCORDistrator", reason, ReturnPlayerIP( pID ) );
}
else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
DISCORD:getip( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new
bool: hasExec, bool: hasDev, bool: hasCouncil,
bool: hasLead, bool: hasSenior;
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
if ( hasExec || hasDev || hasCouncil || hasLead || hasSenior )
{
new pID;
if ( sscanf( params, "u", pID ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !getip [PLAYER_ID]" );
if ( IsPlayerConnected( pID ) )
{
if ( p_AdminLevel[ pID ] >= 5 || IsPlayerServerMaintainer( pID ) ) return DCC_SendChannelMessage( discordAdminChan, "I love this person so much that I wont give you his IP :)");
DCC_SendChannelMessageFormatted( discordAdminChan, "**[DISCORD LOG]** **%s(%d)'s** IP is **%s**", ReturnPlayerName( pID ), pID, ReturnPlayerIP( pID ) );
}
else DCC_SendChannelMessage( discordAdminChan, "**[ERROR]** Player is not connected!" );
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1;
}
/* Level 5+ */
DISCORD:unban( DCC_Channel: channel, DCC_User: author, params[ ] )
{
if (channel != discordAdminChan) {
DCC_SendChannelMessage(channel, "**[ERROR]** You can only use this command in admin channel!");
return 1;
}
new new
player[24], player[24],
Query[70], Query[70],
bool: hasPermission bool: hasCouncil, bool: hasExec, bool: hasDev
; ;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleHead, hasPermission ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
if ( ! hasPermission ) return 0; if ( hasCouncil || hasExec || hasDev )
else if ( sscanf( params, "s[24]", player ) ) return DCC_SendUserMessage( user, "**Usage:** !unban [PLAYER]" ); {
if ( sscanf( params, "s[24]", player ) ) return DCC_SendChannelMessage( discordAdminChan, "**[USAGE]** !unban [PLAYER_ID]" );
else else
{ {
format( Query, sizeof( Query ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) ); format( Query, sizeof( Query ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) );
mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanPlayer", "dds", INVALID_PLAYER_ID, 1, player ); mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanPlayer", "dds", INVALID_PLAYER_ID, 1, player );
} }
}
else DCC_SendChannelMessage(channel, "**[ERROR]** You don't have an appropriate administration role to use this command." );
return 1; return 1;
} }
DQCMD:unbanip( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new
address[16],
Query[70],
bool: hasPermission
;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleHead, hasPermission );
if ( ! hasPermission ) return 0;
else if (sscanf(params, "s[16]", address)) return DCC_SendUserMessage( user, "**Usage:** !unbanip [IP]" );
else
{
format( Query, sizeof( Query ), "SELECT `IP` FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) );
mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanIP", "dds", INVALID_PLAYER_ID, 0, address );
}
return 1;
}
/* Executive */
DQCMD:kickall( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new
bool: hasPermission;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleExecutive, hasPermission );
if ( hasPermission )
{
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" Everyone has been kicked from the server due to a server update." );
for( new i, g = GetMaxPlayers( ); i < g; i++ )
{
if ( IsPlayerConnected( i ) )
{
Kick( i );
}
}
DCC_SendChannelMessage( discordAdminChan, "**Command Success:** All users have been kicked from the server." );
}
return 1;
}
DQCMD:rcon( DCC_Channel: channel, DCC_User: user, params[ ] )
{
new
bool: hasPermission;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleExecutive, hasPermission );
if ( hasPermission )
{
if ( ! isnull( params ) )
{
if ( strcmp( params, "exit", true ) != 0 )
{
DCC_SendChannelMessageFormatted( discordAdminChan, "RCON command **%s** has been executed.", params );
SendRconCommand( params );
}
}
}
return 1;
}
/* ** In-Game Discord Commands * **/
CMD:discord( playerid, params[ ] )
{
return SendServerMessage( playerid, "You can access our Discord server at {7289da}sfcnr.com/discord" );
}

View File

@ -5,38 +5,55 @@
* Purpose: discord implementation in-game * Purpose: discord implementation in-game
*/ */
#define DISCORD_DISABLED // !!!! DISABLED BY DEFAULT !!!! //#define DISCORD_DISABLED // !!!! DISABLED BY DEFAULT !!!!
/* ** Includes ** */ /* ** Includes ** */
#include < YSI\y_hooks > #include < YSI\y_hooks >
//#include < discord-connector > #include < discord-connector >
/* ** Definitions ** */ /* ** Definitions ** */
#define DISCORD_GENERAL "191078670360641536" /* Guild */
#define DISCORD_ADMINISTRATION "191078670360641536" #define DISCORD_GUILD "571071428921655348"
#define DISCORD_SPAM "364725535256870913"
#define DISCORD_ROLE_EXEC "191727949404176384" /* Channels */
#define DISCORD_ROLE_HEAD "191134988354191360" #define DISCORD_ADMIN_CHAN "578879515552382986"
#define DISCORD_ROLE_LEAD "191080382689443841" #define DISCORD_LOG_CHAN "578879541838348308"
#define DISCORD_ROLE_VIP "191180697547833344" #define DISCORD_CHAT_CHAN "578879608032722944"
#define DISCORD_ROLE_VOICE "364678874681966592" #define DISCORD_COMMANDS_CHAN "578879719571849217"
#define DISCORD_ASK_CHAN "582137050602405918"
/* ** Macros ** */ /* Roles */
#define DQCMD:%1(%2) forward discord_%1(%2); public discord_%1(%2) #define DISCORD_ROLE_EXEC "571072485617827870"
#define DISCORD_ROLE_DEV "578885173555232789"
#define DISCORD_ROLE_COUNCIL "571073680059269193"
#define DISCORD_ROLE_LEAD "571073881733857302"
#define DISCORD_ROLE_SENIOR "578885422822850560"
#define DISCORD_ROLE_GENERAL "578885496655052820"
#define DISCORD_ROLE_TRIAL "578885593988202496"
#define DISCORD_ROLE_SUPPORT "578885684979302419"
#define DISCORD_ROLE_VIP "571073955138502656"
#define DISCORD_ROLE_MEMBER "578886006783213597"
/* ** Variables ** */ /* ** Variables ** */
new stock new stock
DCC_Guild: discordGuild, DCC_Guild: discordGuild,
DCC_Channel: discordGeneralChan,
DCC_Channel: discordAdminChan,
DCC_Channel: discordSpamChan,
DCC_Role: discordRoleExecutive, DCC_Channel: discordAdminChan,
DCC_Role: discordRoleHead, DCC_Channel: discordLogChan,
DCC_Channel: discordChatChan,
DCC_Channel: discordCmdsChan,
DCC_Channel: discordAskChan,
DCC_Role: discordRoleExec,
DCC_Role: discordRoleDev,
DCC_Role: discordRoleCouncil,
DCC_Role: discordRoleLead, DCC_Role: discordRoleLead,
DCC_Role: discordRoleSenior,
DCC_Role: discordRoleGeneral,
DCC_Role: discordRoleTrial,
DCC_Role: discordRoleSupport,
DCC_Role: discordRoleVIP, DCC_Role: discordRoleVIP,
DCC_Role: discordRoleVoice DCC_Role: discordRoleMember
; ;
stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va_args< > ) { stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va_args< > ) {
@ -50,9 +67,9 @@ stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va
#pragma unused message #pragma unused message
return 1; return 1;
} }
stock DCC_SendUserMessage( DCC_User: user, const message[ ] ) stock DCC_SendUserMessage( DCC_User: author, const message[ ] )
{ {
#pragma unused user #pragma unused author
#pragma unused message #pragma unused message
return 1; return 1;
} }
@ -60,104 +77,93 @@ stock DCC_SendChannelMessageFormatted( DCC_Channel: channel, const format[ ], va
#endif #endif
/* ** Hooks ** */ /* ** Hooks ** */
hook OnScriptInit( ) hook OnGameModeInit( )
{ {
discordGuild = DCC_FindGuildById( DISCORD_GENERAL ); discordGuild = DCC_FindGuildById( DISCORD_GUILD );
discordGeneralChan = DCC_FindChannelById( DISCORD_GENERAL );
discordSpamChan = DCC_FindChannelById( DISCORD_SPAM );
discordRoleExecutive = DCC_FindRoleById( DISCORD_ROLE_EXEC ); discordAdminChan = DCC_FindChannelById( DISCORD_ADMIN_CHAN );
discordRoleHead = DCC_FindRoleById( DISCORD_ROLE_HEAD ); discordLogChan = DCC_FindChannelById( DISCORD_LOG_CHAN );
discordChatChan = DCC_FindChannelById( DISCORD_CHAT_CHAN );
discordCmdsChan = DCC_FindChannelById( DISCORD_COMMANDS_CHAN );
discordAskChan = DCC_FindChannelById( DISCORD_ASK_CHAN );
discordRoleExec = DCC_FindRoleById ( DISCORD_ROLE_EXEC );
discordRoleDev = DCC_FindRoleById ( DISCORD_ROLE_DEV );
discordRoleCouncil = DCC_FindRoleById ( DISCORD_ROLE_COUNCIL );
discordRoleLead = DCC_FindRoleById ( DISCORD_ROLE_LEAD ); discordRoleLead = DCC_FindRoleById ( DISCORD_ROLE_LEAD );
discordRoleSenior = DCC_FindRoleById ( DISCORD_ROLE_SENIOR );
discordRoleGeneral = DCC_FindRoleById ( DISCORD_ROLE_GENERAL );
discordRoleTrial = DCC_FindRoleById ( DISCORD_ROLE_TRIAL );
discordRoleSupport = DCC_FindRoleById ( DISCORD_ROLE_SUPPORT );
discordRoleVIP = DCC_FindRoleById ( DISCORD_ROLE_VIP ); discordRoleVIP = DCC_FindRoleById ( DISCORD_ROLE_VIP );
discordRoleVoice = DCC_FindRoleById( DISCORD_ROLE_VOICE ); discordRoleMember = DCC_FindRoleById ( DISCORD_ROLE_MEMBER );
DCC_SendChannelMessage( discordGeneralChan, "**The discord plugin has been initiaized.**" ); DCC_SendChannelMessage( discordChatChan, "**Stephanie v1.0 is here.**" );
return 1;
}
/* ** Commands ** */
CMD:discordpm( playerid, params[ ] )
{
new
msg[ 128 ];
if ( sscanf( params, "s[100]", msg ) ) SendUsage( playerid, "/discordpm [message]" );
else
{
Beep( playerid );
format( msg, sizeof( msg ), "__[Discord PM]__ **%s(%d):** %s", ReturnPlayerName( playerid ), playerid, msg );
DCC_SendChannelMessage( discordGeneralChan, msg );
SendServerMessage( playerid, "Your typed message has been sent to the Discord #sfcnr channel!" );
}
return 1; return 1;
} }
/* ** Functions ** */ /* ** Functions ** */
hook DCC_OnChannelMessage( DCC_Channel: channel, DCC_User: author, const message[ ] ) stock ReturnDiscordName( DCC_User: author ) {
{
// ignore outside of #sfcnr and #admin
if ( channel != discordGeneralChan && channel != discordAdminChan )
return 1;
// process commands
if ( message[ 0 ] == '!' )
{
new
functiona[ 32 ], posi = 0;
while ( message[ ++posi ] > ' ' ) {
functiona[ posi - 1 ] = tolower( message[ posi ] );
}
format( functiona, sizeof( functiona ), "discord_%s", functiona );
while ( message[ posi ] == ' ' ) {
posi++;
}
if ( ! message[ posi ] ) {
CallLocalFunction( functiona, "dds", _: channel, _: author, "\1" );
} else {
CallLocalFunction( functiona, "dds", _: channel, _: author, message[ posi ] );
}
}
return 1;
}
stock ReturnDiscordName( DCC_User: user ) {
static static
name[ 32 ]; name[ 32 ];
DCC_GetUserName( user, name, sizeof( name ) ); DCC_GetUserName( author, name, sizeof( name ) );
return name; return name;
} }
stock discordLevelToString( DCC_User: user ) stock discordLevelToString( DCC_User: author )
{ {
static static
szRank[ 12 ], bool: hasExecutive, bool: hasHead, bool: hasLead, bool: hasVIP; szRank[ 15 ],
bool: hasExec, bool: hasDev, bool: hasCouncil, bool: hasLead, bool: hasSenior,
bool: hasGeneral, bool: hasTrial, bool: hasSupport, bool: hasVIP, bool: hasMember;
DCC_HasGuildMemberRole( discordGuild, user, discordRoleExecutive, hasExecutive ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleExec, hasExec );
DCC_HasGuildMemberRole( discordGuild, user, discordRoleHead, hasHead ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleDev, hasDev );
DCC_HasGuildMemberRole( discordGuild, user, discordRoleLead, hasLead ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleCouncil, hasCouncil );
DCC_HasGuildMemberRole( discordGuild, user, discordRoleVIP, hasVIP ); DCC_HasGuildMemberRole( discordGuild, author, discordRoleLead, hasLead );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSenior, hasSenior );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleGeneral, hasGeneral );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleTrial, hasTrial );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleSupport, hasSupport );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleVIP, hasVIP );
DCC_HasGuildMemberRole( discordGuild, author, discordRoleMember, hasMember );
if ( hasExecutive ) szRank = "Executive"; if ( hasExec ) szRank = "Executive";
else if ( hasHead ) szRank = "Head Admin"; else if ( hasDev ) szRank = "Developer";
else if ( hasCouncil ) szRank = "Council";
else if ( hasLead ) szRank = "Lead Admin"; else if ( hasLead ) szRank = "Lead Admin";
else if ( hasSenior ) szRank = "Senior Admin";
else if ( hasGeneral ) szRank = "General Admin";
else if ( hasTrial ) szRank = "Trial Admin";
else if ( hasSupport ) szRank = "Supporter";
else if ( hasVIP ) szRank = "VIP"; else if ( hasVIP ) szRank = "VIP";
else szRank = "Voice"; else if ( hasMember ) szRank = "Member";
return szRank; return szRank;
} }
stock DCC_SendUserMessage( DCC_User: user, const message[ ] ) stock DCC_SendUserUsage( DCC_User: author, const message[ ] )
{ {
static static
user_id[ 64 ]; user_id[ 64 ];
DCC_GetUserId( user, user_id, sizeof( user_id ) ); DCC_GetUserId( author, user_id, sizeof( user_id ) );
format( szBigString, sizeof( szBigString ), "<@%s> ... %s", user_id, message ); format( szBigString, sizeof( szBigString ), "<@%s> %s", user_id, message );
return DCC_SendChannelMessage( discordSpamChan, szBigString ); return DCC_SendChannelMessage( discordCmdsChan, szBigString );
}
public OnDiscordCommandPerformed(DCC_Channel: channel, DCC_User: author, bool: success)
{
if (!success) {
return DCC_SendChannelMessage(channel, "**[ERROR]** You have entered an invalid command. To display the command list type !commands.");
}
return 1;
}
public DCC_OnGuildMemberAdd(DCC_Guild:guild, DCC_User:user)
{
DCC_SendUserUsage(user, "Hey there! I am **Stephanie**, i am here to help you out!\nUse **!commands** to see all commands i offer.\nYou need to have **member** role trough to use them, so first verify your account!");
return 1;
} }

View File

@ -457,8 +457,8 @@ public OnLookupComplete( playerid, success )
SendClientMessage( i, COLOR_CONNECT, szNormalString ); SendClientMessage( i, COLOR_CONNECT, szNormalString );
} }
format( szNormalString, sizeof( szNormalString ), "*%s*", szNormalString ); //format( szNormalString, sizeof( szNormalString ), "*%s*", szNormalString );
DCC_SendChannelMessage( discordGeneralChan, szNormalString ); //DCC_SendChannelMessage( discordGeneralChan, szNormalString );
return 1; return 1;
} }
@ -628,8 +628,8 @@ public OnPlayerDisconnect( playerid, reason )
p_BlockedPM[ playerid ] [ i ] = false; p_BlockedPM[ playerid ] [ i ] = false;
} }
format( string, sizeof( string ), "*%s*", string ); //format( string, sizeof( string ), "*%s*", string );
DCC_SendChannelMessage( discordGeneralChan, string ); //DCC_SendChannelMessage( discordGeneralChan, string );
return 1; return 1;
} }
@ -1243,7 +1243,7 @@ public OnPlayerDeath( playerid, killerid, reason )
SendDeathMessage( killerid, playerid, reason ); SendDeathMessage( killerid, playerid, reason );
DCC_SendChannelMessageFormatted( discordGeneralChan, "*%s(%d) has killed %s(%d) - %s!*", ReturnPlayerName( killerid ), killerid, ReturnPlayerName( playerid ), playerid, ReturnWeaponName( reason ) ); //DCC_SendChannelMessageFormatted( discordGeneralChan, "*%s(%d) has killed %s(%d) - %s!*", ReturnPlayerName( killerid ), killerid, ReturnPlayerName( playerid ), playerid, ReturnWeaponName( reason ) );
if ( !IsPlayerAdminOnDuty( killerid ) ) if ( !IsPlayerAdminOnDuty( killerid ) )
{ {
@ -1388,7 +1388,7 @@ public OnPlayerDeath( playerid, killerid, reason )
else if ( IsPlayerNPC( killerid ) ) SendDeathMessage( killerid, playerid, reason ); else if ( IsPlayerNPC( killerid ) ) SendDeathMessage( killerid, playerid, reason );
else else
{ {
DCC_SendChannelMessageFormatted( discordGeneralChan, "*%s(%d) has committed suicide!*", ReturnPlayerName( playerid ), playerid ); //DCC_SendChannelMessageFormatted( discordGeneralChan, "*%s(%d) has committed suicide!*", ReturnPlayerName( playerid ), playerid );
SendDeathMessage( INVALID_PLAYER_ID, playerid, 53 ); SendDeathMessage( INVALID_PLAYER_ID, playerid, 53 );
DeletePVar( playerid, "used_cmd_kill" ); DeletePVar( playerid, "used_cmd_kill" );
} }
@ -1574,7 +1574,7 @@ public OnPlayerText( playerid, text[ ] )
{ {
if ( p_VIPLevel[ playerid ] > 0 ) if ( p_VIPLevel[ playerid ] > 0 )
{ {
DCC_SendChannelMessageFormatted( discordGeneralChan, "__**(VIP) %s(%d):**__ %s", ReturnPlayerName( playerid ), playerid, text[ 1 ] ); DCC_SendChannelMessageFormatted( discordChatChan, "**[%s] (VIP) %s(%d):** %s", getCurrentTime(), ReturnPlayerName( playerid ), playerid, text[ 1 ] );
SendClientMessageToAllFormatted( 0x3eff3eff, "[VIP] %s(%d):{9ec34f} %s", ReturnPlayerName( playerid ), playerid, text[ 1 ] ); SendClientMessageToAllFormatted( 0x3eff3eff, "[VIP] %s(%d):{9ec34f} %s", ReturnPlayerName( playerid ), playerid, text[ 1 ] );
return 0; return 0;
} }
@ -1591,7 +1591,7 @@ public OnPlayerText( playerid, text[ ] )
} }
} }
DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4 DCC_SendChannelMessageFormatted( discordChatChan, "**[%s] %s(%d):** %s", getCurrentTime(), ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
// custom player id setting // custom player id setting
foreach ( new iPlayer : Player ) { foreach ( new iPlayer : Player ) {
@ -2207,7 +2207,7 @@ CMD:vsay( playerid, params[ ] )
return SendError( playerid, "You cannot speak as you are muted for %s.", secondstotime( p_MutedTime[ playerid ] - time ) ); return SendError( playerid, "You cannot speak as you are muted for %s.", secondstotime( p_MutedTime[ playerid ] - time ) );
} }
DCC_SendChannelMessageFormatted( discordGeneralChan, "__**(VIP) %s(%d):**__ %s", ReturnPlayerName( playerid ), playerid, msg ); DCC_SendChannelMessageFormatted( discordChatChan, "**[%s] (VIP) %s(%d):** %s", getCurrentTime(), ReturnPlayerName( playerid ), playerid, msg );
SendClientMessageToAllFormatted( 0x3eff3eff, "[VIP] %s(%d):{9ec34f} %s", ReturnPlayerName( playerid ), playerid, msg ); SendClientMessageToAllFormatted( 0x3eff3eff, "[VIP] %s(%d):{9ec34f} %s", ReturnPlayerName( playerid ), playerid, msg );
} }
return 1; return 1;
@ -2486,6 +2486,7 @@ CMD:ask( playerid, params[ ] )
Beep( playerid ); Beep( playerid );
SendClientMessageToAdmins( -1, "{FE5700}[QUESTION] %s(%d):{FFFFFF} %s", ReturnPlayerName( playerid ), playerid, szMessage ); SendClientMessageToAdmins( -1, "{FE5700}[QUESTION] %s(%d):{FFFFFF} %s", ReturnPlayerName( playerid ), playerid, szMessage );
SendClientMessageFormatted( playerid, -1, "{FE5700}[QUESTION]"COL_WHITE" You've asked \"%s\".", szMessage ); SendClientMessageFormatted( playerid, -1, "{FE5700}[QUESTION]"COL_WHITE" You've asked \"%s\".", szMessage );
DCC_SendChannelMessageFormatted( discordAskChan, "**[QUESTION]** __**%s(%d)**__: %s", ReturnPlayerName( playerid ), playerid, szMessage );
} }
return 1; return 1;
} }
@ -2601,10 +2602,6 @@ thread OnPlayerLastLogged( playerid, irc, player[ ] )
} }
if ( !irc ) SendClientMessageFormatted( playerid, COLOR_GREY, "[SERVER]"COL_RED" %s:"COL_WHITE" Last Logged: %s", player, Field ); if ( !irc ) SendClientMessageFormatted( playerid, COLOR_GREY, "[SERVER]"COL_RED" %s:"COL_WHITE" Last Logged: %s", player, Field );
else {
format( szNormalString, sizeof( szNormalString ),"7LAST LOGGED OF '%s': %s", player, Field );
DCC_SendChannelMessage( discordGeneralChan, szNormalString );
}
} }
else { else {
if ( !irc ) SendError( playerid, "Player not found." ); if ( !irc ) SendError( playerid, "Player not found." );
@ -2640,11 +2637,6 @@ thread OnPlayerWeeklyTime( playerid, irc, player[ ] )
iLastUptime = cache_get_field_content_int( 0, "WEEKEND_UPTIME", dbHandle ); iLastUptime = cache_get_field_content_int( 0, "WEEKEND_UPTIME", dbHandle );
if ( !irc ) SendClientMessageFormatted( playerid, COLOR_GREY, "[SERVER]"COL_GREY" %s:"COL_WHITE" %s", player, secondstotime( iCurrentUptime - iLastUptime ) ); if ( !irc ) SendClientMessageFormatted( playerid, COLOR_GREY, "[SERVER]"COL_GREY" %s:"COL_WHITE" %s", player, secondstotime( iCurrentUptime - iLastUptime ) );
else
{
format( szNormalString, sizeof( szNormalString ),"7WEEKLY TIME OF '%s': %s", player, secondstotime( iCurrentUptime - iLastUptime ) );
DCC_SendChannelMessage( discordGeneralChan, szNormalString );
}
} }
else else
{ {
@ -3342,7 +3334,7 @@ CMD:me( playerid, params[ ] )
else if ( sscanf( params, "s[70]", action ) ) return SendUsage( playerid, "/me [ACTION]" ); else if ( sscanf( params, "s[70]", action ) ) return SendUsage( playerid, "/me [ACTION]" );
else else
{ {
DCC_SendChannelMessageFormatted( discordGeneralChan, "** * * * %s(%d) %s **", ReturnPlayerName( playerid ), playerid, action ); //DCC_SendChannelMessageFormatted( discordGeneralChan, "** * * * %s(%d) %s **", ReturnPlayerName( playerid ), playerid, action );
SendClientMessageToAllFormatted( GetPlayerColor( playerid ), "*** %s(%d) %s", ReturnPlayerName( playerid ), playerid, action ); SendClientMessageToAllFormatted( GetPlayerColor( playerid ), "*** %s(%d) %s", ReturnPlayerName( playerid ), playerid, action );
} }
return 1; return 1;
@ -5794,7 +5786,7 @@ stock SendGlobalMessage( colour, const format[ ], va_args<> )
strreplace( out, #COL_PINK, "**" ); strreplace( out, #COL_PINK, "**" );
strreplace( out, #COL_GREY, "**" ); strreplace( out, #COL_GREY, "**" );
strreplace( out, #COL_WHITE, "**" ); strreplace( out, #COL_WHITE, "**" );
DCC_SendChannelMessage( discordGeneralChan, out ); //DCC_SendChannelMessage( discordGeneralChan, out );
return 1; return 1;
} }
@ -6210,7 +6202,7 @@ stock AddAdminLogLine( szMessage[ sizeof( log__Text[ ] ) ] )
memcpy( log__Text[ iPos ], log__Text[ iPos + 1 ], 0, sizeof( log__Text[ ] ) * 4 ); memcpy( log__Text[ iPos ], log__Text[ iPos + 1 ], 0, sizeof( log__Text[ ] ) * 4 );
strcpy( log__Text[ 4 ], szMessage ); strcpy( log__Text[ 4 ], szMessage );
DCC_SendChannelMessage( discordAdminChan, szMessage ); DCC_SendChannelMessageFormatted( discordLogChan, "**[SERVER LOG]** %s" ,szMessage );
format( szLargeString, 500, "%s~n~%s~n~%s~n~%s~n~%s", log__Text[ 0 ], log__Text[ 1 ], log__Text[ 2 ], log__Text[ 3 ], log__Text[ 4 ] ); format( szLargeString, 500, "%s~n~%s~n~%s~n~%s~n~%s", log__Text[ 0 ], log__Text[ 1 ], log__Text[ 2 ], log__Text[ 3 ], log__Text[ 4 ] );
return TextDrawSetString( g_AdminLogTD, szLargeString ); return TextDrawSetString( g_AdminLogTD, szLargeString );