remove duplicate inc on pool ... updates.txt update
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@ -8,7 +8,6 @@
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/* ** Includes ** */
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/* ** Includes ** */
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#include < YSI\y_hooks >
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#include < YSI\y_hooks >
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#include < physics >
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#include < physics >
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#include < progress2 >
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/* ** Definitions ** */
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/* ** Definitions ** */
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#define POCKET_RADIUS 0.09
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#define POCKET_RADIUS 0.09
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@ -1,17 +1,5 @@
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(+) Adds an entirely new level and xp system (/level) ... sell your old xp via /xpmarket.
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(+) "/perks" has been added and is based off your total level.
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(+) Adds a system of buying (/ic buy) and selling (/ic sell) Irresistible Coins.
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(+) Gang bank accounts are charged $250 per spawn in a facility.
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(+) Adds a premium real estate listing system, use /estate to see if any homes are interesting.
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(/) The XP bar has different colours for different levels.
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(+) Adds passive mode (togglable via /settings). Disables random death matching as an innocent player.
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(/) You need at least 7 days of VIP remaining before you can upgrade it.
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(+) You can now disable automatic weapon pickup through /settings.
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(*) Fix business issue with production not beginning with maxed supplies.
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(+) Admins can now track the hitmarker of spectating players.
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(+) /acmds is now entirely based off dialogs thanks to Stev.
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(+) FBI can deploy spike strips behind their vehicle by pressing LEFT ALT.
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(/) Gold V.I.P costs no more than $18.00 USD a month (1,800 IC).
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(/) Shark cards have been reduced by 10% in price, and a lot of the other items have also been reduced.
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(/) If you successfully break your cuffs, you get immunity from being tazed for 10 seconds.
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(/) Default 20% success rate breaking cuffs... Increases with more police in the server.
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(/) Simplified "/cp" (alternatively, /settings) dialog.
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(/) Business production requires you or your business associates to be online or it will pause.
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(/) Business production time has been halved.
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(*) Fixed a potential ChuffSec issue with him being without a vehicle.
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(*) Adds pages to "/estate" due to a lot of listings.
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