removes testgang, adds test msg
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9cd09213c3
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@ -225,6 +225,7 @@ hook OnServerGameDayEnd( )
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{
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foreach(new g : gangs)
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{
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new
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afk_members, online_members = GetOnlineGangMembers( g, .afk_members = afk_members );
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@ -249,6 +250,15 @@ hook OnServerGameDayEnd( )
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SaveGangData( g );
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SendClientMessageToGang( g, g_gangData[ g ] [ E_COLOR ], "[GANG] "COL_GOLD"%s"COL_WHITE" has been earned from territories and deposited in the gang bank account.", cash_format( profit ) );
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}
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foreach( new p : Player )
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{
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if ( IsPlayerAdmin( p ) )
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{
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format( szNormalString, sizeof( szNormalString ), "Gang ID: %i - Online Active Members: %i - Profit: %i", g, online_members, profit );
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SendClientMessage( p, -1, szNormalString );
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}
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}
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}
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}
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@ -584,36 +594,4 @@ CMD:takeover( playerid, params[ ] )
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}
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}
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return SendError( playerid, "You are not in any gangzone." );
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}
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CMD:testgang( playerid, params[] )
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{
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foreach(new g : gangs)
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{
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new
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afk_members, online_members = GetOnlineGangMembers( g, .afk_members = afk_members );
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if ( online_members >= TAKEOVER_NEEDED_PEOPLE )
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{
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new
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profit = 0;
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foreach( new zoneid : turfs ) if ( g_gangTurfData[ zoneid ] [ E_OWNER ] != INVALID_GANG_ID && g_gangTurfData[ zoneid ] [ E_OWNER ] == g )
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{
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// facilities will not pay out respect
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if ( g_gangTurfData[ zoneid ] [ E_FACILITY_GANG ] == INVALID_GANG_ID ) {
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g_gangData[ g ] [ E_RESPECT ] ++;
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}
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// accumulate profit
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profit += Turf_GetProfitability( zoneid, online_members - afk_members );
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}
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if ( profit > 0 ) {
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GiveGangCash( g, profit );
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SaveGangData( g );
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SendClientMessageToGang( g, g_gangData[ g ] [ E_COLOR ], "[GANG] "COL_GOLD"%s"COL_WHITE" has been earned from territories and deposited in the gang bank account.", cash_format( profit ) );
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}
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}
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}
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}
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